Quantum Biters // The Ultimate DeathWorld Challenge QUANTUM FINALE!?

  Рет қаралды 78,259

Michael Hendriks

Michael Hendriks

Жыл бұрын

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Chapters:
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Factorio "The Ultimate DeathWorld Challenge" - Maximum biters, No starting area, and further the Pure DeathWorld Preset: no cheesing other settings!
Additonally:
- No Omega 3 health potions (no eating fish to heal)
- Achieve World Peace in the only way possible: eliminate all lifeforms from an infinite map!
Mods used:
- EvoGUI: Displays the time played and evolution factor in top left corner
by "narc"

Пікірлер: 264
@MichaelHendriks
@MichaelHendriks Жыл бұрын
Welcome to the Quantum Finale. This may or may not be the Real Finale. It's only when you LOOK at this finale, that it will fall into one of either states... Enjoy!
@hungryhyena783
@hungryhyena783 Жыл бұрын
What will be your next challenge in factorio? How will you top this?
@XDRosenheim
@XDRosenheim Жыл бұрын
Schrödinger's finale.
@wusulus
@wusulus Жыл бұрын
Sadge. Drawing out the finale over an extra episode sucks. I love the series but the last episode and this one have nothing happening at all and now its an extra week of wait time and another 40 minutes of watching...
@corinthianimperialstudios704
@corinthianimperialstudios704 Жыл бұрын
Crazy to think that this series started 8 months ago, the first episode just appeared in my recommended as I was watching this one. Man I need to give this a full rewatch at some point. Last time I did that it was the week of episode... 25?
@corinthianimperialstudios704
@corinthianimperialstudios704 Жыл бұрын
@@wusulus Yeah, waiting an extra week kinda sucks but it works out for someone like me who can only really watch a 20-30 minute video Friday morning before work. Last time I thought waiting a week for the next episode sucked I rewatched the whole series, I believe it was the week episode 25 came out.
@darktau21
@darktau21 Жыл бұрын
I knew those nukes and not putting that line of hazard concrete was going to be an issue
@MichaelHendriks
@MichaelHendriks Жыл бұрын
And it's the ONE place in the base where it's the most likely to not remember to be careful about the border!
@evilmurlock
@evilmurlock Жыл бұрын
That was like what? 2 Episodes ago? "Can you spot the mistake I made" he sayd at that time. Guess we know for sure he crossed the border now.
@tygerion4404
@tygerion4404 Жыл бұрын
@@evilmurlock I mean, it was pretty clear even then. HE didn't place the concrete there because it would have gone through the nuclear reactor... Then, when nuking the landfill, he went over to the right side of the reactor, which would be beyond where the concrete would have gone.
@MichaelHendriks
@MichaelHendriks Жыл бұрын
It seems like I'm the only one who didn't notice lol. I genuinly only found out about it at the end of this episode (I did come back to refilm the scene once I figured out myself what went wrong, as you can imagine I was pretty confused when I found out and the original material was not really usable)
@2Links
@2Links Жыл бұрын
@@MichaelHendriks the best part is that you also used commands to reveal the entire world haha. makes for great content though, this whole series is a masterpiece
@MadPuma066
@MadPuma066 Жыл бұрын
This mass extermination is like watching an AI that has misunderstood world peace and it’s beautiful…
@nekrugderzweite8298
@nekrugderzweite8298 Жыл бұрын
Haha true 😂
@notoriousgoblin83
@notoriousgoblin83 Жыл бұрын
Peace means silence right?
@APlayer-yv9xe
@APlayer-yv9xe 10 ай бұрын
What do you mean by "misunderstood?' ;-)
@EricPierce-wapcaplet
@EricPierce-wapcaplet Жыл бұрын
9:00 greatly enjoyed learning about the little-known wave/particle duality of biters and how to solve higher physics problems with Factorio!
@MichaelHendriks
@MichaelHendriks Жыл бұрын
We're past the easy problems now, like how gravity attracts all the biters towards the center of my base
@TinyDragonGamer250
@TinyDragonGamer250 Жыл бұрын
@@MichaelHendriks Next thing you know, we will by trying to solve biter group movement mathematically, and then discovering the theory of infinite biter generation, and soon Anti-Matter Biters!
@aaronraley
@aaronraley Жыл бұрын
@@MichaelHendriks I think it's neat you used time travel to solve the ambiguity in physics (through loading the save).
@xipheonj
@xipheonj Жыл бұрын
Having read the teaser in a previous episode I laughed at all the little hints about the coming tragedy. It was especially interesting how you did all your testing on the western border, never zooming out enough for the eastern border to be shown. That's just good storytelling.
@louwrentius
@louwrentius Жыл бұрын
You really know how to keep us on the edge of our seat 😂
@MichaelHendriks
@MichaelHendriks Жыл бұрын
Well it looks like everyone already knew it was going to happen, except for me lol
@Soken50
@Soken50 Жыл бұрын
Batter than keeping on the edge of his base XD
@Wearepricester
@Wearepricester Жыл бұрын
@Michael Hendriks I think everyone knew because you said to look for your mistake. Excellent video!
@jawstrock2215
@jawstrock2215 Жыл бұрын
@@MichaelHendriks it's really funny it also happend to be the last "wall" you did too.
@raspaccio
@raspaccio Жыл бұрын
I usually find biter extermination episodes to be a little boring (too repetitive, chaotic) ... but this one was incredibly satisfying to watch :) Thank you!
@MichaelHendriks
@MichaelHendriks Жыл бұрын
Thanks! I sometimes wonder if stuff doesn't drag on too much (like the artillery shelling, and like I showed most of the laser turret eradication on the border (but man, is that satisfying to watch or what!))
@vmened
@vmened Жыл бұрын
I hope you will use in some day enemy race mod which adds flying over walls zergs and protoss units from starcraft2 brood war
@razhyel_
@razhyel_ Жыл бұрын
@@MichaelHendriks nah, thats the best thing about it. Glorious things need glorious amounts of time and space in a quantum realm
@Kuskavak
@Kuskavak Жыл бұрын
Here I was thinking, "oh it's done just drop artillery on the edges what more could be there for another video?" Well, I've certainly been humbled.
@rudejehlici5425
@rudejehlici5425 Жыл бұрын
With no finale being the actual finale I start to believe that the word finale has lost its meaning and this series is bound to continue forever. Poor Michael, he desperately tries to end this series for a while now while he just can't! :D
@MichaelHendriks
@MichaelHendriks Жыл бұрын
Every next finale will contain half of the remaining footage... (somehow they don't seem to get shorter though :/
@wolfejohn1
@wolfejohn1 Жыл бұрын
@@MichaelHendriks Final Fantasy 3, Biter's Revenge!
@livedandletdie
@livedandletdie Жыл бұрын
@@MichaelHendriks That's what I call German Efficiency.
@thorgaran
@thorgaran Жыл бұрын
)
@derdimi927
@derdimi927 Жыл бұрын
@@thorgaran (((((((((
@RiskOfBaer
@RiskOfBaer Жыл бұрын
Seeriously though, this is the most interesting, the most varied, the most unique, the most over the top series of Factorio videos on KZbin and I don't think that can even be contested. Just looking at how this all started, how it progressed and where you have eventually gotten. It's like multiple different runs crammed into one, with problems and solutions I've never seen in my entire life of playing this game. Hats off to you, you've created something truly one of a kind.
@hamsterdam1942
@hamsterdam1942 Жыл бұрын
My guess is that nongenerated terrain is like a Superflat world in Minecraft - just the ground with nothing else. That is why biters can walk into and from the "void". However, that would mean they can walk on what is supposed to be a lake. I wonder if they can?
@MichaelHendriks
@MichaelHendriks Жыл бұрын
close :)
@ExtraRaven_
@ExtraRaven_ Жыл бұрын
ive seen a video before of someone going fast enough in a spidertron to run faster than chunk generation, and it did look like what you are saying. i don't remember if the water was already a part of the land chunk or if it was generated after though
@theapexsurvivor9538
@theapexsurvivor9538 Жыл бұрын
I get the feeling that the devs just didn't code an exception for biters to not walk into fog of war when there isn't any generated terrain beyond it. And seeing as the map is virtually infinite and follows a preset seed, there isn't really an issue with storing biters in empty terrain chunks so long as it wouldn't have water in it. So it's more like in an MMO when you clip out of bounds and can walk into undecorated portions of the map.
@raglock1433
@raglock1433 Жыл бұрын
You are the only person who can make a 30 minute video about placing down laser turrets and still have it be interesting and worth watching
@Cryten0
@Cryten0 Жыл бұрын
For me the truest test is letting the game run for a few hours with no expansions. Then world peace is secured.
@MichaelHendriks
@MichaelHendriks Жыл бұрын
The biters need to expand FROM a biter base to a new map location, so indeed, if there are no more biter bases hidden in the void, there will be no new expansions possible
@lievenpetersen
@lievenpetersen Жыл бұрын
25:38 this gives me the idea, that it would be nice to see the battery level reflected in the amount of visible green bars on the battery's side. Or some other indicator of power level.
@MichaelHendriks
@MichaelHendriks Жыл бұрын
Yeah, that would be useful for these kind of remote shenanigans
@matril328
@matril328 Жыл бұрын
I do not have the means to get onto your patreon but I'm really glad you're finding a way to make a living of highly edited videos! Those have become very rare in front of the mighty algorithm Have a cookie, you deserve it !
@TinyDragonGamer250
@TinyDragonGamer250 Жыл бұрын
The algorithm has treated my channel poorly, I have also been taking editing notes from this King. But I'm glad the algorithm led me to Michael, his videos bring me F A C T O R I O VIBES that I absolutely love! The factory must grow brother, the factory must grow!
@greenwichmaths949
@greenwichmaths949 Жыл бұрын
You were right about being bitten in the bottom, though that bite happened when extending your nuclear plant. I also wondered why you didn't simply go for more artillery range and now I know the answer - artillery shell explosions reveal map
@bartoszbielinski1514
@bartoszbielinski1514 Жыл бұрын
i remember watching you do the nukes and thinking to myself that you've crossed the line
@siberiansanta
@siberiansanta Жыл бұрын
This series has embodied two of the most famous ideas of John Von Neumann: Von Neumann Quantum Mechanics and Mutually Assured Destruction.
@gluglux
@gluglux Жыл бұрын
"Man, I can't believe everything is going acording to plan..." Me waiting for the moment of realisation on the mistake the episode before
@vodam6970
@vodam6970 Жыл бұрын
i love it when the biter said "its bitin time" and then bit all over the place
@BlackTempleGaurdian
@BlackTempleGaurdian Жыл бұрын
Biter is my favourite superhero movie
@Mekose
@Mekose Жыл бұрын
Every episode since a few episodes ago have felt like cherries on top of a wonderful dessert. This series doesn't feel like it's dragging on too long or ending too abruptly. I'm excited to see the true end and the glorious info you have for us in the aftermath. You've made me consider things I'd never thought about in Factorio with such a long and entertaining series!
@grantcawby7225
@grantcawby7225 Жыл бұрын
10:34 "The Great Wall of Nauvis stands unscathed and has withstood the largest assault in the history of Factorio" The map broke before the wall did! Nauvis Stands!
@thetaphi
@thetaphi Жыл бұрын
DAMN YOU Hendriks! You really... crossed the line with that cliffhanger! *flees snickering into the quantum void*
@TinyDragonGamer250
@TinyDragonGamer250 Жыл бұрын
Brutha, exit your Quantuum Void state and join us in the metaphysical reality. We are the Watchers of the KZbin Universe, it is our job to buy Michael his coffee! Cliffhangers will come and go, so sit back and get comfy cause you know that their will be more!
@DFPercush
@DFPercush Жыл бұрын
It really is reaching too far.
@distinctivefox
@distinctivefox Жыл бұрын
Found your series a few days ago... thought to my self - mmmm... 8 month old Episode one? That's gotta be finished by now.... so I'll be able to enjoy watching the entire series without getting stuck like a lump waiting for more episodes.... or so I thought.... I literally finished this episode and realised it's not actually the finale! You my man can take my sub and my money. Thank you for giving me a very satisfying few days and a literal buttload of "edge of your seat" moments. Can't believe I have not come across you before now but I love how your videos are a good balance between entertainment, education and "oh crap" fun moments. 10/10
@OneAngrehCat
@OneAngrehCat Жыл бұрын
What a series. Come for the adventure of surviving on an alien world armed with a spoon and tin, end with quantum physics and procedural world generation study. And a big fucking artillery rain.
@JavierSalcedoC
@JavierSalcedoC Жыл бұрын
Loving this game mechanic hacking.
@jirivlcek3288
@jirivlcek3288 Жыл бұрын
Well from what I lerarn in factorio mechanics detailism from you is access damage and enlarge the border with your physical presence to a new rectangle and you got yourself the solution for get rid of the new generated chunks, I would say 10 chunks to the right from the current imaginative border line(that was stepped over before) with enlarged new created hazard concrete border that you personally hiddenly scan wide version is an easy way how to use the extra artilery ammo you got. So enlarge Hazardus concrete area to new standard and fight some new biters on enlarged map. Simple as that. PS: I also noticed couple of episodes ago, so for me expected result.
@shripperquats5872
@shripperquats5872 Жыл бұрын
the ominous music to the subject matter of mass extinction was excellent. well done
@Neo-vz8nh
@Neo-vz8nh Жыл бұрын
When you shown those nuke hole East of your plants, i was: did he paid attention for the border? Well, now i got my answer :D
@canebro1
@canebro1 Жыл бұрын
I love how a game of "blow up alien biters" can also turn into a dissertation on quantum physics :)
@Caaliban
@Caaliban Жыл бұрын
Came for wanton destruction, stayed for a physics lesson
@djsnowpdx
@djsnowpdx Жыл бұрын
Could you also use static roboports built by the spiders, closer to the edge than the spiders may venture, to build a wall of flamethrowers closer to the edge than the laser turrets are now? Do roboports or flames advance world generation?
@MichaelHendriks
@MichaelHendriks Жыл бұрын
I'll answer that and more behind the scenes stuff in the aftermath
@MichaelHendriks
@MichaelHendriks Жыл бұрын
public
@blahfasel2000
@blahfasel2000 Жыл бұрын
Things set on fire by a flamethrower emit pollution. Especially forest fires can generate massive amounts of pollution. If that spreads into the void it causes new chunks to generate. On top of that the fire entities on the ground spawned by the fire stream around the impact point may cause chunks to generate as well, although I'm not sure about that.
@VulpeculaJoy
@VulpeculaJoy Жыл бұрын
@@blahfasel2000 Do bullets also count as entities that cause chunks to generate?
@maltardraco9555
@maltardraco9555 Жыл бұрын
This guy figured out how to "confirm extinction" without Space Exploration.
@andrasfogarasi5014
@andrasfogarasi5014 Жыл бұрын
The quest of one man to disable to alert sound effect once and for all.
@AltarinTV
@AltarinTV Жыл бұрын
to be honest i really did wonder how you will do it. Up till this point i draw complete blank on how to kill those biters at the edge. I am surprised by the laser turret solution. Its so simple yet so effective. Great work.
@Cryten0
@Cryten0 Жыл бұрын
As an extra thought: I noticed your spiser went slightly inwards in the last moments to navigate around a cliff.
@MichaelHendriks
@MichaelHendriks Жыл бұрын
Yeah, they can be a bit wobbly... Better not cut it too close!
@KoboldCommando
@KoboldCommando Жыл бұрын
I'm always impressed how well you manage to use the Factorio soundtrack to good effect, picking out the emotional moments to highlight the big moments in your videos. You do a great job!
@wijo605
@wijo605 Жыл бұрын
btw the whole biters walking out thing is most likely just that the biters can independently walk out, from their view it's just empty and thus nothing stopping them from walking there, even if it's not actually generated yet.
@Darkuk
@Darkuk Жыл бұрын
Amazing! I look forward to the next 10 episodes (king of suspense)
@kwahn106
@kwahn106 Жыл бұрын
It's not just a simple, hacky solution - it's a mathematically provably optimal solution! There is no way to more perfectly synchronize your pack counts, besides possibly offset timer delays!
@fiddleriddlediddlediddle
@fiddleriddlediddlediddle Жыл бұрын
Every time I think it's over and every time he says "But wait, there's more!"
@CongaYT
@CongaYT Жыл бұрын
For a series nearing it's finale with the final few episodes being repeated mathematical, methodical biter extermination, this was hype as hell
@MladenDjuricic
@MladenDjuricic Жыл бұрын
Thank you Michael, you definitely make the best Factorio content all around. Your videos are reason why I'm impatiently waiting for Friday.
@Nillipilli
@Nillipilli Жыл бұрын
You are doing a really good job at making those videos interesting and thrilling at the same time :D
@CPcamaro
@CPcamaro Жыл бұрын
Quite an interesting solution to a dilemma that I never even thought about before this series!
@Enigmaticus99
@Enigmaticus99 Жыл бұрын
Very nice episode again! Really building the tension! Keep up the good work
@IstasPumaNevada
@IstasPumaNevada Жыл бұрын
I'm just pondering all the planning and testing and experience that led up to this run. Really quite impressive.
@mythologistthe92nd
@mythologistthe92nd Жыл бұрын
Wait... WAIT! I REMEMBER THAT PART! During the expansion of the energy plant... YOU WENT OUTSIDE THE HAZARD BORDER! Edit: just read the other comments... noo, the world peace! D: So close yet so far! :(
@FMPthEmAd
@FMPthEmAd Жыл бұрын
What a cliffhanger ! Awesome video as usual ! It's impressive to see how far you can go to the limit of the game.
@RiskOfBaer
@RiskOfBaer Жыл бұрын
Hah, I immediately noticed how you've completely forgotten about the border when you were nuking your new nuclear power plant landfills. And I even remember you saying something to the extent of "I don't think we'll need to marker the border where our nuclear plants are so let's just ignore it". Well what do you know huh?
@michelvosje
@michelvosje Жыл бұрын
So the next video is either really the final one or not. I guess there's only one way to find that out.... See you at the end of the week! 😀. Have a nice working week!
@aaronraley
@aaronraley Жыл бұрын
This series is so good. One of the top shows I look forward to each week!
@tobiassuarez948
@tobiassuarez948 Жыл бұрын
I'm dying to see the definitive ending. Will the biters manage to find a way to ALWAYS pester Mike? Will Mike find the true nature of Factorio's universal laws and erase the biters once and for all?
@RupertAndCheese
@RupertAndCheese Жыл бұрын
Man you're really easy to fall asleep to. Quality stuff.
@ndbass09
@ndbass09 Жыл бұрын
I always forget this is coming out on Friday and then when I see it I get so excited. Thanks for sharing peak-Factorio stories!
@justy8x870
@justy8x870 Жыл бұрын
Wait at the beginning of this series he mentioned that he would try this with Rampant and Armoured Biters, yeah, have fun dude!
@ExtraRaven_
@ExtraRaven_ Жыл бұрын
it's possible, doshdoshington managed to do it
@justy8x870
@justy8x870 Жыл бұрын
Well, without the Omega Biter Metropolis everywhere
@KeppyKep
@KeppyKep Жыл бұрын
Amazing explanation of the Quantum Biters. Really well done.
@TasLukasPtakauskas
@TasLukasPtakauskas Жыл бұрын
this is some science beyond producing flasks. thank you for going this deep into the quantum superposition of bitorz and how to deal with it
@KerbalRocketry
@KerbalRocketry Жыл бұрын
ah the first half of the final, I can't wait for the first half of the second half of the final!
@derekexplosion
@derekexplosion Жыл бұрын
i really really like the way you play this game. this was a great series
@ribaldc3998
@ribaldc3998 Жыл бұрын
Mr Hendriks, always good for a surprise, pulls rabbits out of his hat, as they say in Germany.
@TheOracleofClocks
@TheOracleofClocks Жыл бұрын
It's a scientist's job to seek questions, like quantum existence of particles, but it's an engineer's job to seek answers. So tell me, Factorio engineer, what is the answer to this quantum bitter question? Can't wait to find out
@MrFunkhauser
@MrFunkhauser Жыл бұрын
amazing series thank you
@matiasleon7164
@matiasleon7164 Жыл бұрын
This dude left Einstein like a fool while casually playing factorio
@rileycrockett7615
@rileycrockett7615 Жыл бұрын
Just discovered this series earlier in the week and binged the whole thing really excited to see the conclusion
@redstone_block180
@redstone_block180 Жыл бұрын
32:48 I KNEW IT, HE STEPPED OUTSIDE THE BORDER WHEN EXPANDING POWER.
@MisterManTheBestMan
@MisterManTheBestMan Жыл бұрын
Love how the void is like Schrodinger's cat. It's both full of biters and also not full of any biters.
@MisterManTheBestMan
@MisterManTheBestMan Жыл бұрын
Looks like I commented this too early.
@CodeOverReality
@CodeOverReality Жыл бұрын
As a programmer i agree with your theory of quantum biters
@three_black_knights
@three_black_knights Жыл бұрын
a very clever way to wipe them out. even that unexpected generated part of the world is relatively simple to solve, given the fact that you can check what parts of the world have been generated. whether you will be willing to ruin your perfect square world or go through the cleanup one more time to realign everything else is a good question though.
@benwpianocovers628
@benwpianocovers628 Жыл бұрын
i loved the way you explained stuff in this video. this series has become one of my favourite gameplay series. rip for crossing the border during power expansion. im curious how you are about to solve that :^)
@NamelesshunterGaming
@NamelesshunterGaming Жыл бұрын
haha yeah when expanding the nuclear power i thought to myself : oh boy he does not have a visible border he must have crossed it. and turns out we will get another finale :D :P
@lebothegizebo
@lebothegizebo Жыл бұрын
Really good video Michael!
@TinyDragonGamer250
@TinyDragonGamer250 Жыл бұрын
Gamer I'm in America and I thought this was premiering at 3 pm! How wrong I was! AWESOME (not) ENDING REGARDLESS!!!!!!!
@ivanyh_v_xcom
@ivanyh_v_xcom Жыл бұрын
Epic Game Walkthrough! For the first time in my life, I watched the entire letsplay of the game. You probably don't know, but at the moment, thanks to Yandex voice translators, 300 million Russian-speaking people have the opportunity to watch your videos with high-quality automatic translation. However, translators do not translate the text on the screen yet. I know that you are cool in everything, so I am sure that you will find a way to make sure that all the fans of your work get full pleasure from watching your videos, regardless of what language they speak. )
@MichaelHendriks
@MichaelHendriks Жыл бұрын
Cool feauture! I think because I upload hand-written english subtitles with each episode, this series should already be watchable in any language, as youtube can auto-translate my english subtitles.
@5vFreeNz
@5vFreeNz Жыл бұрын
Goddamn! Each time I'm waiting for a new episode more than I did with GoT!
@spaceman7019
@spaceman7019 Жыл бұрын
Ah! What a terrible quantum conundrum. World peace thwarted by superposition shenanigans? What a mysterious malady.
@lodooom8816
@lodooom8816 Жыл бұрын
schrödingers biters.. what a great explanation :D
@ethanwilson1001
@ethanwilson1001 Жыл бұрын
@34:00 Big Johnny: I actually exist! *spit*
@billyrattray8169
@billyrattray8169 Жыл бұрын
God I love this series
@Elearen
@Elearen Жыл бұрын
Dark forest strategy? Hide well, cleanse well my friend
@pedrozzza
@pedrozzza Жыл бұрын
this is amazing
@guillaumedurette640
@guillaumedurette640 Жыл бұрын
Well u stepped outside your concrete safety line when you expanded the Nuclear Plant my man
@canebro1
@canebro1 Жыл бұрын
You are very brave to build that wall of lasers without the grid turned on!
@Player_Kolosus
@Player_Kolosus Жыл бұрын
i am glad to part of the WAITING team and i am so happy to see another episode hope there will be more content to watch after it, coz it gives me a lot of endorphine and i need it
@harshvardhan7201
@harshvardhan7201 Жыл бұрын
You are a genius for this much though put into everything you are saying. Now I believe even more than everything you say is true and has some definite proof. Awesome Work. 💯🔥🔥
@lis6502
@lis6502 19 күн бұрын
today i've learned: if you change binding in settings -> controls at "drag map" from left-click to anything else, holding manual targetting, left-hold clicking will place artillery target as expected, but dragging will change it into carpet bombing xD no more killing mouse switches i guess. Reasonable option however is to hold left-click and scroll map with WSAD as usual. You're welcome
@OccasusRaven
@OccasusRaven Жыл бұрын
Im sure Michael wanted to be a scientist when he was still a kid
@IsilionNELE
@IsilionNELE Жыл бұрын
I always suspected Mike had a scientific background, but his highly accurate explanation of the collapse of the wave function and the duality of the wave-particle nature of photons confirms it. You could say that until I observed this video his background was a superposition of being both scientific and non-scientific. Schrödinger's Mike has been observed!
@nunjabuisness9910
@nunjabuisness9910 Жыл бұрын
28:50. Ah yes, the chainsaw!
@imofage3947
@imofage3947 Жыл бұрын
Damnit, now you got me thinking about generating a custom map for the sake of mass carnage. Research Arty Range to something stupid and Fire Rate to about lvl 50. Then setup THE most smorktastic loading array to feed Bertha with shells and watch her go BRRT. This is the fastest loading setup I know how to build without mods.: Place 8 rail tracks in a straight line, delete pieces 3 and 6. Place 4 blue inserters in each gap, facing the middle segment. Then place 1 arty wagon in the middle segment, and 2 cargo wagons on the outer segments. Place an additional 6 blue inserters facing the Arty wagon on each side and a total of 4 blue inserters feeding each cargo wagon. Power the whole rig with medium poles or a substation. Kinda makes me wonder what level of fire rate upgrade can 20 blue inserters keep up with. To feed the 6 inserters on each side of the Arty wagon: Assume the Arty Wagon is on a left-right track. Exit underground facing right, followed by 6 belts running right (perpendicular to the inserters) 3 splitters pointing up at the 6 belts 3 belts pointing up, 1 belt pointing right, and another belt pointing up. Then feed that with a basic 1-into-4 array. Someone researched how inserters work and determined there's a small speed advantage for inserters collecting from the far side of a belt. This feed array is his best timed loader for cargo wagons. Probably doesn't matter since the stack size is automatically 1, but my idea is to be maxing out the performance just to see how fast it can brrt.
@MichaelHendriks
@MichaelHendriks Жыл бұрын
I think it'd be even faster to take from chests instead of belts, as the inserter doesn't have to "search" the exact location of the item (not tested, could be false info)
@imofage3947
@imofage3947 Жыл бұрын
@@MichaelHendriks Maybe, but that's only going to provide a buffer if it makes a difference. You could partially compensate for that by added a 5th inserter to each cargo wagon, but after that, you hit a wall. And the search is pretty short because it's only grabbing 1 shell per swing instead of feeling around for 5-12 pieces. Feel free to make my vision a reality if you want some shock and awe content.
@drencor7402
@drencor7402 Жыл бұрын
9:56 So how the heck are we going to solve 2 higher physics problems in the game of factorio? ...Hanyway xD
@atomspalter2090
@atomspalter2090 Жыл бұрын
lovely!
@HeyHeyHayden
@HeyHeyHayden Жыл бұрын
I know this is a bit late, but did you know if you remap the "drag map" key to something other than left click, you can go onto the map with the artillery aimer, hold down left click, and then just drag to set a huge number of targets for artillery? It essentially saves you from having to spam click, and lets you carpet bomb the biters into oblivion. Very fun to do with artillery shooting speed upgrades done. Might have made the last parts of this run a hell of a lot easier.
@Drambrarcer
@Drambrarcer Жыл бұрын
Never go full squircle.
@basbekjenl
@basbekjenl Жыл бұрын
Well, You could say this is an opportunity to square out the base instead of this rectangle. But oh well, easy fix temporary fix would be to beat the biters back one chunk at a time. At least the other three sides worked wonderfully.
@sirskyrage
@sirskyrage Жыл бұрын
the foreshadowing since like 10 episodes finally paid off 😂
@treytomes
@treytomes Жыл бұрын
Ultron would be proud.
@MissYijare
@MissYijare Жыл бұрын
I told you Mike, you overstepped! =P
@uattias
@uattias Жыл бұрын
Oh no.
@luckyd1149
@luckyd1149 Жыл бұрын
Well, biters and Nauvis may have a connection with the realm of species 8472 ( ... ) resistance is NOT futile ! Perhaps some Janeway tricks may be required then? TO BE CONTINUED . . .
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