Procedural Rust Material in Blender - Tutorial

  Рет қаралды 100,683

the spark of art

the spark of art

Күн бұрын

Пікірлер: 143
@batbuyanlkhagvatseren10v59
@batbuyanlkhagvatseren10v59 3 жыл бұрын
can someone explain why my pointiness is not working T-T . blender version is 2.93.1
@thesparkofart8616
@thesparkofart8616 3 жыл бұрын
I am very sorry. Pointiness is just not supported by Eevee so unfortunately, this material will only work in the Cycles render engine.
@lithium534
@lithium534 3 жыл бұрын
Hi, I was having the dame issue but try just opening the blend file in 2.91 and the Obj should have the material and it works correctly. The thing is: the Obj has an Sub D..If you turn off the Sub D it will not work. Create a cube , give it a Bevel mod with min 2 seg. and then give it a Sub D with min 2. The material should work as intended. Hope this was helpful. Ps. Check my YT.
@EDcase1
@EDcase1 3 жыл бұрын
@@thesparkofart8616 Pointiness needs geometry (Sub division) to work so its less useful.
@ed278
@ed278 2 жыл бұрын
@@EDcase1 unless you bake it
@peterparker3079
@peterparker3079 2 жыл бұрын
@@thesparkofart8616 please help, i tried to bake the material into image texture but i got nothing but black colors on the outside of the UV Map. How do I fix it?
@kino_su3destudoseestudios508
@kino_su3destudoseestudios508 5 жыл бұрын
Pointiness doesn´t work for EEVEE unfortunately : ´/
5 жыл бұрын
that was the thing i missed! thanks for pointing it out!
@LordBaktor
@LordBaktor 5 жыл бұрын
Do it in Cycles and bake the pointiness map to use it in Evee. Just take the pointiness into a color ramp, that into an emission shader and bake.
@onyxJS
@onyxJS 4 жыл бұрын
wierdly it worked for me in eevee but not in Cycles
@xrx2023
@xrx2023 4 жыл бұрын
It doesnt work for both
@guilhermeperedo7853
@guilhermeperedo7853 4 жыл бұрын
@Yuri Zopov im using 1.90 and pointiness inst working for me not even in cycles
@Abmotsad
@Abmotsad 3 жыл бұрын
I've been learning Blender for about a year. Easily the best video I've seen on this topic. Awesome!
@OfficialBioPen
@OfficialBioPen 3 жыл бұрын
For those of you who're getting the pink texture issue when changing your material output node from Eevee to Cycles, there's a quick fix for it. 1. Navigate Render Properties panel/tab 2. Navigate to Scene section. 3. Then change the render engine to from Eevee to Cycles. 4. Navigate back to Shader layout and ensure that the box to the left of 'Use Nodes' is toggled on. This worked for me, hopefully it'll work for you too, if so, give this post a thumbs up so others can see! Cheers.
@muzikermammoth3995
@muzikermammoth3995 4 жыл бұрын
The rusted sides only work if there's enough subdivisions on the model. I had to add a subdiv modifier set to 9 for it to work
@higorss
@higorss 4 жыл бұрын
wtf? 9?
@patricom05
@patricom05 4 жыл бұрын
Tried this and it just hits the whole model rather than the edges ;_;
@Yacine3Dz
@Yacine3Dz 3 жыл бұрын
I think it depends on the geometry
@MrFarkasOfficial
@MrFarkasOfficial 3 жыл бұрын
Check your color ramp
@TheCollectorEdd
@TheCollectorEdd 3 жыл бұрын
wrong shader input order on the mix node. switch them around.
@pantaredreammaker
@pantaredreammaker 3 жыл бұрын
@@TheCollectorEdd i depends more of the hardware, the original file dont show rusty edges on mi pc
@mipe7755
@mipe7755 3 жыл бұрын
@@pantaredreammaker I don't think it should depend on hardware. Did you use Cycles? Because I guess it won't work on Eevee.
@MrDebkumarbasu
@MrDebkumarbasu 3 жыл бұрын
Forget sleep. I'm subscribing. Been binge watching since dinner!
@thesparkofart8616
@thesparkofart8616 3 жыл бұрын
Hey, that's so nice of you! Thanks a lot! 🤙
@gwyn.
@gwyn. 3 жыл бұрын
Great tutorial! & Thanks for including the blend file!
@g0bo_4typ1c3
@g0bo_4typ1c3 2 жыл бұрын
doesn't work for me, even in Cycles :( when i add the colorramp on mix shader factor, i can only have Red OR white. but i dont have the white edges with red like you have in the video
@g0bo_4typ1c3
@g0bo_4typ1c3 2 жыл бұрын
ok .. my bad, i didn't realize how CLOSE colorramp cursors had to be. i putted the black one to .499 or 498 somethin' like that, and the whit one to 0.5.
@notgr
@notgr 5 жыл бұрын
Great explanation. The best tutorial I've had with blender materials so far.
@Dan-pq6gm
@Dan-pq6gm 4 жыл бұрын
Have u heard of CG MATTER?
@harlanrumjahn9992
@harlanrumjahn9992 5 жыл бұрын
This tutorial was really one of the best, if not the only one, in explaining how to make this super-realistic metal. Thanks for creating it for all of us to enjoy and learn from! It seems like, after doing tons of searches, achieving this realistic rusted metal and worn edges look is a sort of secret. You spilled the beans, and we're grateful! Keep these tutorials coming please!
@lawrencedoliveiro9104
@lawrencedoliveiro9104 4 жыл бұрын
1:47 Paint is nonmetallic, though. So you should really use a mix of diffuse with the paint colour, and glossy without colour. Only metals do coloured reflections.
@isakhenningsson3467
@isakhenningsson3467 5 жыл бұрын
For some reason my pointiness node doesent work. I cant get any output whatsoever.
@vi8946
@vi8946 5 жыл бұрын
Hi isak please make sure following step when you start your work first this node work with cycle render engine it does not work with Evee. After that you should add HDRI map for reflection (click the world section + click the color section and under the texture column click the environment texture you can download the HDRI, the link below (hdrihaven.com/hdri/download.php?h=symmetrical_garden&r=2k) after that please go to Render section click the Transparent which is under the Film section( for hide the background ). On the other hand your model has to be subdivide otherwise it does not work for this you can use subdivide surface modifier it subdivision level should be 2 for both section when you done you can play with the nodes :)
@Ghostreborn11
@Ghostreborn11 4 жыл бұрын
same here my pointiness node also not working
@gonsirafernando3400
@gonsirafernando3400 3 жыл бұрын
you a real hero
@Jomarshun
@Jomarshun 4 жыл бұрын
I was stuck. Saw a helpful reply from one commenter to another: Make sure you have subd on the object.
@nagysamuel2575
@nagysamuel2575 4 жыл бұрын
Thx!
@jokerrabit
@jokerrabit 4 жыл бұрын
ty but where is that setting? I've looked everywhere. I did find something about it in Blender doc's but can't understand where to locate the setting.
@Jomarshun
@Jomarshun 4 жыл бұрын
@@jokerrabit "subd" is a reference to the Subdivision Surface modifier
@rokuonl2297
@rokuonl2297 3 жыл бұрын
thx
@infographie
@infographie 2 жыл бұрын
Excellent
@Sam-zw9vp
@Sam-zw9vp 3 жыл бұрын
Just if anyone, don't work "Pointiness" node. That's because that node need High Poly Geometry, just add subdiv with simple division; and only work in Cycles.
@decespugliatorenucleare3780
@decespugliatorenucleare3780 2 жыл бұрын
thanks for the file brother
@oskars_l
@oskars_l 9 ай бұрын
Greatly appreciated :)
@dope1808
@dope1808 Жыл бұрын
Im learning this tutorial now on blender 3.5 were Mustgrave texture node don't have Offset, Gain, and Color like your blender version 2.8 was. Help!
@ralfbaechle
@ralfbaechle 5 жыл бұрын
The worn edges are awesome and maybe much more useful than the rust bits!
@MrFarkasOfficial
@MrFarkasOfficial 3 жыл бұрын
Works like a charm, thanks!
@Illexmari
@Illexmari 2 жыл бұрын
I can’t do🥲 for some reason the edge may not stand out. geometry pointiness>colorramp and nothing
@andys33
@andys33 3 жыл бұрын
THIS IS EXACTLY WHAT IM LOOKING FOR, THANK YOU!!
@GeorgeNacpil
@GeorgeNacpil 3 жыл бұрын
i now sub.. thanks for the file! awesome stuff!
@moonglass4533
@moonglass4533 2 жыл бұрын
How to do the same for eevee? I understand that this approach is relevant only for cycles.
@eldemon2485
@eldemon2485 2 жыл бұрын
MAN you save my ass rn, i was pissing me off with substance and sh1t, but this make my life easier, even the tutorial per se is awesome, i love you man, this is exactly the texture i was searching, im gonna put your minimalistic ball in my render to thank you for this hahahshah
@jaredrobb8832
@jaredrobb8832 5 жыл бұрын
Yeah the color ramp is not working with the geometry node anymore :/
@waterdragonstudios7167
@waterdragonstudios7167 3 жыл бұрын
I've tried this, but can't get it to work in eevee or cycles
@markmilorov5087
@markmilorov5087 2 жыл бұрын
I tried making this material by following the tutorial because the file that I downloaded didn't work in both cycles and evee but I can't even make it, the damage on the edges just won't appear, I didn't bevel the model and it still doesn't work. Is it just outdated or I'm just doing something wrong
@video2350
@video2350 4 жыл бұрын
Thanks. Very nice tutorial.
2 жыл бұрын
Amazing but, on blender 3.0 it's not working, can you make a video about? thanks o/
@rsher_digital-art
@rsher_digital-art 4 жыл бұрын
Great tutorial, lots to absorb , thank you.
@AndreaTerenziani
@AndreaTerenziani 3 жыл бұрын
You are using cycles on a MacBook? Absolute madlad
@MarioVerkerk
@MarioVerkerk 5 жыл бұрын
Looks awesome! But, it didn't work for me either unfortunately.
@fsujohn8125
@fsujohn8125 5 жыл бұрын
Dude this is exactly what I've been looking for! Thank you so much!
@Spectre111-j3n
@Spectre111-j3n Жыл бұрын
How To Bake for game Engines?
@GreyTsaki
@GreyTsaki 4 жыл бұрын
This is much easier than mine, I used vector math to figure out the edges and then mixed I all together with noise textures
@johnkeegann
@johnkeegann 6 жыл бұрын
Did you just post this on the blender subreddit it, or did someone just follow the tutorial?
@johnkeegann
@johnkeegann 6 жыл бұрын
Either way its a good tutorial
@strange_device4673
@strange_device4673 6 жыл бұрын
He postet it on the subreddit.
@thesparkofart8616
@thesparkofart8616 6 жыл бұрын
Thanks, but yeah I made this video after I postet that pic on reddit ;)
@skwadfpv5450
@skwadfpv5450 5 жыл бұрын
Is it working in eevee? I'll try this
@claudioceroni8028
@claudioceroni8028 4 жыл бұрын
it kinda works but not in the way i hope, is there a way to map only the edges that I want to be like that?
@liquidphilosopher1816
@liquidphilosopher1816 3 жыл бұрын
I like the moosegruv texture
@MonsieurCrouton
@MonsieurCrouton 4 жыл бұрын
Here I am a year later lol. Great Video, Simple & Clear steps. Happy with my result. Thanks!
@FlashySenap
@FlashySenap 4 жыл бұрын
Pointiness node has never really worked for me for some reason. Either I've missed some steps everytime I've tried it or there's something wrong with my test model...
@AbdulAziz-co8rm
@AbdulAziz-co8rm 3 жыл бұрын
try to use cycles
@muratozyurt1656
@muratozyurt1656 2 жыл бұрын
Thank you.
@nichtpaul8742
@nichtpaul8742 4 жыл бұрын
may i use the material in videos?
@A_No_One
@A_No_One 5 жыл бұрын
Its a good ide btw may i correct that? Arround the minutes 07:xx there you duplicate the color ramp and geometry " however you mixed up with the maximum not a multiply? Which mean one of those is back to an offset (no use). Try to manual subdivision to minize the vertise to keep it at easy render ... & Thanks for the idea
@Erbmon
@Erbmon 5 жыл бұрын
Ok if you are wondering why the ramp is not worcking for you it's simple, geometry node only works on Cycles cheers.
@duckhead2948
@duckhead2948 4 жыл бұрын
Helpful man
@notabotname
@notabotname 4 жыл бұрын
I‘m in cycles but it still Dose Not work i doun’t know Why
@matbrady123456
@matbrady123456 2 жыл бұрын
In your file I apply the same texture to a cube. On your object it looks great, but on the cube with the same texture, same renderer, it looks completely unlike your object. (This can be easily tested in your file). I love the process you used, and I love the fact that you shared the file, thank you, but can you explain why this is happening? Why the cube looks so different side-by-side?
@SirDoffins
@SirDoffins 5 жыл бұрын
Hey the file closes blender when I open it, does this happen to anyone else?
@calvinmartinez3157
@calvinmartinez3157 5 жыл бұрын
I'm having the same problem. Edit: Solved it. You need to be using the experimental new version of Blender.
@kassiros
@kassiros 3 жыл бұрын
THANKS
@joshpolman201
@joshpolman201 4 жыл бұрын
Thank you very much for this!
@krish3d385
@krish3d385 5 жыл бұрын
Im your 600th like. Liked this vedio very much.
@frederickknauder1372
@frederickknauder1372 6 жыл бұрын
This video was awsome! i don t know what this "Blender" is but it looks like a better 3D Paint!! Same goes for me!!!
@strange_device4673
@strange_device4673 5 жыл бұрын
mee tooo
@TaxPro2012
@TaxPro2012 4 жыл бұрын
I thought 3d builder was good for modeling and textured in 3d paint. (3d builder is like many booleans) It was like a maya and substance painter production workflow. I didn't know what I was missing. I got blender. It was a big good difference. Best part... FREE. Blender guru helps me learn more.
@spetauskas
@spetauskas 5 жыл бұрын
More,I demand more videos like this! :D
@augustorutz5725
@augustorutz5725 4 жыл бұрын
This realy help me. Thank you!
@josephvanwyk2088
@josephvanwyk2088 4 жыл бұрын
It's probably a bad idea to do this for all your metal objects and then import in Unreal level - I'd recon it will crash immediately (if you have a level filled with 10 objects and this blueprint). Is there a way to "COMBINE" this texture into 1 single texture after all the node work? (in order to make optimizing better for unreal)?
@tcheadriano
@tcheadriano 4 жыл бұрын
Awesome!!!
@sdrawkcabdaernacuoy
@sdrawkcabdaernacuoy 5 жыл бұрын
Thanks for the tutorial and blend file. Looks great! It doesn't look the same if I add the material to a new object, but I was finally able to get it to look okay after tweaking the pointiness values. I couldn't get it to work in Eevee at all, so I'll try again with a future release.
@markozaror3532
@markozaror3532 5 жыл бұрын
Is a magic tutorial bro, I need it!!
@blackswan6386
@blackswan6386 2 жыл бұрын
Hi Sir, thanks sharing this knowledge, is it possible you can make an Blender 3.0 Update ? would be epic, i will give any reference to you ! thanks Sir ciao
@ranggadev622
@ranggadev622 3 жыл бұрын
Thanks a lot 🙏🏻🙏🏻☕❤️
@gizmogizmo3649
@gizmogizmo3649 5 жыл бұрын
does not come out the i want it even if i copy the node group from the file, wont do the egdes
@vi8946
@vi8946 5 жыл бұрын
if you have any issues with nodes please make sure following step before you start your work with nodes. First this node work with cycle render engine it does not work with Evee. After that you should add HDRI map for reflection (click the world section + click the color section and under the texture column click the environment texture you can download the HDRI, the link below (hdrihaven.com/hdri/download.php?h=symmetrical_garden&r=2k) after that please go to Render section click the Transparent which is under the Film section( for hide the background ). On the other hand your model has to be subdivide otherwise it does not work for this you can use subdivide surface modifier it subdivision level should be 2 for both section when you done you can play with the nodes :)
@guitarrecord101
@guitarrecord101 6 жыл бұрын
I downloaded the blend file and tried applying this material to other shapes, it didn't work. Is there something else you have to do to specify the geometry?
@thesparkofart8616
@thesparkofart8616 6 жыл бұрын
Jeah, I know you have to tweak the pointiness value a bit. It depends on your model.
@rodrigopalomo917
@rodrigopalomo917 4 жыл бұрын
Very helpful! !!!!
@HaoChen-i2k
@HaoChen-i2k 5 жыл бұрын
great job
@slimeagedon5147
@slimeagedon5147 5 жыл бұрын
Didnt work, the rust effect applied to the whole model and not only to the edges
@AllyG1967
@AllyG1967 4 жыл бұрын
switch the color ramp markers over - black on the left white on the right
@der_da7982
@der_da7982 3 жыл бұрын
@@AllyG1967 still isnt working :P i really dont know why though i tryed evrything
@der_da7982
@der_da7982 3 жыл бұрын
@@AllyG1967 nevremid i figured it out use a subd (subdivision surface modifier) turn it on 4 levels (ik its a lot but this way it works best for me) turn the subd on simple not catmmull-clark and then play around with the colorramp :)
@JavierD
@JavierD 4 жыл бұрын
Thanks for the video, good procedure. One newbie question: does the specific values work for just this particular 3d model or it is a constant for every model?
@that_guyu_know6019
@that_guyu_know6019 5 жыл бұрын
I cant get the colorramp the way it shows in the tutorial, I followed the exact same instructions and it still wont work for me. Can anyone help?
@vi8946
@vi8946 5 жыл бұрын
if you have any issues with nodes please make sure following step before you start your work with nodes. First this node work with cycle render engine it does not work with Evee. After that you should add HDRI map for reflection (click the world section + click the color section and under the texture column click the environment texture you can download the HDRI, the link below (hdrihaven.com/hdri/download.php?h=symmetrical_garden&r=2k) after that please go to Render section click the Transparent which is under the Film section( for hide the background ). On the other hand your model has to be subdivide otherwise it does not work for this you can use subdivide surface modifier it subdivision level should be 2 for both section when you done you can play with the nodes :)
@TiffyVella1
@TiffyVella1 2 жыл бұрын
I too had issues, and could not get the color ramp to give the fine detailing at the edges. I was using a simple ico sphere out of the menu, and needed to bevel the edges and add a subdivision modifier to get it to work. It seems the method needs enough geometry to work.
@EgzonYmeri
@EgzonYmeri 4 жыл бұрын
Amazing!
@lawrencedoliveiro9104
@lawrencedoliveiro9104 4 жыл бұрын
0:20 When I see repeated node patterns, I immediately think “use a node group!”.
@modernchair7104
@modernchair7104 3 жыл бұрын
and constant in color ramps
@alittlebitofeverything403
@alittlebitofeverything403 4 жыл бұрын
It’s less rust and more aged but that okay(it looks cool) ; )
@idarobin9402
@idarobin9402 6 жыл бұрын
You're so nice ! The viedeos they you makes are so 👍 nice . Also you have a nice intro liebe grüße i
@brayanhenrique6591
@brayanhenrique6591 5 жыл бұрын
Thanks man!
@iscalialand6716
@iscalialand6716 5 жыл бұрын
blend file doesnt work :S and something happens that the tutorial neither....
@tcheadriano
@tcheadriano 5 жыл бұрын
Cool!
@mastart4971
@mastart4971 3 жыл бұрын
Didn't work for me. . . not in cycles, not even when I use the same settings... guess I'll die
@摸鱼小能手-v7i
@摸鱼小能手-v7i 5 жыл бұрын
This is just what i want. Thank you sir you saved my ass!
@LarsVision
@LarsVision 3 жыл бұрын
Good tutorial. But @13:07 I'm triggered. "And now we have created a simple and easy......" (Rhetorally speaking)
@thesparkofart8616
@thesparkofart8616 3 жыл бұрын
;j
@cekconi1773
@cekconi1773 2 жыл бұрын
👍👍👍
@caribbeanchild
@caribbeanchild 4 жыл бұрын
the settings are too fiddly....too much trouble
@panakjdere3074
@panakjdere3074 5 жыл бұрын
pointiness node doesent work.
@hasalibaddewithana900
@hasalibaddewithana900 5 жыл бұрын
Damn, wish this would work with Eevee. :(
@Lionmonkey4real
@Lionmonkey4real 4 жыл бұрын
Why is this video in birgipalls playlist?
@akshayupadhyay2465
@akshayupadhyay2465 5 жыл бұрын
Why so low subs
@MechaMario64
@MechaMario64 4 жыл бұрын
why tf is this in a birgirpall playlist huh?
@sandywatson5806
@sandywatson5806 5 жыл бұрын
this would be somuch better without the music, which kept competing for my attention, making it hard to concentrate. the content was good otherwise
@lawrencedoliveiro9104
@lawrencedoliveiro9104 4 жыл бұрын
This tute from Decoded may also be useful: kzbin.info/www/bejne/mH21qJlop7-cd9U
@Misaqcieli
@Misaqcieli 4 жыл бұрын
Tons of nodes just for 1 material :/
@MooseMan
@MooseMan 5 жыл бұрын
Danish much?
@АркадийАрнольдовичШницель
@АркадийАрнольдовичШницель 2 жыл бұрын
Cool!
@antonios5572
@antonios5572 4 жыл бұрын
Thanks man!
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