Proof of concept Mr. G&W in Smash 64 (watermarked, not the remix version)

  Рет қаралды 9,467

Herb

Herb

Ай бұрын

edit 4/25/24: Yes, I'm aware of the remix cut content video. The g&w I show above was a separate project from the remix one. at the time, I had no knowledge of the cut g&w's existence when I made this back in 2023, though I respect their work a lot. Since the cut content video essentially disconfirmed g&w, I might continue this project sometime in the future. We'll see. I will upload more videos of this project in the coming days, including a non watermarked version of this video.
ORIGINAL DESCRIPTION:
Proof of concept Mr. Game and Watch in ssb64. I watermarked this video and had it unlisted since it originally wasn't intended to be shared beyond an application for something, and I didn't want it to be passed off as some sort of fake leak.
I began work on this on November 20, 2023, and this is what it looked like after about 50 days. Progress slowed around January 11, 2024 after I discovered that the game file I was working with was bugged (the game would crash every time fox used his reflector against a projectile, even though I didn't change anything in Fox's code in GE). I was also too busy with irl things to find time to write everything to a new version of the game. I still have all the original files, but will likely only rewrite if/after I make more progress on animations and learning ASM.
Blender 3.0 was used to model and animate the character. Goldeneye editor was used to import the character and animations, change hitbox data and attributes, and write the data to the game. Noesis was used to convert any models or .objs that wouldn't open in blender. Texture64 was used to make the stock icons and the emblem texture behind the %.
I also took the time to make a 3d victory screen emblem, but I could never get it to show up when importing it (I checked the normals and every face/vertex was pointed outward, and it shows up fine in programs like noesis and goldeneye editor so idk why it didn't work. Maybe a texture or model positioning issue?)
My next steps would have been importing sound effects, finishing up item animations (hammer, beam sword, etc), and learning enough asm to change his fireball into a sausage projectile. Another thing I would have wanted to do (but need more asm knowledge for) was to turn his down-b into judgement hammer with an rng mechanic.
His model is 3D. it uses mario's skeleton with slightly different proportions. All of the objects he uses are special parts that I modeled based off their appearances in Super Smash Bros Melee.
Credit for help, resources, and other things goes to the following people:
Collaterale15 (Smash Wiki) - rip & upload of G&W emblem
ComJay (models-resource.com) - SSB64 Mario Model Rip (used as a base for my model)
Halofactory - Rig Model (of Mario, used to give G&W a skeleton)
HeronNobody - KZbin tutorial videos for importing characters
OniFox (in Smash Remix Discord) - for posts about special parts from 2021 which i used to make the model parts appear
Nintendo/HAL - Animation inspiration for attacks, movement, hit animations (most of the animations were recreated manually in blender based on his appearance in Melee, some inspiration taken from Smash 4 for frame data too), character design and concept
I also want to credit the n64vault website for all the documentation there.

Пікірлер: 49
@speed_311
@speed_311 Ай бұрын
I was about to point out that he wasn't flat enough, but then i realized that at the time, Nintendo would totally make him 3D.
@jyllianrainbow7371
@jyllianrainbow7371 29 күн бұрын
I could see the team working on Paper Mario giving them the idea to make G&W flat.
@rukifellth2
@rukifellth2 26 күн бұрын
Nevermind that gw would eat a TON of memory of he was entirely composed of sprites, so an inbetween of sprites and a 3d model would work best on the hardware
@MurderDroid383
@MurderDroid383 Ай бұрын
This literally looks so beautiful, I hope you continue with this mod, it seems like a dream to see Mrgame&watch for real, and good luck with the bug you have with Fox, I hope you find a way to fix that bug
@elsamti
@elsamti Ай бұрын
It would be great if when you turn this into a mod, you pass it to Smash Remix :D
@mr.gameandwatchfan4243
@mr.gameandwatchfan4243 Ай бұрын
Absolute PERFECTION
@drishd6571
@drishd6571 Ай бұрын
i was so upset about the fact that he was scrapped. I feel like it wouldve been better if I never knew he was in consideration lol. I love this tho. I hope it gets finished some time
@vard1865
@vard1865 Ай бұрын
This looks so good Keep the great work (Although this mr G&W looks a bit chubby lol)
@Loty2693
@Loty2693 Ай бұрын
Sip, Hacerlo un poco mas parecido al de Mele no estaria mal.
@LoboGris731
@LoboGris731 27 күн бұрын
Wow! Si! Para Smash Remix!
@Loty2693
@Loty2693 Ай бұрын
Joder tio, como alguien que queria a Mr.game and watch en Smash Remix, Me Dolio el verlo en los personajes descartados. Pero me alegro que alguien mas pueda Hacer Posible a Game and watch en Smash 64. (Aun que siempre me pregunto Si el Down B deberia ser el balde o el Martillo.)
@Aguramajuajua
@Aguramajuajua Ай бұрын
Te comprendo bro, yo también quería a mr game and watch, para colmo no lo agregaron con los demás parches de material descartado, estoy feliz porque alguien más va a hacer realidad a mr game and watch en smash remix :')
@Andypatino7612
@Andypatino7612 Ай бұрын
As much as I want the hammer to be Down B, I think bucket would make more sense since there aren't many characters that can absorb projectiles like Ness, Lucas & Marina. I think hammer would be harder to code in with the number of different attacks for each judge number.
@Aguramajuajua
@Aguramajuajua Ай бұрын
@@Andypatino7612 Maybe down B can be the double hammer while normal B is the bucket, or maybe down A is the double hammer
@Aguramajuajua
@Aguramajuajua Ай бұрын
@@Andypatino7612 Maybe the hammer could be the normal B while the bucket is the down B
@marioisawesome8218
@marioisawesome8218 Ай бұрын
there's a model scaler for each character and you can adjust the Z portion to 0.1 to make it look flat.
@emugamerseyer
@emugamerseyer Ай бұрын
*vengo del Rincón del Retro 99* *Este proyecto lo esperamos con ansias ❤❤❤❤*
@isucc724
@isucc724 29 күн бұрын
Will the mod come with the watermark as well?
@Ocaradoconteudoaleatorio
@Ocaradoconteudoaleatorio Ай бұрын
Please bro continue this... I will like so much ma favorite character in smash remix.
@UndertakerU2ber
@UndertakerU2ber 28 күн бұрын
Really nice 👍
@ehhorve857
@ehhorve857 28 күн бұрын
you know, if you copied him, made the copy a inch bigger, made it graey and inverted it, you could make the outline. in fact you could go a step further and make his diver face out of graey triangles.
@ThisMansNameIsKirby
@ThisMansNameIsKirby 24 күн бұрын
ABSOLUTE 3D BLASPHEMY. Looks really nice tho so far! He looks like a lot of fun to play.
@Cesar_Rosa
@Cesar_Rosa Ай бұрын
This is soo amazing
@Miguelcavalcante089
@Miguelcavalcante089 29 күн бұрын
When will the mod be ready?
@kantackistan
@kantackistan Ай бұрын
Phenomenal!
@unweyrandominactivo
@unweyrandominactivo Ай бұрын
Good work
@andersonplay2-dsantos217
@andersonplay2-dsantos217 Ай бұрын
Como posso baixar tomara que ele venha
@Nedson-kk7oh
@Nedson-kk7oh Ай бұрын
OMG 🤯
@protocetid
@protocetid Ай бұрын
SSB supports sprites, so why not make GnW a sprite? The N64 has very limited resources and a sprite would look smooth and not jagged. Even Remix was doing a polygon based GnW even though they made him flat, what was the point?
@pringles_ssb
@pringles_ssb Ай бұрын
Sprites take up an egregious amount of space.
@protocetid
@protocetid Ай бұрын
@@pringles_ssb Ah nice to have a SR dev answer my question.
@SEGADreamcast-SEGA
@SEGADreamcast-SEGA 27 күн бұрын
That take so much memory and In return *_LAG_*
@xBlaster
@xBlaster Ай бұрын
Nah, he'd be a png
@gplayer1700
@gplayer1700 Ай бұрын
This is good now just need to make him little bit flat this have hope!
@elrincondelretro9947
@elrincondelretro9947 Ай бұрын
Very Nice!!💜💜💜💜💜
@EriZero_19
@EriZero_19 Ай бұрын
God 😮😮😮
@M1L06OOI
@M1L06OOI Ай бұрын
fuck yeah man this is awsome
@abraham7276
@abraham7276 9 күн бұрын
Esta interesante el concepto del smash remix
@Brittney-it5ii
@Brittney-it5ii Ай бұрын
Link
@Abomdosnow
@Abomdosnow Ай бұрын
This is awesome. Only thing is that I think Neutral B is Chef instead of Judge. Judge is much more iconic and should be his neutral B but I understand that RNG would be very difficult to implement in SSB64
@Alguienaleatorio-wy5rl
@Alguienaleatorio-wy5rl 12 күн бұрын
Mr game and watch in 3D?
@yoshi.300
@yoshi.300 Ай бұрын
Ai link?
@EzequielUlloa-fb2xq
@EzequielUlloa-fb2xq Ай бұрын
😮👍
@woobiehastelly
@woobiehastelly 12 күн бұрын
This would make me drop Melee in favor of Smash 64.
@Brittney-it5ii
@Brittney-it5ii Ай бұрын
Mediafire
@jassonquiroa9520
@jassonquiroa9520 Ай бұрын
Donde lo puedo descargar
@Mrtails174
@Mrtails174 29 күн бұрын
aún no está terminado
@eliezerjosueloLorenzorivera
@eliezerjosueloLorenzorivera Ай бұрын
Wtf
@chamtheman551
@chamtheman551 Ай бұрын
3D G&W isn't real, it can't hurt you: 3D G&W: But in all honesty this looks pretty cool
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