First I was afraid, I was petrified Kept thinking I could never generate a planetside. But then I spent so many nights thinking how I'd get it done. And I was wrong Blender sure got pretty strong. And now you're back From outer space I just clicked this thumbnail to see your sexy mustache face. I shouldn't have bought a Maya key, should have learned Blender cuz it's free. If I'd known you'd make tutorials I'd have saved some sweet cash money.
@CriticalGiants3 жыл бұрын
I shaved it recently actually, it was growing into my eyes, this comment made me smile though :D
@bruhbroseph3 жыл бұрын
Bravo!
@blue3d8303 жыл бұрын
This comment deserves more likes!
@keetharris20103 жыл бұрын
😂😂😂
@mumbaikachallenge55263 жыл бұрын
Aaye❤️
@kravoh3 жыл бұрын
I will watch your career with great interest
@CHKNSkratch3 жыл бұрын
I can't wait, gonna make some nice planets EDIT: I didn't save
@CHKNSkratch3 жыл бұрын
YEAS
@animationspace85503 жыл бұрын
I feel your pain brother
@CHKNSkratch3 жыл бұрын
@@animationspace8550 ima try again when school is done today
@apptreeline3 жыл бұрын
fck those bots
@apersunthathasaridiculousl18903 жыл бұрын
ooooo
@Ren.Leader2 жыл бұрын
I'm baffled at how simple this process actually is. Super cool.
@JoshLoweSpace3 жыл бұрын
This is one of the best planet textures I have seen! Thanks!
@ajojen63463 жыл бұрын
Thanks for the tutorial! I just started in blender and I feel like this video helped me understand better how a few of the nodes work, which is really nice. In other tutorials I've watched, I've used nodes like the mix RGB and color ramp, but I wasn't really understanding what they were doing until now. And this turned out looking super cool!
@realastropulse3 жыл бұрын
Really cool, this is about the setup i landed on when I made some planet shaders a month ago.
@seekpodcast Жыл бұрын
You’re like the bob ross of blender, and I love it
@somnathbiswas34052 жыл бұрын
literally loved the way u teach..once again thank u for a smooth tutorial..it really helped as a beginner..keep making this tuts and videos..we will definately support u..love from INDIA
@AndyWalsh2 жыл бұрын
Pro tip. For a less realistic but better shadow quality (note the weird double shadow in Eevee), use a spot light and stick a secondary fill spot on the opposite side of the 'sun' spotlight. Then try to catch them in the planet's water reflection.
@pandoraslove8407 ай бұрын
BEST TUTORIAL EVER🥹 it was easy to follow and still give room for a creative freedom my plants look so beautiful, also, your voice is so nice it’s like a fantasy story voice but for tutorials lol I love it
@agungpradana57762 жыл бұрын
great tutorial, detailed and easy to follow. Keep up the great works!!!
@shadisherif93323 жыл бұрын
Amazing tutorial, Thank you so much
@hydrobaleinos3410 Жыл бұрын
Excellent tutorial ! Thank you very much !
@andrewFJ2 жыл бұрын
Great thank you, William! I've purchased your full tutprial and I'm immensely enjoying it! : )
@konradswart40692 жыл бұрын
*WOW! NICE!* 'Painting' a planet in Blender! The way this tutorial is made, reminds me a lot of the painting lectures of Bob Ross!
@-.rio.-2 жыл бұрын
really good tutorial honestly, explained in great detail how to create a beautiful planet in both cycles and eevee. thanks man
@kevinhealy84363 жыл бұрын
Thoughts on gas giant atmospheres? I know it's a much harder texture to make look good, but I wonder if you've found a node setup that works for you?
@CriticalGiants3 жыл бұрын
Hi Kevin, I haven't gotten around to them yet, but my initial idea for it would be to greate a color ramp in the z direction, then create a couple of layers, and then mix in a noise with a high distortion, I will most likely do a version 2 of planets at some point :)
@kronos5483 жыл бұрын
ive had decent success with using a gradient for the vector on a noise texture as a base
@__Wormhole3 жыл бұрын
You are my guru now!
@simonbangart3 жыл бұрын
It's brilliant William! So cool!
@ameba11862 жыл бұрын
Thank you so much for this tutorial! As a begginer in the 3d world, I never thought i could be able to do this :) thanks so much ;)
@JohnBelley863 жыл бұрын
Thank you for obliging us, love how this turned out.
@Anor-Londo-172 жыл бұрын
Super! For a week I was looking for how to make an atmosphere on Cycles.
@Soul-gf9vv Жыл бұрын
I am so glad you are the first planet tutorial I clicked on, cuz not only is your method cool but you're also hot which makes it easy to follow. 🙈❤️
@claidisong48053 жыл бұрын
Excellent tutorial. Please, make more and often. Thanks.
@CriticalGiants3 жыл бұрын
Why thank you
@Funeer Жыл бұрын
best first 5 seconds of a video ever
@MrCmoididi3 жыл бұрын
thx for this awsome tutorial
@CriticalGiants3 жыл бұрын
No problem!
@biptya_animatesАй бұрын
Deifnately enjoyed the tutorial
@TheSpacePlaceYT Жыл бұрын
If you want more accurate clouds or you want to play with the actual rotation of the clouds, press Command + T or Control + T on the noise texture for the clouds and/or textures. You can also make the noise texture 4D to have essentially the same settings but with a "Seed" factor.
@AhmedNassef3 жыл бұрын
Wow...I like your use of volumetrics!
@daredanny2 жыл бұрын
love this video . It's give me understanding of texturing . now i smarter then i was
@thirdatelier80853 жыл бұрын
Thanks man!
@oweryavuz3 жыл бұрын
2:55 - 4:31 ctrl+shift+left mouse
@ninimuro3 жыл бұрын
Thank you!!!!!
@tvs3497 Жыл бұрын
Nicely done.
@tintren2 жыл бұрын
your voice is so chilllllllllllll
@robestey56282 жыл бұрын
Very cool. Thank you
@AlwingValenzuelaFuentes Жыл бұрын
such a good tutorial! thanks broo
@richedge86673 жыл бұрын
Nice work. I don't know if you plan on doing another planet tutorial? I've made a procedral planet pretty successfully including displacement to raise the land mass a little. For the clouds I'm trying to achieve a volume cloud layer that can be viewed from above or below, like from outer space or from ground level. Right now I have clouds touching the ground and reaching right up to the border of the sphere ending with a hard edge, so.. not looking too good at the mo. Now trying several node combo's like Texture Coordinate - Object to Vector into Gradient Texture (set to Spherical) then factor to factor into Colour Ramp.. trying to find a gradient, ramp or whatever that will hollow out the clouds inside the sphere leaving an outer layer which tapers off gradually into outer space - if that makes sense. IDK if I should maybe hollow the cloud sphere out like boolean it with another sphere? Thanks for what you're doing, looks great. Trying to get something I can zoom into, fly beneath the atmosphere and then back out.
@CriticalGiants3 жыл бұрын
Hi there, sounds super awesome, we demonstrate our method for making volumetric clouds in our Gumroad Tutorial. We might do a follow up tutorial at some point, but we have a long list of other topics to go through before that :D
@Elias-dx2qk2 жыл бұрын
u do an amazing work
@bishoppess96373 жыл бұрын
Awesome. So helpful. Thank you!
@CriticalGiants3 жыл бұрын
Glad it was helpful!
@KLImage2k10 ай бұрын
Thank You so much!
@GateJTube502 жыл бұрын
Bravo for this tuto..!
@SaiyedR3 жыл бұрын
Nice movie project model.
@Feltare3 жыл бұрын
What do you think about making planets with sections? Such as a tidal locked planet with a hot and cold side with a neutral strip in the middle or just layers of different terrain types
@CriticalGiants3 жыл бұрын
In our planets tutorial on gumroad we go through making an earth like planet and there we do a layered approach with poles, grasslands and desert in the middle. But we are working on something that combines map making and planet making ;)
@nehu33692 жыл бұрын
really good tutorial
@iamyakob Жыл бұрын
I like the way that you use for make it 😊
@sillyfella20093 жыл бұрын
Thanks
@gregoryhause002 жыл бұрын
wow, that's amazing! 😁
@HemantSingh-wr2sq2 жыл бұрын
Thank you so much.
@RaiHari64267 ай бұрын
Thank You So Much!!!
@cg.man_aka_kevin2 жыл бұрын
This the easiest way to create atmosphere planet... And plus, this atmosphere has a sunset or sunrise effect on terminator line area between sunlight and dark side!!! Because it's really important... :)
@donut43842 жыл бұрын
this was my first ever tutorial that I watched and it was very well explained for a idiot like me
@kgfkdjgfodkjopkfg2 жыл бұрын
Thank you for this tutorial.
@starmeyproductions3 жыл бұрын
nice thanks bro for the tutorial!
@CriticalGiants3 жыл бұрын
Any time
@marly10173 жыл бұрын
This tutorial is amazing I will probably be able to recreate it in a game engine disincluding the atmosphere though cause volmutrics are really hard
@societesimulator3 жыл бұрын
Hi ! You can replace volumetrics with layer weight being the factor of a mix shader whiwh mix a diffuse bsdf (blueish) and transparent bsdf !
@marly10173 жыл бұрын
@@societesimulator I don't think that unity has that... I am learning how to code shaders rn so I may be able to do something similar after learning more
@societesimulator3 жыл бұрын
@@marly1017 I think it’s called Fresnel :)
@marly10173 жыл бұрын
@@societesimulator I'll check it out
@MeownaMeow2 жыл бұрын
Color Ramps OP
@jackle78962 жыл бұрын
I accidentally deleted the Planet Material and wasn't able to bring it back. I'll try this tutorial again when my motivation is back
@photoluke14993 жыл бұрын
All this tutorial taught me is that I need a proper graphics card!
@rii75503 жыл бұрын
eevee doesnt require much graphical power and can produce very similar results
@No1Idle4 ай бұрын
Thanks for the amazing tutorial, only a question, if i use cycles instead of EEVEE i do not have the the shadow options for the clouds, any work around?
@mahdihajdahmen57933 жыл бұрын
this was so useful thanks!
@spartandude98643 жыл бұрын
You are amazing mate, great tutorial
@VadaeAmoga22 Жыл бұрын
i was trying to follow it but around 3:56 its not connected to the principal node anymore and goes off somewhere else. where does it go and how to i follow that? other than that i am finding it a great tutorial so far. i am following it step by step and its awesome!
@trashmusic692 жыл бұрын
perfect thank you :)
@y4sentel4712 жыл бұрын
At the beginning 2:54 you used a short cut to connect the noise texture, I couldn't find out what you pressed and what it was connected to.
@ScraggyDogg Жыл бұрын
Many thanks
@mumbaikachallenge55262 жыл бұрын
Love it❤️❤️❤️
@daniboiyy2 жыл бұрын
now everyone can be a celestial!
@K_Disk7 ай бұрын
A little fast for me but otherwise straight forward and to the point I did enjoy it tho great job!👍
@keetharris20103 жыл бұрын
Awesome Tutorial!!!!
@adrinuk_gamedev2 жыл бұрын
Thank you su much! :D
@KikoDoesCG3 жыл бұрын
epic!
@heman98963 жыл бұрын
Thanks man
@ss-oq9pc Жыл бұрын
What about adding craters?
@lonewalker54353 жыл бұрын
Hi! very nice tutorial. I wonder if i ca render as an animation to have the clouds animated cause i wanna put it like a background for a zbrush sculpt
@CriticalGiants3 жыл бұрын
if you attach the cloud noice vector to a mapping node and a texture cordinate node, then you can animate the location x, y or z and then it looks like the clouds are moving :) Hope this helps
@lonewalker54353 жыл бұрын
@@CriticalGiants I will try! Thanks a lot!
@kaibe5241 Жыл бұрын
Now how do I do this programatically? I need to generate 1000s of planets for my game, and I've been looking at solutions such as Three.js - but the output from what you're doing here is just stunning. So it would be great to use blender to generate the various textures and maps, and then export these for use in my game with three.js
@darthvader51452 жыл бұрын
exellent tutorial +1 subscriber :)
@melobear60712 жыл бұрын
This is amazing!
@janxyc3 жыл бұрын
Thank you!
@andromeda52422 жыл бұрын
i cant understand why, but my atmosphere is completely transparent if i set the end at 6m. its also making my laptop lag.
@drowningconsciousness21272 жыл бұрын
why cant i see the cloud stuff ?
@svezvfx97922 жыл бұрын
same
@beast65572 жыл бұрын
got confused on point when you started linking nodes, can't find the hotkeys to do that
@beast65572 жыл бұрын
found the hotkey to do that, Thanks for the tutorial
@kanoshanker8952 жыл бұрын
i was following great until i saw that green tab over material output now im stuck
@svezvfx97922 жыл бұрын
same
@MikeGeorgia3 жыл бұрын
Great tutorial. Unfortunately, I can't view the atmosphere in material view or eevee. Anyone know the solution?
@elementt__43953 жыл бұрын
Subscribed because of this Tut. Excellent tutorial. Although the last part didn't work for me for some reason.
@CriticalGiants3 жыл бұрын
Welcome to the club! Which part did not work for you?
@elementt__43953 жыл бұрын
@@CriticalGiants The atmosphere. No worries. Bought your tutorial and got it. Thanks
@CriticalGiants3 жыл бұрын
@@elementt__4395 Oh sweet, thanks for the support :D
@awkwardfox1622 Жыл бұрын
HOW DO YOU ENLARGE AN OBJECT
@DEADALEK2 жыл бұрын
Can i make clouds without using Cycles?
@danielhall14732 жыл бұрын
This video was super helpful! I was able to get my planet looking how I want in eevee preview, but when I switch to cycles, it doesn't seem to work. Specifically, I had it set to where all water surfaces would appear shiny but the land was not reflective. In cycles however, the land looks even shinier than the water, to the point that it looks like metal. Is there some fundamental difference between how the two render engines or is it likely an issue with my computer?
@dom-2 жыл бұрын
I loved the video. I'd like to know how to achieve crater-like surfaces, can this be achieved by just noise?
@taliesinriver2 жыл бұрын
try voronoi textures - they can form randomized grids of circular gradients, which you can then control with colour ramps.
@FOXY_ANIMATIONS2 жыл бұрын
Master
@isaaclai16363 жыл бұрын
Hmm, how would you go about creating an Earthlike planet though?
@CriticalGiants3 жыл бұрын
This is explained in our gumroad
@isaaclai16363 жыл бұрын
@@CriticalGiants aw man, oh well.
@ajojen63463 жыл бұрын
I mean you could always just change the colors to look more like earth, but idk if that's what you're looking for
@prabhakaragawane2 жыл бұрын
Can anyone please tell me that will this work in eevee?
@crigrey123 жыл бұрын
How do you set the viewer??!! PLS PLS PLS TELL ME! URGENTLY!!!!
@taliesinriver2 жыл бұрын
install node wrangler addon, then ctrl+shift+click the node you want to preview
@Pinkoshaberibunny3 ай бұрын
Reminds me of space engine kinda
@Skirbiy2 жыл бұрын
Well, unfortunately, blender stopped responding on a bump node thing
ironically, when I try following this tutorial in Evee, Blender consistently crashes. But if I do it with Cycles preview, it's fine. I assume it's just my terrible GPU, but I find it amusing that the offline renderer struggles less in real time XD
@taliesinriver2 жыл бұрын
what do you mean by 'offline'? Eevee doesn't use the internet...
@z-beeblebrox2 жыл бұрын
@@taliesinriver "Offline rendering" is a term used to describe any rendering method that exclusively generates frames in a static image format, vs a real-time renderer which is optimized to render to your screen immediately. Eevee is kind of a hybrid I'd say, but because it demands your GPU to work, it's a lot more real-time than offline.
@taliesinriver2 жыл бұрын
@@z-beeblebrox interesting, thanks for the explanation