It means a lot coming from you! Thanks for commenting!
@aminuteofhappiness6852Ай бұрын
Nice!
@nurb2keaАй бұрын
👍 That was a GOOD tutorial and a very nice result. THX
@kbrenderАй бұрын
@@nurb2kea I'm glad you liked it!
@RBRallyLTАй бұрын
Thank you!
@vaineislive4798Ай бұрын
how did u know i needed that?! lol i love ur videos mate thanks a lot, keep the good job cuz u are one of the best teachers out here!! cheers!
@kbrenderАй бұрын
I'm so glad you find my tutorials helpful! That means a lot!
@ovenroastedveggiesАй бұрын
extremely helpful, thank you for the thorough explanation
@kbrenderАй бұрын
@@ovenroastedveggies I'm glad you liked it!
@nhakislu123Ай бұрын
Thank you so much! Extremly helpful
@nhakislu123Ай бұрын
Quick question, I used a PNG texture instead of colors, is it possible to create a group input to control all the textures? I tried but I couldn't.
@kbrenderАй бұрын
Yes, it’s possible to create a single node group for the entire setup. But, I’d need more details about what exactly you want to control and how your current setup looks. That way, I can give you a more specific solution for your problem.
@nhakislu123Ай бұрын
@@kbrender I have a 4-sided product, each side has a sticker with a different image. The idea is to use the same principle of material and noise creation for the 4 sides, however each side has its own sticker. In my node tree I used the node called image texture 3 times. I wanted to use the material for the 4 sides and create this group control for the images, so I wouldn't have to manually change them one by one.
@kbrenderАй бұрын
@@nhakislu123 have you considered having 2 different shaders? one would be the material and the other would be the images, than you could mix them with a Mix Shader.
@nhakislu123Ай бұрын
@@kbrender sounds good. Thank you
@tosstoss322722 күн бұрын
Is there any way to paint texture with this peeling paint ?
@kbrender18 күн бұрын
There is, but we need to make some changes. I'll create a video on that and tag you.