Ram Back Sheet, Plasticity 3D (v24.3.0-beta.16)

  Рет қаралды 1,446

Kuechmeister Swagger

Kuechmeister Swagger

Күн бұрын

Пікірлер: 13
@rafia.9777
@rafia.9777 3 күн бұрын
hey man, just wanted to say I really like your work. Great workflows. Do you think you'll ever do any voice over workflows to go in depth on what you do with some of your models? I think it would be super helpful. Thanks!
@RhinoTimelaps
@RhinoTimelaps 3 күн бұрын
THis shit is almost same as Alias!! Crazy!!
@saninmw3
@saninmw3 3 күн бұрын
Yo who dis?! new interface!!! looks great!
@Kuechmeister
@Kuechmeister 3 күн бұрын
@saninmw3 Yes, since the last few betas Plasticity has a new interface.
@4irewall
@4irewall 2 күн бұрын
It looks like a simplified version of Autodesk Alias and Blender. For quick CAS models I think this will work.
@Kuechmeister
@Kuechmeister 2 күн бұрын
@4irewall Blender is a Polygon modeling tool like max or c4d, Plasticity is a Nurbs tool like alias, but alias is a ClassA tool.
@TheSlash389
@TheSlash389 3 күн бұрын
isnt that just poly modeling but in plasti?
@Kuechmeister
@Kuechmeister 3 күн бұрын
No, this case looks a bit like polymodeling but this is the kind of nurb modeling you do in Alias.
@simpleflowart
@simpleflowart 3 күн бұрын
@@Kuechmeister It's a pity that it can't be done without cuts. With the angle of the curves that you wanted. By the way, can MOI 3d do that?
@TheSlash389
@TheSlash389 3 күн бұрын
@@Kuechmeister I see, thanks for clarifying!
@Kuechmeister
@Kuechmeister 3 күн бұрын
@simpleflowart Yes, this is possible in Moi3d but a bit harder and less quality, because you don't have 4 sides continuity blends and it's not easy to reach G2.
@simpleflowart
@simpleflowart 3 күн бұрын
@@Kuechmeister ok
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