Create a Forest in UE4 in 1 hour (Only if you already have 500 assets modeled, textured and animated)*
@Captainshark986 жыл бұрын
Asset pack
@abbeygallepersonal6 жыл бұрын
How do you get asset packs?
@KevinSatron6 жыл бұрын
Abbey Galle bought it or make one yourself
@fuuby6 жыл бұрын
unreal actually has a ton epic assets out there (no pun intended) look at their free section in the ue marketplace. especially take a look at the paragon and infinity blade assets. cheers!
@mygames5456 жыл бұрын
YES but how it look how he created with assets look that creative mind if i have assets i dont know where to place
@izihbo7 жыл бұрын
Hahaha... 2:30 yeah very basic. It's just the most advanced thing I've seen ever. (I have no idea how to work with this at all, it's just interesting to watch).
@450aday7 жыл бұрын
yeah, these guys are hilarious. Having watched Epics regular video training series, which is interesting, but terrible, I have concluded it would take about 100 years to get good at using Unreal Engine. Because the videos are terrible.
@Derrickstare7 жыл бұрын
that looks incredibly complicated. It's hilarious how he says it's simple & basic lol
@dingo36797 жыл бұрын
i can understand that it does look really complicated, but after you get shown how to do it and have then done it a few times and understand the concept it is actually a very basic part
@spydergs077 жыл бұрын
It's really not that hard. Once you dive in and just start working with it, it doesn't take too much to pick up.
@mazaras17 жыл бұрын
Huge things are constructed from a small one.
@digitalsoultech7 жыл бұрын
A more accurate title "Create a Forest in UE4 in 1 Hour, if you've been a game designer for the last 100 years"
@AntonQvarfordt7 жыл бұрын
"And posses supernatural abilities allowing you to fast-forward yourself working"
@astrumdeus28617 жыл бұрын
thats true, he was one of the creators making battlefield 1 back in the early 1900s
@1208tommyph7 жыл бұрын
Game designers don't make forests they make spreadsheets... This guy is more like an environment artist. Also, the work is clearly fast-forwarded and builds on Assets that have taken months and months of work to create
@DruiiChannel7 жыл бұрын
And what u guys want? Download a software, probably for free, get your free meshes and create disneylike quality stuff in 1 hour with no experience at all? This video just shows that making such virtual worlds is possible in not-that-much-time, but hey, you have to work your way through. Don't expect to find any tutorial on any matter, showing how to make excellent stuff with no effort put at all.
@AntonQvarfordt7 жыл бұрын
I just thought it was funny (and sure, a tad misleading, but whatever) that it supposedly demonstrates'Creating a Forest in UE4 in 1 Hour' when in actuality actively cut betwene and im assuming pre-meditated. The video is an hour. Actually puttin that together would take longer than an hour, and it's cale "Do X in 1 Hour". I think thats a valid albeit impassionate critique. Oh, yeah, you actually also repeadedly fast-forward the work... Which I don't think my license contains.
@内田ガネーシュ3 жыл бұрын
Alright Im gonna help with this 2:37 "basic stuff" to you folks who are just starting out. Firstly he used Maya to make the wall and road you can use blender. It is simpler, smaller and more friendly than Maya and is open source, so free. 1. Click description and open Ground Material Pastebin 2. Open Unreal 4 3. Make new project (game or whatever it may be) 4. Add a new material by clicking "Add New" 2:26 in Materials hopefully in a new folder if you did not used starter kit, regardless. 5. Name it 'Good weed' and double click. (otherwise it does not work) 6. Switch tab and open the Ground Material Pastebin you opened and select all the text by press Ctrl+A and Ctrl+C and Ctrl+V in Unreal at 2:37. 7. Smile like an idiot and move on to the life in the fast lane.
@adamtherealone3 жыл бұрын
Hey y’all, I’m compiling a list fo the quixel textures that closely match up with the ones he uses for this brainiac-ass node system. Will update in a day or two. I will turn this into a video within a week or two. At the end of the day, his code isn't REALLY needed and a megascans material blend pretty much does the same thing (megascans route will require more time and finess when it comes to painting though. So i guess its worth it to do this node work ???) Current materials/workflow that works close enough to his Artstation devblog. SAD textures are "simply" Specular on Red, AO on Green, and Displacement on Blue channels. Either do these through photoshop or set up nodes to intercept them :)))) Here is a very quick tutorial for how to do them in PhotoShop: kzbin.info/www/bejne/oaaZmpyvdq6anKs Doing it through PS, find the quixel folder on your comp to access the specific jpegs of the SAD materials. - To get all of the things needed for the SADs, make sure your downloads from quixel contain the Specular, AO, Displacement. You'll also need to enable tessellation in your material properties (bottom left of the gobbligook screen) to make the final material connections. Here's a quick tutorial on that kzbin.info/www/bejne/e5bNgqyXr7mIjac The ID Codes (pjxmM0) Are Used To Find The "Surface" Materials In Megascan/Quixel Libraries. These are what I used, not great, but its a tutorial afterall. Grass Section: - Grass Cut: pjxmM0 - Normal, SAD, Albedo Transition Sand Section: Pick One - Soil Rough: pjEvh0 - Albedo ~OR~ - Soil Mud: omCik0 - Albedo Normals In bottom of the culumn of code. I renamed them Forest Normals in mine. USE BOTH OF THESE MATERIALS (or two of your own. But you NEED two) -Pine Forest Floor: vctkajjg (quixel/bridge sees this as pine forest, unreal sees it as "rock rough". Its the same thing just under a different name) - Normal, Secular, Albedo (albedo will go in the bottom of the two albedos in the albedo section ENJOY) - Forest Floor : tl2neghew - Normal, Secular, Albedo (placed in the same way as above) and albedo goes into the albedo 1 slot.
@内田ガネーシュ3 жыл бұрын
@@adamtherealone Thanks yo. Much appreciated!
@adamtherealone3 жыл бұрын
@@内田ガネーシュ updated my comment. I'm gonna make a no bullshit tutorial on this. It's honestly way too much stuff to expect a beginner to know, and I wish he had given out the sources for his materials. Someone dug through his code on his artstation (www.artstation.com/artwork/VVYJ4) to find at least a reference to the materials he had.
@StarCourtesan3 жыл бұрын
@@adamtherealone yo thank u so much this hsud be pinned
@StarCourtesan3 жыл бұрын
@@adamtherealone I haev a question, what do i put in SAD 1 , albedo 1 and 2 , normal 1 and 2 and stuff
@AlexeyFilippenkoPlummet6 жыл бұрын
1 hour for you, 2 months for me :p Great skills
@zoneexti5 жыл бұрын
SAD ;-;
@olegkruglikov82725 жыл бұрын
Жиза
@berdeshoff5 жыл бұрын
putin huylo
@olegkruglikov82725 жыл бұрын
@@berdeshoff +
@krecker25795 жыл бұрын
@@berdeshoff he actually is :H
@MrFriendlyCsgoContent7 жыл бұрын
honestly this guys workflow is amazing. i get tunnel vision pretty quickly and have to have a lot of time and thinking how stuff works.
@2strokedesign7 жыл бұрын
I want to lay down there, looks fantastic.
@whopperlover17727 жыл бұрын
lmfao
@vycka73607 жыл бұрын
2strokedesign Just go to a fucking forest, it's like unreal engine 6 with extra smell, sounds and bugs on your neck
@Droepram7 жыл бұрын
Lay down in a forest? You must be a huge fan of insects crawling over you.
@username34715 жыл бұрын
You lost me when you opened the program
@Hunter-pk7ym5 жыл бұрын
Username34 😂😂
@mango18594 жыл бұрын
same here
@NickHintonMusic4 жыл бұрын
lollolol so true
@SkreltNL4 жыл бұрын
I refuse to believe you are to stupid to understand what is happening here, you can do it bro if you want to!
@baskeplaye0094 жыл бұрын
@@SkreltNL It's called sarcasm...
@stuckurface7 жыл бұрын
I've never used UE4...and I just watched an hour of this. Good job I guess?
@kalasknatte7 жыл бұрын
Haha, thank you! :D
@JRaymisfitartisticmystic2 жыл бұрын
You've used it on at least some level if you game.....
@isaahliu7 жыл бұрын
this is satisfying to watch even when I'm not in such industry.
@migueld89703 жыл бұрын
"Just a simple material" Shows blueprint for the theory of the universe.
@armondtanz3 жыл бұрын
Ha. Them nodes kill me. We're in Node-mans Land!!!
@snaplemouton3 жыл бұрын
To be fair, for anyone who works with texture blending in UE4, this is indeed a simple material.
@anonymoustillnow93723 жыл бұрын
@@snaplemouton rrreeaaallllyyyy i wonder what complex textures blending would look like....
@snaplemouton3 жыл бұрын
@@anonymoustillnow9372 It would have a lot more nodes for displacement to change displacement intensity based on distance for better performance, special effects like making water look like it's moving when it's not, adding foam and all sort of other things. You can do a lot of things with texture blending.
@david3atista3 жыл бұрын
@@snaplemouton can unity do this too?
@alexcave75735 жыл бұрын
made me smile at 2:30 when you say 'this really is just a basic vertex blend material' !! I wonder what you consider a 'complex vertex blend material ?' This guy really know his stuff and the results speak for themselves. Brilliant work Wiktor !
@christar3315 жыл бұрын
My understanding in patience for Elder Scrolls VI just increased.
@crackasmackin18994 жыл бұрын
agam yudhistira that’s the exact opposite of what he’s saying lmao
@iikatinggangsengii24718 ай бұрын
they might remodel everything so takes time
@MrDarthdaver7 жыл бұрын
Minute 1 Yeah i could do that.. Minute 2:30 Hell No
@ibnuyusuffauzan17426 жыл бұрын
dave martinez hahahaha
@naimishkandula11446 жыл бұрын
more like *opens video* i can try that! 15 secs later 'using megascan asset' ok ill substitute assests 5 secs after that '*opens maya* ok im going to use maya' HELLLLLL NAWWWWW BOI
@roigipot81206 жыл бұрын
dave martinez AWWWWWW HEEEELLLL NAAAAWWW
@dkmarcusdk8676 жыл бұрын
Naimish Kandula whats wrong with maya? Never heard of The program. Just thought if i should install it while learning unity and unreal.
@bobbydine6 жыл бұрын
HA!
@drewsuvious7 жыл бұрын
You are basically a digital Bob Ross!
@kalasknatte7 жыл бұрын
Hahaha, that is one huge compliment! Thank you :D
@fredlockard45097 жыл бұрын
its funny because around halfway through I thought I should let people know that he is painting happy trees... this seems a good place to plant the comment :) I look forward to the day he is also painting happy clouds and happy rivers in unison with the trees... it will be even more glorious! :)
@mestrechuck7 жыл бұрын
Because he doesn't make mistakes just happy accidents
@calebrobinson64067 жыл бұрын
Andrew Gregerson more of that please
@LeWhiske7 жыл бұрын
some happy little trees, because everyone needs a friend
@bojanvirag75063 жыл бұрын
Him: Opens Material Editor Me: "Holy shit this is a complex material" Him: "So this is a simple, very basic material" Me: "Hm, yes, very simple material"
@david3atista3 жыл бұрын
took me a few weeks just to do that part lol
@MaximilianoChirino7 жыл бұрын
I don't understand a thing of what is he saying, but I like it.
@frodomanbaggins19317 жыл бұрын
cause he's swedish o.O
@TFreedomChannel7 жыл бұрын
me too :D
@darkhunter7776 жыл бұрын
Прикалываешься да ?? хД
@aletaris6 жыл бұрын
May I say you didn't *digest* what he said?
@nonamenews86216 жыл бұрын
I understand everything :D but im not swedish im german lel
@alishanmao4 жыл бұрын
wow this tech is simply amazing and that is why we are seeing more and more realistic game levels.
@alejandrocasillas77274 жыл бұрын
this is way the generation of ps5 is going there en xbox is not to difficult to do it, all the game developers are doing that so do i:D
@monkeyrobotsinc.98753 жыл бұрын
@@alejandrocasillas7727 and theyre not using unity! so much better results, and faster.
@3dbob8913 жыл бұрын
@@monkeyrobotsinc.9875 unity can do the same and you don't sell your soul for worse performance like (vanilla) unreal
@3dbob8913 жыл бұрын
I'm not sure, while there will always some realistic games, the industry seems to be shifted away from the full realism route and use a little more stylized in most games today.
@pepre75943 жыл бұрын
@@3dbob891 which I fully support, trying to get something completely realistic will often look worse (and very uncanny) when comapred to a less realistic but more stylised and unique approach
@lexbas-pq2ie7 жыл бұрын
Anybody else not know what he is talking about... ... and watching just because it looks cool?
@olson_media7 жыл бұрын
Lex Gaming Yep
@abcdxx10597 жыл бұрын
Yeah ! me
@CITREXAM_7 жыл бұрын
Me
@AbhishekNag6666 жыл бұрын
According to him it's just basic stuff, I was feeling so dumb... Like a cat looking through a kaleidoscope. 😕😒
@text-gameviet73146 жыл бұрын
xD
@Teheiron4 жыл бұрын
Is there somwhere a tutorial to this tutorial? :D
@its_argho3 жыл бұрын
I am trying to make it. Heck I am a beginner too, but I think I managed to do it kinda.. I will upload a tutorial soon.
@samalpha43553 жыл бұрын
@@its_argho do it
@CarPea3 жыл бұрын
@@its_argho did you make it? I
@dejavu70703 жыл бұрын
@@CarPea he's gave up lol
@djt98543 жыл бұрын
@@dejavu7070 he's still doing a 1 hour tutorial hahah
@markwienands5 жыл бұрын
Took me 5 days just to install the software
@mirotankian84435 жыл бұрын
ahahahahahah +1
@WaterLettuceProductions5 жыл бұрын
Same.
@edskt_5 жыл бұрын
LOL
@Snot694205 жыл бұрын
@My Friend F
@archlyn15 жыл бұрын
@45682s Hilarious!
@yav1n4 жыл бұрын
2020 and I'm still amazed by the quality of level artists, makes you wanna switch to UE4
@teknonel7 жыл бұрын
didn't understand a single fuck but still watching for no reason
@bambino10186 жыл бұрын
I thought I was the only one 😁😂
@jaggerjdm97876 жыл бұрын
I've never even used Unity...
@elvisosmanovic48466 жыл бұрын
good thing this is Unreal Engine 4
@ISHIDAA6 жыл бұрын
Me too !
@aadidude35326 жыл бұрын
true
@DeeGeeG4 жыл бұрын
Opens node editor. Sudden wall of gibberish. "It's all very simple." Me: Oh, I understand now.
@udiptadutta77297 жыл бұрын
I just watched this whole thing and I'm not even a fucking game developer
@kalasknatte7 жыл бұрын
Haha, hope you enjoyed it! :D
@jadyv49807 жыл бұрын
same :D
@PRODUCEDBYAD7 жыл бұрын
pen0rprick what many people watching including me have no actual idea what he was talking about or doing
@just1it1moko7 жыл бұрын
i know kinda whats happening but that part around 2:00 is like chinese for to me xD
@centinel_zodie69697 жыл бұрын
kidmosey why?
@cyberlord647 жыл бұрын
For some reason, I kept imagining Bob Ross in front of a cintiq 27QHD, tapping it gently and saying with a soothing voice: "Just scrape in a few indications of sticks and twigs and other little things in there. People will think you spend hours doing this." or something like that... edit: I just realized that the bob ross reference has been pointed out by several others in the comments below. Hahaha I thought it was just me
@kalasknatte7 жыл бұрын
Haha, yeah there's been quite a few Bob Ross references in this comment section and they're all equally humbling. :D Thank you!
@sgrizzle16 жыл бұрын
Me too!
@_narrows6 жыл бұрын
Too bad he can't dry his paintbrush though.
@FredrickAven7 жыл бұрын
come on wiktor. share your master material for us mortals!
@kalasknatte7 жыл бұрын
A link to the material (in copy-paste form) has been added to the video's description. :D
@FredrickAven7 жыл бұрын
You're a star wiktor! Tack så mycket!
@raycasias7 жыл бұрын
Probably a dumb question but how do I get that "code" into ue4 and useable in the material editor?
@mdksmash7 жыл бұрын
copy it, then paste it to a new material graph " it's weird" but u will find all the nodes being pasted. :D
@canarikal7 жыл бұрын
Thanks a lot but step by step master material tutorial is still would be great :)
@ErikStrifeDesign4 жыл бұрын
This looks more realistic than the actual mountain I have near my home..
@Ben-zh4nz3 жыл бұрын
@DrDemon well they do, cause games are dramatised and romanticised in lighting and atmosphere
@limedoes3d3 жыл бұрын
😂😂😂
@loneshadow08443 жыл бұрын
That is true. The mountain I passed by going to White Sands looked like a low poly landscape
@chandlerbing36053 жыл бұрын
@@loneshadow0844 😂😂😂😂😂😂
@slayth6332 Жыл бұрын
LMAO
@Fudz47 жыл бұрын
YES! This is exactly the kind of video I have been looking for! Blue Peter style here is what we will make. Thank you!
@Cd5ssmffan7 жыл бұрын
Hello mohammad
@ociosojones77147 жыл бұрын
when you baked the grass i clicked like
@martijn97297 жыл бұрын
Chinning Tatum hahahaha
@devikamohanan21847 жыл бұрын
Chinning Tatum
@soracool12347 жыл бұрын
666!? I will erase this demon here and now. Like c;
@dzeliongurung32187 жыл бұрын
Someone tell me the time mark.
@edwin46257 жыл бұрын
@Ocioso Jones, I didn't bother to watch the whole video. But what does baking do? I know what it does in the real world which is a form of cooking. But when it comes to Unreal Engine, what does baking mean? [Please explain in Layman's Terms, thanks in advance.]
@dixie_rekd96017 жыл бұрын
still amazes me whats possible in realtime rendering these days. we will have games with this level of detail really soon.
@AksamRafiz7 жыл бұрын
AwesomeVindicator we already have
@dixie_rekd96017 жыл бұрын
no there arent, there are games that look similar but use a lot of clever tricks to reduce the requirements. a game with these quality of visuals would be very gpu intensive and wouldnt run well enough to play on the average pc. sure you could make a game with this level of detail in very limited, closed-in environments but it wouldnt really be much of a game.
@Bestgameplayer107 жыл бұрын
AwesomeVindicator - *Cough* Everyone's Gone To Rapture *Cough*
@dixie_rekd96017 жыл бұрын
close but no cigar... there's no question it looks good. but its nowhere near this density of grass and other foliage, also the quality of the tree meshes degrades a lot closer... also the lighting here is a lot more impactful.
@ardaaksoy76517 жыл бұрын
Kingdom come deliverance maybe?
@jonathandong14222 жыл бұрын
I did this tutorial and it came out nothing even close to this. Wiktor is on another level.
@Ionut.Manuel7 жыл бұрын
WoW the Elder Scrools 6 looks awesome!
@kirisuma21866 жыл бұрын
Haha that was what I thinking.... sadly.... we only get The Elder Scrolls 6 in 2024.... Its a long time away.... with extremly much luck 2022....
@johnnyjoestar74096 жыл бұрын
Bethesda will still use their shitty engine for ES6
@kirisuma21866 жыл бұрын
@@johnnyjoestar7409 shut up, you don't even know you god damn hater
@sadvrt6 жыл бұрын
@@kirisuma2186 Todd Howard actually confirmed a few months ago for german media that Beth will use Creation Engine for at least their next two announced games - Starfield and TES VI
@kirisuma21866 жыл бұрын
@@sadvrt he did?..... God damn.... Ok, good to know....
@radbirdy5 жыл бұрын
Playing in a game these days is like moving through a 3D painting. Appreciate your work
@requestcontainsinvalidargu1854 жыл бұрын
Exactly. I can't believe it is still slept on as an artform. It's literally painting in another dimension. But even more than that.
@rajasrungavarapu7 жыл бұрын
Quixel, im in love with ur tuts!
@mcpeking82465 жыл бұрын
Me-Looking at my pc pc-dont even think about it
@Amalungaa5 жыл бұрын
lol
@danji94854 жыл бұрын
whenever I make the smallest changes UE4 randomly just goes *cOmPiLiNg ShAdEr 9999999999999*
@rahul-qm9fi4 жыл бұрын
me looking at geforce 210
@marting53084 жыл бұрын
This made me laugh out loud cause it's true for me.
@CipX05FNI4 жыл бұрын
literally the smallest move in the scene be like: lighting needs to be rebuilt
@DJB1NK4 жыл бұрын
I am a music producer barely jumping into this new world of Design and i immediately felt overwhelmed within the first 50 seconds. Jesus what am i getting myself into
@_carter5 жыл бұрын
the first minute took me 2 hours...
@ramlord_4 жыл бұрын
the first 30s took me a day
@clublulu3994 жыл бұрын
The first 10 sec took me a year
@thekiller76224 жыл бұрын
JUST Searching for this took me thousands years God damn
@requestcontainsinvalidargu1854 жыл бұрын
It takes quicker the more you practice. I mean look at this guy bossing it up on UE4
@内田ガネーシュ4 жыл бұрын
Im 10 days in still downloading the software and sdks.
@teknonel7 жыл бұрын
can you make crysis 4? thanks
@Domzdream6 жыл бұрын
Sado Plays Best games ever! The crysis series.
@coleswift66306 жыл бұрын
This is unreal engine not cryengine
@rubenmartin77596 жыл бұрын
Red Dragon for sure check star citizen to see what cryengine is capable but whe miss a lot a big game from crytek! Hope they made the climb, and journey to know about vr and then release crysis 4 and fuck all pc gamers again upgraded our stuff to play it, and consoles again have to wait next gen to ride. Maybe.... O knows is not a poor company...
@riufq6 жыл бұрын
Ruben Martin crysis is owned by EA
@rubenmartin77596 жыл бұрын
M Rifqi Raihan Lubis M Rifqi Raihan Lubis same company making Fifa 😢. Companies are fine working on a shit ps4 cpu and the super 8gb ram for gpu an cpu. And then receive money for do it. That limit not just videogames also graphic engines. It so obvious the secret payments to set the maximum power as consoles can run. Just try to run any demo on a console to se how it burns. But Sony have a lot of money to fuck us and careful cause now Sony is losing speed and Microsoft have to make money cause they waste a lot of it. Just se game prices from Microsoft against steam. I love the way gaming evolving: in game pays like dlcs from btf1 that you buy and still not play cause no-one have it and there's no matches, rgb anywhere instead of real useful technology, pay to wins, video-game studios making what Sony Microsoft say, full parents buying overpriced shit in games (fifa, fornite...)just for children shut up, turning games like Btf1 user friendly (no granade cook, 3d spoon, no fire friend except 3 servers allways full and for pay if you want to open) for get all the children community inside a war game, consoles bring us the 4k they can't reproduce low fps or not real an low fps now the 75% company are working in design and less than 25% in program cause the amount of pixeles for 4k rendering textures and you se very impressive game with 3 commands more than ps3, all that for only KZbinrs on their 1080ti and 1000€ 4k nvidia g-sync dysplay can play video games at true 4k, ps4 and ps4 pro it's just change a gpu and make oc in cpu, ps3 are the same but you are forced to change cause first one broke, so how may consoles whe net to buy and steam machine of the last days of ps3 yes a 790 one steel run Btf1 now at most graphics than ps4 pro does... Thank you all! Gamers loves you!
@filmweaver20134 жыл бұрын
The hidden effort is in the composition of this shot, a lot of homework was done, it's stunning
@taneev2715 жыл бұрын
I can't even make a square....
@thenasiudk13375 жыл бұрын
Lmao
@allgaming56095 жыл бұрын
the struggle is real
@Nizzon.5 жыл бұрын
Just start with a circle and go from there, much easier that way!
@krinodagamer15455 жыл бұрын
lol
@timothysan53374 жыл бұрын
Welcome to the squad
@Neil3D7 жыл бұрын
I watch this, I regret my career choices.
@dragg0_06 жыл бұрын
??
@Native_Creation6 жыл бұрын
Never too late to integrate, it's fairly quick to get learn in comparison to how things used to be years ago
@kristouahmed55396 жыл бұрын
i'm still studying web dev in an engineering school and i hope that i will become a video game developer in the future
@xyoopridex6 жыл бұрын
why regret? What do you want to change it to?
@EliasEH896 жыл бұрын
Me too, i am an electrical engineer, I regret why I didn’t go to 3d graphics and gaming design
@PauloConstantino1675 жыл бұрын
This one of the most amazing thing I've ever seen in my life.
@Itz_JayM4 жыл бұрын
Back when I was in school I took a video game development course and learned how to use unreal engine and unity, auto desk maya, and zbrush.Watching this made me realize how much I have forgotten. I still only remember how to use maya. This was actually a really enjoyable watch. Kind of wish I ended up going into video game development for a career.
@astilen56476 жыл бұрын
Lets put this beautiful tree right here, its our friend, there's nothing wrong with having a tree as a friend. Now lets get baked!
@Hud_Adnan6 жыл бұрын
Everyone needs a friend 😂
@vagabund67786 жыл бұрын
@@Hud_Adnan Now beat the devil out of it
@Analfons4 жыл бұрын
I was so thrilled when I first watched this. Now I'm back after seeing the Unreal Engine 5 Demo... Oh my the graphics are on a complete other level o_O
@benediktstolz98424 жыл бұрын
Well we never saw any grass or any organics in the demo, so i don't know how the new engine improves those things.
@oscararaque8316 жыл бұрын
A tutorial on how to make that master material would be nice. You call it simple but I only know how to set up materials plugging rough, normal, color and metalic. Other than that your master material set up is just out of my knowledge> Also, that grass looks nice
@svivan205 жыл бұрын
Exactly! That and the exact location of the QMS assets he used is the key to this tutorial.
@gustavogranha31632 жыл бұрын
You got a like, a subscriber and a buzzer on from an old guy. TNice tutorials is the best soft soft tutorial I've seen so far. You covered a lot of
@lorenzoc.b.98097 жыл бұрын
I put The Sims 3 soundtrack in the backgroud and it combines perfectly with the video!
@lolxdroflmao4315 жыл бұрын
Me: **Gets interested in Game Development** **Watches this video** "Never mind"
@ShreddedSteel5 жыл бұрын
Said every gamer, who still complain about low quality, story driven, open World Single player Games...
@r011ing_thunder65 жыл бұрын
Droguza devs job to makes sure the game is a quality product. If we complain is not because we are whiners
@yuhboi39685 жыл бұрын
This isn’t game development as a whole. This is just level design.
@cupcakemcsparklebutt90515 жыл бұрын
@anderson true
@Ash_C-zz4nu5 жыл бұрын
I'm more interested after watching this.
@akamonchi27407 жыл бұрын
Whatching things you'll never do fucking awesome
@krow73976 жыл бұрын
It's really easy. It just needs time. Not sitting on your chair for hours and watching youtube videos for no reason like a dumbass.
@JohnLemon126 жыл бұрын
**WHY ARE YOU GUYS FFUCCKING SWEARING?**
@ThangYeeun6 жыл бұрын
Pablo González you knoq youtube iant kidfriendly right? Also swearing in a compliment isn't meant as an insult, learn from it.
@V-95K6 жыл бұрын
Deathkiller 1501 the stuff that was shown in this video isn’t really easy, he is using photo scanned materials and 3D models. That’s why getting a job in AAA industry right now is almost impossible. I’m not PRO but with my skill I could get a job if it was 2008-2014. But right now even a slice of pizza from Uncharted 4 is 3D scanned/photoscanned....Also good luck making materials like that in UE4...
@MagdaMuffin133 жыл бұрын
I put this video in my "watch later" Playlist because I thought it was great for playing something in the background. Well... I ended up watching the whole thing without doing anything else. Impressive work!
@blupo29615 жыл бұрын
"Learn about basic layout, composition, detailing, lighting and post-processing in this 1 hour tutorial". I think he's separating basic with the actual foundations of "BASIC-NESS" we need. He pulled a damn exotic spider web at 2:30 and called it basic blend material, a basic color "node", a multiplier, and some power crap that he thought we'd know. I honestly dipped at 3:00 minutes.
@spryx85077 жыл бұрын
"Hello Everyone" me: probably swedish "Im Wiktor Öhman" ...
@rigooandu4 жыл бұрын
5:07 That voicecrack made my day :)
@crackasmackin18994 жыл бұрын
There are like 20 more
@gasperbevc80923 жыл бұрын
SaaAàænd
@IpwnUfirst7 жыл бұрын
I came here to see how to improve the graphics on my basic project and I when saw the "basic" material nodes I felt like a child, I won't ever be able to achieve amazing stuff like this in my projects.
@calebstevenson60697 жыл бұрын
Just keep working at it, I'm working on a couple of courses from Udemy.com , and they help immensely.
@abcdxx10597 жыл бұрын
Beershake someday
@bitslay6 жыл бұрын
Believe in yourself…… you can do it. !!!!
@cyphi16 жыл бұрын
Stop saying you can't!!
@MF-mn4vx6 жыл бұрын
it all comes down to devotion and continues learning.
@fariyanahmed51826 жыл бұрын
I have decided that game development is not for me :)
@phee3D5 жыл бұрын
games like life is strange and many more don't have realistic graphics, but their art style is really beautiful. Low poly modeled game can look great with the right post effects and lighting
@GradietPanda123455 жыл бұрын
Escape that’s not why those games are good lmao. LIS is good because it has a story that makes sense. It has shit that appeals to the buyers
@GraveyardTricks5 жыл бұрын
@Geg Soda don't encourage him
@englishguy645 жыл бұрын
For me the journey is the goal. If game development bores you it bores you.
@MeedMC5 жыл бұрын
As a game developer you do not have to do this someone else can do this for you. You just need to code to command . / control on whats happening
@dwiz_93367 жыл бұрын
I wouldn't say he 'created' it but more an efficient use of built-in presets. The time it takes to actually create this can take up to a few weeks (modeling, UV'ing, Texturing, Materials, graphing, creating custom brushes, lighting, rendering tests etc.)
@whiskizyo20676 жыл бұрын
i mean he did *create* the *forest* ;)
@adb48066 жыл бұрын
nobody worth paying for would take a few weeks to make this even if they made all the assets themselves, youre just extremely ignorant
@phoenixyt1245 жыл бұрын
@@adb4806 no, he is right, you are too with saying nobody would do, cause why would they dont use assets, if they're just created to use them, right? That would just be a complete waste of time.
@phoenixyt1245 жыл бұрын
But you should not instantly offend someone, who did obviously nothing to u.
@wika26705 жыл бұрын
Well how far you want to go? I mean he created the world working with tools and assets. By your logic one could argue that you'll have to create the 3d modelling programs and all the tools yourself, otherwise, you're using other peoples work.
@dianahuertabuendia9222 жыл бұрын
This is the best free software Ive seen. Respect.
@Shivang47 жыл бұрын
What sorcery is this?
@itsnotbloodborne12374 жыл бұрын
For those who dont know what the SAD textures he uses are and how to create them- in quixel bridge, after you click on an asset ready to export, under export settings, on the bottom there are two options: global export settings and advanced settings. Click advanced settings. Scroll down to Customize Maps, check the Pack Channels option. Change the name to SAD. For R- select Specular R. G- Albedo G. B- Diffuse B. Save Settings. Export. Enjoy your SAD maps.
@НужнобольшеЗолота-л1в4 жыл бұрын
Could you please help me to understand what kind of texture should be put into TRANSITION block? I got 3 materials from Bridge, but not sure what is that transition and how to get correct one?
@patrykmalarczyk77744 жыл бұрын
@@НужнобольшеЗолота-л1в Ye, i need it too and thanks for help above
@isogonbackup53614 жыл бұрын
"I hope you learned something from this video" I learned that I will never become a game developer.
@isogonbackup53614 жыл бұрын
@Hank T It was mostly a joke lol It's been 9 months, and while I have moved on to Unity, I am still learning stuff and haven't given up. Also, in that time I learned Blender for modeling.
@parzvalishere4 жыл бұрын
@@isogonbackup5361 oh good...can you give me suggestions from where I should learn unity or unreal :)
@isogonbackup53614 жыл бұрын
@@parzvalishere Honestly, just watch lots of tutorials and follow along. When you get the hang of things a bit, then you will know what to look for to accomplish a specific task. At least, that is how I learned it.
@parzvalishere4 жыл бұрын
@@isogonbackup5361 can you suggest some good channels for unity or unreal please?
@gamerweed69493 жыл бұрын
@@parzvalishere u should research a lot lol
@kiraolson65174 жыл бұрын
I never thought it was that easy, but credit goes to you, the way you explained. Thank you.
@JoeLancaster5 жыл бұрын
If you set the skylight to a slightly cooler colour temp, and the sun to slightly warmer, you will get more natural looking shadows. :)
@Davegaeth4 жыл бұрын
Step 1: study botany Step 2: learn how humans change their environment Step 3: learn how to use UE4 Voilà! You are ready to create a realistic forest environment in UE4. Oh wait, you've already reached retirement age.
@dymegee4 жыл бұрын
😂😂
@filmweaver20134 жыл бұрын
True man... step 1 is really important, I'm capable of all the technique and got no creativity or the knowledge of how plants grow 😂
@rock29464 жыл бұрын
Do what I do: go to the area you want to put in game or use ref photos online and just mash them all together. There ya go!
@Ben-zh4nz3 жыл бұрын
@@filmweaver2013 bro step 1 is not important you do not need to know botany properly 😂 just analyse what you see irl and on internet and translate that into the environments, along with what looks good. You need creativity for sure.
@naicssss99683 жыл бұрын
And maya
@danialmalik806 жыл бұрын
My Elder Brother Works at MegaScans. Yay! i am proud of him!
@frandernserguest_beats7185 жыл бұрын
Making all those object(which you added at the project) are incredible work.
@rasiyanin6 жыл бұрын
Dear commentors, title of this video talking about 1 hour lesson,compressed from many previous works, not for competition, but for save your time. Don't comment if you don't believe in such fast master class. Do not waste you time.
@rowandax61897 жыл бұрын
I think you just made the entire video game industry look bad if this took an afternoon to make.
@kalasknatte7 жыл бұрын
That was not my intention. :D
@Gigasimo4567 жыл бұрын
Lol rowan, there's much more behind creating a game than just designing forests :P but yeah, this forest is much above the average games have!
@Bestgameplayer107 жыл бұрын
Simone Bondi - Yeah. There's level design that has to go with gameplay and the narrative, particularly the gameplay first as that's always put in place before the narrative. Here has just made an area with little to known background on why it needs to look that way, how it'll be used/viewed, etc.
@salc1n3807 жыл бұрын
rowan dax but you have to remember that don't make a 50 meter scene instead they make a huge forest and can't focus on one tiny part so much
@bored888888887 жыл бұрын
On top of everyone else's reasons, one thing that gets largely overlooked in game design is efficiency. If you were to extend all that foliage to a large playable area, you'd be wrecking havoc on whatever system (console or PC) is trying to run it. Something else (likely a lot of somethings) would have to take a big hit, whether it be the frame rate, load times, draw distance, or the visual fidelity of characters/other things needed in an actual game. This approach works WONDERS when you're taking still shots or basic video where you have complete control over where the camera goes and how things will be viewed, but not so much when you have a player running around messing all that control up
@CrazyCrits6 жыл бұрын
God's like damn! It took me 7 days.
@Rajnishkumar-gq2wf6 жыл бұрын
Keep Calm bro one day you will become Professional like him
@CrazyCrits6 жыл бұрын
@@Rajnishkumar-gq2wf The we be nice lol.
@norpriest5216 жыл бұрын
@@Rajnishkumar-gq2wf So what do you do?
@tring-aling-ahim-bahoo-lah63785 жыл бұрын
A square half mile forrest is less than a spec when compared to the entire universe lol.
@PrinceJes5 жыл бұрын
Job well done.
@avonethcellovogue4 жыл бұрын
Now you have Lumen and Nanite technology coming up soon will make your work much easier. So much fun watching this. Keep it up.
@Bosspruductions4 жыл бұрын
Every time I see someone do stuff with unreal Engine 4 I think to myself: What are you waiting for?! THen I try to run it on my laptop and I remember what I am waiting for...
@etikkakurkku5 жыл бұрын
That subtle voice crack in the end of every phrase xD
@corentart83027 жыл бұрын
thanks !!!
@quixeltools7 жыл бұрын
Our pleasure!
@corentart83027 жыл бұрын
@KiemPlant2 жыл бұрын
I love watching tutorials like these whilst brainstorming for things for environments, game mechanics etc. I even get to pick up some awesome tricks along the way like holding shift whilst moving an asset. Thanks!
@nwpmen24 жыл бұрын
Lol I love that I'm not the only one who's like "where those trees come from". Still searching xD
@lor51287 жыл бұрын
It's fucking beautiful.
@Droepram7 жыл бұрын
No need to swear.
@SpecialOpsPepe6 жыл бұрын
fuck oops
@testedalexthegreat17596 жыл бұрын
Droepram oh shit i forgot
@testedalexthegreat17596 жыл бұрын
Special Ops Pepe calm the fuck down
@SpecialOpsPepe6 жыл бұрын
Fuck no
@epsilonadept73014 жыл бұрын
Quixel: Easy People in comments: How do I make a cube? Me: How the hell do I set this program up?
@bahaatamer12454 жыл бұрын
Your Potato PC: bruh wtf are you doing to me?!
@mariaalzarooni39953 жыл бұрын
Idk who would dislike something like this, it's a MASTERPIECE
@stevenwarne695 жыл бұрын
this guy could be banging out dlc maps like its nothing
@blakedarryl3 жыл бұрын
And then the devs could charge $25 for them. ( I know, I know, there's more to it then that. - just being cheeky)
@StephaneCharre7 жыл бұрын
Small question : why creating a mesh for the ground rather than using the terrain brush and some landscape materials ? Nice video between, love your work!
@sharpspike067 жыл бұрын
obviously because it looks better at the end, plus that ground mesh required absolutely 0 skill in modeling its not like he modeled a greek statue or anything its just a plane.
@StephaneCharre7 жыл бұрын
okok thank you for the answer
@Alpha-ri4sf7 жыл бұрын
yeah i was wondering if it would be easier to skip the meshes and build on the terrain, but for a scene i think this way makes it feel more real, for a gameyou would just mess with terrain for the tire tracks im guessing and keep a bigger map? im still new and playing with building a big map
@JohnSmith-wj2wd7 жыл бұрын
Not only that, UE4's terrain tool can only paint heightmaps, thus not being able to sculpt concave shapes with consistent edge spacing such as the dirt incline. In other words, the bit he modelled beforehand is impossible to sculpt in-engine.
@StephaneCharre7 жыл бұрын
Alright thank you :)
@muhammedbaykul31945 жыл бұрын
This working scene looks more realistic than a render that we work for long days with V ray render engine on 3 DS Max.
@murtazarizvi3685 жыл бұрын
ya. but 3d softwares have more flexibility when it comes to have different color correction/post process. also accurate shadows can be achieved in 3d softwares
@jakobe_bryantgaming55804 жыл бұрын
Respect for all the developers who spend years making games in engines thinking up environments etc. it puts a new perspective seeing the environments made and the though put in to everything
@day_luge79274 жыл бұрын
I literally just started a couple days ago, the tutorial says “create a landscape layer info” I have no clue what that is and there’s no real info on it. I just need help
@WKogut5 жыл бұрын
Where did you get those trees? I can't find them in Bridge.
@falseee44454 жыл бұрын
Hello, did you find out ?
@benhardwiesner69634 жыл бұрын
Falseee Did you?
@thepowerkiller4 жыл бұрын
@@falseee4445 have you found them ??
@falseee44454 жыл бұрын
@@thepowerkiller no
@falseee44454 жыл бұрын
@@Brad-qw1te thanks !! :)
@ASSCILLATOR7 жыл бұрын
wow good job looks really last of us-esque
@gosztonnyino7 жыл бұрын
it's just a forest... does every forest remind you of Last of Us?
@awesomo6607 жыл бұрын
Morgan the Love Organ your mums forest does
@whopperlover17727 жыл бұрын
Idky it kinda reminded me of the last of us as well
@elitethrowback26667 жыл бұрын
Morgan the Love Organ reminded me of The Last Of Us as well. You’d need to play to understand
@gosztonnyino7 жыл бұрын
I did play it. I don't know, somehow reducing a part of nature to a video game reference doesn't feel right.
@mikeluna20265 жыл бұрын
I use Unity, but this is still apretty great example of how to think when building this kind of scene. Thanks. The more I learn about game development the more I learn about the tricks people use to fake some effects, and I love it, haha. Plus most of the steps can be reproduced in Unity so I don't think any of my time was wasted.
@Lubin-md4ml7 жыл бұрын
Hatten av för Öhman! Vilket strålande jobb han gjorde!
@kalasknatte7 жыл бұрын
Tack! :D
@Mr.Reality7 жыл бұрын
When is this game released?
@21stcenturyman826 жыл бұрын
I don´t think it is a game. - It´s a program.
@Zeckmon36 жыл бұрын
21st Century man Take a joke bruh
@jhett17466 жыл бұрын
probably in 2 hrs
@ZombieSlayerr1156 жыл бұрын
Justin 1970R I find it really cringey how people like you reference subreddits in KZbin comments sections.
@molin13106 жыл бұрын
ZombieSlayerr115 lol
@KoiAquaponics5 жыл бұрын
Imagine if Bob Ross learn how to use UE4 engine, we'd have so many lovely pines, cottages and snow capped mountains with flowing streams!
@jeffe894 жыл бұрын
I'd love to have your skills some day. It's amazing you created this in such a short period of time and still looks amazing. Awesome video!
@tristan69055 жыл бұрын
"You only want them mainly around here" *Covers map in branches
@nicosarea7 жыл бұрын
Wow! Excellent tutorial! I just wanted to ask, are these foliage types available along with UE4, or did you need to purchase them as a separate pack?
@kalasknatte7 жыл бұрын
Thank you! They're Megascans assets - either as 3D assets or materials used to create the models. :)
@newyorkboba93157 жыл бұрын
.
@TechCarnivore17 жыл бұрын
That'll be $500.
@ZacNotZachary6 жыл бұрын
Barak Attias who said this has to be for real-time? And I’m pretty sure Megascans has multiple LOD’s for each model so it could be used for it I guess
@fraznofire25086 жыл бұрын
its not really an ad.. hes not saying "you can make this if you go buy so and so"
@RivaRiva2224 жыл бұрын
Took me a solid few weeks before I could figure out how to open this video
@CocoPalermo864 жыл бұрын
underated comment
@pixy62394 жыл бұрын
@@CocoPalermo86 overrated reply
@kanithkarkasinath4 жыл бұрын
@@pixy6239 that's an underrated reply to a reply
@artdesignsbysassy Жыл бұрын
this is very helpful to watch for someone like me who is well versed in Maya but just starting to learn Unreal
@AntoineThisdale7 жыл бұрын
Impressive
@kalasknatte7 жыл бұрын
Thank you!
@kalasknatte7 жыл бұрын
I'm the author of the tutorial and the artist you see working in the video. :) www.artstation.com/artist/disting You can also read it in the description of the video.
@lusir.4 жыл бұрын
him: so here we have some basic stuff *shows wired random stuff* me: wait, this is already *_basic?_*
@monsterhunterdude54484 жыл бұрын
Came to learn how to make a game, left knowing how to bake...
@dyllankolinen3 жыл бұрын
Imagine playing a game that looked like this... the fact that this is possible is amazing, granted the intro clip was most likely pre-rendered but man it looks good
@goolmegaming12666 жыл бұрын
The finished forest looks way much real than an real forest.
@Android-zh9pk6 жыл бұрын
GoolmeGaming I do hope you realise what is wrong with that sentence.