● Purchase the project files and support the channel: Gumroad: ryankingart.gumroad.com/l/mwoxg Patreon: www.patreon.com/posts/62384094
@noeegel96272 жыл бұрын
how to decrease amount of voronoi texture?
@RyanKingArt2 жыл бұрын
@@noeegel9627 This material doesn't use a voronoi texture
@Mr_Cartoon7 ай бұрын
❤❤❤❤❤❤
@jaanov60942 жыл бұрын
Your procedural texturing series gives a feel like a texture library
@RyanKingArt2 жыл бұрын
Yeah. Thanks!
@riotechmod2 жыл бұрын
I m new in blender, finally found someone who can properly teach everything about nodes 😅. You are just awesome
@RyanKingArt2 жыл бұрын
Thank you for watching. 😀
@tayyebeharshi7763 Жыл бұрын
I love the way you explain every thing in detail step by step! Thanks for your great tutorials!
@RyanKingArt Жыл бұрын
thanks for watching 👍
@ScottNetherstone2 жыл бұрын
I am all caught up on ALL of your material tutorial vids, and I can't thank you enough. You should be a teacher, seriously. Your repetition of method allows us to get to a point where we don't even need to pause your vids because we can see where you are going with it. It reminds me of studying CAD in college, but better! I also feel confident in making and combining material ideas of my own after your course. I will recommend your vids to anyone I know who becomes interested in Blender, which these days seems to be a growing interest.
@RyanKingArt2 жыл бұрын
Thanks! Glad you like my videos. : )
@jardenoversyk4706 Жыл бұрын
Absolute chad move giving us the hex values because you know we want the exact same texture you made.
@RyanKingArt Жыл бұрын
Glad you liked it. Thanks for watching!
@Bluri382 жыл бұрын
Wow, it’s like you knew what I was trying to do today!!
@RyanKingArt2 жыл бұрын
Oh cool! Lol. Hope you find the video helpful. 😀
@CGcelestial2 жыл бұрын
WOW! Ryan dropped the procedural tutorial again.... Seriously I'm going to make like a whole compilation of objects in a city or something with your tuts! ☺☺☺ Thank you so much
@RyanKingArt2 жыл бұрын
Haha cool. Thanks!
@FPVwineUK Жыл бұрын
Mate, you're literally the best! Easy and quick to follow. TY
@RyanKingArt Жыл бұрын
glad you like it!
@neerajbhatt33682 жыл бұрын
All thanx to you.....I am getting the hang of developing procedural materials....but will never be as good as you
@RyanKingArt2 жыл бұрын
Thanks for watching!
@john19952 жыл бұрын
Very nice tutorial, keep going bro!
@RyanKingArt2 жыл бұрын
Thanks! I will! 👍
@Nortic1112 жыл бұрын
What an excellent material guide!
@RyanKingArt2 жыл бұрын
Thank you!
@CT-40299 ай бұрын
This is awesome Thanks for the help man!
@RyanKingArt9 ай бұрын
Glad it helped!
@meddelmania2 жыл бұрын
Thanks so much for your work! I love it!!
@RyanKingArt2 жыл бұрын
Glad you like it!
@MRUStudios2 жыл бұрын
Awesome video and fantastic looking procedural material as always my friend! Thanks so much for your hard work and effort my friend. I hope you have an awesome pre-Friday and rest of your week. WOOOOOOOO!!!!!!!! 😃
@RyanKingArt2 жыл бұрын
Thanks!
@Justlivin00 Жыл бұрын
Thank you very much for your tutorials. You are very helpful and you speak clear and concisely.
@RyanKingArt Жыл бұрын
Glad it was helpful!
@martingeyeryoutube2 жыл бұрын
You rock! Will buy some stock asap!
@RyanKingArt2 жыл бұрын
Thanks very much!
@myths_legends_615 ай бұрын
Wonderful and useful, as always. Thank you)
@RyanKingArt5 ай бұрын
glad you like it
@SnowInHere5 ай бұрын
Amazing content! You're the man!
@RyanKingArt5 ай бұрын
glad you like it.
@WhatWereYouWatching2 жыл бұрын
Awesome stuff, thanks a lot.
@RyanKingArt2 жыл бұрын
You're welcome! Thanks for watching 👍
@zapiltar6 ай бұрын
im on blender 4.1, and the Musgrave Texture node no longer exists. Documentation says it was merged with Noise Texture but the height output doesn't exist and my texture doesn't have the same contrast of black and white that yours does at 3:15
@gerdsfargen66872 жыл бұрын
Looks great! Like a Transformer that hasnt bathed in a couple of days 🙃😂
@RyanKingArt2 жыл бұрын
Haha, yeah. Thanks!
@Alex_192. Жыл бұрын
For newer versions of Blender, you have to use Mix in Colo(u)r Darken mode, since MixRGB was removed (I think)
@RyanKingArt Жыл бұрын
Yes, in the new Blender update, the Mix RGB, is now, the Mix Color node.
@Alex_192. Жыл бұрын
This is him making a tutorial for something he sells. What a chad. btw I'm not following it exactly, just using it to make a weathered gold material
@RyanKingArt Жыл бұрын
cool, thanks for watching!
@uxvoin Жыл бұрын
Hi Ryan, I've a problem with "Musgrave Texture" node, it has Fac instead of Height option (it doesn't work for me from this step) mb my Blender is old?
@blenderstuffs2 жыл бұрын
Amazing 😍😍
@RyanKingArt2 жыл бұрын
Thank you
@federrr72 жыл бұрын
thanks again
@RyanKingArt2 жыл бұрын
You're welcome!
@federrr72 жыл бұрын
@@RyanKingArt thanks to you, already support the channel buying some texture on gumroad, but preferably I like to watch your videos and learn on my own to create them
@Mr_Cartoon7 ай бұрын
Hi Sri ❤❤❤❤❤❤❤
@RyanKingArt7 ай бұрын
Hello 👋
@da_cat11 ай бұрын
Proooooooooooo ... thx dude
@RyanKingArt11 ай бұрын
You're welcome!
@precisechaos21442 жыл бұрын
Ryan, I've been watching your videos and I did some searching through your videos and didn't see something that I need. Maybe I'm way too new to 3d modeling, but if someone were to buy your material packs, do you have a video on how to properly apply that? Basically, I am working on car 3d models for a video game and as you could guess... this dirty metal, rust, scratched plastic, etc are all right up my alley. I can't get my blender to look exactly like yours so I've kind of given up on creating them and would like to try to apply them. I'm going to support your channel in at least one way, but I want to be able to use the things I buy. Thank you for the great videos, it's given me an amazing amount of ideas.
@RyanKingArt2 жыл бұрын
There are two main ways to add a Procedural Material into another Blend file to use in your projects: The first way, is to append in the material. To do that, open the blender file that you want to add it into. Then click on file, and append. Then a file browser will appear in Blender, and you will need to locate and select the other blender file that has the materials. (Like my Procedural Packs) Then when you click on the blender file it will show you the data that you can append in. You will then go into to the material folder, and then select the materials that you want to append. Then click on the append button. Then simply select the object you want to add the material to, and in the material slot, just select the material. The other way to add in materials, is to use Blender's asset browser. I have a video on how to use the assets browser here: kzbin.info/www/bejne/roaVlGN8i7uYh68 After the material has been added to the object, you can tweak the procedural material to your liking, like for instance, changing the scale of the material, or changing the color of the car paint, ect... Hope this helps! And if you do purchase some of my materials, thanks for your support!
@precisechaos21442 жыл бұрын
@@RyanKingArt Thank you for the help, I'll be buying the packs for sure, eventually getting onto your patreon. My biggest struggle with learning this stuff is not knowing the terms for things. For example, it took about 3 Google searches and a random forum post for me to see the term "baking a texture" which lead me to your videos :)
@RyanKingArt2 жыл бұрын
@@precisechaos2144 Ahh ok. I'm sure you will learn the terms and names for everything as you get more experience with 3d. 👍
@progettazione_case_moderne Жыл бұрын
thanks, I'm trying to use a metal that is also used for a kitchen in a loft. I've seen other videos but I can't find the right texture. Could it be useful to take a hi fi picture and then just use the normal map ?
@ClaudioMalagrino Жыл бұрын
Hi, Ryan. I tried Substance Painter/Designer but they're very heavy and hardware demanding. Do you think I can replace them using Blender nodes properly? Another thing: when baking to an external program, do I need to work with the UV input or the Object UV could work?
@Gibbo3D2 жыл бұрын
i wasnt expecting this to come out today. i thought it was just a video from a few months ago but no.
@RyanKingArt2 жыл бұрын
Yeah, I just posted this a few hours ago. Thanks for watching!
@karmabuilds3002 жыл бұрын
Hi Ryan, first thanks so much for your vids, they have really helped me start making some cool materials in blender. I had a question that you may have already covered but I cant find it. Im making some chipped paint and its going good so far. The only problem is they are evenly distributed around the object. Its a spaceship so I was wondering if I could give it a gradient so there is more chips on the front than at the back. Is there a way to set that up with nodes, or maybe I should I paint vertex groups and use two materials with different amount of scratches?
@RyanKingArt2 жыл бұрын
Yes, you can totally do that with Procedural Nodes. Although its kinda hard to explain it all in text in this comment. But you could do that with the Procedural Nodes. There is a gradient node in Blender that you could use, to to tell the chipped parts where to be.
@karmabuilds3002 жыл бұрын
@@RyanKingArt Thanks man il have a play around with it tonight. Could be a cool thing to do in one of your tutorials :)
@hasanaamir10202 жыл бұрын
hi ryan you are great i wish to make epsoid about type of export to game engin
@RyanKingArt2 жыл бұрын
I don't really use game engines, but I did make a tutorial on how to bake out procedural materials to texture maps: kzbin.info/www/bejne/d5rSpJ53nMiIaLc
@stellophoes2 жыл бұрын
Cool
@RyanKingArt2 жыл бұрын
Thanks! Hope you find it helpful.
@timothyj67 Жыл бұрын
I made my perfectly round sphere from a cube but after editing the colorramp node, my sphere is smooth while yours has a roughness to it and my roughness is set the same as yours.
@RyanKingArt Жыл бұрын
hmm thats odd. Did you use the same color ramp values that I used?
@couts5732 жыл бұрын
Could you do these tutorials using geometry nodes. I'm wanting ti use the geometry procedures and you would be a great help
@RyanKingArt2 жыл бұрын
You can't make materials with Geometry nodes. Geometry Nodes only edits Geometry, not materials. You can apply materials to parts of your object with Geo Nodes, but you can't create materials.
@couts5732 жыл бұрын
Thank you so much for your answer.
@progettazione_case_moderne Жыл бұрын
2:38 how did you insert that viewer node? did Harry Potter put it on you?
@dantwon875711 ай бұрын
node wrangler add on allows you to do this
@afghanistanjournal55232 жыл бұрын
Hi im ali you are great will you make an advance blender tutorial series?? Love you from afg
@RyanKingArt2 жыл бұрын
Thanks! What advanced tutorial idea did you have in mind?
@afghanistanjournal55232 жыл бұрын
@@RyanKingArt sir!! I mean will it be possible to make blender advance course ?? Thank you
@dwarakesh58912 жыл бұрын
@@RyanKingArt i have always struggled to make forest environments procedurally and high poly.. so i always make snow environments... can you please show how to make forest environments with some trees ?
@RyanKingArt2 жыл бұрын
@@afghanistanjournal5523 Ok, but specifically, what do you want the course to be about? What topic do you want it to be?
@RyanKingArt2 жыл бұрын
@@dwarakesh5891 Thanks for the tutorial idea! I find making realistic nature and trees kinda hard to get right as well. I would love to improve my skills on that, and then make some tutorials. So hopefully I can do that in the future sometime. 👍
@Kaizeetos Жыл бұрын
i cant find the mix rgb node
@RyanKingArt Жыл бұрын
Yeah that's because it was changed in the new Blender update. Use the Mix Node instead, and change the mix node, to color. Then use it just like the mix RGB.
@timoneri88122 жыл бұрын
👍👍👍
@RyanKingArt2 жыл бұрын
Thanks!
@mikoajneronowicz5822 жыл бұрын
Are you using Linux Mint?
@RyanKingArt2 жыл бұрын
Yep! 👍 Linux Mint Cinnamon.
@oleg29942 жыл бұрын
you are cool
@RyanKingArt2 жыл бұрын
Thanks : )
@arismpyoutube11 ай бұрын
Can someone plzzzzzz tell me, how to export the texture to add to unreal engine.....I have no idea what to do I'm making all these textures but don't know how to export them.
@RyanKingArt11 ай бұрын
In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: kzbin.info/www/bejne/eGPOd5iDd6d1oMU
@arismpyoutube11 ай бұрын
@@RyanKingArt thankyou so much I’ll see how it goes.
@Auti3D2 жыл бұрын
hey.. so, i ran into a problem texturing im not really happy about. i dont think theres a way to resolve this. but if you could help me it would mean alot. I switched to a different ViewportShader. and as i did it. i realised all my textures went to the original colour of the texture i started them with, some being black, blue, and white. i switched it back, thinking it was a visual glitch. but it showed the same. i looked in my textures and they turned to pure white and black... after 3 hours of making a texture i was proud of. this happened, please if you can. help me
@RyanKingArt2 жыл бұрын
Hmm, sorry I don't know what the problem is. Kinda hard to understand the problem when I can't visually see what's happening in Blender.
@Auti3D2 жыл бұрын
@@RyanKingArt that's okay! I appreciate the reply. I just decided to restart, and better organised things 😊
@zunchy_rd1952 жыл бұрын
200 like 👌
@RyanKingArt2 жыл бұрын
Thanks! 👍
@rik09048 ай бұрын
what only one bumb, what happen to you :D
@RyanKingArt8 ай бұрын
haha
@progettazione_case_moderne Жыл бұрын
AH ok after 15 minutes i got there is the output
@dmytroanonim72982 жыл бұрын
like
@RyanKingArt2 жыл бұрын
Thank you!
@dmytroanonim72982 жыл бұрын
@@RyanKingArt no! Thank you!)
@progettazione_case_moderne Жыл бұрын
2:45 SELECT NODE THAT KNOT DOESN'T EXIST ... WHO GIVE YOU IT? HARRY POTTER?
@Sky-Rockit Жыл бұрын
Shift A does… nothing
@RyanKingArt Жыл бұрын
Hmm, that's odd. I don't know why. You can also just click on the "Add" button on the top left-ish of the 3d viewport.
@peentje6662 Жыл бұрын
cant follow along how you are flipping from one screen to another, so i lost you at 1.59🤣🤣🤣🤣