Procedural Snowy Ground Material (Blender Tutorial)

  Рет қаралды 17,122

Ryan King Art

Ryan King Art

Күн бұрын

Пікірлер: 51
@RyanKingArt
@RyanKingArt 2 жыл бұрын
*Purchase the project files and support the channel:* Gumroad: ryankingart.gumroad.com/l/snowy-ground Patreon: www.patreon.com/posts/71902132
@sneebert
@sneebert 2 жыл бұрын
Ryan you are genuinely one of the best teachers out here. The fact that you dedicate your time to random videos for people who might need them is amazing and I respect it so much
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you like my videos!
@earthmatters2869
@earthmatters2869 2 жыл бұрын
You 100% right
@straightorade4918
@straightorade4918 2 жыл бұрын
Just following along with these is the best teacher for nodes I’ve ever found, good job man
@RyanKingArt
@RyanKingArt 2 жыл бұрын
glad you like my videos!
@LJXrot
@LJXrot 2 жыл бұрын
This looks exactly like the cookies and cream im eating right now.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Haha cool! Yeah I hope to make a procedural ice cream material sometime.
@MRUStudios
@MRUStudios 2 жыл бұрын
WOW! I absolutely love this procedural material! It looks so realistic! Thanks so much for sharing how you created this with us, Ryan! I hope you have a great upcoming weekend my friend! 😃
@RyanKingArt
@RyanKingArt 2 жыл бұрын
thank you!
@sithumsriisankabandara1373
@sithumsriisankabandara1373 Жыл бұрын
i have searched and seacherd so many videos to find answers. after i found your channel i was amazed. all your tutorials are full of knowledge. your begginers tutrials are wonderful. Thanks Ryan. keep up the good work and upload more videos like this. and also if you can show us the rendering process we would be more grateful. Thanks again
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks for watching!
@ronigleydsonvilasnovas8067
@ronigleydsonvilasnovas8067 2 жыл бұрын
I love these tutorials, it's amazing how you can make materials like this, just with nodes. I'm hoping for a blood procedural material, well I don't know if KZbin would allow that XD.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks 👍‍
@Severely_Distracted
@Severely_Distracted Жыл бұрын
It's amazing what you can do with shaders. Thanks for another great tutorial!
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks for watching!
@lanewallace.
@lanewallace. Жыл бұрын
Thank you! I need this for a project I’m working on and it’s perfect!
@RyanKingArt
@RyanKingArt Жыл бұрын
glad its helpful! thanks for watching.
@rabeeossman
@rabeeossman 2 жыл бұрын
Don't stop man thank you
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!!
@protools3000
@protools3000 2 жыл бұрын
And another great tutorial - thanks for your time and passion, Ryan! Soon you will reach the 100th material tutorial in the "Procedural Material Series"!! 🎉 Beside that i would like to see how you create procedural ceramic / porcelain material... p.s.: Have you ever thought about a bumper / intro for your show?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks! Yep I've almost reached 100 materials! 👍‍ No, I'm not a big fan of Intros. I think there a waist of time. People see them over and over again in every video, and I think they just skip over them. And I don't really like it when other KZbinrs make intro's. I think its best just to get straight into the content.
@SleeplessDylan64
@SleeplessDylan64 2 жыл бұрын
Cool! I've always wanted to make this!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
thanks!
@csabaszoke6149
@csabaszoke6149 Жыл бұрын
love it
@RyanKingArt
@RyanKingArt Жыл бұрын
glad you like it!
@zackx1
@zackx1 Жыл бұрын
Nice tutorial dude. I learned a lot from your videos. Keep up the good work. you deserve alot of attention for your hard work.
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks!
@TheDevian
@TheDevian 2 жыл бұрын
I just noticed, this new version of Blender, nullified the way you showed us for baking the emission layers. Really nice texture again, as always! Thanks!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
what do you mean exactly? What's different in the new version? My emission tutorial still works in the latest version, of 3.3. actually I filmed the emission baking tutorial in version 3.3
@TheDevian
@TheDevian 2 жыл бұрын
@@RyanKingArt What I was saying was that when you use the node wrangler, and ctrl+shift click, it used to add that emit node to use as the previewer, now it connects directly to the material output, so I was assuming that might change something.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@TheDevian Ahh Yes, your right that you can't see the viewer node anymore. But it still acts exactly the same. You can still texture bake materials using the same method. I tried it out myself to make sure. 👍‍
@TheDevian
@TheDevian 2 жыл бұрын
@@RyanKingArt Cool, I just noticed that during the video, but I haven't had time to test it.
@blenderstuffs
@blenderstuffs 2 жыл бұрын
Amazing 🤩🤩
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@worldkeyvideo9080
@worldkeyvideo9080 2 жыл бұрын
cool tutorial!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@thanapatpataserisatain4640
@thanapatpataserisatain4640 Жыл бұрын
Can't wait for your next material. Some parts starting to be more complicated with Displacement but still easy to follow. Not sure if you have plan for some fabric like silk/Scotch or some structural like Stone wall or Roof? It would be great if you tried some. I can't figure it out how to do that. :)
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks for the material ideas 👍‍
@apexnoobgeneral6877
@apexnoobgeneral6877 2 жыл бұрын
absolutely osome
@RyanKingArt
@RyanKingArt 2 жыл бұрын
thanks!
@cgpixel6745
@cgpixel6745 2 жыл бұрын
you are good as always
@RyanKingArt
@RyanKingArt 2 жыл бұрын
thank you!
@whatif7696
@whatif7696 2 жыл бұрын
Love the legend video
@RyanKingArt
@RyanKingArt 2 жыл бұрын
👍‍
@curiosity6581
@curiosity6581 Жыл бұрын
thanks man...for an awesome tutorial...i had just finished the procedure and was trying to make group nodes and then the Blender just crashed😑
@arifinaja963
@arifinaja963 2 жыл бұрын
Man i want to ask you something outside of this content if you don't mind. Somehow i feel a difference on the render cycle result between 2.8(my prev version) and 3.0(my latest update). I just feel that it's more photorealistic on 2.8. On 3.0 when it's definitely faster, it's more like an ultra-realistic game graphic. I don't know if it just my eyes or i did the wrong setting. Thanks for your opinion and probably if you don't mind please make a content about how to do photorealistic result on cycle x too 😁. But thankyu anyway
@RyanKingArt
@RyanKingArt 2 жыл бұрын
hmm, well the Blender developers are always doing little improvements to the cycles rendering engine, to try to make it better.
@Carlos-ux7gv
@Carlos-ux7gv Жыл бұрын
Instead of using an Ico-Sphere, it wouldn't be better to subdivide a cube using the default algorithm (Catmull-Clark) and then using the Cast Modifier to scale it to a sphere? I see a lot of Blender youtubers doing that and I think it looks better than UV-Sphere and Ico-Sphere.
@RyanKingArt
@RyanKingArt Жыл бұрын
Hmm never tried that before. I suppose that would work fine.
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