Thanks again to Skillshare for sponsoring the video! Be sure to use this link to get your free month of the premium membership! skl.sh/blendermadeeasy09211
@godakartik81103 жыл бұрын
ure literally the best yter for putting sponsored part as a chapter and not merging it in randomly.
@gluehole403610 ай бұрын
This is easily the best Blender tutorial video I've seen. Quick and to the point, but still explaining how things work.
@BriLila98913 жыл бұрын
Hey man, fantastic video. I just wanted to take a moment to say thank you. Your Blender tutorials are some of the best I have found on KZbin and I feel like you deserve way more subscribers than you have currently. All your tutorials have a great quality to them, easy-to-follow demonstrations, are very informative, and are helpful for picking up new skills within Blender to use on my own in the future. Every time I get that notification saying you uploaded a new video, I go watch it right away to see what knowledge you have to offer. You never fail to deliver excellent tutorials. I have learned so much from you, and I cannot wait for more tutorials to come.
@BlenderMadeEasy3 жыл бұрын
Thank you so much! That's probably one of the nicest comments I have ever received. It really means a lot. I'm very glad that you enjoy the videos and find them useful! :)
@reindeerrr2 жыл бұрын
This comment is very true
@radhinnasywanabyasa16733 жыл бұрын
Yeay, i need this for some my school exercise's
@HukoJlau_063 жыл бұрын
dude thats awesome i realy needed that thing! thank you!
@ardabayar30862 жыл бұрын
Hands down best Blender tutorial I have seen, subscribed my friend
@basspig2 жыл бұрын
You can improve this shader by plugging the output of the Mix into the displacement via a multiply math shader with a value of .2. It will have a real anisotropic refraction just like brushed metal does.
@LeoA052 жыл бұрын
I really appreciated after showing the entire workflow; you went on to go into detail what exactly we're looking at. Nice tutorial.
@ChickenisaBirdOG Жыл бұрын
Thank you! I didn't even search for this, this was just in my recommedations. This was like finding a gold coin on the side of the road!
@robertocremonini85392 жыл бұрын
I will never get used to these freaking nodes!
@GabrielAnkar2 жыл бұрын
This might be the best tutorial on youtube, ever. Thanks! A LOT!
@Flux_One Жыл бұрын
Brilliant. I just used this method for a robot I'm rendering. Looks amazing!!!!!!!
@kp_ke2 жыл бұрын
Best blender material tutorial i have come across..great job
@АнтонСавичев-й3р2 жыл бұрын
Best metal PBR tutorial i've ever seen. Thank you so much!
@100intern78 ай бұрын
Thanks for the node group file!!
@andrewrooke65513 ай бұрын
Thankyou. Outstanding tutorial. And just an update, the Noise Texture has replaced the Musgrave Texture in later Blender versions. End result is the same.
@LonnonFoster3 жыл бұрын
Excellent shader setup! I used this as the basis for a brushed nickel texture for archviz bathroom fixtures, and it looks magnificent, even when zoomed in to ridiculous levels. Thank you!
@gorkskoal93152 жыл бұрын
I dig it. For a client? or just for fun as a hobby?
@EliasWillnat3 жыл бұрын
Very helpful thanks ! Best tut on making realistic metal !
@zkgenius9190 Жыл бұрын
blender has really been made easy by ur tricks
@kermm8056 Жыл бұрын
Professor said find a tutorial for my shader and I found the one. Perfect resource for my class assignment.
@brainworms81822 жыл бұрын
Im a complete newbie to nodes and shading and i still found this tutorial super straightforward and easy to follow
@GoofyGoober75823 жыл бұрын
Thank you very much! This not only helped me a lot with my model but taught me more about materials and textures too!
@MrTreizecinq3 жыл бұрын
L'un des meilleurs tuto que j'ai vu. Bravo et merci !!!
@brianbuckmanart17702 жыл бұрын
Thank you so much! This is amazing, I haven't seen any good scratched surface tutorials until this one
@yegorkatrechko1736 Жыл бұрын
Thanks a lot for such a detailed guide. The result is looking amazing
@warbuscommando2 жыл бұрын
Thank you, just what i needed
@officialgSync2 жыл бұрын
Thats a lotta nodes great vid btw
@mm3dgraphics2 жыл бұрын
Always love your tutorials. Fantastic.
@jackelzi32572 жыл бұрын
woah! your really good with shaders thank you this is so much better than image textures so thanks!!!
@lightblends3 жыл бұрын
This was super helpful, thank-you so very much!
@basejumperdx45733 жыл бұрын
Wow more material tutorials would be awesome
@Veles0173 жыл бұрын
Ваши уроки просто потрясающие! Спасибо вам!
@javadahmadi2 жыл бұрын
Excellent video. That was very helpful and easily explained.
@이-o2w2e2 жыл бұрын
thank you soooooooo much for this amazing tutorial
@aiz.3d2 жыл бұрын
I really appreciate you and love the content! keep going!
@marcofonseca62649 ай бұрын
Great tutorial
@speedtripvfx3 жыл бұрын
Thanks for the procedure lesson, I really need it!^^
@zeese4216 Жыл бұрын
Thank you a LOT, I'll be definitely using this in the future, and don't worry, I'll make sure to donate a few bucks
@Ashleysbaking2 жыл бұрын
Loved.. hard to find tutorials for material and texture it’s always downloading already made.. thank you ☺️
@karstenz.87543 жыл бұрын
Thank you for providing these great information. Shader nodes are still kind of a mystery for myself but you helped a lot
@auzziemobboss51482 жыл бұрын
this helped so much very informative
@ThomasThings2 жыл бұрын
this is really helpful! I'll definitely use a variation of this texture when modeling my ships and stuff
@dinodark31002 жыл бұрын
Thank you for the lesson! Helped a lot
@adriancardenas8667 Жыл бұрын
Thanks, for an amazing job.
@daemon_labs2 жыл бұрын
Extremely helpful. Thank you very much!
@jackywine5353 Жыл бұрын
great tutorial!!!!!!
@blue_xl3 жыл бұрын
Nice
@gorkskoal93152 жыл бұрын
Just in time made a barrell! might put into a a whole scene.
@martinezleonardocesardanil80393 жыл бұрын
HELLO¡, when I added the color ramp in the render visual, my object appears all black, why does that happen? it doesnt appear like in your video
@Willpowerstudios10 ай бұрын
really good !
@ghoststudio6101 Жыл бұрын
can you make a tutorial on how to make a realistic nonstick fry pan shader
@robertYoutub3 жыл бұрын
If you want this stretches on real world elements like crapping poles in a bus, then you have to deal with bends and that means UVs.. no way around that,. do that so often.
@blytical2 жыл бұрын
I don't see any lines when I add the noise texture. I have the addon enabled, and mapping, texture coordinate connected but no matter what I see no lines.
@pablog.511Ай бұрын
You have an upgraded versión for the musgrave part, 4.1 deleted the node
@besprutad Жыл бұрын
Thanks! I don't get any normal maps when exporting. Do you know why this could be? thanks
@pikachufan252 жыл бұрын
o wow thanks i learn a Couple things
@petyavodolaz3 жыл бұрын
what's that hdri?
@planbuilduse59942 жыл бұрын
Legit. Thanks!
@qissthee3 жыл бұрын
Thanks man! Please keep making these videos :D Edit: Can you make tutorials on sand granules and its interaction for designing small models/symbols/stills as in not for grounds or scenery?
@vurroria Жыл бұрын
How can i change the direction of the texture, in stead of the lines going vertical I want them horizontal
@basspig2 жыл бұрын
Was following until you added that Multiply shader. In Blender 3.0.1, the Multiply node doesn't have Color 1/2 inputs.
@abra59572 жыл бұрын
anyway to make the pattern horizontal?
@uzublecker2 жыл бұрын
thanks, I'll credit you in my work later
@mr.pozitiv4ikgamer375 Жыл бұрын
Hi, wery nice video but how can i change the color of metal? from grey to red
@SwissplWatches3 жыл бұрын
fricken awesome!!
@arnoldusjohan67052 жыл бұрын
how to learn all the node use for and what atribute connect to wht atribute ? i folowing all ur step and its work perfectlu but i cant understand the logic behind all the node pliss make tutorial about this
@mirandawalsi14842 жыл бұрын
Thank youu
@noname_210810 ай бұрын
can i ask, why do u use object space mapping without an exact object? how does it affect wrapping object with textures? i mean u normally use UV's...
@toroso60763 жыл бұрын
This is what I was looking for thank you very much. How did you create the node group with the settings you showed at the beginning?
@naveenprajapati45992 жыл бұрын
Is there a tutorial to create a node group, like the one you said in the intro. Your tutorials are awesome, please keep up the good work.
@Cc-bh3ye2 жыл бұрын
tried this on a font and it looked 6/10 :/ yours looks 10/10. Did the nodes perfectly too. still a good tut tho
@da_cat Жыл бұрын
Thx, i deleted the bump setup, it really tanked my pc
@Zimbob24242 жыл бұрын
at right at 8:42 that looks like a good rusted metal
@GNOSYY Жыл бұрын
Hey man, just found you on youtube and you've been super helpful for my project! Really appreciate the work. Quick question: In shader the material works perfectly in Cycle but not in its render preview? But shader and render preview works fine in Evee? Could you guess what the problem is please?
@RaduButarascu2 жыл бұрын
Thank you for this tutorial, I grabbed the shader from Gumroad. Why does the custom node group have a "tmp_viewer" output on top of normal output node?
@braindeadgamedev2 жыл бұрын
1:57 ctrl + shift + leftclick and ctrl + t doesn't work for me any clues why?
@malizec2 жыл бұрын
you need to afdd node wrangler addon prefrences-> addons> search fore node wrangler, check the box
@jacobjeleniewski86942 жыл бұрын
can you explain how to do this without the setup or say what the setup is so i can do it on a project without starting new ?
@thecolourcraft65028 ай бұрын
I ahve a question: if I append the node group to my own file the material appears really, really dark?
@jinzhousui85482 жыл бұрын
Fantastic content, my first comment on youtube give to u.
@MattSigmaX2 жыл бұрын
Is there a way to rotate the lines, from vertical to horizontal?
@vurroria Жыл бұрын
Did you ever figure this out?
@FunkyStevens10 ай бұрын
@@vurroria The Texture Coordinate node connects to the Mapping node.What you want to do is instead of buffing the Scale X coordinate you buff the Y or Z Scale coordinate.
@DSAWD92 жыл бұрын
tnx bro^)
@paytonb59622 жыл бұрын
How did you combine the coloramp nodes?
@chrissem52003 жыл бұрын
Hi. How can I scale the whole texture down.
@Chris-bj5os3 жыл бұрын
How can I export the texture with the 3D Model in one file? FBX doesnt include the texture
@rogierlist57693 жыл бұрын
what`s the lighting setup?
@dorionbluebauman73302 жыл бұрын
Could someone help with a question I have? I am using this tutorial for several matte painted brushed metal surfaces on an object, and one of the surfaces is white. This has worked great for a light grey painted surface, but I can't get it to go any lighter than that. Could someone tell me what I need to adjust in order to append this texture in a project to use it as a material?
@kraitFPS3 жыл бұрын
Can you please link the HDRI that you used ?
@ogsyphon2 жыл бұрын
I have not a clue on how to add it to a mesh
@MattVarner10 ай бұрын
Dumb question, and I realize a lot of these texture tutorials help us make "smart textures," or modifiable nodegroups, etc...but this specific tutorial. Um, would it work as an unbrushed steel base color if I just left out the brushed texture. I'm doing an annoying personal project that for some reason is going down a long rabbit hole about metals, and coatings, and galvinization and powder and paint and plastic, lol. Nailing down what "bare metal after coming out of the oven, as it were" seems to be harder for me to find. Anyhoo...if anyone sees this and has a few seconds to ...oooh, crud, I just saw a procedural dirty metal tutorial. Nevermind, carry on. Or help. Or enjoy your day.
@badlotto Жыл бұрын
Excellent job with your tutorial. Perfect pacing and very thorough.
@anthonyzdavis2 жыл бұрын
Hello Blender Made Easy, I'd like to thank you for your amazing tutorial. It was really helpful! I have a question though. What changes do I need to make in order to obtain a smooth, non-brushed metal without scratches? I'm working on a model whose shell is made of a smooth metal with just a subtle layer of dirt (kind of like a brand new smartphone after the very first use to verify if it works, that your fingerprints start showing up on its screen).
@JoeMama-dj8gn Жыл бұрын
i followed the tutorial and it went fine but the lines for the brushed effect are going horizontal and not vertical. how do i change this ??
@FunkyStevens10 ай бұрын
The Texture Coordinate node connects to the Mapping node.What you want to do is instead of buffing the Scale X coordinate you buff the Y or Z Scale coordinate.
@Cxntrxl2 жыл бұрын
this is great, but i was wondering how you set up the image texture in the world shader. It seems to be the only reason mine looks weird but I can't set it up to have the same settings because they simply don't exist xP Edit: worked it out, but my metal still looks really flat.. like it's all one colour, barely any reflection from the scene, ect. any ideas?
@Guill0rtiz2 жыл бұрын
It looks amazing, but the level of detail is too extreme for regular use
@absolutescotsman9597 Жыл бұрын
i di everything the same and didnt get that result
@robotsandpolygons2 жыл бұрын
beautful but very heavy material.
@sammieveeler33692 жыл бұрын
I downloaded your node group and the metal is super dark, not shiny. Am I doing something wrong
@Vortine Жыл бұрын
Did you find a fix for this?
@hatsunemikuchannel20236 ай бұрын
4:45
@TigreDemon2 жыл бұрын
The bump part almost crashes my computer lol, too many things to compute I guess ?