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Procedural Scratched Metal (Blender Tutorial)

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Ryan King Art

Ryan King Art

Күн бұрын

Check out Sketchfab 3D models: shrsl.com/3b1vs (Affiliated Link)
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In this Tutorial, I will show you how to create this Procedural Scratched Metal in Blender.
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Пікірлер: 227
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Purchase the Project Files: Patreon: www.patreon.com/posts/52650980 Gumroad: ryankingart.gumroad.com/l/ALzPQ
@jinroix3529
@jinroix3529 3 жыл бұрын
I just have to say, you are an awesome person. You make clear, precise tutorials that are easy to follow. I learned how to edit videos in blender with ZERO knowledge prior to your videos. I can’t wait to dive into your modeling tutorials. Thank you so much for what you do.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
You made my day! Thank you for the kind words! I really appreciate it. : )
@karlaledinski963
@karlaledinski963 2 жыл бұрын
I have been watching a lot of tutorials in these 2 years of learning Blender and this is hands down the best channel for learning Blender!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
glad you like my tutorials!
@elgeeie
@elgeeie 2 жыл бұрын
That was amazing, so simple and clear to follow, genuinely one of the best Blender tutorials I've seen.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you like it. Thanks for watching!
@JustQuibbs
@JustQuibbs 3 жыл бұрын
Loving your tutorial style. Just keep talking and going while you are showing. It works really well and if I ever need a refresher, I can simply rewind the video Well done! Learning a lot about nodes from this, outside of its intended purpose, but I will make sure to make some scratchy metal.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks so much! Glad the video was helpful.
@barmsoon
@barmsoon 5 ай бұрын
Merci pour tout! The best materrial tutorials i found are yours! I try to keep the "reflexes" you underline : that saves time. Thanks a lot!
@Soulsphere001
@Soulsphere001 2 жыл бұрын
I really like how shaders allow so much object customization, so you can have significantly less faces in your object and don't have to add much detail manually. The only problem is keeping all this information in mind. Though it is interesting how the node setup looked more imposing when I first saw it, but it's a bit less imposing now that I understand most of what it does. Still, there's quite a lot to learn.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, when I was first learning procedural nodes, I found it a bit overwhelming, but it will get easier as you become more skilled with the procedural nodes.
@Soulsphere001
@Soulsphere001 2 жыл бұрын
@@RyanKingArt I also really appreciate you making these tutorials. I'm curious as to how you found out all this information. Did you just experiment with the shaders or did you learn most of it from courses and/or tutorials?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@Soulsphere001 I pretty much just watched lots of tutorials on KZbin, and also played around with the procedural nodes. But I have also been learning Blender for 5 and a half years now.
@dethmate3395
@dethmate3395 2 жыл бұрын
It was very straight forward, and you explained a lot of how the nodes work. Great as always!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@nimyron3536
@nimyron3536 2 жыл бұрын
Thanks a lot, I never thought about using textures that way to make scratches !
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching. : )
@HammerdownProtocol
@HammerdownProtocol 2 жыл бұрын
This was very helpful. Thanks a million, from northern England.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful!
@TonyIsCool45
@TonyIsCool45 Жыл бұрын
Thanks. At around the middle of the video I took my own path but until then this was really helpful.
@RyanKingArt
@RyanKingArt Жыл бұрын
ok, thanks for watching!
@adiel5763
@adiel5763 3 жыл бұрын
Looks really cool! Looking forward to create this!😊
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thank you! Hope you enjoy it : )
@yuthsaraictprogramming8584
@yuthsaraictprogramming8584 3 жыл бұрын
Thank you a lot Ryan king
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Your welcome! Thanks for the comment!
@DECODEDVFX
@DECODEDVFX 3 жыл бұрын
Looks really good!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks Rob!!
@martinezleonardocesardanil8039
@martinezleonardocesardanil8039 2 жыл бұрын
I am thankful for your channel my friend... i have learned a lot... as soon as i get a payment in my first 3 d art project I shall support you on patreon...Now I just have to learn how to bake this material so i can use it in unity
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Awesome! I'd really appreciate your support if your able to help out. But even just watching my videos is much appreciated. Thank you so much!
@GeorgeNacpil
@GeorgeNacpil 2 жыл бұрын
this is what i needed brother
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@artvsmachine3703
@artvsmachine3703 2 жыл бұрын
That was cool! It's all starting to make more sense as I work through your procedural materials videos.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool! Thanks for watching.
@lolathepinky4857
@lolathepinky4857 2 жыл бұрын
Awesome thanks !
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@kabotteam
@kabotteam 2 жыл бұрын
Very good, well paced tutorial, however I'd suggest instead of typing values into nodes, "slide" the value, this way preview will show viewers what the value really progressively does :) Great use of wave texture - I completely missed that in favor of voronoi/musgrave/noise, good to know!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
thanks for the feedback 👍‍
@Willpowerstudios
@Willpowerstudios 11 ай бұрын
this was a cool one ! I just did it. wow, very grateful. blender is pretty cool !!
@RyanKingArt
@RyanKingArt 11 ай бұрын
glad you like it!
@xir8
@xir8 2 жыл бұрын
Hello from Brazil. I really likes your tutorial. It's perfect and teach me a lot of things. I'm new using blender and this really help me with material from my models for my game. Thank you so much.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're very welcome!
@ThadeousM
@ThadeousM 9 ай бұрын
Thanks again Ryan, I'm getting loads from this series!
@RyanKingArt
@RyanKingArt 9 ай бұрын
glad you like it!
@SnowInHere
@SnowInHere 3 ай бұрын
Thanks ever so much!
@RyanKingArt
@RyanKingArt 3 ай бұрын
you're welcome!
@sebs-shenanigans
@sebs-shenanigans 2 жыл бұрын
This is some diabolical black magic. Apparently I can somewhat understand that very black magic. Thanks for that mate
@RyanKingArt
@RyanKingArt 2 жыл бұрын
lol, thanks for watching.
@LucasFarchetto
@LucasFarchetto 10 ай бұрын
Nice tutorial Ryan !!! ❤❤❤❤
@RyanKingArt
@RyanKingArt 10 ай бұрын
Thank you! 😃
@fatherlucid4995
@fatherlucid4995 3 жыл бұрын
Thanks so much for this tutorial. Helped me learn how to create great textures immensely.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for watching!
@notinexpert4464
@notinexpert4464 2 жыл бұрын
Thank you for all, Sir I have learnt many things still learning from you, you are good. I live in Pakistan,
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@imalkarandev3516
@imalkarandev3516 2 жыл бұрын
thank you
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome
@EliasWillnat
@EliasWillnat 2 жыл бұрын
Thank you very much for this tutorial !
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@tomdamage9321
@tomdamage9321 2 күн бұрын
Amazing tutorial, exactly what i needed for my project. Can i ask how would u connect texture of smudges to this material setup?
@ClaudioMalagrino
@ClaudioMalagrino Жыл бұрын
Thank you, Ryan!
@RyanKingArt
@RyanKingArt Жыл бұрын
you're very welcome!
@ClaudioMalagrino
@ClaudioMalagrino Жыл бұрын
@@RyanKingArt Hi, I asked you in another video. You use Object as texture coordinate. How to bake the images for using in another application? How to switch to UV coordinates?
@RyanKingArt
@RyanKingArt Жыл бұрын
@@ClaudioMalagrino Sorry, I get tons of comments, so I'm not able to reply to them all. The procedural material can use object coordinates, but the Texture maps will need to use UV, so they can be placed on a 2d image texture. So to do that, just UV unwrap your object before baking. I go over how to do it all in my texture baking for beginners tutorial. Also you can check out my tutorial called: How to texture bake procedural materials. Hope this helps!
@Klacewicz
@Klacewicz 3 жыл бұрын
Beautiful procedural material, however, my computer hates it. hahaha Thanks for the video
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for watching!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
If you make the shader in cycles render, I have found that it is less laggy. It takes longer to render, but lags less.
@qwi-yu4xf
@qwi-yu4xf Жыл бұрын
thanks for this video😀
@RyanKingArt
@RyanKingArt Жыл бұрын
you're welcome!
@pixelricebowl
@pixelricebowl 3 жыл бұрын
This material is awesome! Love your channel btw.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Glad you enjoy it! Thanks!
@mohammadazad6270
@mohammadazad6270 2 жыл бұрын
Very well done. Keep putting great stuff out!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks, will do!
@LEEOSWALD69
@LEEOSWALD69 9 ай бұрын
really nice tutorial thanks a lot!
@RyanKingArt
@RyanKingArt 9 ай бұрын
You're welcome!
@BenightedAlizar
@BenightedAlizar Жыл бұрын
Thanks, this is really cool!
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks!
@joejection
@joejection 2 жыл бұрын
another great one mr king ty!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@yousefelkassass5851
@yousefelkassass5851 2 жыл бұрын
Looks really cool!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@akstmwn8039
@akstmwn8039 Жыл бұрын
crazy that you can do all of this in completely free program
@RyanKingArt
@RyanKingArt Жыл бұрын
Yes!! Blender is awesome!
@cantthinkofaname925
@cantthinkofaname925 3 жыл бұрын
Amazing! Could you make tutorials with FxNodes also while making procedural textures? would love to see what you can come up with!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for the idea! I will consider it. : )
@newdeviceinformatica1
@newdeviceinformatica1 2 жыл бұрын
Thank you for this!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@moonofnanites9514
@moonofnanites9514 3 жыл бұрын
Awesome tutorial
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thank you!
@exchangevisual6252
@exchangevisual6252 2 жыл бұрын
Solid. Thank you.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@devilment6030
@devilment6030 2 жыл бұрын
appreciate you
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@zaymonartz
@zaymonartz 2 жыл бұрын
You are the best!!! THANKS A LOT
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching 👍‍
@mind_glowing
@mind_glowing Жыл бұрын
Awesome tutorial, thank you very much!
@RyanKingArt
@RyanKingArt Жыл бұрын
You're very welcome!
@blue3d830
@blue3d830 10 ай бұрын
This is amazing, thank you SO much!
@RyanKingArt
@RyanKingArt 10 ай бұрын
Glad you like it!
@blue3d830
@blue3d830 9 ай бұрын
@@RyanKingArt Jus published a video of the project I made using this tutorial!
@SkooArtz1
@SkooArtz1 2 жыл бұрын
thanks a lot
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hope you enjoy the tutorial. Thanks for watching!
@pixelatedude
@pixelatedude 3 жыл бұрын
This is very great
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks so much!
@denis00446
@denis00446 3 жыл бұрын
awesome!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thank you for watching!
@rajendrasinghsodhi4155
@rajendrasinghsodhi4155 3 жыл бұрын
I made this BUT I CAN'T WAIT FOR THIS MONTH'S CRITIQUE Because i Have to see My mistakes CAN'T WAIT!!!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Looking forward to seeing your work!
@rajendrasinghsodhi4155
@rajendrasinghsodhi4155 3 жыл бұрын
@@RyanKingArt I Hope You like it i submitted it by my own name meet
@rajendrasinghsodhi4155
@rajendrasinghsodhi4155 3 жыл бұрын
@@RyanKingArt but there is some blood and gun stuff so is it capable to come in the video?
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@rajendrasinghsodhi4155 Hmm, yeah I'm not sure yet if I will critique it.
@rajendrasinghsodhi4155
@rajendrasinghsodhi4155 3 жыл бұрын
@@RyanKingArt oh,okay but if you can pls do it i want to let my parents known my work got critiqued by you on youtube!! 😀,btw i appreciate that you replied me!! Thank you ryan! 😇
@hahhah9707
@hahhah9707 3 ай бұрын
this is awesome! this is an amazing texture. Btw, I was wondering how you would bake this material using Quick Baker? I tried baking it by adding in the roughness, albedo, normal, and metallic maps, but the baked result looks very different. I baked the material as you showcased it in this video, and the result was okay, but when I added an image texture (for a logo, which had its own uv map), and then combined that and this material a through a mix shader, the result looked weird. do you perhaps know how to fix that?
@matteo5777
@matteo5777 2 жыл бұрын
I love your tutorials! Unfortunately my Pc lags everytime when doing these materials..
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Oh, sorry to hear that. Thank you for watching!
@matteo5777
@matteo5777 2 жыл бұрын
@@RyanKingArt no problem! I think I can only work with image textures instead of complex procedural
@matteo5777
@matteo5777 2 жыл бұрын
Is it maybe because of the bump things? I think they make the lag stuff
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@matteo5777 Yeah possibly. Also if you use less textures, it shouldn't lag as much.
@matteo5777
@matteo5777 2 жыл бұрын
@@RyanKingArt Alright, I'll try. Thanks for the tip
@user-tv6sz6xs4j
@user-tv6sz6xs4j 3 жыл бұрын
Awesome!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@braziliandesigner
@braziliandesigner Жыл бұрын
How can I hide the add ons procedural bars to keep my work area clean to keep modeling?
@prashunthapa1704
@prashunthapa1704 3 жыл бұрын
superb
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks Prashun Thapa!
@timothymalahy7880
@timothymalahy7880 Жыл бұрын
Wow, this was a really good and quick tutorial. Very simple question, but nooby question. What did you click at 10:27 to show each connection at the socket? You said "Here's the X, Y, and the Z" Edit: Found it. You Ctrl + Shift click the node header... Very nice and very cool that the node wrangler supports that.
@VyvexGames
@VyvexGames Ай бұрын
The Musgrave texture is gone with the release of 4.1
@1BITfuerGamer
@1BITfuerGamer 2 жыл бұрын
how do I know change the colour/brightness of the metal?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You can change the colors of the color ramp that goes into the color of the principled shader. Also you might want to change the roughness values.
@1BITfuerGamer
@1BITfuerGamer 2 жыл бұрын
@@RyanKingArt thank you kindly
@edstepoff
@edstepoff 2 жыл бұрын
VERY COOLLLLLL
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you!
@mohammadbagherazarkaman547
@mohammadbagherazarkaman547 9 ай бұрын
some high quality taturial!!!! than you!!
@RyanKingArt
@RyanKingArt 9 ай бұрын
glad you like it!
@channelmoved6918
@channelmoved6918 3 жыл бұрын
Hello! Struggling with the first step. There's no new button under the shading tab!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Hmm, are you using an older version of Blender?
@channelmoved6918
@channelmoved6918 3 жыл бұрын
@@RyanKingArt Not that I know of, blender 2.9 I believe?
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@channelmoved6918 Hmm, that is very weird. Sorry, I don;t know why that button isn't there. Did you try scrolling over where the button should be?
@channelmoved6918
@channelmoved6918 3 жыл бұрын
@@RyanKingArt I'll make sure to try that! Thank you for taking the time to respond either way :)
@hameddesign70
@hameddesign70 2 жыл бұрын
Hi , i do have a request maybe ? can you make a material for neoclassical furniture ( mostly white matt cabinets ) color material ?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for the tutorial request 👍‍
@edstepoff
@edstepoff 2 жыл бұрын
cool
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you! 😃
@ihate_literallyeverything
@ihate_literallyeverything Жыл бұрын
Can you do a tutorial on how to make shiney metal with just some mild scratches that aren't really digging deep into the metal because I can't find any tutorials on the kind of scratched metal I'm looking for
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks for the tutorial request. I will consider it. 👍‍
@davidowel5802
@davidowel5802 2 жыл бұрын
hello. i have activated the node wrangler but when im doing commande T on mac to have the direct node, nothing happen. Somebody know why ? thanks you
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, I don't use Mac, so I don't know why its not working. Sorry
@aloomia826
@aloomia826 2 жыл бұрын
Thank you so much 🥰 The sperate x y z was so genius 🔥 Also we use black (which is 0)for bump map to push scratch inwards while white (which is 1) will push the scratch outwards , right or am I missing something?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks! Yes, I believe your correct.
@cherry__Soda
@cherry__Soda Жыл бұрын
Mine came out a bit off, for some reason it didn’t render correctly and looks clear from some angles
@RyanKingArt
@RyanKingArt Жыл бұрын
hmm sorry it didn't come out the same.
@cherry__Soda
@cherry__Soda Жыл бұрын
@@RyanKingArt I’m pretty sure it’s because I made it out of a face that I extended, I was making a hook but the angles and stuff are off, might have to remake the hook for the texture to work.
@saucezred742
@saucezred742 3 жыл бұрын
I want to know why should the wave texture connect to combineXYZ/Y,rather than X or Z?
@RyanKingArt
@RyanKingArt 3 жыл бұрын
If you switch them and plug the Wave into the Z, or the X, it doesn't give the right effect. Because if you plug it into the Y one, in my case, that makes the scratches go up and down, which is what I'm going for.
@saucezred742
@saucezred742 3 жыл бұрын
@@RyanKingArt Thank you!As you say I try to plug the texture into X and Z, the result is that both pattern look up and down,but the patterns are not even , the best look is certainly on Y direction.
@rileyhoyt7366
@rileyhoyt7366 Жыл бұрын
So I used this texture tutorial for a short animation I am doing but when my object moves the texture appears to slide around on top of it. I know this is because the mapping is using the object for the texture coordinate but when i use the UV it doesn't look as good. What should I do?
@RyanKingArt
@RyanKingArt Жыл бұрын
I'd recommend baking the material to texture maps. You can check out my Texture Baking for Beginners tutorial to learn how to do that.
@rileyhoyt7366
@rileyhoyt7366 Жыл бұрын
@@RyanKingArt I will thank you!
@_blender_man_
@_blender_man_ 2 жыл бұрын
cool!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@DeadAceStudios
@DeadAceStudios 3 жыл бұрын
for some reason my wave texture doesnt have the roughness option?
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Hmm, are you using an older version of Blender? Also are you using Cycles render, or Eevee?
@DeadAceStudios
@DeadAceStudios 3 жыл бұрын
my noise texture doesnt have the roughness option either
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@DeadAceStudios what version of Blender are you using? I think its somewhat of a newer feature. So if your using an older version of Blender, then it might not be there.
@DeadAceStudios
@DeadAceStudios 2 жыл бұрын
@@RyanKingArt i'm not sure but i think i downloaded it a year or 2 ago. i'll try updating it and see if it shows up!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@DeadAceStudios Yeah, I think the roughness is a newer feature. It should be there in the lastest version.
@fatihersoy9065
@fatihersoy9065 3 жыл бұрын
its awsome! but its only worka with eeve i guess.. am i wrong?
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I'm actually using Cycles.
@prodrd3948
@prodrd3948 3 жыл бұрын
I made this texture, but if I move my object the texture doesn't spin with it. Instead all scrates keep in the same direction and don't spin, like they should. What did I wrong ?
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Hmm, I think that would have to do with your object mapping. Do you have the Texture Coordinate set to object? Also, are you rotating the object in edit mode, or object mode? In this case, its best to rotate it in object mode.
@sebastianheine-sheldrake9237
@sebastianheine-sheldrake9237 Жыл бұрын
Hey! Love the tutorial! Does anybody know if there is a way to change the colour of the scratches? I want to make the brown but im not sure how
@RyanKingArt
@RyanKingArt Жыл бұрын
yes, you will need to take the scratches color, and mix it with a mix rgb before it goes into the base color. and you can use the mix rgb to change the scratches color.
@cheterete5043
@cheterete5043 3 жыл бұрын
How can I learn to do this out of my head, how did u learn? teach me ur ways !!!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I would recommend watching my complete Blender Beginner tutorial series. Its on my KZbin Channel.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I have been learning Blender for almost 5 years now. I basically learned Blender by watching tons of Tutorials online, and practicing a lot. : )
@josephhennessy2978
@josephhennessy2978 2 жыл бұрын
Is there anyway to change the colour of the mental once you have applied all the nodes? or do you have to start from the beginning again?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
what do you mean by apply the nodes? you mean bake the material? you could still change the metal color, by adding a color ramp, or RGB curves, before the principled color, and then change the colors.
@ripe1961
@ripe1961 3 жыл бұрын
I really wanted to create this but my laptop crashes halfway through every single time.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Oof. Sorry about that. Are you using the Cycles render engine? I actually find it to be less laggy then Eevee, when doing complex Procedural Nodes.
@ripe1961
@ripe1961 3 жыл бұрын
@@RyanKingArt yeah I am using cycles
@ripe1961
@ripe1961 3 жыл бұрын
I just started learning blender a week ago but this is the first time it crashed like that.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
@@ripe1961 Oh Ok.
@ripe1961
@ripe1961 3 жыл бұрын
Btw thanks for the tutorials,they have been a huge help.
@SaulHernandez-vh2rw
@SaulHernandez-vh2rw 3 жыл бұрын
Hello Ryan, I was wondering if you could help me with a problem Im having with Blender. Great videos btw
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I can try to help. What is the problem?
@SaulHernandez-vh2rw
@SaulHernandez-vh2rw 3 жыл бұрын
Thanks for the response Ryan, Im having problems when I'm texturing painting, I dont know if this is a common problem. I'm doing the donut tutorial, so simple mesh, I follow all of the guidelines every step so its not like a complicated mesh. When I reach the part of texture painting, my brush is very laggy, and a fast stroke on the donut will bring my cpu to 100% and stay there and then blender crashes. My laptop is quite powerful 6cores, i7, 16ram, nvidia gtx1060, simple but should do the job, Ive tried the same project in a friends gaming laptop, and recently tried it in a 5000 computer used for 3D Desgin VR Reality where I work. Super powerful computer and the program behaves the same way. Do you have any idea why this could be happening? I could even send you the project and Im sure it'll behave the same way in your computer.
@ImplyDoods
@ImplyDoods 3 жыл бұрын
@@SaulHernandez-vh2rw not a profesional but try lowering the brush size big brushes can lag sometimes
@SaulHernandez-vh2rw
@SaulHernandez-vh2rw 3 жыл бұрын
@@ImplyDoods thanks bud, I tried that but it still laggs and crashes
@darksideshadowofnight
@darksideshadowofnight 9 ай бұрын
this is not working
@super_luke
@super_luke 2 жыл бұрын
What's the plane light at 0:58?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
To make that, I just added a plane, and then added a subsurf modifier to it, so that its a circle shape. Then I just added an emission material to it. In Blender Eevee, this will not work, because the emission material doesn't actually emit light in Eevee. But I'm using Cycles, so it works well for a light source.
@super_luke
@super_luke 2 жыл бұрын
@@RyanKingArt Thanks.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@super_luke Thank you for watching!
@highcsgochannel5221
@highcsgochannel5221 9 ай бұрын
ctrl+shift doesnt work
@RyanKingArt
@RyanKingArt 9 ай бұрын
make sure you enable the node wrangler addon in blender's user preferences.
@highcsgochannel5221
@highcsgochannel5221 9 ай бұрын
@@RyanKingArt thx
@TheDuncan365
@TheDuncan365 2 жыл бұрын
Hello i need help if you can i made a rust Texture when i save it i have a blend file if i try to apply this to a Ladder its all pink do i need to export the texture or what?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, Let me make sure I understand you correctly. You made a procedural rust texture? And you want to add it to a ladder 3d model? But when you add the procedural material onto it, the material is pink? I don't know why it would be pink. Pink is Blender telling you that it doesn't have the data for some files. But a procedural material doesn't use any external files. Were you using any external image textures? If you moved the Blender file, or moved the texture, Blender will not know where it is on your computer. I made a video on this, that might help you: kzbin.info/www/bejne/eZnKoHqobrtgqsU Hope this helps!
@TheDuncan365
@TheDuncan365 2 жыл бұрын
@@RyanKingArt i will look into it thx
@TheDuncan365
@TheDuncan365 2 жыл бұрын
Hey how do i add the prcedural texture onto the 3d ladder? im a newb sorry :(
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@TheDuncan365 If your ladder is in a different Blender file, then you will need to add the procedural material into the Blender file. To do that, click on file, Append. then locate and select the Blender with the procedural material. Then go into the material folder, select the material, and double click on it. Then just add that material to the ladder material. Hope this helps.
@TheDuncan365
@TheDuncan365 2 жыл бұрын
@@RyanKingArt many thanks it worked :)
@jesperjee
@jesperjee 2 жыл бұрын
My PC turns everything brown when I do this. So I can make things look like shit. Will make a tutorial
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Oh, ok.
@jesperjee
@jesperjee 2 жыл бұрын
@@RyanKingArt Yes...will try again though but it always turns out brown for some reason. The first time I didn´t use a sphere but thought that shouldn´t matter. But then I did and it still turned out a brown sphere. Very strange. Maybe a graphics card issue?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@jesperjee Hmm, possibly. It might have to do with your lighting, or the color of the metal that you used. Are there any reflections on the material?
@jesperjee
@jesperjee 2 жыл бұрын
@@RyanKingArt I will try it again in a bit and get back to you. Thank you for your replies!
@miketully9905
@miketully9905 2 жыл бұрын
I've seen a thousand of these "here's how to make your render look 'photo-realistic' by making it look like something you found buried in a garbage dump". Like the example you show above. But what if, like probably 99.999999999% of the people trying to make photo-realistic renders of things that DON'T look like garbage dump finds? Things that have just a few small scratches and nicks here and there that they've picked up from normal use? Or even far MORE difficult, how do you make things look photo-realistic that are supposed to look as though they're just out of the box brand new? Procedural scratches like this look FAKE. Scratches in the real world are rarely, if ever, spread over a surface randomly like this. Scratches are ALWAYS, without any exceptions at all in my experience, caused by something scratching them. Scratches on things are never - ever random. They tell the story of how they got scratched. Knowing how to create procedural scratches like this is POINTLESS without knowing how to control them. How do you control the placement, shape, apparent depth, and alignment of procedural scratches so that they DO tell the story of how the scratches occurred?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
sorry you don't like it.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You do have a point here.
@miketully9905
@miketully9905 2 жыл бұрын
@@RyanKingArt It's not at all that I don't like that texture. It's just that I've tried things like assigning pieces of it to specific faces in a mesh, futzing for hours with UV scales positions and rotations, shaking rattles while wearing a crown of duck feathers and standing on one foot chanting incantations.... I stopped before eating flies to see if that would help. It's incredibly frustrating. Next thing I'm going to try is to use the musgrave channel of this shader to create a displacement map instead of a render. Then pull the displacement map into Gimp in order to isolate specific scratches or groups of scratches that I can shift to a different layer, that I can bring back into Blender. In Blender I'll run the displacement map into a color ramp so that most of the depth of the scratches are only effecting a painted surface shader, while the very deepest parts of the scratches expose a shiny bare metal shader. That might be something I can use to assign to specific faces in a mesh where I can UV rotate, scale, move to where they look like they belong. Maybe. Or maybe I'll need to buy a new computer to replace the one I threw through the front window. What lies in the future is always a mystery.
@infinitegraphics_
@infinitegraphics_ 2 жыл бұрын
Wigoly
@RyanKingArt
@RyanKingArt 2 жыл бұрын
🙂
@tishkevichStreamer
@tishkevichStreamer 2 жыл бұрын
Это Фирамир?😳😳😳😳
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Sorry, I don't understand what you mean.
@xir8
@xir8 2 жыл бұрын
Hello from Brazil. I really likes your tutorial. It's perfect and teach me a lot of things. I'm new using blender and this really help me with material from my models for my game. Thank you so much.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching!
@alexthememeboi1812
@alexthememeboi1812 Жыл бұрын
Amazing tutorial! Thanks!
@RyanKingArt
@RyanKingArt Жыл бұрын
you're welcome!
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