Procedural Strawberry Material 🍓 (Blender Tutorial)

  Рет қаралды 8,059

Ryan King Art

Ryan King Art

Күн бұрын

Пікірлер: 56
@RyanKingArt
@RyanKingArt 3 ай бұрын
*Procedural Food Packs:* • Food Pack 1: ryankingart.gumroad.com/l/food1 • Food Pack 2: ryankingart.gumroad.com/l/food-pack2 • Food Pack 3: ryankingart.gumroad.com/l/foodpack3
@AiryGallantry
@AiryGallantry 3 ай бұрын
Wow, it looks so good it's mouthwatering!
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks!
@russorox654
@russorox654 3 ай бұрын
wow! this one looks amazing! awesome work, thank you again for all you do!
@RyanKingArt
@RyanKingArt 3 ай бұрын
Glad you like it!
@autinjones7194
@autinjones7194 2 ай бұрын
great job once again!
@MinecraftGamerLR
@MinecraftGamerLR 3 ай бұрын
The best ones are always the ones that shock me the most. This was one of them. I love it! During my blender procedural material learning process, I've always wanted to make a realistic procedural reptilian skin material, but I can't seem to get it right. Would love to see a tutorial on it, but it's also the fact that procedural materials cannot work on armatures, so I would love to hear what you think is the best fix for that.
@kdogg73
@kdogg73 3 ай бұрын
I am so behind on all my Ryan King tutorials.
@RyanKingArt
@RyanKingArt 3 ай бұрын
Haha 🙂
@TheIhplodur
@TheIhplodur 3 ай бұрын
Nice, just in time. I wanted to make Strawberry Jam in Blender, today.
@RyanKingArt
@RyanKingArt 3 ай бұрын
cool!
@YahiaGameOrg
@YahiaGameOrg 3 ай бұрын
a very helpful vid keep it out 👍
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks
@RMN.3D
@RMN.3D 3 ай бұрын
This is so good!
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks
@MartKart8
@MartKart8 3 ай бұрын
This video was berry good
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks 😄
@RyanKingArt
@RyanKingArt 3 ай бұрын
Nice Pun!
@mazherghabour
@mazherghabour 3 ай бұрын
Wow this one is very original
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks
@TheOnlyArctice
@TheOnlyArctice Ай бұрын
dot rubber texture next mate?
@LoganWallace-f1p
@LoganWallace-f1p 3 ай бұрын
enjoied nice work
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks!
@flotfriedmeisenmann768
@flotfriedmeisenmann768 3 ай бұрын
Perfection.
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks
@Buster-jf8fz
@Buster-jf8fz 3 ай бұрын
Can you show us how to model leaves next please?
@RyanKingArt
@RyanKingArt 3 ай бұрын
I was just today working on a tutorial for falling fall leaves. should be out in a few days.
@xenimeshation
@xenimeshation 3 ай бұрын
2:09 Why did you scale down the strawberry?
@RyanKingArt
@RyanKingArt 3 ай бұрын
trying to model closer to the real life scale in blender. although the berry is still probably too big
@rajneeshru
@rajneeshru 3 ай бұрын
Damn gud tutorial
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks
@rayyanjamal3662
@rayyanjamal3662 3 ай бұрын
you should really make a tutorial on how to make superpowers vfx in blender, like Raven from the DC Titans show, Wanda Maximoff from the mcu etc.
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks for the idea
@Sashiwa_Kepocalm
@Sashiwa_Kepocalm 3 ай бұрын
I would love a procedural blood splatter tutorial 😭
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks for the idea, but I don't want to make any morbid tutorials.
@Sashiwa_Kepocalm
@Sashiwa_Kepocalm 3 ай бұрын
@@RyanKingArt Oh rip, It's hard finding tutorials like that, even if my purpose is only to use it for game development, I understand why there isn't much of that. I appreciate your videos, much love
@christinemosaad7931
@christinemosaad7931 3 ай бұрын
Is it possible to design a tutorial on the growth of plants, fruits, and flowers? Please
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks for the tutorial idea
@christinemosaad7931
@christinemosaad7931 3 ай бұрын
@RyanKingArt thank you for your service it's great and amazing
@DPV-FOOTBALL
@DPV-FOOTBALL 3 ай бұрын
You are my favourite Please inside of banana tutorial 😅
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks for the idea
@ador989
@ador989 3 ай бұрын
yes sirskiy
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks
@taportnaya2136
@taportnaya2136 3 ай бұрын
Show how to make a mold on it please, or make it rotten, please!
@taportnaya2136
@taportnaya2136 3 ай бұрын
I know you have a tutorial with a mold on the bread, but I need that white hairy mold that grows on the strawberry
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks for the idea
@BurzeGórnyŚląsk1996
@BurzeGórnyŚląsk1996 3 ай бұрын
I am!
@RyanKingArt
@RyanKingArt 3 ай бұрын
👍‍
@thummapudigiridhar5450
@thummapudigiridhar5450 3 ай бұрын
❤❤
@RyanKingArt
@RyanKingArt 3 ай бұрын
thanks
@nigellill3222
@nigellill3222 3 ай бұрын
Great tutorial, It's refreshing to see creators not using geometry nodes for everything they make & doing things by "manual manipulation" is still a thing in 3d art. Personally, I get great satisfaction from manual modelling as opposed to inserting values into boxes. Cheers 👍🏼🦘
@RyanKingArt
@RyanKingArt 3 ай бұрын
Thanks
@Sonario648
@Sonario648 3 ай бұрын
Geometry Nodes isn't even ready to make everything completely yet. While it can make things like sofas, beds, tables, chairs, plants, dressers, and a few other things, a lot of modeling nodes are still missing, or require workarounds. I remember seeing a procedural strawberry a while back, and oh. my. god. The amount of nodes. just to make the strawberry.
@nigellill3222
@nigellill3222 3 ай бұрын
@@Sonario648 Great answer thanks. Like i always say " if creating something by putting values into boxes makes you a 3d graphic artist does that make someone else a sculptor because they put values into a 3d printer ?"
@DimitriX-zq1dr
@DimitriX-zq1dr Ай бұрын
​@@nigellill3222You do not understand Geometry Nodes it seems. It is not some AI image generator. To make anything useful with geonodes, you need an understanding of both 3d modeling (to know how desired object is made) and mathematics (to translate the modeling process into instructions for the computer). Otherwise, putting values into boxes won't do anything. You even won't have any boxes to start with.
@nigellill3222
@nigellill3222 Ай бұрын
@@DimitriX-zq1dr so going by that logic someone who uses a 3d printer is a sculptor. They understand the sculpting method & the mathematics (to translate the modeling process into instructions for the computer). 🤔 & all that is done without even picking up a chisel, much the same as geo nodes, not a single vertex is moved "manually".
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