CORRECTIONS: - Sorry about the audio balance. Closed captions are available if you need them. - At 5:47, the correct term for the 3rd rotational axis is "roll", not "tilt".
@suspicioussand8 ай бұрын
The spider is absolutely sick btw 🔥
@pluralraccoon21878 ай бұрын
For a second I was confused 😂
@Evil-DoerTheBaker8 ай бұрын
The spider looks like it was taken out from Prey I love it
@raxolotl56788 ай бұрын
What mods does this require, cause I want to do this
@SteppinSkeleton8 ай бұрын
Well, technically it only requires resource packs @@raxolotl5678
@Jackpkmn8 ай бұрын
The version with no rotational constraint and a lot of leg segments would be absolutely horrifying to spot slinking around in the darkness.
@Imperial_Squid8 ай бұрын
Definitely, when he mentioned alternative versions I knew he was going to do a fast version and that I'd hate it (and I did, burn it with fire, jesus christ), but seeing the 10 leg no constraints one climb up and then just slither off the wooden slabs was so much more horrifying
@Charles_Blackburn8 ай бұрын
Looks like some alien aligator
@adicsbtw8 ай бұрын
it just feels so wrong in the context of minecraft it's like something you'd see in a horror game
@Eadragonixius8 ай бұрын
To me it just looks like a Boston Dynamics Robo-Dog
@badumtsy8 ай бұрын
imagine this with 8 legs + faster + a longer body
@jujuteuxOfficial8 ай бұрын
...a mob that can walk accross gaps and even parcour-looking platforms? sounds like a nightmare, you make a mob-proof house and that thing casually ignores all of it
@lordkermit46578 ай бұрын
i think this is grounds enough to say we need a new horror mod
@quantumblur_31458 ай бұрын
@@lordkermit4657nah I want this fella as a friend
@Binehoad8 ай бұрын
@@lordkermit4657feels like it could be used for something like the parasite mod
@RubyPiec8 ай бұрын
door
@IzzyKindaFizzy8 ай бұрын
Surround the house with lava! Oh wait.. the mob is made of netherite
@SlothOfTheSea8 ай бұрын
My guy wanted to show a step-by-step process for procedural animation and ended up creating a terrifying abomination. 10/10.
@XavierUgg8 ай бұрын
The eldritch tutorial.
@nuxx18768 ай бұрын
i thought it was kinda cute honestly not the non-constrained ones tho obviously
@Neon_Dragon188 ай бұрын
@@nuxx1876 I thought the non-constraint one was the cutest cause it looked like a dog when moving😭
@jigglie80778 ай бұрын
until is slinked its way up a 5 block wall :O@@Neon_Dragon18
@nuxx18768 ай бұрын
@@Neon_Dragon18 ah yeah i can see that now
@Horzinicla7 ай бұрын
It's so weird how we immediately feel like something is sentient when it moved a certain way
@TigeriPlaysGames5 ай бұрын
fr, at a certain point it switched immediately from "cool coding thingy" to "puppy :D"
@dilophosaurusplayz5 ай бұрын
@@TigeriPlaysGamesno but fr
@SioxerNikita5 ай бұрын
I think you mean alive.
@KyuDoesCode5 ай бұрын
@@SioxerNikita No, sentient. Just because something is alive, doesn't give it the ability to adapt to it's surroundings
@SioxerNikita5 ай бұрын
@@KyuDoesCode That's the definition of evolution... Adapting to its environment over successive generations
@trevorhaddox68848 ай бұрын
"Here at Minecraft Dynamics we make the most advanced walking robots in Minecraft."
@baranorak40808 ай бұрын
7:19 introducing Spot
@stormswindy30138 ай бұрын
but does it pee beer like michael reeves’s robot?
@daWinzig8 ай бұрын
don't you dare kicking it!
@bonkloud81828 ай бұрын
Blockston dynamics
@christianottley85428 ай бұрын
im so glad someone else thought of that
@infinitystormsafire24258 ай бұрын
I like 10 segments and no rotational constraints. It's absolutely terrifying.
@TheBodyEuphoric8 ай бұрын
i *hate* how it slithers up and down blocks
@motiejuslynda26688 ай бұрын
it reminds me of a stick bug
@Quilvin-xu5ht8 ай бұрын
Now give it a fast gait
@endymonyt42688 ай бұрын
imagine it with 8 legs
@R0TT3NB4ST4RD8 ай бұрын
new horror game idea?
@M1S0W288 ай бұрын
1:28 "let's accelerate the body forward" *Spider creature proceeds to slowly leave reality*
@lancestryker8 ай бұрын
Raghh! Twitter stinks. I'm leaving!
@thesenate52918 ай бұрын
Seeing it glide off like that killed me😂
@Jack_Axe8 ай бұрын
Nyoom
@deciduous88628 ай бұрын
@@lancestrykerwah
@ch1ppychipp8 ай бұрын
"let's accelerate the body forward" *cave noises*
@atdesk93946 ай бұрын
This would go hard as a modpack. Like a fleshed out, horror gamemode exploring ruins and fight variations of these creatures, maybe a giant one wandering around slowly in the background. Sign me up.
@corvidcorax5 ай бұрын
Imagine if Scape and Run's parasites moved like this.
@sckandinaw79385 ай бұрын
@@corvidcorax OH NO...
@asherc2205 ай бұрын
@@corvidcorax nah I'm good
@beef10433 ай бұрын
@@corvidcorax*Hell yeah*
@dr.cheeze53823 ай бұрын
Reminds me of vintage story, although that game doesn't have any procedural animation
@diogitalk8 ай бұрын
Its so crazy how a few fluidly moving linked blocks can incite such strong pattern recognition. The 10 segment no constraints model was terrifyingly marvelous.
@jezusbloodie7 ай бұрын
Absolutely my favourite. It s l i t h e r e d The same code with different parameters made it resemble a bunch of diffedent spider types, an hunting spider, a curious spider (i was waiting for it too suddenly speed up), a dog, an alien crawly thing. Both morphology and behaviour wise
@sploofmcsterra47867 ай бұрын
No pet dog
@memedude83037 ай бұрын
@@jezusbloodiei think the Alien thing kinda resembles an octopus or a squid
@vaehtay7 ай бұрын
I’d love to see someone use this to make an actual creature with like. Texturing and more structure and such. Like make something like Valevisk’s game Crypt but there’s one of the 10-segment no-restraint creatures slinking around and hunting you
@PriggarGaming7 ай бұрын
It looked like an octopus swimming
@hariffton84828 ай бұрын
I was already super impressed and then it started walking up blocks and I shit myself
Me: aw, this is cute how it looks naturaWOAH IT CLIMBS!
@Ottomancat52568 ай бұрын
Imagine you're simply living in peace in your cube-shape limited dimension, and some arachnid tentacle lovecraftian horror starts galloping towards you at full speed. Edit: Whoa, thanks for the likes!
@Yoru-cake8 ай бұрын
And whatever trap you place it just casually overcomes it.
@man.5068 ай бұрын
Delete system64
@reruntt8 ай бұрын
you can check out run and scape parasite mod
@turkburg78168 ай бұрын
no but then it stops right in front of you and it simply follows you around and then you realize that it holds onto your items for you on its back and now you have a forever companion that you were initially terrified by
@FlashandHeatblastsAdventures7 ай бұрын
AAAA-
@song_of_the_phoenix20107 ай бұрын
It's literally a series of lines of code in the shape of a quadrapedal spider, but it looks adorable for some reason. It's genuinely trying to walk.
@uninable8 ай бұрын
this would be very cool for a horror map
@Roovinggoove8 ай бұрын
That's what I was thinking Holy shit
@StarSash778 ай бұрын
In Minecraft VR no less
@weigurde8 ай бұрын
unfortunately this is a plugin, so you'd need to run a server locally instead of just using singleplayer
@Eatr9878 ай бұрын
It reminds me of like the space spaghetti from that one game the KZbinr ssethttentach (and I apologize for misspelling his name)Reviewed
@shyvv.8 ай бұрын
Would be cool for anything
@thehunter84178 ай бұрын
There isn't enough Bane Of Arthropods in the world for this thing and I love it, 10/10
@shady82738 ай бұрын
I love this comment lmao
@theseangle8 ай бұрын
@@shady8273 very creative isn't it
@HassanIQ7778 ай бұрын
hello hunter
@moonfoxarise8 ай бұрын
Megatherium: Am I a joke to you?
@Deveshkha8 ай бұрын
Ion get it
@finnjay61498 ай бұрын
The bit at 7:30 made it look so alive; stepping up and almost looking like it was looking around. That was so cool.
@Gavs_Playlist97558 ай бұрын
Yeah that part was the best
@astick52498 ай бұрын
I kept (and keep) rewatching that part
@koboldwizard8 ай бұрын
It creeped me out the first time i saw it
@benjaminponka55098 ай бұрын
Kind of reminds me of a salamander, except disturbing.
@Godyeater8 ай бұрын
It was the coolest variant.
@jonathangifford86747 ай бұрын
“Next I would like the spider to respond to gravity” *spider hovers and grows impatient*
@NewbieTuwbie8 ай бұрын
The way you dealt with discontinuous terrain was very interesting. A true developer you are!
@personal_ginger7 ай бұрын
can anyone tell me how straining this would be on a pc? like, if a pc had to load 5-8 of these entities at the same time, how easy/difficult would it be?
@pascha45277 ай бұрын
@@personal_ginger really easy. a pc is made to do math. I guess you could have a few hundreds with no noticeable lag
@tune48567 ай бұрын
@@pascha4527 idk abt that man a kraken model that i tried this on had 88 bones plus the central body and abit more than 528 cubes i pushed the blockbench capabilities pretty far but using iks on just 5 of them made the fps drop to 30 so in minecraft hundreds of moving bones with these procedural animations would definetely make the game lag
@korok26197 ай бұрын
@@pascha4527 A pc is made to do math, a lot less to do math and display on top of the constrained environment of a very large application (minecraft) that in itsef is far from a marvel of optimisation. Watch the recent videos of SethBling creating a physics system on these entities, he reaches performance limits very fast. This is vastly less complex (not continous already, just while it's in movement) but will certainy be limited pretty fast. the number itsef is a matter of minecraft optimisation of these entities so i wouldn't make any counter bet, few hundreds can definitely be right or already far from realistic
@BriarDougherty-jz4ry7 ай бұрын
Master Yoda?
@damienbennett27488 ай бұрын
The idea alone is better than 99% of minecraft ""horror"" mods, witch are just loud jump scare + instakill. Words cannot describe the mixture of fear and excitement I felt when I saw the one with ten legs and no r constraints.
@wyaumann8 ай бұрын
wuhhhhhghhh. same. worse than The Rot and the big spider variants in Rain World, it moves like nothing ive ever seen, but also completely plausibly in our reality
@dzakyatmaja4888 ай бұрын
@@wyaumann It's like 3d now
@Pricklyscug8 ай бұрын
@@wyaumann I have heard of a redditor OldEye who is making the whole rainworld map in minecraft with the Rain World mechanics.
@graycatsaderow8 ай бұрын
@@wyaumanneh id say rot and spiders werent scary
@MC_CN8 ай бұрын
@@graycatsaderow how is f-ing ravenous walking/climbing cancer *NOT* scary? (let's just ignore the spinning and "Will you PLEASE MOVE?!?" moments)
@LiquidSoapDrinker8 ай бұрын
Give it the ability to hunt and kill the player, and place it inside a horror map
@boiboi5058 ай бұрын
Please don't....
@weigurde8 ай бұрын
unfortunately this is a plugin, so you'd need to run a server locally instead of just using singleplayer
@croozerdog8 ай бұрын
@@weigurde i think it's commandblocks, right?
@withaust8 ай бұрын
@@croozerdog No, it is not, open the first link in the description
@Deadpoet1328 ай бұрын
No. Give it ability to learn or to adapt to new environments. Give it complex A.I and it will learn by itself to hunt players.
@a-Apophis7 ай бұрын
this would be such a cool horror mod if this entity had behaviors as well such as 'chasing player' 'exploring' or 'watching'
@BobbinRobbin7775 ай бұрын
Essentialy just another next-bot / Cave-dweller clone.
@EnclavegovtofficialUSA5 ай бұрын
Yeah, nah, no thanks, got enough lazy horror mods from caver dweller. I would rather this not be next
@commenter6215 ай бұрын
This is all vanilla, no mods used...
@zbsfm5 ай бұрын
@@EnclavegovtofficialUSAtrue, but that’s not the cave dweller devs fault, it’s lazy thieves who we can just ignore. Same would be true here
@Devvo0z3 ай бұрын
@@EnclavegovtofficialUSA This would be much more unique than the cave dweller.
@Jbladee8 ай бұрын
this felt like a parent teaching their child how to walk, well done.
@stevenberkson38788 ай бұрын
now timmy when i press this button i'm going to disable your legs' rotational constraints ok?
@Eldoofus8 ай бұрын
I'm sorry miss but your child looks horrible and he's not welcome in this lemonade stand
@VioletScarelli8 ай бұрын
Holy shit the era of "look at this cool thing I did in Minecraft" videos is BACK, baby
@MurcuryEntertainment8 ай бұрын
If they re-worked the spider to use this animation, they'd be so much more unsettling.
@sliporful8 ай бұрын
this with nyf's spiders
@MagikalKrabical8 ай бұрын
god no please I want to explore caves not shit myself
@phenny10578 ай бұрын
Imagine a boss spider in game that looks like this but bigger
@bread-bz3zh8 ай бұрын
@@phenny1057I’ve always wanted one, plus it would make bane of arthropods at least semi-useful
@AnakinSkyobiliviator8 ай бұрын
And it should actually align itself to the walls!
@crimson_nord20287 ай бұрын
From the little programming I did in school, I could kind of under stand the “building blocks” so to speak, of your method, but getting it to crawl up and over gaps blew my mind! The answer is always so simple!
@v0id_d3m0n7 ай бұрын
Yeah such an elegant solution!
@bjornhaakestad8 ай бұрын
the fact that you got it to walk on different levels so smoothly blew my mind away. it would be perfect for a horror map or something . time to binge watch your channel
@JJTheJetPlane278 ай бұрын
As someone who has recently got a procedural generated walk cycle working in unreal engine, this is honestly such a simple easy description of how to get everything working, and i honestly wish i saw this video before i made my attempt lmao.
@cptwoody71038 ай бұрын
It's black magic tropic I couldn't find any book that's relate to procedural animation for game
@lecloutpanda8 ай бұрын
This guy single handedly explained procedural animation beautifully and in a intuitive way.
@samuunn8 ай бұрын
TRUEE, I FEEL LIKE I CAN DO IT MYSELF
@revvilo6 ай бұрын
Steve-made horrors beyond my comprehension. Man, procedural stuff is so awesome...
@jeremyfitzhugh28978 ай бұрын
This seems like a perfect system for rainworld in minecraft, which someone is already building the world but this could flesh out the creatures...
@CreamCakes4208 ай бұрын
Hehehhe
@pyritepaladin56478 ай бұрын
yeah, when i saw the different leg and body height variations my first thought was "oh you could make an entire set of different mobs just out of this" like the tall slow one could be a horse, and the one without rotational constraints looks like a lizard
@dunnydunn4588 ай бұрын
I was thinking the same thing!
@uwwwort38628 ай бұрын
@@DrSilk-mo8cw It got big and uses it so of course it will be connected to the style entirely. And I for one hope after years the rain world map and a mod using this method will bring us a 3D Rain World in MC.
@bessabessa37958 ай бұрын
I can imagine spider and creepers with that system
@koimit41488 ай бұрын
The 10 segment with no rotational restraints was so fluid going up and down it's insane! I'd love to see if you can get it to switch axis and climb on walls and ceilings as well! Amazing job !!
@dark_mode0017 ай бұрын
it would make a perfect horror monster
@_rohee7 ай бұрын
@@dark_mode001 nightmare fuel
@sociallyineptsnapper8 ай бұрын
Everyone is talking about horror but I, for one, find this thing very endearing. I want it as a pet.
@wswitters8 ай бұрын
i want it as a mount!
@electronus978 ай бұрын
Its adorable!
@MyDadCameBackWithTheMilk8 ай бұрын
I want it as my best friend.
@sociallyineptsnapper8 ай бұрын
Seconded to everything everyone here said
@kijeja8 ай бұрын
X2^
@WwZa75 ай бұрын
This is actually a perfect tutorial on how to make procedural walking in ANYTHING, not just Minecraft. As aspiring gamedev, it always was an issue for me to figure out how people are doing it in games, but this video is so useful, damn, just whole logic presented step-by-step, and what this thing does, why we need next step, what will happen of we forget about something... Beautiful.
@deyjaacterius96108 ай бұрын
Not only did you create a really slick arachnid creature, but you demo’d the development process, AND a lot of the demo was done with a version of the creature that allowed you to set variables w/ command blocks that demonstrate its functionality at different stages of development. EDIT:( forgot to explicitly mention all of the tooling that you created for testing and for demonstrating the different pieces of it, it’s honestly crazy impressive. I don’t know how much work the spider was by itself but I’ll bet the tooling was equally time consuming, or comparable to a degree /EDIT) Hats off to you on the amazing production quality of the video, as well as the absolute banger of a spider. I honestly think the high segment count no rotational constraints version of the creature would be amazing if you could get some kind of fantasy horror particles for the particle renderer, maybe the end or the underwater temples have one. And, if there’s any way to put a ceiling on the number of particles inside a given volume maybe the clipping with all of the segments inside each other becomes less of an issue visually and it can just be some horrific creature made of fog that slithers around
@widdly-scuds8 ай бұрын
Blindness potion effect maybe, iirc it gives off dark grey/black particles
@Luvolly_E.8 ай бұрын
How about, for the fog entity, using the dust and falling dust (dont know how exactly the particle command is called) so that it's just darkness that falls to the ground?
@iceyberg78638 ай бұрын
This is actually a really really good general guide in programming procedural walking
@wsmoney8 ай бұрын
this guy is doing a better job than mojang itself using unity tutorials in youtube, respect.
@MarisolEarl7 ай бұрын
To be fair, if they ever added this into Minecraft, they would be flooded with complaints from parents for giving their children nightmares.
@keycrafter74717 ай бұрын
@@MarisolEarl So the nether isnt nightmare ish for the kids? not the scary music/ambients from the caves? not the weird tall walking enderman once you stare at him suddenly teleports and attack you? not the creeper out of nowhere scaring you?
@Teuwufel7 ай бұрын
@@MarisolEarl Minecraft isn't for toddlers, also a little scare is a great teaching tool.
@communadog78747 ай бұрын
Just here to say that while this isn't really that scary, and even if it was it's not the reason why this wouldn't be added, it just simply doesn't fit at all with the game's aesthetic and mechanics
@JackAtlass7 ай бұрын
@@communadog7874It kinda does, in the future I could see procedural animation becoming an extra feature like raytracing is!
@nyctus20247 ай бұрын
This is like how Rain World's AI works, using procedural animation for it's creatures! good job!
@TF2Legacy8 ай бұрын
This is the spider mod i wanted as a kid. It is truly a blessing getting your vid on my recommended
@BasicamenteSemTeto8 ай бұрын
Its made my day yet 😢
@JuanTheBuan7 ай бұрын
Remember orespawn? the giant spider-bot had this
@Ashinle8 ай бұрын
This is just insane. I can't express how high quality this is and how amazing it is that you released this for FREE! Also, 10/10 spider looks like something straight out of my nightmares.
@Turnmations8 ай бұрын
I really want to see mod makers take further advantage of this in their mods, this was amazing
@J-Vainzzz8 ай бұрын
Lmao, u are here too 😮
@Turnmations8 ай бұрын
@@J-Vainzzz oui oui I like Minecraft mods and experiments xd
@theabstractguy4115 ай бұрын
You’ve done it. You found a way to make minecraft actually terrifying
@superwibrtekson8 ай бұрын
would be interesting to generalize the way it detects "surfaces", probably using 14 rays. That way, it would be able to identify walls, and even walk on them.
@chickennugget4818 ай бұрын
14 rays? why 14 specifically?
@Maxawa08518 ай бұрын
@@chickennugget481 I assume one ray for each face and corner of a cube
@ParallelPenguins8 ай бұрын
Nope nope nope nope nope nope nope! I mean it was already a lot of nope, but that would make it 1000x more nope!
@suddeneevee94418 ай бұрын
@@tiredboytypoguy They just said nope to an idea. Probably not even out of real disliking, but more out of fear. Wich for a Minecraft mod, is actually kinda impressive or an odd compliment.
@dimitris58668 ай бұрын
@@tiredboytypoguyI think they hate the concept because the spider is already scary enough.
@falconking90918 ай бұрын
Dude you made something really scary. And an all-legs monster is actually a great concept for this game.
@NaisanSama8 ай бұрын
I want to see him apply it on the Minecraft spider first
@coolcosmic43518 ай бұрын
@@NaisanSama Same.
@Zacharadus8 ай бұрын
The fast gait was absolutely terrifying
@JayExci7 ай бұрын
This is the coolest thing I've ever seen. Honestly I think the time has come to replace the mob animations in game with animations like these. You'd obviously need to give most of the them knee joints but I'd really love to see it.
@IIwassimII3 ай бұрын
@Cymaera you know what benefits if you do that in a texture pack that your gonna reach... Pls
@hellfiresiayan8 ай бұрын
feels like we're in a minecraft renaissance
@jasonchiu2727 ай бұрын
Minecraft be like: "I always come back"
@cameronsalmon13148 ай бұрын
A single man has accomplished what Mojang would complete within 2 years, 5 updates, and several dozen snapshots.
@hohohodrigues8 ай бұрын
5 updates in 2 years is a blessing
@tigertech25798 ай бұрын
@@hohohodriguesagreed Mojang is one of the most lazy studios I've ever know Minecraft without mods will be dead Easly
@eterty83358 ай бұрын
@@tigertech2579 don't ever even try to conversate with a geometry dash player
@hohohodrigues8 ай бұрын
@@tigertech2579 Multi millionaire, game as a service, owned by a billionaire company with a massive fan base. Still can't do shit modders did 10 years ago.
@tigertech25798 ай бұрын
@@hohohodrigues yup
@bobkinn8 ай бұрын
This is what i couldn't imagine when block displays were added, really impressive!
@thederpydude20888 ай бұрын
I knew it would be a good feature but not this good lol
@mixedbaggamer7 ай бұрын
I can't say that I have ever been interested in doing these kinds of programming myself or really programming in general but I find an odd fascination with these step-by-step videos and the like that showcase how something is supposed to work and how you got it to that point
@fakefox28238 ай бұрын
that's some rainworld stuff right there
@Vzax8 ай бұрын
at 7:23 all i could think of was lizor
@_denpam0n8 ай бұрын
now it just needs to spin in a circle with a white rabbit in its mouth
@definitelynotdistracted8 ай бұрын
A directly player controlled version actually seems quite feasible given your clever “laser pointer” direction system. Great job.
@sageempires12328 ай бұрын
SPIDER-CAT!
@barmetler8 ай бұрын
the no rotation constraint variants at the end are absolutely terrifying
@shapeswitch_mood72217 ай бұрын
Speaking of that, there is this mod I have seen on a video: "Vital Deprivation", that use procedural animation for the beast! This is such a coo feature for a horror mod!
@scetchyghost54648 ай бұрын
20 segments no rotational contraints looks terrifying
@casualsleepingdragon85018 ай бұрын
I want it in minecraft so damn bad
@Mintor948 ай бұрын
6:40 this one looks great, it has something "alien" and unsettling to it, reminds me of Mimic from Prey (2017)
@foundationuser50438 ай бұрын
Dude you’re totally right!!! I was trying to think where I remembered this from, and it was those little shapeshifting spiders in Prey lol. Speaking of which, whatever happened to that game? It seemed to have completely died 😅
@Mintor948 ай бұрын
@@foundationuser5043 it never got the attention it deserved
@juliashirokova83748 ай бұрын
7:28 is also nightmare fuel
@foundationuser50437 ай бұрын
@@Mintor94 Yeah it never did unfortunately…. It died pretty fast after the top KZbinrs beat the game :/
@bogbert70198 ай бұрын
I really love the way the 10 segments + no rotational restraints one looks! Such cool slithery movement
@skullthrower89044 ай бұрын
7:42 look at the reaction this provokes There were definitely giant man eating arachnids in prehistory
@7thgeneration9038 ай бұрын
I love the heavy sounds you gave the spider and the fact it makes it feel like it actually bumped into something at 6:47, without it I think that would have felt unnatural. Honestly everything in this video was great, I want to see something like it in-game someday... even if that's just because hitting it with a stick sounds reaaaally satisfying.
@lemagicbaguette19178 ай бұрын
Clank
@EliTapper8 ай бұрын
it could be a thing where you have to break the armor (the netherite) to get to the flesh (some particle) of the thing
@YukonHexsun7 ай бұрын
Imagine procedurally generated responses to being damaged, the creature lurching back based on where it was hit.
@kresovk58 ай бұрын
Lot of people are saying this would look terrifying in game, yet I can't say anything other than this for me is a beautiful work of art. Even more so with your step-by-step explanation to explain how it works.
@dannyboi58878 ай бұрын
It's impressive for sure, but it's not hard to understand why people find the concept of a minecraft spider that can seamlessly traverse the blocky terrain absolutely horrifying.
@dantecontreras8878 ай бұрын
Arachnophobia: So am I just a joke to you?
@BlueNeon16GD8 ай бұрын
You literally explained how procedural animation work in a way that makes me understand like seriously many other creator explain how this works in a really complicated way
@zix24216 ай бұрын
as a programmer watched with enjoyment, I’m very glad that I can see the original code!
@mpizb89408 ай бұрын
This is actually far more understandable than any other teaching material I have ever seen. I never knew that Minecraft have so much potential to teach coding concepts before watching your video. I absolutely love all the content you make ❤
@knight99948 ай бұрын
Man, the stuff people can do in Minecraft sure has come a long way
@2xYou_8 ай бұрын
KHUN MENTIONED‼️‼️‼️‼️ ‼️‼️‼️WHAT THE FUCK IS A REAL DEATH⁉️⁉️⁉️⁉️⁉️⁉️
@loofdot8 ай бұрын
Just a few seconds in and this video had my undivided attention. Not only does the process get explained, it´s also very calming to listen to, both in voice and sound effects (The clink clonks of the spider legs hehe)
@artimus41987 ай бұрын
My god I remember when people where having their minds blown that you can make spheres with command blocks years ago
@SillyCreatureOwO8 ай бұрын
If this guy creates a horror map, I will most certainly soil my pantaloons.
@weigurde8 ай бұрын
unfortunately this is a plugin, so you'd need to run a server locally instead of just using singleplayer
@sergeantoof8 ай бұрын
@@weigurdeI mean hell I’d do that for an experience like that
@jacobpalomarez53498 ай бұрын
@@weigurdeThe fact that you’re copy pasting this all over is giving me reason to doubt the claim, it really just looks like command blocks.
@SillyCreatureOwO8 ай бұрын
@@jacobpalomarez5349 nah, if you check the source code, you can see that it is in fact a plugin. Which isn't necessarily bad, i mean coop horror is fun as hell, and you'd need to set up a server for that anyway.
@SillyCreatureOwO8 ай бұрын
@jacobpalomarez5349 nah, if you check the source code, you can see that it is in fact a plugin. Which isn't necessarily bad, i mean coop horror is fun as hell, and you'd need to set up a server for that anyway.
@royfromsmashbros48578 ай бұрын
This is a work of art, I'm incredibly unnerved. It moves disgustingly smoothly, and it activates the "DANGER, IS SPIDER" part of my brain. I would like to see this in a horror map, the sound and image of this chasing you down a tunnel or a darkened hallway would terrify people. 11/10 good movie, amazingly creepy creature.
@maggeemoo8 ай бұрын
Just imagine if instead of the metallic sounds in the video, we had something more like fast, quiet chittering against wood. Gives me chills and I want it to be real
@weigurde8 ай бұрын
unfortunately this is a plugin, so you'd need to run a server locally instead of just using singleplayer
@boxfullofwater41878 ай бұрын
ur copypasting this everywhere.@@weigurde
@weigurde8 ай бұрын
@@boxfullofwater4187 yes, because it applies everywhere
@FriskDreemurr666693 ай бұрын
its great how you can implement this in other things that aren't minecraft
@goatfishplays8 ай бұрын
why is this actually the best explanation of procedural and IK and the logic behind decisions that I have seen
@AmazuRazu8 ай бұрын
i love inverse kinematics and sine waves everyone loves me in trig
@Queezz8 ай бұрын
Same it's super cool and useful stuff to mess around with
@infinitelyexplosive41318 ай бұрын
I love how each little optimization is shown based on how it is an improvement over the previous version
@FlooferLand7 ай бұрын
Came to see silly spider, left with full knowledge about how to implement a procedural IK walk cycle on my own. Genuinely the way you explain these things is amazing.
@Fawstah8 ай бұрын
This is genuinely one of the best tutorials for how to program. It's not "learn function" it's encounter problem, find solution. And seeing some of the solutions you came up with is extremely helpful!
@hiangus258 ай бұрын
This video deserves way more views. This guy makes complex coding visually stunning and digestible. Wow
@froyoreal8 ай бұрын
7:25 is easily the most terrifying thing i've seen in minecraft. absolutely incredible, i love this
@jaybutnotjay8 ай бұрын
It’s not scary it’s silly
@ArThur_hara7 ай бұрын
7:27 The f is that!!! 😰
@alfae7 ай бұрын
This is insane, minecraft maps bouta get even crazier
@blenderguy56598 ай бұрын
Marry me. No, i'm not talking to you, i'm talking to the spider!
@DankGas-8 ай бұрын
woah woah woah calm down!
@chanciels8 ай бұрын
i would be talking to him
@Knowie1178 ай бұрын
@@DankGas- hold up, let him cook
@robitvideo8 ай бұрын
The way this could make for the absolute best mob. Not only could it be horrifying, but actually riding one or getting a mobility item that lets the player move around quickly with those legs would be so cool
@maymayman08 ай бұрын
This is one of the best examples for easily understanding procedural animation probably, minecraft is such a great environment for demos like this! You're awesome!
@DogsRNice8 ай бұрын
The demo in half life alyx where they show off their procedural walking system for humanoids is really cool as well They probably have a system for the antlions too but they don't show it Not sure if the strider uses it since I'm pretty sure that is mostly pre made animations
@Wedge_The_Almighty3 ай бұрын
This is brilliant, Cymaera. You should be seriously proud of yourself for being so inventive. Well done!
@captainpyat8 ай бұрын
I've always thought a horror mod using this kind of gimmick would be perfect for minecraft
@Danny_davito_mk28 ай бұрын
Genuinely one of the best videos I’ve seen this year! I love how literally everything is made with Minecraft blocks
@SaadTheGlad8 ай бұрын
This is so fucking incredible. I felt genuine unease when you showed all the different monstrosities you were able to create at the end.
@papurrito47587 ай бұрын
Bro, the 10 segments with no rotational constraints is just straight from hell, it's fricking terrifying, 11/10
@onlykai9767 ай бұрын
2:05 imagine pulling out a carrot on a stick and this thing starts chasing you 💀
@nathaniellasnetske6136 ай бұрын
Saddled pig? Nah. Saddled war spider.
@ultratheman6 ай бұрын
"give me your carrot."
@Luna_LU65465 ай бұрын
@@ultratheman sorry, did you mean: "̸̮̦͉͉̐̈́̀̋͘ǧ̸͔̟̻̮̲̘͙̲̮̲̙͗̾̌̀̅͊͠i̸̢̡̨̬̥̙̙̦̜̘̳̘̖͗̓͋̆͆͘͠v̶̧̡̻̥̭͕͎̂̎̌́̈́́̌̑̋̉̕͜ĕ̴̡̳̖̲̩̯͎̲̹̹͕̤ ̷̛̱̯͓͔̪̤͔̯̝͇͖͙̦̰̫̌̋̾̂̐͋͐̓̕̕̕͠͝͝m̵̨͓͚͇̟̗̙̪̲̜͎̬͈̣̿́̃͑̐̋̂̾̓̅̽̽̉̃͜ḙ̴̢̟̪̥̣̬̩͇͍͐̀̽̾͆͆́͑͌͜ ̴̢̡̦̘̫̯̫̹̳̤͍̞͑̽̑̕͝ý̵̯͖̩̈̊̍͝ó̶̡̫̲̦̗̬̠͓̘͛̊͐͂̊͛̋̊̈̚͘͜͝͠͠ụ̵̢̡̡̤̜̼̲͉̮́͛̒͜r̴̝̙͕̘̘͉̩̓̄̍́ ̷̨͍͖̳̳͇̰͎̯͖̩̞̣̜̇͒̓̊̐͛͐͐͑̊̾͘͜c̶̺̮͗̀͑͆́̑a̴̝̮̼̯͍͎̦͋̌r̵̢̳͚̲̯̬͚̝̃̒̈́͂͊̋̕͘ṟ̵̡͉̜̮̹̯̖͖̅̒̌͠o̵̲̮̥͔̺͇̮̠͉͠ț̶̡̢̧̛͕̱͗̇̈́̀̓̎̍̀͒̈́͌̊͘͝ͅ.̶̨͍̮̹̫̜̱̊̌̀͋̾͑̊̕͝"̵̧̧̛̬̯̪͕̦͉̳̤͐̇̀́̏̓̈ ?
@_sandy_4 ай бұрын
it reminded me a bit of a dog there and from that point on, despite being terrifying lol good boi? :)
@willwunsche69404 ай бұрын
7:42
@Happy1speed8 ай бұрын
Woah, its kinda terrifying to see such an organic walk in Minecraft but also great job!
@Connordore8 ай бұрын
I’ve always loved the idea of inverse kinematics, it’s so cool to see how you developed it! It’s getting me excited about trying something like it myself
@honkmandeluxe7 ай бұрын
The implications for the different types of spiders at the end are incredible. Could be a really cool mod with lots of different types to be afraid of
@st.coiled8 ай бұрын
it just kept on getting better and getting better, im so impressed and out of words right now...
@seanweber42528 ай бұрын
I appreciate this video not only for the insane technical achievement, but also for how effectively the information was presented. I feel like I learned some really useful fundamental stuff about kinematics in video games which is awesome
@sealestiale7 ай бұрын
that fast gait part was absolutely terrifying, great job
@Sirebellum13373 ай бұрын
Damn. You're a real engineer. I was impressed at every turn of your problem-solving.
@hariffton84828 ай бұрын
6:48 get bro a cup for that 💀
@ThatOneUnityGamedev8 ай бұрын
bro just smacked against the lantern
@quantumblur_31458 ай бұрын
@@ThatOneUnityGamedev moth genes
@hariffton84828 ай бұрын
@@quantumblur_3145 💀 give it the lämp
@mitasova90648 ай бұрын
i’m so confused by this joke
@quantumblur_31458 ай бұрын
@@mitasova9064 trap bug under cup, slip paper underneath, take it outside, set it free
@swindeler8 ай бұрын
bro is doin more work on minecraft than minecraft devs ever will
@johnwest66908 ай бұрын
I tried to make this like 2 years ago and seeing you knock it out of the park is kinda disheartening but saves me time once the new update comes out and breaks everything.
@helperhelpspeople17866 ай бұрын
It's so cool how when there are no rotational constraints it moves like a normal four legged animal
@jtogrady8 ай бұрын
This is such an impressive showcase of animation tech, and like others have said I can't wait to see this used in other Minecraft mods or mob movements. This may be outside of your intentions for this showcase, but two things I think would boost the movement here would be a slight desync in leg movements and a jump animation. If the front limbs were slightly ahead of the rear limbs, I think it would give a more naturalistic movement, and I think adding a pouncing/jumping animation would bring the horror of being stalked by a creature to a new level. Just some ideas, overall amazing video!!
@connorsaunders79038 ай бұрын
This is super unique, I thought it looked a lot like real life robot designs. I really want to see more mobs in mods using this kind of physics based movement.
@PopperOfCorn8 ай бұрын
This is really interesting! Some potential suggestions which I think would get the spider to walk up and down walls: -Rotate the spider's "level plane of reference" to the plane of best fit between all legs. This process should rotate the leg scanning as well. This should provide a good starting point to get it to move in non-level ways. -When the spider is moving, the leg return location could be offset in the direction of movement, to help avoid that "legs are catching up to the body" appearance. -Instead of offsetting the scanlines, you could scan along a circular path. The circle would be vertical, with the center at the current leg return location, and tangent to the leg's current position. The leg should scan "up and over" until the circle collides with a block. This way, if the spider encounters a cliff the leg will scan past level and downwards until it finds the start of the cliff. Similarly for hills, the leg will detect the front of the block before/above the floor and start the process of climbing upward.
@luisaucedo8 ай бұрын
-Giving the spider actually 6 legs
@PopperOfCorn8 ай бұрын
I should note, the leg scanning wpuld be circular, but the actual movement once the leg finds a new target position would be in a straight line like currently.