hey man, just wanted to say I really like your work. Great workflows. Do you think you'll ever do any voice over workflows to go in depth on what you do with some of your models? I think it would be super helpful. Thanks!
@RhinoTimelaps3 күн бұрын
THis shit is almost same as Alias!! Crazy!!
@saninmw33 күн бұрын
Yo who dis?! new interface!!! looks great!
@Kuechmeister3 күн бұрын
@saninmw3 Yes, since the last few betas Plasticity has a new interface.
@4irewall2 күн бұрын
It looks like a simplified version of Autodesk Alias and Blender. For quick CAS models I think this will work.
@Kuechmeister2 күн бұрын
@4irewall Blender is a Polygon modeling tool like max or c4d, Plasticity is a Nurbs tool like alias, but alias is a ClassA tool.
@TheSlash3893 күн бұрын
isnt that just poly modeling but in plasti?
@Kuechmeister3 күн бұрын
No, this case looks a bit like polymodeling but this is the kind of nurb modeling you do in Alias.
@simpleflowart3 күн бұрын
@@Kuechmeister It's a pity that it can't be done without cuts. With the angle of the curves that you wanted. By the way, can MOI 3d do that?
@TheSlash3893 күн бұрын
@@Kuechmeister I see, thanks for clarifying!
@Kuechmeister3 күн бұрын
@simpleflowart Yes, this is possible in Moi3d but a bit harder and less quality, because you don't have 4 sides continuity blends and it's not easy to reach G2.