Project 64-Complete Usb Controller/Gamepad Configuration & Setup Guide [100%WORKING](2020)

  Рет қаралды 38,623

BH1SM

BH1SM

Күн бұрын

Пікірлер: 50
@BH1SM
@BH1SM 4 жыл бұрын
Guys if u liked the video Please subscribe to the channel .....its not monetised ....every sub is much appreciated
@intenseike
@intenseike 7 жыл бұрын
I like how you tell your viewers to download a link and you don't even explain what were about to download. It may have worked for some people cuz they don't care but some people like to know that stuff
@BH1SM
@BH1SM 7 жыл бұрын
i can understand but i have provided the links in the description
@animatron6661
@animatron6661 3 жыл бұрын
Bro. He is showing you what your download in the video...
@John3K21
@John3K21 7 жыл бұрын
This worked for me. Thanks a lot! I'm using an actual PS2 controller with single adapter to USB by the company HDE. (if anyone else has issues with HDE brand adapters, the weird thing for me is that even though my HDE ps2 to usb adapter is only for one controller, it is coming up as if it is two controllers with the 1st cotroller being none functional, and with my actual controller registering as the 2nd one. When I disabled the "nonexistent" controller in device manager, then x360 recognized my controller as the only controller. From there it was fine.)
@Bejanis
@Bejanis 6 жыл бұрын
Finally a video that works! Thank you very much
@rockaraque
@rockaraque 7 жыл бұрын
Thank you so much for this video. It helped A LOT!! :D
@cracker1654
@cracker1654 7 жыл бұрын
Hey! Well done, nice video!
@azrenezahardi6399
@azrenezahardi6399 6 жыл бұрын
Thanks dude!!!!!! it works!! Not all hero wears cape. some has YT account
@atilafragadasilva9422
@atilafragadasilva9422 8 жыл бұрын
Very nice! Thank you!
@rodrigocastroayca1796
@rodrigocastroayca1796 3 жыл бұрын
m8, I did all the steps described on ur tutorial, for a N64 usb controller, the controller programme supposedly recognized the control (it appears to work as the pressed bottoms where recognized by the x360 programme), but when tried to change the configuration on the project 64 emulator, it did not recognized the control :S
@Bluespade115
@Bluespade115 6 жыл бұрын
Have you done Switch Joy Con controllers to work for project64?
@saintking738
@saintking738 7 жыл бұрын
help me pls the 2nd Controller doesnt work i did the same but in the controller settings it doesnt work
@YoyoMann
@YoyoMann 8 жыл бұрын
I'm using a Universal PS3 Controller for PC, I set up my buttons on x360 just perfectly, but Project64 still does not detect the buttons, is there anything I did wrong that could have caused this?
@andygrice424
@andygrice424 6 жыл бұрын
I'm trying to configure Steele series 1GC controller to Project64,but there isn't no configuration to this controller.
@brytonsink5709
@brytonsink5709 8 жыл бұрын
i fallowed the steps but i cant get it to work if you could tell me if i messed up somewhere that would be helpful
@BH1SM
@BH1SM 8 жыл бұрын
i would rather ask you to follow the steps again....there might be a problem with your controller type.....& can you tell me ,what goes wrong when you follow the steps??... THANK YOU
@brytonsink5709
@brytonsink5709 8 жыл бұрын
i did thanks oh one more thing it says that i have to support project 64 to play the games is there something i can do to avoid this?
@BH1SM
@BH1SM 8 жыл бұрын
simply just click on the continue button...to skip that
@brytonsink5709
@brytonsink5709 8 жыл бұрын
some times it wont let you click continue and i dont know if there is a way to get rid of it
@ShadowOneTro
@ShadowOneTro 8 жыл бұрын
My controller doesn't have a usb port. Mine has a socket adapter with 2 controllers but mines keep making me to walk slow when I was playing super mario 64 or other games. Do you know how to set up the nintendo 64 controller with a socket adapter only?
@BH1SM
@BH1SM 8 жыл бұрын
NO...BROI DON"T
@ShadowOneTro
@ShadowOneTro 8 жыл бұрын
oh ok, it's cool.
@Kyle-ei8cs
@Kyle-ei8cs 6 жыл бұрын
A new window did not open for the controller config. what do i do now?
@Matthuu
@Matthuu 7 жыл бұрын
does this work for a ps3 remote cuz i did every step and it isnt working
@SwordL
@SwordL 7 жыл бұрын
You could just plug in a PS4 controller via usb and then do the button mapping then it's not that hard
@kiddnovatheshadowslayer1989
@kiddnovatheshadowslayer1989 7 жыл бұрын
do any of these links work for ps3 controllers?
@magicalbox7450
@magicalbox7450 7 жыл бұрын
My xbox 360 emu. keeps crashing
@vicentecorrea6767
@vicentecorrea6767 7 жыл бұрын
could work for pj64 1.6 too ?
@nmuniz2
@nmuniz2 5 жыл бұрын
most likley
@CRONOnCROW
@CRONOnCROW 8 жыл бұрын
it sais cant read xinput1 3.dll but i have it in my file
@BH1SM
@BH1SM 8 жыл бұрын
try installing directx 11 again if it doesn"t works try to download this file from dll_files.com
@marvwino
@marvwino 7 жыл бұрын
my circle pad wont work:_
@arkaidov
@arkaidov 7 жыл бұрын
Wait, this is from 2016?
@banxai
@banxai 4 жыл бұрын
If this video didn't solved your problem, you can try 1964 emulator's input dll. I'll give a link down below. www.mediafire.com/file/ayjo5jqnbzxlutf/file How do I install it? ; Right click the Project64 application and select open file location. Copy and paste the "1964Input.dll" file into this location "Project64\Plugin\Input". Then open Project64 and go to Options at the top corner and go to the Settings>Plugins then change your "Input (controller) plugin" to "1964Input.dll". Then you can go and change your controller settings. It should work.
@BH1SM
@BH1SM 2 ай бұрын
ty
@nikodevvr5856
@nikodevvr5856 7 жыл бұрын
x360 crashes when i try to open it
@craftec7175
@craftec7175 7 жыл бұрын
ME TOO
@sweeler
@sweeler 7 жыл бұрын
then get a n64 controller
@slice_of_pizza6219
@slice_of_pizza6219 7 жыл бұрын
me 2
@comradezach
@comradezach 6 жыл бұрын
open it as an administrator
@bushwickbundy6569
@bushwickbundy6569 7 жыл бұрын
I GIVE UP. Every single N64 Emulator is a FAILURE. They refuse to detect any controller at all. I've tried everything on every single one. Steam games work with my controller, as do NES and SNES emulators. But, oh no, when it comes to N64, everything shits the bed.
@jeff-qi2kj
@jeff-qi2kj 7 жыл бұрын
If your Project 64 is downloaded into your program files or program files (86x) or whatever its called it won't work. Make a seperate folder for it
@islacsilva854
@islacsilva854 3 жыл бұрын
Antivirus detected an exploitgen
@BH1SM
@BH1SM 2 ай бұрын
just add the folder into antivirus exception
@genericTC2ber
@genericTC2ber 7 жыл бұрын
*VEDIO*
@Ari-te8nu
@Ari-te8nu 6 жыл бұрын
yeah uhm it didnt work thanks anyways though
@emmaterzioglu23
@emmaterzioglu23 7 жыл бұрын
Dosn't work for me. Here's some infomation about it. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. File name: 'Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' at x360ce.App.MainForm.UpdateTimer_Elapsed(Object sender, ElapsedEventArgs e) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.2110.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- x360ce Assembly Version: 2.1.2.191 Win32 Version: 2.1.2.191 CodeBase: file:///D:/x360/x360ce.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.2110.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Configuration.Install Assembly Version: 4.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration.Install/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.Install.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.2110.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.2102.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.2102.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
@kaisenwastaken
@kaisenwastaken 7 жыл бұрын
same to me that's because you have a 64 bit computer use this link and download x64 www.x360ce.com/default.aspx
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