Looks amazing! I am using illusion violet and Casper clear to coat my daughters bike. Does the illusion violet need to go over a base coat? Thanks!
@calipercoatingrehab5 ай бұрын
No, the Illusion is the base coat.
@PurposeDriven-c7k4 ай бұрын
Are you allowing the parts to cool completely before apply the clear?
@PrismaticPowders3 ай бұрын
Yes, indeed! While you might be able to get away with it in some instances, it's much more difficult to keep your mil thickness consistent.
@taylorc71383 ай бұрын
zinc primer yes or no? before a illusion
@PrismaticPowders2 ай бұрын
I think it would be risky, I think there would be a possibility for the primer to get pulled into and through the dormant pigments of the illusion layer. Is there are particular reason you need a Zinc Primer on the project?
@hotcolors945523 күн бұрын
What kind of shit is 2 min after it flows, How do I gage that? Does your oven have glass doors? How does anyone see when it flows. Do you keep opening the door? What if you have slightly different thicknesses that dot heat equally? You do realize we dont do one part at a time? I don't agree with the 2 min after flow thing anyway. If it's not flashed long enough, the clear will pull the metallics and make it look mottled or funky. A better way to do it is to heat the base to over 300 degrees and pull it.
@PrismaticPowders21 күн бұрын
You want to stay as close to 2 mins after flowout as possible. I would suggest racking parts of similar thickness and part density. They don't need to be identical, the main takeaway is that if you stay in the ballpark with your timing, then the finished "look" of your parts will stay consistent(sometimes a single part has areas of varying densities and it works just fine. Don't worry about the clear pulling the metallics unevenly with only 2 mins after flowout...this powder was designed for this...It'll be just fine.
@kristoffbaumann57974 күн бұрын
I think when they say flow out they’re meaning when the powder starts to “cure” in a sense. Basically when the powder turns glossy