Thanks for the practical example, really helps out more than the documentation in some cases
@CGThoughts6 ай бұрын
Example is always better than documentation, I agree 😃
@petneb3 ай бұрын
Very wise performance choice monsieur 😂
@CGThoughtsАй бұрын
Thank you 🙂
@deniskovalev36566 ай бұрын
Maybe I'm being picky, but the edge wear should vary more. Say, the sides of the crate would be more worn than the front or back. Apart from that, it's looking awesome! Thanks for sharing!
@CGThoughts6 ай бұрын
Yes I agree 😁 I try to keep tutorial strenght to the point and less than 20min 😉 Thank you for your message
@galinouprod26926 ай бұрын
Magnifique, bravo et merci pour le partage. 👍🔆
@CGThoughts6 ай бұрын
Merci. Pour les francophones, la version française est ici 😁→ www.youtube.com/@cgthoughtsfr1685
@galinouprod26926 ай бұрын
@@CGThoughts Avec plaisir. Oui, je m’étais même pas rendu compte de la différence, excellent 👍
@life.by.linus3D5 ай бұрын
Perfect!! Been waiting, looked amazing! Now it´s time to learn. haha! +sub!
@michaelsmusicinstruments99806 ай бұрын
Thank you for sharing 🧡📙
@CGThoughts6 ай бұрын
My pleasure. See you in the next video 😉
@ozymandisla6 ай бұрын
Thank you Rudy.
@CGThoughts6 ай бұрын
My pleasure 😊
@shaftanim8r6 ай бұрын
Great tute, Rudy. Am I going crazy though, or is there no start up wooden container in your project downloads? 5 files in there, and none appear to be named 'wood case' or similar ... I see: plant_incubator_start.blend tuto_texture_barel_start.blend frozen_into_customizable_start.blend Texture_Lighting_Scifi_Container.zip wood_bucket_texturing_tuto.blend
@SrujanRaghavendra-y9h6 ай бұрын
Nice walk through. Could you please show us to texture a old treasure chest. Thank you.
@ralphedenbag45526 ай бұрын
Ouf ! Rudy en VO !
@CGThoughts6 ай бұрын
ahah yes, if you are french speaker, my french youtube channel → www.youtube.com/@cgthoughtsfr1685
@tomsquad19794 ай бұрын
Hi, can I get some support for Materializer. Many things have changed in latest version and doesn't have same functionality. For instance, Mix layers doesn't automatically hook up all the attributes. Please help.
@JPN7624 ай бұрын
On the baking side of things, how do I invert the green channel to match UE's requirements for the Normal map? Kinda new to all this texturing stuff, apologies for the dumb question.
@Mrflippyfloop5 ай бұрын
My cavity node doesn't pick up the edges, only the holes.