love the dynamic in the third main encounter with the phantom following you on the cliff side.
@halocombateclipsed5 ай бұрын
Thanks! We're aiming to do new stuff like that throughout the course of the campaign. Stay tuned for more!
@MadamLava0944 ай бұрын
I love the ODST chapter intro for a blockout, I love little bits of mid-dev humor like that Also I think I recall you posting the layout diagram for this area on Discord!
@halocombateclipsed4 ай бұрын
I did, aye. Pretty sure it was after you introduced me to draw.io for level design drawings.
@nmsregicide4 ай бұрын
I am definitely looking forward to this. If you're ever looking for playtesters in future Id love to help!
@halocombateclipsed4 ай бұрын
Great to hear! Yeah, we'll be looking for folks to help us test out content. We already have some Multiplayer blockouts that are available on the Steam Workshop if you would like to try out some games on them.
@N7_BunnyАй бұрын
Great and original level sequence. Look good.
@Nicolas-C6 ай бұрын
bomb is pretty cool, I guess you will add some debris
@halocombateclipsed6 ай бұрын
Just blocking stuff out for now, it'll look a lot cooler by the time we're done.
@commanderwookiecopc8066 ай бұрын
I hope you improve the Elite AI since its not very responsive and was not made to be fought against in Campaign.
@halocombateclipsed6 ай бұрын
Yeah, we'll be reworking a lot of stuff. Everything you see here is placeholder and does not reflect what we have in mind for the end result. This is just a blockout that uses existing assets that are either as is or slightly modified for the purposes of the blockout process. Stay tuned for later updates, and feel free to check out our social pages and Discord server. There is a link to our socials in the video's description.