Purchase the Project Files And Help Support Me: Patreon: www.patreon.com/posts/48435945 Gumroad: ryankingart.gumroad.com/l/vagqr
@decolinuxes3 жыл бұрын
I'm so grateful you explain every value and its consequences!
@RyanKingArt3 жыл бұрын
Thank you for watching!
@NoFriendLikeJesus3 жыл бұрын
Up until about the 13:18 mark my shader looked just like yours, but as soon as I plug anything at all into the 'height' button of the second Bump node in the Rust frame, the material goes bright pink in the viewport. Probably something simple I'm doing wrong. By the way, this is the best shader tutorial I've watched yet. This one actually cleared up a lot of grey areas for me. Definitely subbing!
@NoFriendLikeJesus3 жыл бұрын
Ah, I figured it out. I was in Eevee rendering and needed to be in Cycles.
@RyanKingArt3 жыл бұрын
@@NoFriendLikeJesus Ahh ok. Thanks for watching!
@Mateo_Romero3 жыл бұрын
All it took is one vid and I'm subscribed, man, you're a guru on this topic, hats off.
@RyanKingArt3 жыл бұрын
Thanks so much!
@gerdsfargen66873 жыл бұрын
These are a sheer treat to view
@RyanKingArt3 жыл бұрын
Thanks! Glad you like them
@macjean29243 жыл бұрын
THE BEST TEACHER EVER!!! SO ORGANIZED SO EASY TO FOLLOW FOR THE BEGINERS! FOR EVERYONE!
@RyanKingArt3 жыл бұрын
Thanks!
@tmoneygamestudio3 жыл бұрын
I have learned a lot from you about making procedural materials in blender. This would have taken me a few hours to achieve the same results in substance designer. Thanks for another great tutorial.
@RyanKingArt3 жыл бұрын
Thanks for watching : )
@AHandleWasAlreadyTaken Жыл бұрын
Thank you, this will help a lot with my horror game, your tutorial was so useful
@RyanKingArt Жыл бұрын
thanks for watching
@mhonella3 жыл бұрын
Thanks Ryan, really enjoy your teaching style.
@RyanKingArt3 жыл бұрын
Glad you enjoyed it!
@ethanwashoe58682 жыл бұрын
Ryan you are awsome, by in large every time I look for a blender tutorial on here, one of your videos pop up and they are always super helpful and thorough! thanks
@RyanKingArt2 жыл бұрын
Glad my videos are helpful!
@matts20802 жыл бұрын
This is such a good tutorial, so applicable and useful 10/10 stars
@RyanKingArt2 жыл бұрын
Glad you like it!
@fatcj87143 жыл бұрын
You can also colour the frame by pressing N & for quickly renaming the frame just press 'F2' & Thanks for another great tutorial Ryan I'm loving this series so far hope you'll continue
@RyanKingArt3 жыл бұрын
Thanks!
@omarhossamsadek59322 жыл бұрын
this is insanely beautiful
@RyanKingArt2 жыл бұрын
Thanks!
@mexlemax33073 жыл бұрын
Hello Ryan King, First of all sorry for my bad English. Since I am German and can only very bad English, I have to translate everything. Today I finally want to thank you for all your super good tutorials. Although I can hardly understand English, you can still understand everything you do and what to do. You explain it really super and simple. I have worked the animation bowling after. And kappt very well. Next I want to make the robot. So again many, many thanks Best regards Mexle
@RyanKingArt3 жыл бұрын
Hello. Thank you for watching my videos! I'm glad they can help you.
@matts20802 жыл бұрын
I love how this comment is phrased like an Email. You don't get this level of politeness often anymore
@재조대장경2 жыл бұрын
Thank you so much for letting me know this precious information! it was really helpful for me. :D
@RyanKingArt2 жыл бұрын
Glad you liked it!
@artvsmachine3 жыл бұрын
Yup. I'm going to use this one in my new piece. Already applied it. Great stuff. Fun!
@RyanKingArt3 жыл бұрын
Cool! Thanks 😃
@blenderzone54463 жыл бұрын
that's a pretty useful tutorial!
@RyanKingArt3 жыл бұрын
Thank you!
@BlenderFrenzy3 жыл бұрын
Awesome! I need to use this sometime in a VFX project.
@RyanKingArt3 жыл бұрын
Cool! Thanks!!
@cantthinkofaname9253 жыл бұрын
Good stuff mate! Keep it up! :)
@RyanKingArt3 жыл бұрын
Thank you so much. I will keep it up! : )
@cantthinkofaname9253 жыл бұрын
@@RyanKingArt Quick question, was wonder if blender can be used to create procedural grass + dirt + rocks similar or close to substance designer for example a video called Substance Designer - Stylized Grass with Rocks Material. Using alphas to create a leaf, rocks, base (Dirt), adding small details using noise and colouring it with many layers (blending)? This possible?
@RyanKingArt3 жыл бұрын
@@cantthinkofaname925 I just looked up the video your talking about. Yes, I'm pretty sure Blender can do that sort of thing. Although that's a little beyond my skill level. But just to show you how crazy awesome Blender's procedural nodes are, check out this video, Especially at 0:44 seconds into the video: kzbin.info/www/bejne/gJmvh62ZeNFkq8k
@tommyspeziali56782 жыл бұрын
Great Job!!
@RyanKingArt2 жыл бұрын
Thanks!
@hopal66122 жыл бұрын
Wow.. thanks a lot. It's a useful lesson. Node materials prepared in some courses are two to three times more than what you use. Very clear and understandable lesson.
@RyanKingArt2 жыл бұрын
thanks for watching. 👍
@KatlinSchirmer3 жыл бұрын
Super!Thanks dear.
@RyanKingArt3 жыл бұрын
Your very welcome!
@aloomia8263 жыл бұрын
Wow Man Thank u so much Great tutorial!!
@RyanKingArt3 жыл бұрын
Thanks for watching!
@Dannos3d Жыл бұрын
that's an outstanding vid. thanks
@RyanKingArt Жыл бұрын
Glad you liked it!
@DvirElisha3 жыл бұрын
Nice one. Thanks. You should mention, right at the beginning weather you are using cycle or eevee. When you introduced frames, you should tell us how to collapse it.
@RyanKingArt3 жыл бұрын
Thanks for the feedback
@davidkersten89593 жыл бұрын
Great tutorial! You just earned yourself a sub!
@RyanKingArt3 жыл бұрын
Thanks so much!
@tolgince3 жыл бұрын
I learned much things from you.Thanks for everything :)
@RyanKingArt3 жыл бұрын
Glad my videos can help people!
@giovannitamburrano88072 жыл бұрын
Amazing Video! Thank you
@RyanKingArt2 жыл бұрын
Glad you liked it!
@Lofizy883 жыл бұрын
Good tutorial bro 👍
@RyanKingArt3 жыл бұрын
Thank you very much!
@SamWolfram3 жыл бұрын
really cool, thx!
@RyanKingArt3 жыл бұрын
You're welcome!!
@prashunthapa17043 жыл бұрын
great..thank u sir
@RyanKingArt3 жыл бұрын
Your most welcome! : )
@camiruiz2469 Жыл бұрын
THANK YOU VERY MUCH, you just saved me, and actually you explain very well
@RyanKingArt Жыл бұрын
glad it helped!
@_TetKaneda Жыл бұрын
Great contribution. Great tutorial. You have my like Thank you so much. Greetings
@RyanKingArt Жыл бұрын
thanks for watching!
@eloylopez6986 Жыл бұрын
gracias!!
@RyanKingArt Жыл бұрын
you're welcome!
@nayuta41083 жыл бұрын
Thank you so much!
@RyanKingArt3 жыл бұрын
Your welcome. : )
@liridoncani Жыл бұрын
I wamt to apply the rust in different pattern can you help plz?
@srikantramesh45533 жыл бұрын
Nice! How can we use this procedural material in Shading? I am just a beginner.. Your videos are awesome :)
@RyanKingArt3 жыл бұрын
Thanks! I don't know exactly what you mean by, in Shading. I show you how to create the material, and you can add it to pretty much any object.
@srikantramesh45533 жыл бұрын
@@RyanKingArt I meant that can you make a tutorial for adding this material to an Object.
@RyanKingArt3 жыл бұрын
@@srikantramesh4553 Its pretty easy to add to an object. Just select the object, and go to the materials panel on the right side. Select the material dropdown and select the metal material, and it will add it to the object.
@greennature10453 жыл бұрын
@@RyanKingArt Thats also i want to know Thanks :)
@donaldcollins85513 ай бұрын
How do I save them to be used later?
@juliaalder20073 жыл бұрын
This looks awsome. How can we bake a Material with two PBSDF's? Does it make a difference in baking if there are one or two?
@RyanKingArt3 жыл бұрын
No, I don't think it will effect anything. If the final material is going into the material input, then I think it will bake fine. Although I've actually never tired doing that.
@juliaalder20073 жыл бұрын
@@RyanKingArt Thank you so much for the reply. :)
@NghiemMaiQuang3 жыл бұрын
Awesome tutorial, you've done a great job walkthrough why you add a node and how it affects the result. Subbed and liked! Btw I wonder is there any way to define a specific area of the same object to have more shiny metal than rust, and vice versa? E.g. I'm doing rail tracks for train, which should be more shiny on the above surface contacting the train wheels, while the lower part contacting the ground should be more rusty.
@RyanKingArt3 жыл бұрын
Yes, to do that, you can use a gradient texture. use a mapping node to rotate the gradient, and use a color ramp to control the strength. Then use it as a mask, to tell the material where the rust will be. Hope this helps, and thanks for watching!
@NghiemMaiQuang3 жыл бұрын
@@RyanKingArt Thanks, I tried but no luck till now. Do you have any video showing this method?
@RyanKingArt3 жыл бұрын
@@NghiemMaiQuang Hmm. No I don't. sorry.
@matiasfuentes73823 жыл бұрын
I have Blender 2.9 with Octane, why the node Bump didn't appear for me?
@RyanKingArt3 жыл бұрын
Hmm, Maybe Octane doesn't support that node. I don't know, I've never used Octane before.
@RepoReal Жыл бұрын
how do i bake this material correctly? when im trying to bake it only bakes the rust layer :c
@RyanKingArt Жыл бұрын
check out my video on how to bake metallic maps: kzbin.info/www/bejne/qYDZg6WVeZ2Nprcsi=1jLE2vSlDj7fc8j2
@fleanardnimoy65552 жыл бұрын
is there a way to have the rust more concentrated in the area of a object like lets say the bottom?
@RyanKingArt2 жыл бұрын
yeah you could use a gradient texture for that.
@fleanardnimoy65552 жыл бұрын
@@RyanKingArt So I can't do it through your process? Or is there a shader I could add to what you have taught?
@fleanardnimoy65552 жыл бұрын
@@RyanKingArt nvm I found it lol sorry Great tutorial by the way
@Templar78322 жыл бұрын
Mine didn't quite work like what is sjhown here but good anyway. thank you
@RyanKingArt2 жыл бұрын
Thanks for watching!
@matiastorresin3 жыл бұрын
amazing.. greetings from argentina
@RyanKingArt3 жыл бұрын
Thank you very much! Greetings!
@roboforce4397 Жыл бұрын
How to convert greyscale image to red and blue?
@RyanKingArt Жыл бұрын
I don't understand exactly what you mean by that. Are you trying to make a bump map?
@roboforce4397 Жыл бұрын
@@RyanKingArt the black color to red, grey color to blue and white color green. So that i can apply rgb_to_texture shader in 3rd party app. Splatmap is the right word.
@RyanKingArt Жыл бұрын
@@roboforce4397 hmm, I actually don't know how to do that.
@roboforce4397 Жыл бұрын
@@RyanKingArt you don't have to say that... Just ignore
@gunnarbennemann78493 жыл бұрын
THX
@RyanKingArt3 жыл бұрын
Welcome!
@stonelambert3 жыл бұрын
subscribed.
@RyanKingArt3 жыл бұрын
Thanks! I really appreciate it!
@macjean29243 жыл бұрын
and you're so handsome!
@RyanKingArt3 жыл бұрын
thank you
@nickthepick70813 жыл бұрын
me watching this while burning my brain cells trying to UV unwrap a halo AR 3d model.......