Project Ember is Awesome, and Here's Why

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Xetetic

Xetetic

Күн бұрын

Пікірлер: 98
@Miacisjaune
@Miacisjaune 3 жыл бұрын
That chapter 8 comparison hit me like a truck full of bricks.
@Ava_Marbles
@Ava_Marbles 3 жыл бұрын
Alright you sold me on it. Both the game and the Bors cut.
@mr.rockdarkgodsofrocks2074
@mr.rockdarkgodsofrocks2074 3 жыл бұрын
I like Fire Emblem
@endersonic7712
@endersonic7712 3 жыл бұрын
Amazing video! I can't believe how far you've come, here's hoping for this continual video quality, Xetetic!
@Xetetic
@Xetetic 3 жыл бұрын
Thank you! I learned a lot about audio and video editing this past month, for sure. And I think there's still room to improve, so I'll keep at it!
@endersonic7712
@endersonic7712 3 жыл бұрын
@@Xetetic Of course, no worries, I'm sure your video quality will improve from now on - even if it's amazing now.
@ilovenierreplicant2983
@ilovenierreplicant2983 3 жыл бұрын
As someone who honestly loathed playing the original fe6 (I played it on both normal and hard because I believe in giving a game a fair shot and all,) playing Project Ember was really fun to me honestly and makes fe6 a game I actually wanna play. I think this video does a great job of explaining a lot of the strengths of the overhaul, with me personally I think the sense of flexibility in what you can do is what I get the most enjoyment out of with Pronect Ember. It feels really fun to craft a team in this game opposed to vanilla fe6 where you'd be suicidal if you avoided using the best units in the game. Now in project ember you're given to actually have a team free of whatever you want and not be strangled by an over escalating difficulty curve that strangled the life out of your team composition. That to me is why I have really enjoyed project ember, it's one of my favorite aspects about most of the other fe games so yeah. This was an utterly fantastic video and I thought you brought up some great points. I definitely don't think I'll replay fe6 because it just doesn't seem like my type of game honestly, but I absolutely know I'm gonna replay project ember a lot because it's just really fun to play imo.
@strawberrymilkkid5893
@strawberrymilkkid5893 3 жыл бұрын
Having played through project ember twice now I couldn’t agree more with your analysis and review. I loved this overhaul. (Especially that they brought my boy Lowen back💕)
@TheMainGuyYT
@TheMainGuyYT 2 жыл бұрын
How does project ember work with normal mode?
@aronimacaroni2982
@aronimacaroni2982 3 жыл бұрын
Yknow, it’s kinda weird that I consider fe6 my favorite even though almost every flaw (horribly imbalanced units, boring gaidens, etc) I agree with. I didn’t want to play PE because everyone told me it was for “people who wanted to play fe6 but didn’t like fe6”. Now I’m convinced and willing to give it a shot. Thanks!
@vishuprathikanti9352
@vishuprathikanti9352 3 жыл бұрын
This is easily your best video so far. Editing and content were all super on point. Personally I think fe6 has good replay value; you you replay the game to move closer to full mastery of the game. That's why I replay fire emblem games at least. As far as gameplay experiences go, I think fe6 is one of the richer experiences in the series just by way of difficulty but also map quality in general, and being able to play faster and smarter is rewarding to a degree.
@Xetetic
@Xetetic 3 жыл бұрын
Thanks! I do think that it's nice to replay FE games to get progressively better runs, and I do this with a few of the FE games. I think what holds FE6 back a bit for me is that the early game can be very hit-or-miss through no real fault of the player. By contrast, PE gives the player a bit of a more consistent early game experience.
@quinnlee-miller9792
@quinnlee-miller9792 Жыл бұрын
They did my man Marcus dirty. I had to arena train him to make him stay relevant, and even then I needed to give him Durandal to keep up damage wise. Ohana means family and we don't leave Marcus behind-
@DarkAuraLord
@DarkAuraLord 10 ай бұрын
based Marcus enjoyer
@quickpawmaud
@quickpawmaud 2 ай бұрын
Dieck is the new Jagen. Also they did Bartre and Noah pretty dirty too nerfing some of their stats and buffing the heck out of Trec and making B route even less worth it.
@kanesekai650
@kanesekai650 2 жыл бұрын
I don’t care about any of the changes made. As an echidna enjoyer, I only care that she has a personal weapon now
@floris1111
@floris1111 3 жыл бұрын
Great to see some more recognition to my favourite fire emblem experience. Love and subbed
@Xetetic
@Xetetic 3 жыл бұрын
Thank you! I'm glad you enjoyed the video and Project Ember!
@ryeonspeed
@ryeonspeed 3 жыл бұрын
This is really nice editing, man, you've come a long way from your original scripted content
@Xetetic
@Xetetic 3 жыл бұрын
Thanks! Still got more room to improve, but that's always going to be the case. I'll keep striving to put out high quality stuff.
@nathaninnes8945
@nathaninnes8945 2 жыл бұрын
Great video! On another note, as someone who’s trying to make my own FE hack right now this hack amazes me both in commitment and creativity.
@Xetetic
@Xetetic 2 жыл бұрын
I'm very glad to hear that! I definitely think that a lot of romhacks out there are worth studying and I look forward to playing your hack someday :)
@5Points
@5Points 3 жыл бұрын
Are you implying Bors can not epically tank every hit in vanilla fe6's early game? Scrub
@tacobaka6383
@tacobaka6383 3 жыл бұрын
Bors can solo the first chapter on hard so he has to be good right???
@5Points
@5Points 3 жыл бұрын
@@tacobaka6383 Sacae route is impossible unless you use bors true story
@Ava_Marbles
@Ava_Marbles 3 жыл бұрын
@@5Points Replace the Sacae route with Chapter 21, and you unironically had me.
@DarthAres08
@DarthAres08 24 күн бұрын
This and many others who made video s on project ember allowed me to give Fe6 a chance with a more balanced approach so far, unlike the original where you could theoretically get softlocked if you don’t get what you need, Project ember is by no means easier but i feel that strategy is available for every character available and giving some characters whole new promotions made feel like I earned my power
@sarasaland4709
@sarasaland4709 2 жыл бұрын
Lowen with a big smile and beard almost made me weep. Look how far the potato boy has come.
@rubycrystals3422
@rubycrystals3422 3 жыл бұрын
I've never played it before, yet, this really made me like it. 1st off, I enjoy playing a series, I have a... chaotic challenge where I mix Fire Emblem games in a story and gameplay based line, and 6 felt pretty uninteresting. I mean, I love ironman runs, so when I beat 7, I felt so happy, it was the 1st time I've done it, and sense I know FE6 was harder, especially in the beginning, it felt like, well, chapter 33. But when I went to FE6, it was pretty slow paced... Project Ember on the other hand made it feel like a later game, it feels more like a squeal to FE7, then FE7 was a prequel to FE6. Overall, I'm happy you showed this, I plan to try it out instead of the normal one to test it out, best of wishes to you!
@lunaromancia
@lunaromancia 3 жыл бұрын
You've convinced me to give this a shot. I enjoyed my time with FE6 but jeez I never wanna play it again, that game's flaws annoy me way too much but this looks tight.
@youngnigar525
@youngnigar525 3 жыл бұрын
This video is amazing and made me like project ember even more
@Mr.Ben.
@Mr.Ben. 3 жыл бұрын
Soldier
@tehmaimed
@tehmaimed 3 жыл бұрын
Sophia capping speed at lvl 17 unpromoted screams WTF to me. lol
@Mamba8460
@Mamba8460 3 жыл бұрын
17:00 you deserve all the likes in the world for this
@Khan__98-l4d
@Khan__98-l4d 3 жыл бұрын
I was really skeptical towards Project Ember due to the fact that fe6 is my favourite Fire Emblem game but now that I'm playing it (Hard mode at ch.8 atm) I am glad that I was wrong about my skepticism. Such a clean experience and a fun twist to a classic.
@Xetetic
@Xetetic 3 жыл бұрын
I'm very glad you're enjoying it!
@Khan__98-l4d
@Khan__98-l4d 3 жыл бұрын
Update: just beat the game! It was a good experience although the last 3 chapters (23 in particular) were kind of too much. That enemy density was insane
@absoul112
@absoul112 5 ай бұрын
I don't know why I'm just now see this video, but I agree, Project Ember is awesome. Also yes 2-3 bows are great, I don't see why people have an issue with them.
@voltron77
@voltron77 Жыл бұрын
Binding Blade is one of the best games in the series because it has really good replay ability and you can do so much stuff in it
@geno_xi
@geno_xi 3 жыл бұрын
I was the 100th like, this video deserved it!
@Xetetic
@Xetetic 3 жыл бұрын
Thank you! I'm glad you enjoyed it.
@DK-ym8jr
@DK-ym8jr 3 жыл бұрын
Nice review, completed Binding Blade or tried Project Ember, but this video makes me want to try out both.
@Xetetic
@Xetetic 3 жыл бұрын
Thanks, I hope you enjoy the games!
@JeffGranja27
@JeffGranja27 2 жыл бұрын
I started it recently and it's amazing, I know I shouldn't feel it as a replacement for the original but for me is just superior, when I fuck up a chapter I feel it's my fault now instead of, y'know, not having used Dieck/Rutger/Milady/Percival instead, I love that they made axe weilders actually useful outside Berserkers now and that your archer units are not limited to only being flyer killers and enemy archer are not limited to only be free exp. Project Ember = rebalancing done right
@sarasaland4709
@sarasaland4709 Жыл бұрын
5:48 Proud Sophia Gaming.
@Percevalko
@Percevalko 3 жыл бұрын
First video I watched of this channel and man, what a great first impression. Some slick editing too, what software do you use?
@Xetetic
@Xetetic 3 жыл бұрын
Thank you! It's by far the highest-quality video on the channel as the videos that are up so far are kind of a showcase of my progress at self-teaching over time. I'm using Adobe Premiere Pro atm, but might be changing to something else soon.
@Percevalko
@Percevalko 3 жыл бұрын
@@Xetetic I see. I use DaVinci Resolve after years of Sony Vegas. My only complaint is that there is no automatic way to make borders around a video in Resolve lol
@bito782
@bito782 10 ай бұрын
fire emblem 6 for people who hate fire emblem 6, not a fan of pe but this is a mostly well structured video regardless and I watched to the end. Good job To elaborate though so I don't look like some dude just here to hate, part of the identity of binding blade is in its bad units, its redundant units, and in its hard to train units, all games have flaws and good traits, and binding blade is notwithstanding to this fact, but the things I mentioned above i do not believe are inherently bad traits. Yes a character like wade is bad, but this really is not a big deal as long as you CAN use him, the whole mentality of "the game is "fixed" now because units dont suck anymore" feels disingenuous, because its not a particularly significant problem (imo)
@chrisengland3798
@chrisengland3798 2 жыл бұрын
While I agree with you on most points, I will actually say that this overhaul is more worth playing than the original. There was never any point in a game where a character was holding back the party by simply existing. One point that I feel you skipped over is that no unit really needs to be babysat anymore. All units except Fae start at a higher level, as opposed to FE6's need to give you units that were possible powerhouses but started at level 1, and had to be fed kills to make valuable. Growth rates are better in this hack, which makes levels better, but some units overshoot those with the 100% or higher stat gain.
@Plaayaa69
@Plaayaa69 3 жыл бұрын
i couldn't watch this whole thnig cause i have to wake up early tommorow. Just finished the bow part tho. My actual main gripe with bows isn't regular gameplay changes. ITS THE FACT that bosses now have to have 3 range? LIKE WUT it ruins some of the beauty for me. I believe lots of swords weapons also get 3 range like Zephiels sword? sorry if this is incoherent but im tired. I hope you get my point and sorry if you address it later in the vid. just 3 range other weapons as a result of bows kinda kills the FE vibe for me :P. Just give archers longbows with some lower hit and call it a day ala crimson arm
@Xetetic
@Xetetic 3 жыл бұрын
Thanks for watching! Regarding your complaint on 1-3 range swords, that's a fair point and honestly I don't get into it at all in this video. I didn't really consider it a major issue when I was playing because I saw 1-3 range swords as an obstacle that the game gives you the resources to handle - essentially, the bows that let you counter back on EP and bow-using generals that typically have enough strength and bulk to deal significant damage to these bosses without dying. I haven't actually played Crimson Arm yet so I don't know how they handle it, but how you described archers in that hack sounds interesting. I'm glad you liked the video and that it helped you out even if we don't necessarily agree on everything! To be honest I don't expect anyone to fully agree with me ever and I do appreciate the polite comment and critique.
@ferrisffalcis
@ferrisffalcis 3 жыл бұрын
ok but consider this: Ossa
@grass324
@grass324 2 жыл бұрын
i prefer the vanilla more then the graphics repalette they did on pe it looks kinda ugly ngl i liked the brighter and cartoony one on the vanilla also didn't liked roy's battle anim he looks really weird to me compared to the vanilla about the gameplay fe6 feels way more enjoyable for being brutally hard and giving promotions on chapter 2 doesn't feel like an fe game for me like what's the point of it's base class when you can just go straight up evolve to an op class it's kinda weird design choice to me this just feels like ruining fe 6 by putting tons of crap in it
@despicableone4495
@despicableone4495 7 ай бұрын
Yeah it sucks
@Orcawsom
@Orcawsom 3 жыл бұрын
22:51 lmao yeah why would they make an entire char around just being hungry who'd like that.
@fftisgoatk109
@fftisgoatk109 3 жыл бұрын
Great overview and nicely edited together composition of visuals, but man, slow down the commentary a bit, maybe? Listening gave me flashbacks to the protag's VA in Suikoden Tierkreis. It's as though you're competing with a stopwatch. The pauses between sentences and clauses are so short and few, that a lot of time it almost sounds like one long run-on sentence of a monologue.
@Xetetic
@Xetetic 3 жыл бұрын
Thanks, I'm glad you enjoyed the video! Though I have to admit that this is the first time anyone's ever told me I talk too fast. This is my normal pacing with some silent space cut out (naturally, during recording, breaks are needed and editing helps with removing those so they don't seem unnaturally long). But I'll keep it in mind!
@aleelrecopilador702
@aleelrecopilador702 2 жыл бұрын
There are trials maps? And like the original fe6, there unlockables chsracters when your finish the game?
@arkokroeger9799
@arkokroeger9799 Жыл бұрын
About the thing with the Bows: One problem bow users also have usually been that the main feature of them, attacking from range, isn't unique to them since there are so many non-bow-weapons who allow exactly that. So to make Bows actually unique, they basically need this additional range. Three houses solved that pretty good by giving bow users battle skills that have additional range, but it comes at the cost of accuracy.
@oof5992
@oof5992 2 жыл бұрын
Hard disagree, good video regardless
@jvifodkefkkf9047
@jvifodkefkkf9047 2 жыл бұрын
On which emulator I can play/run this on??
@Xetetic
@Xetetic 2 жыл бұрын
Hi! You can play it on any emulator that can run GBA games. I like mGBA, personally.
@jvifodkefkkf9047
@jvifodkefkkf9047 2 жыл бұрын
@@Xetetic thank you very much 🤗🤗
@cringekid3993
@cringekid3993 2 жыл бұрын
Jesus ember is so scuffed
@ebgamesemployee2764
@ebgamesemployee2764 3 жыл бұрын
Funnily enough I just got into fe6 and was playing a ton of it and loving it then or came out so I went ok I'll play this now because I really love fe6 then I played pe after I was done I went back to try fe6 again and it was unplayable I realized how much I missed things from pe and realized how unbalanced and well bad the game is.
@MorkerNK
@MorkerNK 3 жыл бұрын
How can i play It? I downloaded It but Idk how to actually boot the game
@Xetetic
@Xetetic 3 жыл бұрын
You'll need a patching tool (I use one called "upset") and the original FE6 ROM (which is in Japanese - and I can't link it in the YT comments because it's not strictly legal). Then you can patch the FE6 ROM with the Project Ember patch and load the patched ROM in a GBA emulator. I personally use mGBA. If you want additional help on this feel free to contact me on Discord, Twitter, or via email - I can hook you up with additional info or anything else you might need.
@crawlinggoose
@crawlinggoose Жыл бұрын
As much as I enjoyed Project Ember, I think Fe6 in Fe8 is better just because of the story tweaks and character moments.
@chrisf.9595
@chrisf.9595 2 ай бұрын
It's good up until after chapter 8×, the rest is a bastardization of what FE6 stands for
@randyfool2065
@randyfool2065 3 жыл бұрын
69 likes. Nice. I guess I gotta finish vanilla Binding Blade now.
@enymetouche2558
@enymetouche2558 Жыл бұрын
Replayability isn't a real issue and no, the earlygame isn't "poorly balanced" it's some of the best balanced content in the series.
@DarkAuraLord
@DarkAuraLord 10 ай бұрын
cope
@enymetouche2558
@enymetouche2558 10 ай бұрын
@@DarkAuraLord ..?
@mist8513
@mist8513 3 жыл бұрын
Unorganized thoughts follow: Good job not falling for the pointless "player phase-focus vs enemy phase focus" discussions that seem to crop up every other week, and correctly stating that a game or a map being slanted towards one part of the turn-based system means basically nothing out of context with what the rest of the game of doing. Unfortunately, by acknowledging that, you're tacitly implying that the real strength of PE's changes lies in decisions that go beyond the number tweaks and not really making much of a case for that. Part 1 of the video is kind of weird in general because you go over a lot of key changes while not really stating how they connect to a greater whole (how exactly does a general with no hp and defense growths effect player agency? how does this meaningfully differ from vanilla fe6?) I agree that denouncing a game because of a single game element is bad, but that's only in the context of a full-fledged game. PE is an FE6 reskin. People know what FE6 plays like, they know what the fundamentals are. It's totally fair to write off a rehaul mod because of a single particularly dramatic design change. I personally have no problem with the 2-3 range bows (3-10 range longbows is just totally absurd, though). Implying that FE6 has large maps because "the industry wanted long games back then" is like the FE version of all those random armchair pundits who claim games were hard in the late 80s because they were mimicking the arcade which just wanted you to spend more money. Both assertions are super divorced from reality and are basically just a glib way of insinuating that the designers didn't know what they were doing and were just following trends. Every example you listed of "needlessly big maps" has a clear design reason for it's size. You could certainly argue that the reasoning isn't *good enough* to justify that size, but that's different from claiming they are literally just long to artificially lengthen the game. In my opinion, the main issue with PE is the same issue that a lot of overhauls fall into--it's way too middle-of-the-road. They were clearly willing to make dramatic changes to the design in some instances (more bow range, douglas's stupid green unit swarms) which only makes me question why they did not make equally dramatic design changes to address other problems. A good example that you mention is the "why not give bow range + to archers/snipers only" supposition. There is an easy way to do this without any technobabble: divide bows into two sub-categories, where most units have bows with 2 range and archers/snipers get access to both those bows and a full suite of 2-3 range longbows. The only drawback to this solution is that bow shops are now twice as cluttered, which is a trivial issue compared to the massive list of design restrictions that a constant threat of 3 range presents. If they were willing to make such a massive change knowing that there is an softer alternative (the lead dev frequents FEU, they definitely know that hacks have done the split bows thing before), why were they not willing to make changes to the actual, most fundamental issues of FE6 like the over-emphasis on raw stats or the weird wonkiness of GBA rescue? O̶r̶ ̶t̶h̶e̶ ̶t̶e̶r̶r̶i̶b̶l̶e̶ ̶p̶l̶o̶t̶ It's because of weird middle-ground solutions like this really don't feel that the design had much of a coherent vision. It comes across as your typical "make FE6's unit balance more like FE7" hack with a few really strange decisions that come off as more whimsical than considered--which is fine, but if you're going to implement whimsy, go full whimsy. As is, it feels neither faithful nor dramatically different to me. Also the hack needlessly gives Dorothy the facial features and hair of a Hollywood starlet and for that I will never forgive it.
@Xetetic
@Xetetic 3 жыл бұрын
Thanks for the input, it's appreciated. It probably won't surprise you to learn that I disagree with you almost completely but I did want to let you know that I read your comment.
@MightyWolve
@MightyWolve Жыл бұрын
Hi, I never played Fire Emblem 6, should I start with the Project Ember hack?
@DarkAuraLord
@DarkAuraLord 10 ай бұрын
yes. then after you beat it, go back and play the original and see how fucking terrible it is in comparison LOL.
@cringekid3993
@cringekid3993 10 ай бұрын
​@@DarkAuraLordember has even worse balance than FE6 lmao. Actually just FE6 if it was as boring as birthright
@chunky2017
@chunky2017 2 жыл бұрын
I really liked the patch, but honestly it falls apart in the second half. I wish they had made fewer changes and stuck a bit closer to the intended experience. Don't get me wrong, I love the changes on paper but in reality only a few of the changes catch up to you and it's really not great.
@tm_14_44
@tm_14_44 3 жыл бұрын
If you dont promote roy does he promote normally?
@Xetetic
@Xetetic 3 жыл бұрын
No, the story promotion doesn't happen in Ember.
@tm_14_44
@tm_14_44 3 жыл бұрын
@@Xetetic Thanks
@junkohayashibara1868
@junkohayashibara1868 Жыл бұрын
I wonder if there's a cheat code for this game
@BardockSkywalker
@BardockSkywalker 2 жыл бұрын
Okay, i can't patch this game. It doesn't work. Can i get an already patched game?
@Xetetic
@Xetetic 2 жыл бұрын
I don't know of any places that let you download an already-patched game, but if you send me a DM on Discord, Twitter or an email, I can help you out.
@BardockSkywalker
@BardockSkywalker 2 жыл бұрын
@@Xetetic Works for me, i'll go find you on twitter right away. Sidenote, loved the video. great job
@vanjagalovic3621
@vanjagalovic3621 3 жыл бұрын
So, the main problem of FE6 is the lack replayability, an imbalanced earlygame, maps that are too long and annoying bosses. I'm gonna go through all of these carefully. So, FE6 has 2 different split paths and a lot of gaiden chapters, but it's still hard to replay. While PE doesn't have any new chapters, just more new characters and more viable units, along with faster support conversations. But going with your logic, the game still isn't very replayable at all since the majority of the chapters are still the same. It isn't something like the Witcher 2 where the experience varies vastly, it's still the same game overall. Another weird thing you mention is how with lower weapon accuracy the game is more player phase focused. I'm confused with this as it isn't like in FE7 or 8 where it's really easy to dodge tank, FE6 is a slugfest overall as enemies are very strong and both your units and the enemies need to face low weapon accuracy. There's more to FE than attacking and not attacking, if you have low accuracy you can also choose not to attack as well, there is a lot more to a player phase than just attacking. Heck, looking at anything besides the hardest difficulty setting it seems that PE is more enemy phase focused than FE6 since 1-2 range weapons are a lot more reliable than the ones in FE6 as only enemes have access to the stronger 1-2 range weapons like the tomahawk or the spear. Heck, it seems the player gets more powerful weapons as I'd much rather have the wing spear than a slightly more powerful 1-2 range axe or lance. Now, I agree that chapter 8 is a bad and tiedious map, but there's a clear reason dor why the maps are so long. The maps have a lot of focus on movement and the game encourages you to perform rescue chains in order to get to do something like get Roy to the throne faster. FE6 definetely encourages fast play with things like strong enemy reinforcements and gaiden chapters hidden behind having a low turncount so it can't be said it was unintentional. You can also choose not to waste so much time on certain maps. In chapter 6 there's good reason to stay a bit longer to get all the chests, but it's not like you cannot complete the game without them or without opening every door. You also seem to not undertsand why bows being 2 range wasn't really an issues in FE6. Enemies are so strong in FE6 that often times killing one on EP meant opening the way to another enemy and risking the death of one of your units. FE6 was perdominantly player phase focused with some enemy pahse with the strongest units. Another thing is that enemy wyverns were by far the scariest enemy type in the game and besides your frail mages using aircalibur it came down to your bow users to take them down. Nobody besides Zelots, Marcus and your bow users can do very meaningful damage to the chaoter 7 enemy wyverns so it was a good idea to train them up for said enemy type. Another thing is that enemies are really bulky in FE6, to the point that Marcus needs to use the silver lance to take on the chapter 4 cavaliers, so bow users that could deal damage without taking a counterattack is quite valuable. Sure the little damage they do for the most part seems annoying, but most of the time you're a few points behind just one rounding an enemy in FE6, so bow users are valuable there, not to mention chapter 21. Giving bows 2-3 range is kind of a the rich become richer design decision that just makes an already good weapon type even better. And the added bows are fairly standard considering how PE has more weapons in general. "There's an opprotunity cost with promoting Roy early since your other cavs will have to wait for their promotion item longer". There is no opprotunity cost with promoting Roy early in FE6. FE6 maps are all about high movement and Roy is your most important unit already so there no reason not to promote him early. It's why it's almost always a good idea to give statboosters to your lord or even the boots since they almost always make good use of it. A lot of units in FE6 are of subpar quality and I also find that annoying, since no player should be punished for using a unit they like. However, FE6's design philosophy is that units are disposable. Dieck is a strong unit in the earlygame, but you drop him after the western isles because of his poorgrowth rates, Sophia gets you the guiding ring and is irrelevant after that, etc. You are encouraged to replace your core team consistently as you get newer stronger units most of the time. You might not like this design decision, but regardless it's still something that's worth taking into account. Heck, most FE games have bad balance. Amelia isn't nearely as good as Seth, Rolf isn't nearely as good as Titania, etc. You also didn't really go into the "poorly" balanced earlygame and annoying bosses much. This isn't me trying to be harsh to PE or anything. It's just that I see a lot of posts and videos like your that make PE look good by making FE6 look bad, which I consider funny when the dev team says it's not supposed to replace FE6. If it's not then why is the main focus on how much better PE is than FE6? Heck, a lot of people have already said on the r/fireemblem subreddit that they don't see a point to playing FE6 because of PE. I do overall like PE and think it definetely has good changes and is fun overall, but I'd much rather see this team do their own hack instead of making an overhaul for FE7 or 8, since I think most FE games have aged quite well and are still fun to play even today.
@Xetetic
@Xetetic 3 жыл бұрын
Thanks for taking your time to watch the video and write a thorough response. I'll try to address all of your critiques of my script separately. I'm glad that you also like PE, I also like FE6. While you are right that majority of the chapters' layouts are unchanged, the changes to enemy composition, placement, and equipment, as well as added shortcuts like breakable walls and new doors, and various new game modes (reverse recruitment, weapon reversal, maniac mode) are where the added replayability from PE actually comes from. That matters a lot more to me than added chapters, etc. that throw off the flow of the original game and wouldn't be in the spirit of what an overhaul is generally understood to be. I did also acknowledge that there are other things to do during player phase besides deciding to attack/not attack. Weapons in Ember actually have more accuracy, not less, but that's not what makes the game player phase oriented per se, at least not by itself. A combination of factors increase the player phase orientation of Project Ember, as I got into in my video. Yes, rescue chains are a thing and so is the warp/rescue staff, clever use of dancers, using flier rescue utility to cross mountains, etc. Maps being unnecessarily large are not a unique problem to FE6, most FEs use progressively larger maps as you progress from the early game to the late game and a lot of space is wasted in those games too. I focused on FE6's map design specifically because it hits you with arbitrarily large maps early on and the design justification for that size is just not there. Even with efficient rescue chaining there are still turns where your units are just moving forward mindlessly, with no significant thought given to positioning because enemies just aren't there to worry about. That was one of my major points in the map section. Bows being 2 range isn't an issue in FE6, and I don't appreciate the comment that I "don't understand" given that my focus on the bow range change was primarily to state that the 2-3 bow range exists in PE (at least in my opinion) to account for the fact that enemies have higher accuracy, lower might ranged weapons in the early game and more powerful ranged weapons like short axes and short spears in the mid-to-late game. There are also more threatening enemies in the mid-to-late game overall which is why the effective bows like the hunting bow are so useful. Yes bows are solid weapons in FE6 and bow users are good in FE6, my point is that PE maintains bows' usefulness by adding more challenges that PE's bow redesign are good at overcoming. You can't promote Roy early in FE6, he promotes automatically before Chapter 22. I brought up opportunity cost because PE gives you an option on promoting Roy early now. Units are disposable and replaceable in PE too - what I said about unit rebalancing in PE is that the gap between bad units and good units is smaller in PE than in FE6 and all units are as useful for as long as you want them to be. I'm not really sure what to say that wouldn't just be me repeating what I said in my video. The fact I didn't get into the poorly balanced early game and annoying bosses of FE6 is a fair criticism. I glossed over stuff like that because I wanted to spend more time talking about PE than FE6. But things like the fact that Henning moves off of his throne in PE 8x are appreciated changes. I'm pretty sure I did a fair job of talking about PE, but obviously with an overhaul, comparisons are naturally going to be drawn to the game it's overhauling. If you choose to look at this video as me spending 30 minutes knocking FE6, that's your prerogative, but it's also an uncharitable interpretation of what I'm saying. Finally, I'm not sure what you mean by teams "doing their own hack". PE is an original hack. Just because it's not a "total conversion", to use game modding terms, as many romhacks tend to be does not make it any less valid as a work, and the people that put effort into PE should at least be recognized for it.
@oof5992
@oof5992 2 жыл бұрын
Agree with you, it's pretty sad that a lot of newer players might never touch Fe6 due to PE.
@quinnlee-miller9792
@quinnlee-miller9792 2 жыл бұрын
Wait you can recruit hector?!
@Xetetic
@Xetetic 2 жыл бұрын
In the reverse recruitment version that includes trial map characters only, I think. In the "regular" mode he's only available as a trial map character, kinda like in base FE6.
@quinnlee-miller9792
@quinnlee-miller9792 2 жыл бұрын
@@Xetetic im sad that my favorite lord from 7 wasnt brought back but yknow what, im just happy he's included
@DoTtA1123
@DoTtA1123 3 жыл бұрын
That pokemon review and chess point added nothing to the video and the argument you were making. you could have just cut that out completely and your point would have gotten across. a bit weird. ch8 is one the most "objectively" boring and badly designed maps. ah yes. an objective claim followed by two totally subjective measures, I can tell this will be brilliant. it wastes time at the top? makes you move units around? Part of the appeal of the map to me is the heavy amount of emphasis on rushing quickly as turtling the map will net in a huge struggle later on to deal with the reinforcements. rescuing and take/dropping your unmounts is definitely a skill thats rewarded, and feels nice to pull off effectively. the balance of prioritizing movement, but still trying to get the bulk of your force to deal with the tricky hallway, as having your highest mov units, Marcus and Jerrot solo that part would be quite rng dependent, and you still have to get everyone down anyways if you want to avoid getting caught by the reinforcements. I'd argue its good map design, but I won't be as foolish to say my completely subjective opinion is somehow objective.
@Xetetic
@Xetetic 3 жыл бұрын
Hey, I'm fine with disagreement but there's no need to insinuate that I'm being foolish, or trying and failing to be brilliant. It's a review, it's going to have opinions in it (even opinions stated as if they're fact). Thanks for watching, anyway.
@danielb416
@danielb416 3 жыл бұрын
Whats the point of a review that is entirely positive it tells us nothing about what you think except that you liked it a lot. Wow nobody cares. FE6 is a good game but Ember is better. Wow nodboy cares. Ember got waaaaayyyyyyyy more attention than it deserved these past months and your just another person trying to ride the wave of ppl who like the hack alot. When its not even an original hack. Hacks that just modify the original game and do nothing new. If you want a real hack there are a ton of those. You could play four kings or visio quest. At least those hae new units, a story, and maps.
@Xetetic
@Xetetic 3 жыл бұрын
Pretty odd take on reviews, I have to say. If all reviews were negative or mixed, then how would you recommend a piece of media to someone other than just saying "it's good" and hoping people believe you? I already addressed the "not a real hack" argument in a reply to another comment, but the tl;dr of it is: it's a poor argument that shows a disrespect for the work that goes into romhacking and crafting game design. It borders on entitlement. If you want more completed romhacks with original stories, give constructive feedback to the people making them, or make one yourself. An overhaul is as valid of a romhack as one with "new units, a story, and maps", even if an overhaul is not personally to your taste. And to circle back to the positive/negative reviews bit: I think KZbin can do with some more "positive content" and less trashing things people make. So in the event I don't like something, I'm going to make sure that I bring up the positive aspects of it and keep it constructive. Anyway, thanks for watching.
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