they should turn a phone charger into a new charger
@ultimate_yippee Жыл бұрын
YES
@a-j-o-l-o-t-3 Жыл бұрын
Do we have a weapon based or with straws? Like, It would fit a lot
@whoopzdayz44 Жыл бұрын
@@a-j-o-l-o-t-3big swig is kinda based on a straw, but the charger could be more of a paper straw instead of the big swig's weird plastic bendy type.
@a-j-o-l-o-t-3 Жыл бұрын
@@whoopzdayz44 i thought Big Swig was based on other thing... What if they use that thing we all use like a water gun on the pool but is a tube? You know what I mean? I always thought about that and they never tried thatm
@zubias6002 Жыл бұрын
W idea
@niffintherpggamer4338 Жыл бұрын
I would like to see Rollers next. They usually aren't meta, which is a shame because I find them to be a core piece of what makes Splatoon Splatoon. I'd also just be generally interested in what you'd do to make them better and more fun.
@CallMe_No_One Жыл бұрын
Totally agree. I always thought about rollers when thinking about splatoon before i started playing it myself and its the second most unique weapon class in splatoon compared to other games imo(i think bucket is the most unique one) its definitely the most famous weapon in splatoon especially for people who haven't played or not much(atleast with people i know/what i see on social media)
@MAZakir2 Жыл бұрын
I'll be real, rollers was the class that made me want to play Splatoon in the first place. It was that idea of splatting people with a comically sized paint roller 😅
@ED-gw9rg Жыл бұрын
I REALLY want a Steam Roller sorta Splat Roller. Think Dynamo/Octo Samurai, where the intended combat option is actually Crushing your opponents with DISGUSTING Roll Speed!
@pastaman7278 Жыл бұрын
Man I really want bamboozler to be a high skill high reward, cause it seems like a very cool take on the typical chargers
@tomatoblate2170 Жыл бұрын
All chargers are high skill high reward, as much as it doesn’t seem like it at times due to the horrendous map design, it still takes lots of mechanical skill to be able to get good value out of picking the class
@oshawott5308 Жыл бұрын
@@tomatoblate2170the mechanical skill in question is literally just good aim. arguably predicting enemy movement but every other weapon does that to a more precise extent, I wouldn't say chargers have high skill high reward so much as they have a somewhat high bar of entry.
@osiohanu8166 Жыл бұрын
@@oshawott5308yea and aiming is pretty darn hard
@hisen3.146 Жыл бұрын
@@oshawott5308 The "high bar of entry" is having a good skill at aiming your shot. You also have to remember RSP, Flick shots and Jump shots as well, which can mess your aim up if you aren't used to them. I can't think of many classes that need as much practice as chargers. The only one that comes to mind are the Stringers. You literally said "Chargers aren't high skill weapons, they're just high skill weapons"
@cetadel6597 Жыл бұрын
Bamboo is so much fun. It's the best balance by far, in my opinion.
@Noteturtle9011 ай бұрын
The pencil needing buffs aged like milk.
@whiteninji352 Жыл бұрын
The major issue (in this game specifically) chargers tend to have is 100% the maps where either they are way too good, or not that great. Granted that’s not everything holding them back but it is the most major thing
@Tariyaki8606 Жыл бұрын
As a charger player, I feel like some maps need changes bc some maps for charger are horrible and other maps makes charger have the entire map control which I dislike, I think if Nintendo changed the map designs charger players can have more fun on maps without over powering themselves to the point where the other team can’t do much since the chargers have too much control
@MaeIsOkay Жыл бұрын
I think a fun buff for Gootuber would be to allow it to charge a shot and swim at the same time. That would help mitigate its long charge time, let it be more mobile, and really cement it as the charger that swims
@ariastroke Жыл бұрын
Been thinking the same thing as well. Sounds like a super fun gimmick and paired with fizzy it sounds like a beast lmao Also because the idea of a charger that swims isn't inherently bad, it just wasn't made justice lol
@xRaiofSunshine Жыл бұрын
Oooooh 👀
@thequagiestsire9 ай бұрын
Personally I like the idea of holding a charge and getting buffs to its swim and run speed would be cool, make it show while charging but really fast while holding a full charge.
@marisstaff7019 Жыл бұрын
Gootuber should absolutely have enhanced squid rolls
@DPRK_Best_Korea Жыл бұрын
Goo should also have no charge hold glow when swimming.
@JohnvanCapel Жыл бұрын
This, and also stages it can use the Squid-surge on. It's the only Charger, near as I can tell, that even gets close to being able to squid-surge during a charge hold. That should be incentivized.
@_DrPotato Жыл бұрын
Y’a know where chargers thrive in a much healthier environment? Tableturf battle. Splat charger and Eliter un scoped are two top 10 cards due to their status as a 7 long and being really thin, and this makes them play best as very agressive cards, the opposite of main game. Squiffer is 6 long which is a downside, but in return your special block is much easier to activate which is really really helpful it’s much more niche than the first two, but it’s still a very solid card. Gootuber has some very good base combos, but can suffer from having a hard to activate special outside of those. However, it has a staircase on its end and this unique shape makes it highly versatile as a defensive card when you don’t need it for base combos. Snipewriter is splat charger, but worse. It has a worse special placement, a nub on both sides of it making agressive plays with it much harder, and overall, it just kinda blows. Eliter scoped is a seven long like eliter, but rather than having an agressive special block placement, It has a defensive one that’s set up to be easily activated. It’s very highly rated, but as a defensive card rather than offensive. Bamboo is a card that hasn’t really been experimented with, as a 5 long with its uniques shape, it’s very rough to use consistency agressively. However when we get it’s second kit, it will have the powerful attribute of them having the same block placement, but only different special placement. This will allow you to use it in base combos and have much higher odds of drawing it sooner. Scoped charger is the same as scoped eliter, but it’s outclassed by scope eliter due to its smaller block count. This makes it pretty bad imo. I think that’s all of them, anyone with questions can ask me about them in the comments and I’ll try to respond.
@MaidenOfAir Жыл бұрын
Your idea for goo-tuber keeping its charge hold while using a sub was actually something I suggested for bow! I think toxic mist is really good for bow, and could help it to get more reliable 1 shots, but it takes so long to charge fully after throwing mist that it's still hard to pull off. If bow could charge, then throw special, then fire, that could be a lot of fun
@Heyn_17 Жыл бұрын
Quick answer: fix map design. Then, both splatlings and chargers will be in a more fair state. Splatlings were average in previous games because the more open, wider and "flanky" map design meant that the splatlings and chargers had to position themselves better than now in S3. With the actual map design (smaller maps with no flanks) they can just camp in the same spot and cover the entire map with basically no risk because you can't flank them and splat them. PD: I wrote this before watching the video. Sorry if my comment becomes irrelevant after watching the video... and sorry for my bad English.
@slurples149 Жыл бұрын
I'm pretty sure if this was a realistic solution then he would've just said that but it's not. The devs aren't going to fix the maps. So it would be more realistic for the devs to change the weapons according to the map design.
@Dr_Nig Жыл бұрын
@@slurples149 We could storm the Nintendo Support en masse to ask for map changes: in Smash it actually worked for a bunch of character issues.
@yggdrasilsaltar Жыл бұрын
@@Dr_Nigi dont think nintendo of america can do anything about the things nintendo of japan does, they probably just said “sure we’ll look into it!” so they can stop being harassed lmao
@CallMe_No_One Жыл бұрын
@@slurples149tbf a lot of changes mentioned in the video are pretty unrealistic not because i think they would be bad or too hard to implement but because we're talking about Nintendo which is 1. Stubborn and 2. Not famous for fan support(basically point 1) and splatoon 3's track record hasn't been amazing thus far. Would still love if they fixed chargers and maps though. Edit: both points about Nintendo aren't always true especially with smash ultimate lot of fan support with dlc characters.
@mohammedhaider7424 Жыл бұрын
@@slurples149 tho it may seem unrealistic, currently the whole Splatoon community is caring more about the maps itself cuz it affects every weapon class in either good or bad ways, so i think if ever, possibly changing the maps would be the most common denominator than giving big changes to snipers.
@romanaww Жыл бұрын
Man, if Snipewriter could store a charge I'd be so happy
@ESCStroopwafel Жыл бұрын
Meanwhile, chargers in any game I play: 0 kills, 10 deaths, 2 specials at most, no more than 400p... I must be cursed or something
@loganbaker007 Жыл бұрын
For swiffer I’d like to see the inkjet back on it again. I’d prefer fizzy or splat bomb to be the sub weapon rather than suction bomb
@Naito9874 Жыл бұрын
Same here, though Idm zooka
@loganbaker007 Жыл бұрын
@@Naito9874 I’m saying for a 3rd kit if we get one.
@Naito9874 Жыл бұрын
@@loganbaker007 Aight
@vincentngo3409 Жыл бұрын
Whaaat, but b i g bubbler is on the first kit, what else could you possibly want? Super op special that when placed automatically puts you in a disadvantageous position.
@loganbaker007 Жыл бұрын
@@vincentngo3409 if only that maps were good and not hallways
@StickMaster500 Жыл бұрын
If they don't fix the map design, I would happily accept these changes since like pretty much every game that has a Sniper Rifle, they can be the most game changing if used under the right hands. Also, I wouldn't mind if the Bamboozler had better painting capabilities since you need a full charge in order to paint compared to the other Chargers.
@Coach_Ren Жыл бұрын
We need a series where you make a single balance adjustment to each weapon that completely breaks it lol
@AntiHumanRep7 Жыл бұрын
While i definitely think brellas need an episode with how bad they are now, id love to see semi automatics specifically H3 and L3 since nobody talks about them
@545wei Жыл бұрын
I think main weapon wise they’re fine but the kits they have are just horrible
@squidtv9263 Жыл бұрын
i think respawn punisher should only work on the first few people you kill, then it goes back to normal but you only get the longer respawn time if you die while wearing it when you havent gotten the kills
@d34dbvn Жыл бұрын
I don't usually comment on the editing but I really liked the vibe of this one, props to LogiCreates :D
@LogiCreates Жыл бұрын
❤
@FaKeL3Af7 ай бұрын
No way he predicted the bamboo kit lol
@sheepxs5413 Жыл бұрын
Goober mains will never see the light of being meta relevant 😔
@dinofluorescent Жыл бұрын
teehee goober :)
@legoboy7107 Жыл бұрын
0:38 Dang, R.I.P. Arashi and Mecha. 🤣
@Hypnos45 Жыл бұрын
Sniper weapons are definitely hard to design around since they can either accidentally end up overpowered or underpowered
@NightfallControl Жыл бұрын
Pog moment. Omega Strikers Soundtrack used.
@lilharm Жыл бұрын
an overall class change could be some kind of reward for moving something like your charge time is a couple seconds faster after you move X distance, then goes back to normal after staying in one spot
@Mooseofmooseington Жыл бұрын
Chara needs to work at Nintendo.
@cobaltcabana Жыл бұрын
one additional change I'd like is giving snipewriter a 6th shot so that you can get 3 kills on a full charge instead of 2.5 kills given you land every shot
@guillermocervisalmeron2209 Жыл бұрын
Imagine land every shot
@ienjoyapple Жыл бұрын
They definitely won't do that but I don't mind the 5 shots, it incentives playing more around chip dmg with your team instead of going for straight up kills
@mohammedhaider7424 Жыл бұрын
and to give sniperwriter better kits, burst bomb and booyah bomb or crab tank would be nice to buff the weapon somehow and also the ability to store a charge for amazing 2 click jump shots
@thequagiestsire Жыл бұрын
I feel like Brellas would be a fun one to do next, they definitely need some touch ups and I’d like to see how you’d buff them to match the meta of S3.
@toastmyshoes6396 Жыл бұрын
I think goo-tuber should be able to refill it's ink while doing a chanrge hold. I feel like that wouldn't be overpowered and would be a unique thing for the weapon
@ShaOryDow Жыл бұрын
Splatoon1: Snipers worked, it's okay. Splatoon2: Snipers unable to function due to ink armor, tenta missile spam, and stingrays. Splatoon3: Screw it! We reign supreme now! Especially on... Mince, Bridge, Mahi, Brinewater, Scorch, Undertow... Yeah you get the point...
@a_tin_can_ Жыл бұрын
OMEGA STRIKERS MUSIC IN THE VIDEO WOOOOOOOO
@Roxleton Жыл бұрын
the mecha and arashi slander is crazy
@rpgnerd7610 Жыл бұрын
Tbh I think one of the major issues is when doing solo que, you tend to get into matches where your team just has 0 ways to deal with the Splatcharger/Eliter. Be it in the form of the game not giving you a long range splatling/displacement or even a counter charger leading to these awful matches where if your weapon isn't decently fast to avoid the charger, you just have to watch and not engage in that chunk of the map.
@Pearl7sp Жыл бұрын
the editors need a raise
@somesillyname9714 Жыл бұрын
Baboozer main, yeah you’re pretty spot on here imo. The weapon is totally fine, object damage isn’t even that big of an issue, it’s more just that its current kit isn’t synergistic or strong enough. A new kit (your suggestion is quite good tho I’d prefer wave or rain over chumps) and maybe a very sight paint buff/bugfix are all it needs to be good
@adigitallegend6269 Жыл бұрын
Idea for Goo Tuber: Allow it to charge while MOVING in ink at 2/3 the speed of regular charge, but it won't replenish ink while choosing to charge.
@ludwigvanmichael1183 Жыл бұрын
Sometimes I'm glad the Splatoon Devs don't listen to their community, imagine having a minigun outrange your fucking sniper...oof
@epoxylung Жыл бұрын
my personal dream kit for bamboo would be fizzy bomb + ink storm , but i can see the distraction aspect of torpedo + super chump being useful for the weapon !
@ein-moriaston2427 Жыл бұрын
Dude can I say you have great music taste
@Astra7Light Жыл бұрын
I would love to see sloshers next but I feel like we should wait for Dread Wringer first so I think Splatlings will work best
@rubberchickensfoot8912 Жыл бұрын
tbh id much prefer a strafe speed buff for pencil, having a charge hold would completely change how the weapon is played, also it should get run speed stacking like splatlings, same for bamboo actually, or heck do this for all chargers, it would make them much more aggressive weapons
@AmapolaMystery Жыл бұрын
babe wake up new prochara upload dropped
@CallMe_No_One Жыл бұрын
Great video! I expect a lot of more boring changes that would balance chargers but make them less fun but this video wasn't that at all most changes sounded really good especially the less range for faster kills(kills at 85% charge) since i always thought that chargers ttk is slightly too long to get clips. Now i really want to test these changes... Anyway thanks a lot for this video! Really nice to imagine a version where playing with and against chargers is actually fun.(not trying to be mean to charger players i just never liked playing them except bamboo and squiffer)
@dannyiskandar_z6535 Жыл бұрын
Idea for ur dualie episode: Squelchers gain an increase probability in paiting ur feet to allow gameplay flexibility since not all squelcher mains uses the jump tech to their advantage when playing the weapon and constantly having ourselves stuck in enemy ink in the most annoying times possible (myself included) And ofc the ink efficiency increase cuz wth nintendo
@munchingbanana4566 Жыл бұрын
Really enjoying the new videos, would love to see your thoughts on what a slosher class rework would look like
@RedLobsterMemer Жыл бұрын
when you get to shooters, i think you should increase the points for special on both splattershots
@grape_soduh Жыл бұрын
I still love how so many of these weapons can be fixed if they just made the maps better
@TommySkywalker11 Жыл бұрын
I like the ideas for most of them but the basic charger, eliter and scopes changes just kinda kill the entire sniper playstyle that the weapons are used for and turns them more into slow long range shooters
@CallMe_No_One Жыл бұрын
I see what you mean but i have to disagree. Those sounded the most fun for me especially the 85% charge time to boost ttk (i used to play cod so i love getting sniper clips/feeds) and i think one shot range being longer then heavy splatling always felt unfair when i played one of them against the other (since you can't get in at all with heavy while e-liter can use its charge hold to get good angles on heavy) but I'm also not a charger main(i all-trick (every weapon on atleast 1 star and trying to get all on 3 for stickers) but most playtime with range blaster) and also not that high ranked ~2k average x power across all modes which is far from top players + i dont play any competitive so take my opinion with a grain of salt
@mohammedhaider7424 Жыл бұрын
@@CallMe_No_One one easy solution is to buff the splatlings range by a bit. if that happens it balances both the weapons out. Because splatlings have better coverage and area of effect than chargers. And painting and turf control is a huge important role in this game, snipers have weak painting capabilities and you are mostly dependent on your aim, if you miss, you are basically useless. i guess that makes it fair for chargers to one shot.
@neon_quest6 ай бұрын
I agree. With that much nerf and so few changes you not only wouldn't want to take an eliter/vanilla into frontline, but you'd either pick squiffer or just not play charger at all.
@NeverEverWatchThis Жыл бұрын
I love this series! Just getting unrealistic and making a sort of perfect splatoon is a really cool concept. Props to you! I think the next class should be rollers due to the fact there is heavy rework potential. I also think that perhaps the smaller classes like brushes and brellas, or stringers and splatanas could be merged into 1 video.
@YooperMapping Жыл бұрын
Dang this video was great, it actually showed what the changes would look like
@vetrox1910 Жыл бұрын
easiest fix is: "Nintendo, make better maps!"
@connorflammer8577 Жыл бұрын
The E-liter change just made sense the way you worded it, and it seems appropriate considering map sizes and respawn punisher being so useful on them currently. This is similar to how Overwatch recently balanced their snipers for the new maps and 5v5 format, where they have less effective range, but skillful players are able to use faster kill times as compensation. I think this worked well because snipers became a lot less oppressive and easier to coordinate a push against, Aswell as making snipers take more aggressive positioning more often that weakens their role on the enemy team's backline. I would love to see this change and I could see it being more fun for both the E-liter and the person up against them.
@DosDeAsada69 Жыл бұрын
Okay but the video quality tho? Fucking amazing
@madmillion88 Жыл бұрын
I love these changes! Please make more of this series!
@magic3734 Жыл бұрын
Video 185 of commenting on Chara videos till brella gets fixed [properly]
@Pecktor56 Жыл бұрын
Comment 13 of replying magic3734’s comments until a new Stringer gets added [not a new kit but a new main weapon] [[when it actually happens I’ll change it to “Until a new Semi-Shooter gets added”]]
@wolfyspl Жыл бұрын
Should be “till splatana stamper gets a kit”
@Neoxon619 Жыл бұрын
Please continue to use Street Fighter music, Rashid’s SF6 theme is hella slept on.
@noahemane Жыл бұрын
I very much enjoy this series
@jolly-jellydunderii3058 Жыл бұрын
Eh naw, I disagree with these proposed splat+eliter changes. Opening the maps fixes far more than just these chargers, regardless of how unwilling the devs are to deviating from chokepoint philosophy. Shoutout to your previous video with FLC and BPsquid on changes to S3 map design.
@DabinDonut Жыл бұрын
I just want all chargers to pierce through the salmonids in salmon run
@TTsukareta. Жыл бұрын
That second kit for squiffer is so insane. Why would i play that when i play low tiers...
@ShawnHoyte Жыл бұрын
Picking the Blob over the Goo Tuber! 🤣 I still like my Blob. Can't wait for the next kit!
@jade_onWindeX Жыл бұрын
2:16 my dream kit this is what I've been preaching for the last year. Thank you for not saying zip I don't need squiff to have the worst 2 specials in the game
@magtea3836 Жыл бұрын
Squiffer zipcaster is the only kit I will accept
@Goggles109 Жыл бұрын
The ultimate life form is back
@PiercingSight Жыл бұрын
What do you mean when you say that chargers being stally force people to play around their specials?
@nepharite Жыл бұрын
2:55 I saw that transition. Clever little Chara.
@SJrad Жыл бұрын
one thing that i would like for the scoped versions is faster zoom in. Mostly because im used to that in other shooters such as team fortress 2 and apex.
@CallMe_No_One Жыл бұрын
Always thought its weard to have a slow zoom would like if it instantly scoped in not saying they should change charge time just a QoL change
@MoonyTheBat Жыл бұрын
As a scoped charger player since Splatoon 1 that would horribly cripple many player's muscle memories lol. You ideally want the scope to zoom as late as possible in the charge because you still have awareness of what's around you while charging. There's a technique people use, jumping while charging, to actually delay the charge so they stay in that un-scoped state as long as possible while still charging so they can acquire a target and finish the charge.
@CallMe_No_One Жыл бұрын
@@MoonyTheBat ohh yeah now that makes sense i useally try my best not to hard scope (which is kinda bad but my cod muscle memory doesn't allow me to do that) so i never thought about not seeing enemies while scoping(since i only scope after i have a target) but that makes sense. Never thought about it that way since i don't play chargers that much.
@user-bl8cd2xd4g Жыл бұрын
Charge holds should be a unique gimmick for squiffer and goo (and maybe snipewriter). It's just not fair how splat charger and eliter have more range and also better mobility than hydra.
@TheFrantastic Жыл бұрын
I never understood why all chargers have the charge hold except one but only one splatling has it, they are way stronger with their longer range and they get to have additional mobility with a lethal shot ready to fire? If anything that should be an option for splatlings so they can combat chargers by charging behind cover and then swimming closer to a charger with the held charge ready to fire them.
@mohammedhaider7424 Жыл бұрын
@@TheFrantastic idk maybe because of the new diverse splattling variants? i guess they decided to make better and different splattlings to hold charges, while snipers just had one new variant this game, the snipewriter and it dosent even hold a charge which makes it weak. only 4 sniping weapons in the game can hold charges, with 2 of them only being long ranged. In the same time i dont think it would'nt make much sense to give hydra and splattling variants the ability to hold charges
@osiohanu8166 Жыл бұрын
@@TheFrantasticI’ll tel you the reason. It didn’t matter in the first game cuz chargers could splat on a partial charge similar to how splatlings can still fight well on partial charges. Even if their match up against charges suck , it still isn’t nearly as life threatening for them against most other weapons of them miss a couple bullets. But ever since splat 2 charges ( other than goo) can’t do that anymore. They need the mechanic to help them be more versatile, defend them selves better when being rushed, and most importantly it lets them play riskier and more agressive without losing too much value out of their missed shots. The charge storage mechanic was a great addition to the almost whole class and it makes them way more fun and engaging.
@abrahammaldonado6037 Жыл бұрын
definitely a really cool series! the obvious answer is to do Brellas next, but i honestly think rollers as a whole could also use some love. and it'd give you another chance to rant about dynamo.
@osiohanu8166 Жыл бұрын
Everyone already knows what brellas need. They don’t need reworks, they just need more damage, better kits, and for their Shields to actually work. Luckily the second part is being fulfilled with sorella tent and the soon to be sorella splat
@A.dn_vsz Жыл бұрын
Chargers prolly won’t even need too many reworks if Nintendo fixes the maps
@PerfectDarkly Жыл бұрын
Personally, I've thought for a long while that if SCharger and Eliter are allowed to kill from such farther ranges than every other weapon in the game, especially on flankless maps like these, then there should be a point-blank window where full charges can no longer one-shot people that manage to successfully get close to them. It's always historically been frustrating for me to finally approach a backliner after minutes of dealing with a full enemy team and open sightlines between us, only for them to still technically have a superior kill time before and after my weapon's range even becomes relevant. But your ideas of compromising between their range and fighting capabilities are also worth exploring.
@waffles_xt Жыл бұрын
I just randomly wondered how many parts is there gonna be for the shooter balance
@yehoem Жыл бұрын
Make the sightlines work. Half the time I get killed by a charger whose sightline is half a stage away.
@ASpaceOstrich Жыл бұрын
Goo tuber being a continious beam when fired rather than just a regular shot would be neat. Like it has to squeeze out all the stored ink so its like a tiny stingray without the wallhacks or massive aoe.
@tlozfreak888 Жыл бұрын
I was just talking with a friend the other day about the bamboozler. He was convinced it was just bad as a weapon, and like, yeah it ain't in a good spot but that's not all on the weapon itself.
@lunt7817 Жыл бұрын
Love this series!!! Keep up the great work
@shinyian82 Жыл бұрын
I’ve been thinking about that snipewriter change FOR SO LONG
@legoboy7107 Жыл бұрын
0:18 Okay, how's the Woomy not having an existential crisis when there's two of her somehow? 😂
@sparklingsora Жыл бұрын
im a squiffer main, and would really like to see an agressive kit on it again. GIVE ME BACK MY FRESH SQUIFFER!!!!
@TorayNix Жыл бұрын
I’d love to see an episode for stringers with this change I would love to see happening: giving both stringers full charge speed in the air like Squiffer Stringers are very similar to chargers so giving them a mechanic that makes them different enough from chargers would make the class more unique as well as making them able to play around the vertical shot a lot, but I mean A LOT more while being more mobile than ever on the map
@wildbutterfree Жыл бұрын
I haven’t watched the video yet but my guess on how to fix chargers would be to fix the maps lol.
@trynox0 Жыл бұрын
Loving the series so far! I'd like to see what you do to give brellas a chance once again
@Jonasaurus7 Жыл бұрын
I still wish they just made goo tuber intro a stringer between games like they did with dule squelcher
@lazycorvid7826 Жыл бұрын
Love that kit idea for bamboo.
@SJrad Жыл бұрын
Another general change would be improved maps with actual flanks and methods of getting closer to long range chargers
@Wren16 Жыл бұрын
i dont want liter or splat charger to change, i know its probably unhealthy for the game, but i like it just how it is 😭
@Half_Brkn Жыл бұрын
Man I just really hope they radically fix the map design. I kinda miss the big splat 1&2 maps ngl.
@nitrogelly_576 Жыл бұрын
2:09 "Kraken! Kraken! Kraken!!" "Trizooka" P A I N
@NotThatAverage Жыл бұрын
6:26 DID BLUD ACTUALLY JUST FALL FOR THE SUPER CHUMP
@Lyra_dragonal Жыл бұрын
Estelle theme in BG of intro❤
@fleromor Жыл бұрын
The other problem with bamboo is that it isn't like Splatoon 1 where it's charge time is slightly quicker and has the same charger benefit of being able to kill with 75-80% charge
@tylernauman1203 Жыл бұрын
Squiffer kit idea, Splatoon 2’s fresh squiffer.
@skadi2911 Жыл бұрын
I'd love to see splatlings tackled next. It's sad to see the whole weapon class being so dominated by just ballpoint when there're lots of interesting mechanics with the rest of them.
@Sim23. Жыл бұрын
This weapon class was not designed with this games maps in mind they really do need a rework
@RizardKD Жыл бұрын
I am actually not a fan of the changes for splat and eliter. Reducing the range will cause more problems for these weapons and for every player. If we keep the camping spots in mind, the current way to deal with a charger is with another charger, or by outplaying them, while the outplay part is already hard with the maps itself, if the chargers have less range, you actually have to get even closer to take care of the charger in the enemy team, making the attacking team more vulnerable to the enemies, since the sniper has to push with the team to reach the charger, while avoiding to be picked of from shooters. Even if the faster kill time might help with that, most people are already used to full charger kills since the beginning of splat 2 and after the 20% range nerf from splat 1, so not many will use it in the end. So, your changes chara, might backfire more, than people might know now, I could also be wrong, but that's my theory. Chargers are also still one of the slowest movement weapons when charging, something Splatling doesn't have problems with, what it's trading the range for. I still hope for map changes. I also hoped that the problems between scoped and non-scoped would be addressed, since scope has a lot of disadvantages to non-scope chargers, so giving scope something for the FOV and movement nerfs, besides the little range buff compared to non-scope would be nice. I like the ideas for the other chargers tho.
@MoonyTheBat Жыл бұрын
I know the point is to balance around the maps but I'm still gonna say that I'd much rather the maps be changed to have actual flanking routes. I'm pretty aggro as a charger, it's so fun playing up close, but long range being nerfed like that would just get kinda exhausting having to be much closer. Plus with the proposed changes I would never play eliter anymore lol, I already prefer splatterscope in this game for being able to kill up close.
@averycurry-g8w Жыл бұрын
as a squiffer main, we need this
@tacenda3250 Жыл бұрын
For the Goo Tuber, I thought it would be cool if its tap shoots were effective at close-range fighting. Imagine its tap shots work similar to the Squeezers shots. This would give it a niche as a charger with a completely unique playstyle
@sherbertshortkake6649 Жыл бұрын
3:16 Goo Tuber's 40 dmg tap shots already combo off of Torpedo's 60 dmg direct.
@ProChara Жыл бұрын
It could combo with the 35 hit, or locate someone and hit them with a full charge for example
@sherbertshortkake6649 Жыл бұрын
@@ProChara Ahhhh, right then.
@absolutesplatoonfan Жыл бұрын
Also actually I’m able to utilise the goo tuber in a kind of between slayer and mid range because well like the Prichard said 85% of the goo tuber charge can kill a person but the downside (which doesn’t affect much) is you can only store your charge in the ink for the average duration of normal chargers instead of the long 7-8 second duration. But it doesn’t really affect the length of the shot for some reason. So you should try charging it to 85% and fire instead of firing a full charge it makes you have better movement and speed.
@absolutesplatoonfan Жыл бұрын
It hard to rlly know but idk how to exactly tell you what’s 85% of a charge maybe try timing a full charge and time your charges to be 85% of the time used for a full charge
@GWConspiracy Жыл бұрын
Love the snipewriter charge hold at cost of a shot. All of these changes are neat, love to let Hydra outrange the chargers, too! Also love the editing. I can see a lot of effort put into those modified side-by-side clips to illustrate your ideas!