ProBuilder for grey-boxing in Unity | Tutorial

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Unity

Unity

Күн бұрын

Пікірлер: 61
@ELEC7RO
@ELEC7RO Жыл бұрын
Making tutorials for your engine on youtube is actually a great idea. Keep them coming Unity!
@Th3-Mast3rmind
@Th3-Mast3rmind Жыл бұрын
Really needed this type of step by step tutuorial for ProBuilder. Keep them coming 👍 Your next tutorial should be DOTS, more specifically, ECS. You guys haven't really done an official tutorial since it came out in production.
@vo_sk
@vo_sk Жыл бұрын
Thanks! I love using ProBuilder for level design. Will wait for your upcoming video, while reading new e-book! 🙂
@TXanders
@TXanders Жыл бұрын
The intro tangent videos could have matched the written material. But overall, keeping the scope within the scale where unity shines is a good move, if this is is going to be a oro builder complete process, I think it might help many newcomers in their prototyping stages. Plus it's nice to have a refresher every couple of years.
@y01cu_yt
@y01cu_yt Жыл бұрын
Thanks. Can't wait to watch your upcoming video tutorial, continue creating more video tutorials!
@EpicGamer63637
@EpicGamer63637 6 ай бұрын
Man I love you guys :)
@MuhammadDaudJan
@MuhammadDaudJan 6 ай бұрын
why?
@hilclc
@hilclc Жыл бұрын
Where did you get the materials?
@hilclc
@hilclc Жыл бұрын
the floor plan materials?
@pedro_vargas
@pedro_vargas Жыл бұрын
Amazing!
@oscarloria
@oscarloria 11 ай бұрын
More of this tutorials please!
@alec_almartson
@alec_almartson Жыл бұрын
Thank you for the Tutorial. Please keep them coming 💯👌🏻
@ZiplawDev
@ZiplawDev Жыл бұрын
Freya Holmér: Not on my watch 😎
@MrMrn87
@MrMrn87 Жыл бұрын
Is he going to release another asset for $100 and then whine about not wanting to give support?
@TXanders
@TXanders Жыл бұрын
​@@MrMrn87support is another process in and of itself, so I wouldn't be surprised if, as a solo developer, she would be against it. Hire help where you can afford it folks, absolutely nothing wrong with it.
@MrMrn87
@MrMrn87 Жыл бұрын
@@TXanders Sure I get that, nobody likes support. But if you ask premium you are obligated to do so in my opinion. Even the most used plugins nearly cost half, and give excellent support. It's a business, people expect it from other software developers (outside of gaming) as well. I don’t like the "Thanks for your money, don’t bother me again" attitude.
@alaslipknot
@alaslipknot Жыл бұрын
i would listen to any podcast this narrator make
@joe72110
@joe72110 8 ай бұрын
Would it be possible to share a link to the layout images so that we can follow along?
@captainnoyaux
@captainnoyaux Жыл бұрын
Super interesting ! Thanks ! Is there something similar with the 2D Tilemap editor ?
@johnathaninmanjr2629
@johnathaninmanjr2629 Жыл бұрын
Very Informative, great vid.
@IamStornie
@IamStornie 8 ай бұрын
Im experiencing bumpiness everytime my players pass from a floor tile to another one. I know a solution may be just applying a giant collider to the entire floor but I dont know why he doesn't need to do it on the video
@jaspermori
@jaspermori Жыл бұрын
This video is actually gold!
@bovineox1111
@bovineox1111 3 ай бұрын
Wow, tunic used probuilder :O
@Moonev_Fantasy
@Moonev_Fantasy 11 ай бұрын
Hi. Is there any way to assign custom shortcuts on such tools of Probuilder as New Shape, New Polyshape etc ?
@razzraziel
@razzraziel Жыл бұрын
Is there a difference between white boxing and grey boxing or it was just another name? Tnx for the video btw, great accent.
@TXanders
@TXanders Жыл бұрын
Different industries and companies do set it up differently sometimes combing the two stages. Typically Whiteboxing is the first part of the video with barebones structure, grey boxing final have with colour lighting base, AI and identifiers. But you can ommit white and consider the whole process greyboxing, there is also a step within greyboxing where texturing placeholders are used, Devs often do this with temporary characters they might buy from the asset store too.
@razzraziel
@razzraziel Жыл бұрын
Thank you@@TXanders
@Андрей-о1д4с
@Андрей-о1д4с 3 ай бұрын
How to render the grid in image in photoshop?
@nix_malone
@nix_malone Жыл бұрын
how did you bake the lights into one light map i am always getting like 15 or more
@TXanders
@TXanders Жыл бұрын
Depends on the resolution of the light map per game object and the resolution of the lightmap itself, the light maps splits are automatic so you would just have to balance the light map size and the objects light map size ( mesh Renderer) accordingly. By default objects scale are 1:1 so if you try to fit a 50m object @50m on a 1k lightmap you won't have much room for anything else, so another will be created.
@nix_malone
@nix_malone Жыл бұрын
Hmmmmm great explanation, since i created a whole level with probuilder(just a bunch of cubes), even the environment i did using probuilder with giant cubes so based on your response i think that the environments big cubes are the cause of multiple light maps @@TXanders
@AlirezaR5
@AlirezaR5 Жыл бұрын
Pretty Cool
@aliuysun5544
@aliuysun5544 12 күн бұрын
how can ı access floor plan material
@emesagas2346
@emesagas2346 3 күн бұрын
Kendiniz yapmak durumundasınız maalesef, yayınlamamışlar
@lowHP_
@lowHP_ Жыл бұрын
pretty helpful 👍
@sayedammanakhtar1225
@sayedammanakhtar1225 Жыл бұрын
Nice Video Do make more Videos
@meosart1758
@meosart1758 Жыл бұрын
Is this a Pete Jakson?
@bovineox1111
@bovineox1111 3 ай бұрын
Damn pro-builder is so different now :(
@nuruluin9840
@nuruluin9840 Жыл бұрын
I forgot I had the notifications still active for this channel, from before you betrayed the whole industry remember?
@gizmowizard352
@gizmowizard352 Ай бұрын
Nice
@allpeople45
@allpeople45 Жыл бұрын
FACRBOOK LIVE 2:50 skating with Shanghai Angelfish you have to be there channel sharp
@allpeople45
@allpeople45 Жыл бұрын
Motorcycle wolithoequsek begin 15.08.23 3.00 AM EVENING 4:32
@MovedToTheNewAccount
@MovedToTheNewAccount Жыл бұрын
I told you unity is back
@Renvyr
@Renvyr Жыл бұрын
Unity has those functionalities since long though
@containedhurricane
@containedhurricane Жыл бұрын
Their Always Online requirement and proprietary data model to count the number of installs are back as well
@neptep_games
@neptep_games Жыл бұрын
👌
@MarcosSchultz-df1vx
@MarcosSchultz-df1vx Жыл бұрын
hidden observation: $0.25 for each gray-boxing created using unity.
@uptownpapi25
@uptownpapi25 Жыл бұрын
Umodeler is my go to. so much better.
@not_even_toxic
@not_even_toxic Жыл бұрын
i want better speaker. Like in 2019...
@Shadow_TRTR
@Shadow_TRTR Жыл бұрын
Shadow fight😢
@allpeople45
@allpeople45 Жыл бұрын
Unity Games 3D Model Headlines tv midday
@kaywhyes3922
@kaywhyes3922 Жыл бұрын
Narrator NEEDS a pop filter. I can hear every drop of saliva from his mouth.
@cainen6355
@cainen6355 Жыл бұрын
makes for great ASMR though tbh.
@TXanders
@TXanders Жыл бұрын
Yummy. A pop filter works on plosives not mouth clicks. Instead the narrator just needed a drink. This sound is a good indication that he would have been really dehydrated at the time of recording
@shikhermyv
@shikhermyv Жыл бұрын
Nice ❤
@alzard6828
@alzard6828 Жыл бұрын
First?
@The-Filter
@The-Filter 9 ай бұрын
How to replace the blocks with the real assets, without being a dum dum?! He doesn't explain THAT! Unity's tutorials are none! It's just a lot of bla bla for beginners, to "undertsand" what it is, but not how it really works! Except the fact that 1000 things are still not documented well.
@romank9121
@romank9121 Жыл бұрын
nothing new, so tipical for Unity
@sabiplaypuzzles7332
@sabiplaypuzzles7332 Жыл бұрын
Yes, the Probuilder is from the last century and it should even be renewed. Unfortunately, they've shelved that agenda with all the worldbuilding tools that probably won't come for another 5 years. When the time comes, they will present it again and again at every keynote every year. As was the case with DOTS.
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