QUICK TIPS | Generating Color Mask Renders In Blender (+ Photoshop Masking Tips)

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POLYCOSM

POLYCOSM

Күн бұрын

Пікірлер: 65
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Tipjar/Donation Link: paypal.me/POLYCOSMTipjar ------- Timestamps: 0:00 Video Summary/Introduction 0:39 Method 01: Randomly Generated Colors 1:19 Render Too Dark? 1:45: Method 02: Manually Assigning Colors 2:55 Using Color Masks In Photoshop 3:48 Final Words
@maxalles
@maxalles 5 ай бұрын
You can stay in the random flat colour mode, if you don't like the colour (or several same colours are given to different objects), just add any letter or number to the object name and the colour will change to another, and so on until you find the colour you want (the colour is generated based on the object name). You can also combine several objects into one shape (ctrl+j) and the last object that was selected during the merging will take this colour for the entire group of objects. I also recommend that in the settings at the bottom where "color management" there is an option "use curves", turn on this option and drag the centre point down, thus immediately increasing the contrast of colours (which will reduce the chances that Photoshop will get confused in similar colours).
@SiegeTales
@SiegeTales 8 күн бұрын
Thank you!
@pirozhok_d
@pirozhok_d 2 жыл бұрын
Thank you so much. I've seen a lot of CGI artists use this technique. But it was only through your video that I realized how they do it.
@a.ezequiellukinskas9527
@a.ezequiellukinskas9527 Жыл бұрын
Yes! Finally! This! This is what I couldn't find anywhere! How to proprerly make a clown pass controlling the colors and everybody else swows how to set random colors but with random colors you may end up with contiguous objects with the same colour, but this solves it.
@RafaelMorgan
@RafaelMorgan 3 жыл бұрын
That's exactly what I was looking for. Thanks! I'm migrating from MODO, on which is just a matter of dragging an alpha channel into the desired material or object you want to mask, and it can save the render in PSD with all masks included.
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Woo, glad this was helpful to you, Rafael! 😄
@joywritr
@joywritr 3 жыл бұрын
You have a lovely voice, it always sounds like you're just about to burst out laughing. :) Thanks for this tutorial!
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Haha! I am a super giggly person IRL 😆 Glad you enjoyed the video! ☺️
@JoJa015
@JoJa015 2 жыл бұрын
Wanted to say this is amazingly quick and easy to do. I am so happy I stumbled on your video. Subscribed!
@mazashayeri1411
@mazashayeri1411 3 жыл бұрын
Very helpful, thank you! can't wait for the next quick tip on shadow render pass and thumbnail creation :)
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Glad you found it useful, Maz! 😄
@ahmetbaykara.mp3
@ahmetbaykara.mp3 Жыл бұрын
Love your tutorials!!! Now I can jump to After Effects and add some grunge dirty animated textures to my masks yeeeaaaah :)
@copperrose
@copperrose 3 жыл бұрын
Just what I needed, thank you so much!
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Whoop, super glad to hear it was useful! 😄
@usernameprosto
@usernameprosto 7 ай бұрын
Thank u very much
@ChrisBourkeHello
@ChrisBourkeHello 3 жыл бұрын
Thankyou. Thankyou. Thankyou. Finding this with a couple of hours to go before a deadline - you are a life saver.
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Aww, yay! So glad his was helpful! I hope you managed to deliver on time ☺️
@ChrisBourkeHello
@ChrisBourkeHello 3 жыл бұрын
Almost! Friday afternoon came and went - but we still had the weekend, so we are doing a couple of hours before Monday! Thanks again!
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Woo, you got this! 🙌 Best of luck 💪💪
@bee3D
@bee3D 2 жыл бұрын
Cool thank you
@Igoreshkin
@Igoreshkin 2 жыл бұрын
Thank you. This was really helpful.
@Novanim
@Novanim 3 жыл бұрын
Super useful. Thank you
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Aww, you’re most welcome! 😄
@edudias2
@edudias2 3 жыл бұрын
so simple and so useful!!! Tks!!!!! :)
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Glad you found it useful, Eduardo! 😄☺️
@apioude5718
@apioude5718 8 ай бұрын
It's very helpfull video. Thanks a lot!!
@camyzeta
@camyzeta 2 жыл бұрын
Amazing, thanks a lot! :D
@POLYCOSM
@POLYCOSM 2 жыл бұрын
You’re welcome, Juan! 😄😁
@InIkigai
@InIkigai 2 жыл бұрын
Thank you so much!
@POLYCOSM
@POLYCOSM 2 жыл бұрын
You’re welcome! 😄
@JoniMercado
@JoniMercado 3 жыл бұрын
Great stuff. Awesome.
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Thanks, Joni! 😄☺️
@LordzChilight
@LordzChilight 3 жыл бұрын
Just what i needed, thank you so much 😊
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Aww, glad you found it useful, Arrizky! ☺️😄
@abelgomezny
@abelgomezny 3 жыл бұрын
Awesome!!
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Thanks, Abel! 😄
@jimmyrochette7536
@jimmyrochette7536 2 жыл бұрын
Thank you i was looking for this well kept gem i knew would exist somewhere but the whole color code is a kind of well kept secret and i was wondering what was the quickest way to assign color to my object in a way i don't necessary have to go manually and paint every object myself the randomize option will be so useful for concept art using a 3d underlay.
@OskarBravo
@OskarBravo 3 жыл бұрын
Very cool! Keep up the good work :)
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Thanks, Oskar! 😄
@peijiangxie1319
@peijiangxie1319 Жыл бұрын
thanks for the tutorial, here is the situation I met: the blender only show one color when I try to import a built up background model in Maya into blender, is there any way to fix that? thank you
@mattshackard3505
@mattshackard3505 3 жыл бұрын
Nice one!
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Thanks, Matt! 😁
@syqispeaks
@syqispeaks 2 жыл бұрын
how do you render but? i'm rendering it's rendering the main image
@cahitsarsn5607
@cahitsarsn5607 6 ай бұрын
view render
@AEvans853
@AEvans853 3 жыл бұрын
Thank you so much. You are a true lifetime saver. I'm coming from 3Ds Max and the Cryptomatte System of Cycles is driving me insane.
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Aww, so glad it was useful, Zach! 😄
@coffeediction
@coffeediction Жыл бұрын
But what about blender NOT grouping stuff however it wants and have a random color assigned which isnt used yet, while NOT changing the actual materials of my objects. Because the project is linked? Because that is the situation Ive ran into and I cant absolutely find a way to render color masks of each object without changing their material.
@menotifilho9903
@menotifilho9903 Жыл бұрын
Try using criptomattes, this video kzbin.info/www/bejne/harOgGV9oLisi9E explains how to use It in fusion but you can do the same on ps
@siyouardi
@siyouardi 3 жыл бұрын
Any tips on how to tackle the shadows?
@POLYCOSM
@POLYCOSM 3 жыл бұрын
There is a shadow pass, but it’s not very detailed (you get everything lumped into either white or black - check out my other QT video for this). There also is an Ambient Occlusion pass, but unfortunately that’s as much as I know. 😬
@siyouardi
@siyouardi 3 жыл бұрын
@@POLYCOSM Thanks I’ll take a look.
@YuriAlogna
@YuriAlogna 3 жыл бұрын
I think i love you... thanks thanks a lot!!!🥰
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Haha, glad you found it useful! 😄
@4u4
@4u4 3 жыл бұрын
Cycles have cryptomatte. Auto assign colors on the different object or/and materials
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Ahh, I almost never use cycles, but that’s good to know! Thanks for the tip ☺️
@4u4
@4u4 3 жыл бұрын
@@POLYCOSM да пожалуйста, мне совсем не жалко помогать людям )
@Allard888
@Allard888 3 жыл бұрын
Eevee has cryptomattes too with the new version... :)
@4u4
@4u4 3 жыл бұрын
@@Allard888 yes. )
@emilsvfx
@emilsvfx 3 жыл бұрын
cryptomatte is much more better this !
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Maybe for cycles, but I strictly only use EEVEE and only need super quick renders ☺️
@emilsvfx
@emilsvfx 3 жыл бұрын
@@POLYCOSM i use eevee as well :) but you can use clay material for cryptomatt, and crate mask for Object or Asset.
@POLYCOSM
@POLYCOSM 3 жыл бұрын
Ah, I see! I might have to look into that! Thanks for the tip ☺️
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