Procedural Rock Material (Blender Tutorial)

  Рет қаралды 98,036

Ryan King Art

Ryan King Art

Күн бұрын

In this tutorial we will be creating this Procedural Rock Material in Blender.
● Purchase the project files And support the channel:
• Patreon: / 43550590
• Gumroad: ryankingart.gumroad.com/l/ENXre
● Procedural Material Packs: ryankingart.gumroad.com/?quer...
● Procedural Material Tutorial Playlist: • Blender Procedural Mat...
● HDRI Link: hdrihaven.com/hdri/?h=blue_gr...
● Timestamps:
0:00 Intro
0:18 3d Setup
2:48 Procedural Material
14:11 Rendering and Compositing
15:24 Closing
● Help support the channel:
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• KZbin Memberships: kzbin.infojoin
_________________________________________________________________________
● My Website Links:
• All links on my about page: ryankingart.wordpress.com/77-2/
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• Artstation: www.artstation.com/ryanking
• Blender Market: blendermarket.com/creators/ry...
• Sketchfab: sketchfab.com/ryankingart
• Website: ryankingart.wordpress.com/
#ryankingart #blendertutorial #blender

Пікірлер: 154
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Purchase the project files and help support the channel: Patreon: www.patreon.com/posts/43550590 Gumroad: ryankingart.gumroad.com/l/ENXre
@TheIngis88
@TheIngis88 3 жыл бұрын
Thank you for this tutorial where you tell us exactly what you're doing, what buttons to press and what will happen etc. By far the easiest tutorial to follow along that I've watched. And great results as well. Love it that you do everything from scratch and don't download textures. Please keep doing tutorials like these! Thank you!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks! I try to explain everything as best as I can, so my viewers can walk away actually understanding why and how they created the result.
@ZenMonkeyGod
@ZenMonkeyGod 3 жыл бұрын
This is absolutely amazing. Your tutorials make me feel like I can achieve anything.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thank you : )
@9onetwo223
@9onetwo223 2 жыл бұрын
Seconded!!
@RodrigoM
@RodrigoM 3 жыл бұрын
I liked the results so much that I bought the materials pack on your Gumroad page. Thanks again for the great tutorial.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I saw that! Thanks so much for your support! It really helps me out.
@livinghomunculus657
@livinghomunculus657 3 жыл бұрын
this is the best blender tutorial i've ever watched. Thank you so much for making it. I subscribed
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks! I appreciate that!
@roguedagger1
@roguedagger1 3 жыл бұрын
Thanks my dude this helped a lot. I only went about 5 minutes in because i just needed a low poly rock but it still works great!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for watching!
@RodrigoM
@RodrigoM 3 жыл бұрын
I saw the node tree at the beginning and went "Nope! Too advanced for me!" but you made it seriously easy and I learned a lot from this. Thank you.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Glad to hear that. Thanks for watching!
@RobbieVercammen
@RobbieVercammen 2 жыл бұрын
With this high density mesh, my computer said the same thing... NOPE
@zachary444
@zachary444 3 жыл бұрын
I keep coming back to this video, thank you for the knowledge!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Glad to help!
@incognitro8240
@incognitro8240 2 ай бұрын
I'm using this texture to make a mountain and one of your recommended videos is for procedural snow, as if it read my mind. I love your work so much and thank you for making these tutorials!!!!!!
@RyanKingArt
@RyanKingArt 2 ай бұрын
thanks for watching
@franpower8208
@franpower8208 20 күн бұрын
Another great tutorial. I love your work. Thanks!
@RyanKingArt
@RyanKingArt 20 күн бұрын
glad you like it!
@Daniel-nb3kk
@Daniel-nb3kk 2 жыл бұрын
Excellent tutorial, easy to follow with great results at the end! :)
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you liked it!
@mjrbproductions
@mjrbproductions Жыл бұрын
Thank You. i really like how it made my cliffs look.
@RyanKingArt
@RyanKingArt Жыл бұрын
glad you like the result!
@entitytriggeredoncrack6697
@entitytriggeredoncrack6697 2 жыл бұрын
Dude I love You much. Thanks for showing how geometry - pointiness works
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching!
@Kat-zx2cm
@Kat-zx2cm 3 жыл бұрын
Incredible tutorial, thank you so much. Just subscribed!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Glad the video was helpful. Thanks for the sub!
@Allison_Coles
@Allison_Coles 3 жыл бұрын
Thanks for this tutorial. Very helpful!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for watching!
@darkwallpaper
@darkwallpaper 6 ай бұрын
wow thank you so much this tutorial was soo useful that my laptop became a cooker and now i use it cook eggs with it
@RyanKingArt
@RyanKingArt 6 ай бұрын
thanks for watching 😄
@AshwinPrakashKadayil
@AshwinPrakashKadayil 3 жыл бұрын
amazing video. Thanks a lot for creating this video.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Glad it was helpful!
@user-lo6nx6fo7i
@user-lo6nx6fo7i 3 жыл бұрын
men you are awsome!!!better than everyone!!!!!!!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thank you very much.
@agnaldoartistartiaga2806
@agnaldoartistartiaga2806 3 жыл бұрын
Very nicely explained!!!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@mango_octopus
@mango_octopus 3 жыл бұрын
excellent tutorial! thank you! my result is very good
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for watching!
@netbattler5
@netbattler5 Жыл бұрын
I couldn't make de rock 'cuts' darker, but the rock texture I made looked pretty good anyway... amazing tutorial, I'm still a noob on nodes but you made it easier!
@RyanKingArt
@RyanKingArt Жыл бұрын
Thanks for watching!
@ELLFProduction
@ELLFProduction 2 жыл бұрын
Incredible, thanks you!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@ELLFProduction
@ELLFProduction 2 жыл бұрын
@@RyanKingArt 💪💪🔥
@jweinrub
@jweinrub 2 жыл бұрын
That was fun!!!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad to hear that!
@jamesbourbon5129
@jamesbourbon5129 3 жыл бұрын
Amazing
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@NewQuinnProductions
@NewQuinnProductions 3 жыл бұрын
big help thanks!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Glad it helped!
@DvirElisha
@DvirElisha 3 жыл бұрын
A good one. You should explain the lights in more details, right in the beginning.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Ok cool. Thanks for the feedback.
@manuelcobreros
@manuelcobreros 2 жыл бұрын
Thanks!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching!
@Soulsphere001
@Soulsphere001 2 жыл бұрын
I looked into other videos and there's a way to simulate the pointiness effect in Eevee: 1. Apply the displacement modifier, otherwise this won't work. It might be good to save your Blender project on another file so you have a backup. 2. Change Object Mode to Vertex Paint. 3. Click on Paint and in the drop-down select Dirty Vertex Colours. This paints the crevices a darker colour. 4. Go back to Object Mode. 5. Delete or disconnect the Geometry node. 6. Add in the Vertex Colors node you created: Add >> Input >> Vertex Colours >> Col. 7. Connect Color of this new node into your ColorRamp. 8. Adjust ColorRamp to whatever looks good. EDIT: Removed some unneeded steps. EDIT 2: The downside is that you'll probably have to recreate the Vertex Colors if you modify the geometry. EDIT 3: It seems you have to apply the displacement for this to work, so I added that step.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool! Thanks for the info!
@Soulsphere001
@Soulsphere001 2 жыл бұрын
@@RyanKingArt You're welcome.
@cheekyboy6033
@cheekyboy6033 3 жыл бұрын
Nice one
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@TonyIsCool45
@TonyIsCool45 Жыл бұрын
11:00 this is my stop. Thanks btw! (Also if you didn't notice, I've been all over the place on this channel). :D
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks!
@ExoticGenesis-sv8fd
@ExoticGenesis-sv8fd 11 ай бұрын
Thanks for wonderful tutorial. When I apply this material to another object, the scales looks different. That is, I want to apply this to wall. When i did, the black and white parts are so wide / bigger in side which I expected as tiny color spots. I verified object scales. They are all 1:1:1. Please suggest.
@wildmillardz8934
@wildmillardz8934 2 жыл бұрын
Thank you for everything you teach us! One question... do I need to apply the displace modifier if I want to save the material as an asset?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
If you're adding this as a material asset, the displacement won't effect the material, because I used a displacement modifier. So it only effects the mesh. If your adding the object as an asset, you still don't need to apply the modifier. The modifier will stay on the object even as an asset.
@wildmillardz8934
@wildmillardz8934 2 жыл бұрын
@@RyanKingArt thanks!
@skyetati3722
@skyetati3722 Жыл бұрын
I loved this! So easy to follow, well explained and fun! It's super helpful as I'm just learning the shader editor! How would I go about adding moss on top? I tried adding a musgrave and noise texture in but I'm not sure how to incorporate it properly in the nodes... Is there like a mix displacement node? Thank you so much for all of your help!
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks for watching! you can make a moss material, and a rock material, and then mix them with a mix shader node. then make a black and white mask, or gradient, and put that into the factor of the mix shader, to tell it where the moss will show up.
@skyetati3722
@skyetati3722 Жыл бұрын
@@RyanKingArt absolute genius stuff! I followed a grant Abitt video where he did just that! Blows my mind how smart y'all 3d artists are, my mind is blown in new ways everyday! Thank you so much for you video, it was an immense help and I can't wait to see more of your work! Thank you for replying you total legend 😁
@emeraldeelentertainment8988
@emeraldeelentertainment8988 Жыл бұрын
Hello Ryan, thank you for the tutorial. I've encountered a problem in the latest version of Blender. Using the geometry node to highlight the crevices of the rock doesn't work as it does in the video, even with the same node setup.
@RyanKingArt
@RyanKingArt Жыл бұрын
are you using blender eevee? The pointiness value only works in cycles.
@user-rw4qg6yd8w
@user-rw4qg6yd8w 4 ай бұрын
at "09:35" why after the color ramp my ball wasn't that that sharp and clear on the edge? Mine is vary different from yours. Thanks for this awesome tutorial.
@donjaryce9422
@donjaryce9422 3 жыл бұрын
how do you do these but with stretched objects like cuboids or cylinders cause it always warps
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Select the warped object, and press Control A, and apply the scale. that should fix the warping.
@gunnarbennemann7849
@gunnarbennemann7849 3 жыл бұрын
Very useful so far. Would need it later next year. You mentioned in the beginning of your tutorial, that your solution wouldn't be so pretty w/ Evee-renderer. How much is the difference to Cycles by your mind? In detail I could check by myself of course ...
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I think the main difference is that Eevee can't use the pointiness value. Other then that, Eevee just isn't quite as realistic of a rendering engine.
@AtrusDesign
@AtrusDesign 2 жыл бұрын
Thanks a lot, nice tutorial, but I’d avoid to use displacement because using that texture on a big model would require a lot of poly count, IMO it’s more useful have an only bump material, more suitable, or make displacement as an option. Now, since cloud fractal is not available on shader editor (why?), that part should be changed, and displacement should be connected to relative node in shader editor. Just an opinion, amazing result with a quite simple function, as I like!!!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
I totally agree. I made this video over a year ago. This was one of my first procedural material tutorials, and I kinda cringe at it now. I wouldn't do that now, I would make the displacement using the nodes.
@MattSigmaX
@MattSigmaX 3 жыл бұрын
How do you make the background transparent? Mine renders the background gray color as-well as the rock sphere.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
In the render properties, go to film, and then select, transparent.
@MattSigmaX
@MattSigmaX 3 жыл бұрын
@@RyanKingArt Got it, thanks.
@otb3__224
@otb3__224 2 жыл бұрын
Hey , i have some problems, first thing it seems like the noise texture isn't working properly the gaps between the bumped things isn't deep from the top of the sphere but from the bottom of the sphere the texture seems fine and I don't know how to fix it, also when I'm at the render mode the object is very dark is it something about the lighting?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, that's weird. I don't know why that is happening. It could be maybe because you didn't convert the normal to bump data with a bump node? Also, check to make sure the specular value is at .5
@otb3__224
@otb3__224 2 жыл бұрын
@@RyanKingArt yup i think it all worked now , but i have another question and sorry for bothering, when i try to use a cube to bake the texture on it , after baking the lines that should tell that these locations are deeper , they disappear, the bake just show the base color i think, hope u get it and can solve it? "Btw the sphere work normal when bake"
@juandedios
@juandedios 3 жыл бұрын
Hello. What is the difference between the materials so that they have that particular relief? how is it generated? For example in this case, it seems that the stones come out of the sphere giving it a little more reality. as if they are in the 3d model. I was looking at your snow tutorial and it has the same effect. But in the wood tutorial it doesn't. Thanks
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I use the displacement modifier, to make the object bump out. But most of my materials I keep flat. I show you how to do it in this tutorial. Its at: 4:43
@juandedios
@juandedios 3 жыл бұрын
@@RyanKingArt Why is it not used on all materials? can the "bump" effect be generated in all materials? for example: the procedural arena material. If I want to implement it in a video game, is the bump given to me by the video game engine or is it given to me by blender? Sorry for so many questions but I can't find the answers on the internet. Thanks
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@juandedios So to use the Displacement in a game engine, you will need to apply the displacement modifier, so it sets the object's mesh in that shape. And for the normal map or bump map within the shader, you will need to bake out the maps into texture maps. Then you can use them in a game engine. I have a tutorial on how to bake textures on my KZbin channel, if you'd like to check it out.
@juandedios
@juandedios 3 жыл бұрын
@@RyanKingArt I am realizing that one of the problems I am having doing this is my language. I am not English speaking Thanks
@juandedios
@juandedios 3 жыл бұрын
@@RyanKingArt So the "bump map" can be baked? or is it generated by the engine? Thank you
@julesmartin6972
@julesmartin6972 2 жыл бұрын
I'm wondering, what would one do if you want to populate a scene with a number of models with displacement modifiers on them? I mean, how would you do that without making your file very laggy and heavy?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm... You could try instead using the displacement in the shader nodes, and use the adaptive displacement.
@julesmartin6972
@julesmartin6972 2 жыл бұрын
@@RyanKingArt ​ yea adaptive is really handy. On another video ive seen something that might be better for multiple mesh. His array stack was like this: subdivision, displace and finally decimate. This gave me quick good result (and more controllable with the decimate). Also it is viewable in the basic viewport instead of cycles.
@goldenratioproductions
@goldenratioproductions Жыл бұрын
Im following this tutorial now in 2022 and I am wondering what node should i use in place for the MixRGB node since that no longer seems to exist. Thanks!
@goldenratioproductions
@goldenratioproductions Жыл бұрын
I am literally watching your new video about the MixRGB node! Disregard this question!
@RyanKingArt
@RyanKingArt Жыл бұрын
ahh ok. Thanks for watching.
@telyoriach2372
@telyoriach2372 6 ай бұрын
hello thank you for the tutorial !! is there a new name now for the node mixRGB?
@telyoriach2372
@telyoriach2372 6 ай бұрын
nevermind i found it (Color -> Mix Color)
@RyanKingArt
@RyanKingArt 6 ай бұрын
yeah, its now changed to the mix color node
@grimmimsy7159
@grimmimsy7159 3 жыл бұрын
the mapping is the same on the first texture mapping nodes you made, why did you duplicate them?
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Yep your right. I don't know why I did that. It was just easier. You can do it differently if you'd like to.
@daviddaykken4529
@daviddaykken4529 3 жыл бұрын
Why my final rock texture seems gray, i mean without color when i render it? Before i rendered was all so nice
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Hmm, sorry I don't know. Does it have to do anything with your lighting?
@daviddaykken4529
@daviddaykken4529 3 жыл бұрын
@@RyanKingArt Yep that was sry i just miss clicked and take away my lighting x) nice tut mate!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@daviddaykken4529 Thanks!
@tentonex5026
@tentonex5026 3 жыл бұрын
can you make a video for how to add the face made by keen tools and the body
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I will look into that. Thanks for the tutorial request!
@tentonex5026
@tentonex5026 3 жыл бұрын
Thank you for your reply
@Iglum
@Iglum 3 жыл бұрын
Great looking video quality. Nice size on the text. is that a display resolution of 1.25 or similar in the blender preferences? Cheers
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks! I have mine set to 1.36.
@Iglum
@Iglum 3 жыл бұрын
@@RyanKingArt Looking great! no way to get rid of the top bar with the distribution you are using? No fullscreen under the window settings? now i have to dust off my linux machine 😀
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@Iglum Cool! I think I could remove the top bar in the videos. What Linux Distro do you use? I use Linux Mint.
@Iglum
@Iglum 3 жыл бұрын
@@RyanKingArt I use a 2.5 inch drive bay that i installed in front of my computer case. So i just swap between distros. Lately been using Arcolinux. Erik Dubois the creator is making good tutorials here on youtube. As long as i can customize everything and be creative its all good. Do not get stuck in r/unixporn on reddit. I got stuck for months customizing my distro. arcolinux.info/
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Awesome! Arcolinux Looks pretty cool. Sorry I didn't see your comment until now. KZbin didn't send me a notification.
@Willow_and_Sage
@Willow_and_Sage 3 жыл бұрын
When I add this to my object it is stretched out on the x and tiny on the Y I can't fix it and it is driving me up the wall. My computer monitor may face the wrath of my fist or window if I can't figure this out.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
This might be because you need to apply the scale of your object. Select your object, and press Control A, and apply the Scale. Hope this fixes the problem.
@Willow_and_Sage
@Willow_and_Sage 3 жыл бұрын
@@RyanKingArt I love you, my monitor thanks you. I had to walk away last night
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@Willow_and_Sage Glad I could help you out. : )
@AS-bi3fh
@AS-bi3fh 2 жыл бұрын
How do I export the texture?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You will need to bake the texture to texture maps. I have a tutorial on that on my KZbin channel if you'd like to watch it.
@com.zootub.HuyAC.1
@com.zootub.HuyAC.1 4 ай бұрын
Still working after years
@RyanKingArt
@RyanKingArt 4 ай бұрын
glad to hear that!
@adriankharkrang7746
@adriankharkrang7746 3 жыл бұрын
When i add the bump nope my object turns pink... can anyone please provide a solution to this??
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Hmm, are you using Blender Eevee? I'm using Cycles, to do this tutorial.
@adriankharkrang7746
@adriankharkrang7746 3 жыл бұрын
My bad 😄 now it's working after switching to cycles... Thanks alot 👍
@Glados44
@Glados44 2 жыл бұрын
Now how i use this material on my projects?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You will need to append in the material into your other Blender projects.
@struqqgaming
@struqqgaming Жыл бұрын
probably a stupid question, but how do I export the material?
@RyanKingArt
@RyanKingArt Жыл бұрын
You will need to texture bake the material to texture maps. Check out my texture baking for beginners tutorial.
@struqqgaming
@struqqgaming Жыл бұрын
@@RyanKingArt thank you!!
@graphixworld7190
@graphixworld7190 3 жыл бұрын
I threw this rock at subscribe & Like Button...
@RyanKingArt
@RyanKingArt 3 жыл бұрын
LOL Thanks
@XCenturionX
@XCenturionX 2 жыл бұрын
Everyone in YT has a sales pitch
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Well, I'm trying to do this for a living, so I need a way to make income from my videos so that I can keep making them.
@stefanie69
@stefanie69 3 жыл бұрын
these are adicting
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Haha, thanks!
@novva783
@novva783 2 жыл бұрын
Water
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool
@jrgensrensen3019
@jrgensrensen3019 2 жыл бұрын
Now bake it and make it tileable 😈😈😈,
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Maybe I can do a video on that sometime.
Procedural Stone Material (Blender Tutorial)
10:37
Ryan King Art
Рет қаралды 69 М.
Procedural Brick Material (Blender Tutorial)
19:55
Ryan King Art
Рет қаралды 99 М.
Me: Don't cross there's cars coming
00:16
LOL
Рет қаралды 15 МЛН
LOVE LETTER - POPPY PLAYTIME CHAPTER 3 | GH'S ANIMATION
00:15
He sees meat everywhere 😄🥩
00:11
AngLova
Рет қаралды 11 МЛН
Underwater Volumetrics in Blender (Tutorial)
12:38
CG Boost
Рет қаралды 74 М.
UPDATE - How to Create Realistic Rocky Surfaces in Blender 3.6.4
12:54
Just The Basics
Рет қаралды 24 М.
Procedural Dirt Material (Blender Tutorial)
22:19
Ryan King Art
Рет қаралды 55 М.
How to Texture Bake Procedural Materials (Blender Tutorial)
10:43
Ryan King Art
Рет қаралды 139 М.
Procedural Concrete Material (Blender Tutorial)
14:27
Ryan King Art
Рет қаралды 80 М.
Procedural Rocky Lava Material (Blender Tutorial)
21:50
Ryan King Art
Рет қаралды 23 М.
[Tutorial]: How To Make Procedural Rock Cliffs In Blender
31:23
polygonartist.
Рет қаралды 43 М.
Procedural Crystal Material (Blender Tutorial)
16:14
Ryan King Art
Рет қаралды 91 М.
CREATE A DISTRESSED COPPER PROCEDURAL MATERIAL IN BLENDER VERSION 4
11:19
Me: Don't cross there's cars coming
00:16
LOL
Рет қаралды 15 МЛН