can someone explain why my pointiness is not working T-T . blender version is 2.93.1
@thesparkofart86163 жыл бұрын
I am very sorry. Pointiness is just not supported by Eevee so unfortunately, this material will only work in the Cycles render engine.
@lithium5343 жыл бұрын
Hi, I was having the dame issue but try just opening the blend file in 2.91 and the Obj should have the material and it works correctly. The thing is: the Obj has an Sub D..If you turn off the Sub D it will not work. Create a cube , give it a Bevel mod with min 2 seg. and then give it a Sub D with min 2. The material should work as intended. Hope this was helpful. Ps. Check my YT.
@EDcase13 жыл бұрын
@@thesparkofart8616 Pointiness needs geometry (Sub division) to work so its less useful.
@ed2782 жыл бұрын
@@EDcase1 unless you bake it
@peterparker30792 жыл бұрын
@@thesparkofart8616 please help, i tried to bake the material into image texture but i got nothing but black colors on the outside of the UV Map. How do I fix it?
@kino_su3destudoseestudios5085 жыл бұрын
Pointiness doesn´t work for EEVEE unfortunately : ´/
5 жыл бұрын
that was the thing i missed! thanks for pointing it out!
@LordBaktor5 жыл бұрын
Do it in Cycles and bake the pointiness map to use it in Evee. Just take the pointiness into a color ramp, that into an emission shader and bake.
@onyxJS4 жыл бұрын
wierdly it worked for me in eevee but not in Cycles
@xrx20234 жыл бұрын
It doesnt work for both
@guilhermeperedo78534 жыл бұрын
@Yuri Zopov im using 1.90 and pointiness inst working for me not even in cycles
@Abmotsad3 жыл бұрын
I've been learning Blender for about a year. Easily the best video I've seen on this topic. Awesome!
@OfficialBioPen3 жыл бұрын
For those of you who're getting the pink texture issue when changing your material output node from Eevee to Cycles, there's a quick fix for it. 1. Navigate Render Properties panel/tab 2. Navigate to Scene section. 3. Then change the render engine to from Eevee to Cycles. 4. Navigate back to Shader layout and ensure that the box to the left of 'Use Nodes' is toggled on. This worked for me, hopefully it'll work for you too, if so, give this post a thumbs up so others can see! Cheers.
@muzikermammoth39954 жыл бұрын
The rusted sides only work if there's enough subdivisions on the model. I had to add a subdiv modifier set to 9 for it to work
@higorss4 жыл бұрын
wtf? 9?
@patricom054 жыл бұрын
Tried this and it just hits the whole model rather than the edges ;_;
@Yacine3Dz3 жыл бұрын
I think it depends on the geometry
@MrFarkasOfficial3 жыл бұрын
Check your color ramp
@TheCollectorEdd3 жыл бұрын
wrong shader input order on the mix node. switch them around.
@pantaredreammaker3 жыл бұрын
@@TheCollectorEdd i depends more of the hardware, the original file dont show rusty edges on mi pc
@mipe77553 жыл бұрын
@@pantaredreammaker I don't think it should depend on hardware. Did you use Cycles? Because I guess it won't work on Eevee.
@MrDebkumarbasu3 жыл бұрын
Forget sleep. I'm subscribing. Been binge watching since dinner!
@thesparkofart86163 жыл бұрын
Hey, that's so nice of you! Thanks a lot! 🤙
@gwyn.3 жыл бұрын
Great tutorial! & Thanks for including the blend file!
@g0bo_4typ1c32 жыл бұрын
doesn't work for me, even in Cycles :( when i add the colorramp on mix shader factor, i can only have Red OR white. but i dont have the white edges with red like you have in the video
@g0bo_4typ1c32 жыл бұрын
ok .. my bad, i didn't realize how CLOSE colorramp cursors had to be. i putted the black one to .499 or 498 somethin' like that, and the whit one to 0.5.
@notgr5 жыл бұрын
Great explanation. The best tutorial I've had with blender materials so far.
@Dan-pq6gm4 жыл бұрын
Have u heard of CG MATTER?
@harlanrumjahn99925 жыл бұрын
This tutorial was really one of the best, if not the only one, in explaining how to make this super-realistic metal. Thanks for creating it for all of us to enjoy and learn from! It seems like, after doing tons of searches, achieving this realistic rusted metal and worn edges look is a sort of secret. You spilled the beans, and we're grateful! Keep these tutorials coming please!
@lawrencedoliveiro91044 жыл бұрын
1:47 Paint is nonmetallic, though. So you should really use a mix of diffuse with the paint colour, and glossy without colour. Only metals do coloured reflections.
@isakhenningsson34675 жыл бұрын
For some reason my pointiness node doesent work. I cant get any output whatsoever.
@vi89465 жыл бұрын
Hi isak please make sure following step when you start your work first this node work with cycle render engine it does not work with Evee. After that you should add HDRI map for reflection (click the world section + click the color section and under the texture column click the environment texture you can download the HDRI, the link below (hdrihaven.com/hdri/download.php?h=symmetrical_garden&r=2k) after that please go to Render section click the Transparent which is under the Film section( for hide the background ). On the other hand your model has to be subdivide otherwise it does not work for this you can use subdivide surface modifier it subdivision level should be 2 for both section when you done you can play with the nodes :)
@Ghostreborn114 жыл бұрын
same here my pointiness node also not working
@gonsirafernando34003 жыл бұрын
you a real hero
@Jomarshun4 жыл бұрын
I was stuck. Saw a helpful reply from one commenter to another: Make sure you have subd on the object.
@nagysamuel25754 жыл бұрын
Thx!
@jokerrabit4 жыл бұрын
ty but where is that setting? I've looked everywhere. I did find something about it in Blender doc's but can't understand where to locate the setting.
@Jomarshun4 жыл бұрын
@@jokerrabit "subd" is a reference to the Subdivision Surface modifier
@rokuonl22973 жыл бұрын
thx
@infographie2 жыл бұрын
Excellent
@Sam-zw9vp3 жыл бұрын
Just if anyone, don't work "Pointiness" node. That's because that node need High Poly Geometry, just add subdiv with simple division; and only work in Cycles.
@decespugliatorenucleare37802 жыл бұрын
thanks for the file brother
@oskars_l9 ай бұрын
Greatly appreciated :)
@dope1808 Жыл бұрын
Im learning this tutorial now on blender 3.5 were Mustgrave texture node don't have Offset, Gain, and Color like your blender version 2.8 was. Help!
@ralfbaechle5 жыл бұрын
The worn edges are awesome and maybe much more useful than the rust bits!
@MrFarkasOfficial3 жыл бұрын
Works like a charm, thanks!
@Illexmari2 жыл бұрын
I can’t do🥲 for some reason the edge may not stand out. geometry pointiness>colorramp and nothing
@andys333 жыл бұрын
THIS IS EXACTLY WHAT IM LOOKING FOR, THANK YOU!!
@GeorgeNacpil3 жыл бұрын
i now sub.. thanks for the file! awesome stuff!
@moonglass45332 жыл бұрын
How to do the same for eevee? I understand that this approach is relevant only for cycles.
@eldemon24852 жыл бұрын
MAN you save my ass rn, i was pissing me off with substance and sh1t, but this make my life easier, even the tutorial per se is awesome, i love you man, this is exactly the texture i was searching, im gonna put your minimalistic ball in my render to thank you for this hahahshah
@jaredrobb88325 жыл бұрын
Yeah the color ramp is not working with the geometry node anymore :/
@waterdragonstudios71673 жыл бұрын
I've tried this, but can't get it to work in eevee or cycles
@markmilorov50872 жыл бұрын
I tried making this material by following the tutorial because the file that I downloaded didn't work in both cycles and evee but I can't even make it, the damage on the edges just won't appear, I didn't bevel the model and it still doesn't work. Is it just outdated or I'm just doing something wrong
@video23504 жыл бұрын
Thanks. Very nice tutorial.
2 жыл бұрын
Amazing but, on blender 3.0 it's not working, can you make a video about? thanks o/
@rsher_digital-art4 жыл бұрын
Great tutorial, lots to absorb , thank you.
@AndreaTerenziani3 жыл бұрын
You are using cycles on a MacBook? Absolute madlad
@MarioVerkerk5 жыл бұрын
Looks awesome! But, it didn't work for me either unfortunately.
@fsujohn81255 жыл бұрын
Dude this is exactly what I've been looking for! Thank you so much!
@Spectre111-j3n Жыл бұрын
How To Bake for game Engines?
@GreyTsaki4 жыл бұрын
This is much easier than mine, I used vector math to figure out the edges and then mixed I all together with noise textures
@johnkeegann6 жыл бұрын
Did you just post this on the blender subreddit it, or did someone just follow the tutorial?
@johnkeegann6 жыл бұрын
Either way its a good tutorial
@strange_device46736 жыл бұрын
He postet it on the subreddit.
@thesparkofart86166 жыл бұрын
Thanks, but yeah I made this video after I postet that pic on reddit ;)
@skwadfpv54505 жыл бұрын
Is it working in eevee? I'll try this
@claudioceroni80284 жыл бұрын
it kinda works but not in the way i hope, is there a way to map only the edges that I want to be like that?
@liquidphilosopher18163 жыл бұрын
I like the moosegruv texture
@MonsieurCrouton4 жыл бұрын
Here I am a year later lol. Great Video, Simple & Clear steps. Happy with my result. Thanks!
@FlashySenap4 жыл бұрын
Pointiness node has never really worked for me for some reason. Either I've missed some steps everytime I've tried it or there's something wrong with my test model...
@AbdulAziz-co8rm3 жыл бұрын
try to use cycles
@muratozyurt16562 жыл бұрын
Thank you.
@nichtpaul87424 жыл бұрын
may i use the material in videos?
@A_No_One5 жыл бұрын
Its a good ide btw may i correct that? Arround the minutes 07:xx there you duplicate the color ramp and geometry " however you mixed up with the maximum not a multiply? Which mean one of those is back to an offset (no use). Try to manual subdivision to minize the vertise to keep it at easy render ... & Thanks for the idea
@Erbmon5 жыл бұрын
Ok if you are wondering why the ramp is not worcking for you it's simple, geometry node only works on Cycles cheers.
@duckhead29484 жыл бұрын
Helpful man
@notabotname4 жыл бұрын
I‘m in cycles but it still Dose Not work i doun’t know Why
@matbrady1234562 жыл бұрын
In your file I apply the same texture to a cube. On your object it looks great, but on the cube with the same texture, same renderer, it looks completely unlike your object. (This can be easily tested in your file). I love the process you used, and I love the fact that you shared the file, thank you, but can you explain why this is happening? Why the cube looks so different side-by-side?
@SirDoffins5 жыл бұрын
Hey the file closes blender when I open it, does this happen to anyone else?
@calvinmartinez31575 жыл бұрын
I'm having the same problem. Edit: Solved it. You need to be using the experimental new version of Blender.
@kassiros3 жыл бұрын
THANKS
@joshpolman2014 жыл бұрын
Thank you very much for this!
@krish3d3855 жыл бұрын
Im your 600th like. Liked this vedio very much.
@frederickknauder13726 жыл бұрын
This video was awsome! i don t know what this "Blender" is but it looks like a better 3D Paint!! Same goes for me!!!
@strange_device46735 жыл бұрын
mee tooo
@TaxPro20124 жыл бұрын
I thought 3d builder was good for modeling and textured in 3d paint. (3d builder is like many booleans) It was like a maya and substance painter production workflow. I didn't know what I was missing. I got blender. It was a big good difference. Best part... FREE. Blender guru helps me learn more.
@spetauskas5 жыл бұрын
More,I demand more videos like this! :D
@augustorutz57254 жыл бұрын
This realy help me. Thank you!
@josephvanwyk20884 жыл бұрын
It's probably a bad idea to do this for all your metal objects and then import in Unreal level - I'd recon it will crash immediately (if you have a level filled with 10 objects and this blueprint). Is there a way to "COMBINE" this texture into 1 single texture after all the node work? (in order to make optimizing better for unreal)?
@tcheadriano4 жыл бұрын
Awesome!!!
@sdrawkcabdaernacuoy5 жыл бұрын
Thanks for the tutorial and blend file. Looks great! It doesn't look the same if I add the material to a new object, but I was finally able to get it to look okay after tweaking the pointiness values. I couldn't get it to work in Eevee at all, so I'll try again with a future release.
@markozaror35325 жыл бұрын
Is a magic tutorial bro, I need it!!
@blackswan63862 жыл бұрын
Hi Sir, thanks sharing this knowledge, is it possible you can make an Blender 3.0 Update ? would be epic, i will give any reference to you ! thanks Sir ciao
@ranggadev6223 жыл бұрын
Thanks a lot 🙏🏻🙏🏻☕❤️
@gizmogizmo36495 жыл бұрын
does not come out the i want it even if i copy the node group from the file, wont do the egdes
@vi89465 жыл бұрын
if you have any issues with nodes please make sure following step before you start your work with nodes. First this node work with cycle render engine it does not work with Evee. After that you should add HDRI map for reflection (click the world section + click the color section and under the texture column click the environment texture you can download the HDRI, the link below (hdrihaven.com/hdri/download.php?h=symmetrical_garden&r=2k) after that please go to Render section click the Transparent which is under the Film section( for hide the background ). On the other hand your model has to be subdivide otherwise it does not work for this you can use subdivide surface modifier it subdivision level should be 2 for both section when you done you can play with the nodes :)
@guitarrecord1016 жыл бұрын
I downloaded the blend file and tried applying this material to other shapes, it didn't work. Is there something else you have to do to specify the geometry?
@thesparkofart86166 жыл бұрын
Jeah, I know you have to tweak the pointiness value a bit. It depends on your model.
@rodrigopalomo9174 жыл бұрын
Very helpful! !!!!
@HaoChen-i2k5 жыл бұрын
great job
@slimeagedon51475 жыл бұрын
Didnt work, the rust effect applied to the whole model and not only to the edges
@AllyG19674 жыл бұрын
switch the color ramp markers over - black on the left white on the right
@der_da79823 жыл бұрын
@@AllyG1967 still isnt working :P i really dont know why though i tryed evrything
@der_da79823 жыл бұрын
@@AllyG1967 nevremid i figured it out use a subd (subdivision surface modifier) turn it on 4 levels (ik its a lot but this way it works best for me) turn the subd on simple not catmmull-clark and then play around with the colorramp :)
@JavierD4 жыл бұрын
Thanks for the video, good procedure. One newbie question: does the specific values work for just this particular 3d model or it is a constant for every model?
@that_guyu_know60195 жыл бұрын
I cant get the colorramp the way it shows in the tutorial, I followed the exact same instructions and it still wont work for me. Can anyone help?
@vi89465 жыл бұрын
if you have any issues with nodes please make sure following step before you start your work with nodes. First this node work with cycle render engine it does not work with Evee. After that you should add HDRI map for reflection (click the world section + click the color section and under the texture column click the environment texture you can download the HDRI, the link below (hdrihaven.com/hdri/download.php?h=symmetrical_garden&r=2k) after that please go to Render section click the Transparent which is under the Film section( for hide the background ). On the other hand your model has to be subdivide otherwise it does not work for this you can use subdivide surface modifier it subdivision level should be 2 for both section when you done you can play with the nodes :)
@TiffyVella12 жыл бұрын
I too had issues, and could not get the color ramp to give the fine detailing at the edges. I was using a simple ico sphere out of the menu, and needed to bevel the edges and add a subdivision modifier to get it to work. It seems the method needs enough geometry to work.
@EgzonYmeri4 жыл бұрын
Amazing!
@lawrencedoliveiro91044 жыл бұрын
0:20 When I see repeated node patterns, I immediately think “use a node group!”.
@modernchair71043 жыл бұрын
and constant in color ramps
@alittlebitofeverything4034 жыл бұрын
It’s less rust and more aged but that okay(it looks cool) ; )
@idarobin94026 жыл бұрын
You're so nice ! The viedeos they you makes are so 👍 nice . Also you have a nice intro liebe grüße i
@brayanhenrique65915 жыл бұрын
Thanks man!
@iscalialand67165 жыл бұрын
blend file doesnt work :S and something happens that the tutorial neither....
@tcheadriano5 жыл бұрын
Cool!
@mastart49713 жыл бұрын
Didn't work for me. . . not in cycles, not even when I use the same settings... guess I'll die
@摸鱼小能手-v7i5 жыл бұрын
This is just what i want. Thank you sir you saved my ass!
@LarsVision3 жыл бұрын
Good tutorial. But @13:07 I'm triggered. "And now we have created a simple and easy......" (Rhetorally speaking)
@thesparkofart86163 жыл бұрын
;j
@cekconi17732 жыл бұрын
👍👍👍
@caribbeanchild4 жыл бұрын
the settings are too fiddly....too much trouble
@panakjdere30745 жыл бұрын
pointiness node doesent work.
@hasalibaddewithana9005 жыл бұрын
Damn, wish this would work with Eevee. :(
@Lionmonkey4real4 жыл бұрын
Why is this video in birgipalls playlist?
@akshayupadhyay24655 жыл бұрын
Why so low subs
@MechaMario644 жыл бұрын
why tf is this in a birgirpall playlist huh?
@sandywatson58065 жыл бұрын
this would be somuch better without the music, which kept competing for my attention, making it hard to concentrate. the content was good otherwise
@lawrencedoliveiro91044 жыл бұрын
This tute from Decoded may also be useful: kzbin.info/www/bejne/mH21qJlop7-cd9U