Portal with 3 parts: is this possible?

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optozorax

optozorax

Күн бұрын

Пікірлер: 1 000
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 17 күн бұрын
I think you can make a skew monoportal. Look at your skew portals demonstration. Observe how the other side looks the same through both portals. Simply remove a piece of both portals so that their edges line up and put them together like you put together the regular monoportal.
@optozorax_en
@optozorax_en 17 күн бұрын
That really works, you are genius! upd: picture mathstodon.xyz/@optozorax/113766169963404170
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 17 күн бұрын
This can also be considered as a regular monoportal in a skewed world.
@michaelharrington7218
@michaelharrington7218 17 күн бұрын
@@optozorax_en can you show how an object wold be affected by a skewed monoportal?
@SpamTongbutcool
@SpamTongbutcool 17 күн бұрын
​@@optozorax_en can you put spamton into a portal to spread his form across the cosmos?
@Poorly.DRaWN10
@Poorly.DRaWN10 16 күн бұрын
in english please
@sjoerdev
@sjoerdev 17 күн бұрын
Missed opertunity to call the supporting portals "supportals"
@syncRamon
@syncRamon 17 күн бұрын
Hahaha LOVE it
@optozorax_en
@optozorax_en 17 күн бұрын
OMG, this is awesome, will use that name later!
@XplosivDS
@XplosivDS 17 күн бұрын
Also using an animation that creates a portal between the letters that then move closer and join together
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 17 күн бұрын
Combining words like that is called a portmanteau. Yes, that also starts with "port".
@xaigamer3129
@xaigamer3129 17 күн бұрын
@MichaelDarrow-tr1mn because port means to move, like in airport and teleport
@chri-k
@chri-k 16 күн бұрын
"to assemble it, you will have to rotate half of a monoportal 180 degrees in the 4th dimension" what an ikea manual from hell looks like
@andyk5467
@andyk5467 21 сағат бұрын
"maybe i dont need this shelf after all..."
@shaharjoselevich7169
@shaharjoselevich7169 17 күн бұрын
The idea of a monoportal with the fact that portals come from one connected surface that seperates into two sides, makes me want to create a Moebius portal.
@shaharjoselevich7169
@shaharjoselevich7169 17 күн бұрын
I haven't put much tought to it but maybe it reduces down to a much simpler kind of monoportal idk
@optozorax_en
@optozorax_en 17 күн бұрын
Next video will be about it
@leo_carlini
@leo_carlini 17 күн бұрын
@@optozorax_en yooo sick !! can't wait !
@robertstuckey6407
@robertstuckey6407 17 күн бұрын
Ive been thinking about a non orientable 3d manifolds (not to be confused with the klein bottle which is a 2d surface) for a while and Im looking foreward to seeing one
@NikotinToy
@NikotinToy 17 күн бұрын
@@optozorax_en yeah, I remember how I watched your ru videos. Ah, how nice to see you show it all for another ones.
@ssbmoro
@ssbmoro 17 күн бұрын
*halfway through the video* "now i'm thinking with portals
@90Bananas
@90Bananas 17 күн бұрын
unlike you " *thinking with time machine* "
@IvysChannel-kb9sn
@IvysChannel-kb9sn 17 күн бұрын
Mathematitians and scientists: *try to understand properties of teleportation and movement in space for centruies* Portal players: *try to understand portal phenomena and paradoxes for years* Optozorax: There. I did it for you. And as a bonus, I made infinite more kinds of portals.
@monad_tcp
@monad_tcp 17 күн бұрын
It's almost like simulation and models are better than analytical solutions and equations. Equations are the end product not the means or the source.
@Woodledude
@Woodledude 17 күн бұрын
Everyone, behold: The power of games.
@mzakyr342
@mzakyr342 17 күн бұрын
@@monad_tcp reality sometimes doesn't like our imagination, but we can simulate our imagination, now here, more portals.
@woosix7735
@woosix7735 16 күн бұрын
I believe minute physics did an explanation of portal in portal a long time ago as well
@IvysChannel-kb9sn
@IvysChannel-kb9sn 16 күн бұрын
@woosix7735 yes and I also consider that video a good way to understand portals
@MirkoCrafter
@MirkoCrafter 17 күн бұрын
If you dont get some kind of acknowledgement from Valve or even Gabe Newell himself, then I will be very disappointed. The mind-bending mathematics and graphics programming thats required to make this work and then being able to simplify it and explain it to an audience is simply incredible.
@coder0xff
@coder0xff 16 күн бұрын
Valve should give him an honorary doctorate xD
@Maurdekye
@Maurdekye 17 күн бұрын
this is beautiful you now realize that its your duty to develop a new puzzle game using these complex portals you invented, right? if you dont, no one else will, and they may be lost forever to obscurity.
@MouseGoat
@MouseGoat 17 күн бұрын
"no one else will" ??? no someone else will for sure, what you talking about lol The fate of portals dont rest on this mans sholders, why you think he made thise videos in the first place? Because portal exist. Thaats the beauti of human lerning, we build one what those in the past lerned and discover more and more
@robertstuckey6407
@robertstuckey6407 17 күн бұрын
​@@MouseGoat I really want to run a game of D&D that has these kind of non-euclidean shenanigans
@SK83RJOSH
@SK83RJOSH 17 күн бұрын
I met a guy in Skövde, Sweden like... ten years ago... experimenting with a lot of this for a puzzle game he was making at the time. The idea was pretty unique and he used these portals as doors of connecting a series of seemingly identical rooms with various geometries. It looked like you were inside of a singular infinitely repeating prism connected by door ways on all sides, but by walking into a wall you'd find you were traversing non-linear portals. These typically were mirror dimensions and so on with wildly different transformations once inside. You could use the portals to scale, distort, and skew objects to solve perspective based puzzles. Going straight in one direction would eventually return you to the center of the complex with your original transformation. It was genuinely really clever, and I think he might have beat the OP to experimenting with some of these ideas.
@WackoMcGoose
@WackoMcGoose 17 күн бұрын
Actually, a game already exists that does some of these things, it's called _Frames._ But it's still "sort of" a 1:1 correspondance between _pairs_ of frames, while this N-portal paradigm I don't think I've seen before...
@animating_pains
@animating_pains 17 күн бұрын
portal 3
@jlco
@jlco 17 күн бұрын
This feels like something that would happen if you combined SquishCraft with Patrick's Parabox and subtracted Sokoban. Logically straightforward, but only obvious _in hindsight._
@cipeman3498
@cipeman3498 17 күн бұрын
squishcraft’s dev bcat112a actually made a puzzle game with a very similar line of thinking called portalsnake, in which you are surprisingly able to make every portal featured inside this video! you just have to use enough sets of 2-portals for the more complex portals, like 3 sets of 2-portals to create a 3-portal (it took me a moment to make sure that they were all possible, i was actually originally writing this comment saying that it would be interesting for them to add these portals shown in the video until i realized lol) theres also a ton more interesting and mind-warping features in the game, like the duplication portals seen in the beginning of the video. i definitely recommend you check it out if you liked squishcraft and you liked the concepts in this video. (i honestly like portalsnake a little more than squishcraft imo, both games are still amazing though)
@jlco
@jlco 17 күн бұрын
@@cipeman3498 oh THAT'S the game I'm thinking of! I knew there was something with that aesthetic that had portals in it but I wasn't seeing any in screenshots of SquishCraft.
@jlco
@jlco 17 күн бұрын
also anyone who hasn't heard of those games: go play Patrick's Parabox. if you're the kind of person to be reading comments below a video like this, you'll enjoy Patrick's Parabox. it has stellar difficulty pacing and is well polished.
@cuboembaralhado8294
@cuboembaralhado8294 17 күн бұрын
OH MY GOD the triple portal generalization can make such an interesting puzzle game! Aliensrock would play it probably
@CatValentineOfficial
@CatValentineOfficial 16 күн бұрын
ALIENSROCK MENTIONED
@JustAnotherCommenter
@JustAnotherCommenter 16 күн бұрын
portalsnake
@amphibian1658
@amphibian1658 12 күн бұрын
Portal reloaded has a third portal but is mostly used for time travel
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 9 күн бұрын
​@@amphibian1658portal reloaded 3rd portal is entirely time travel
@SprayInk-Kreatïv-Nouveau
@SprayInk-Kreatïv-Nouveau 5 күн бұрын
yea but how do you place a 3-way portal in a wall without blocking 2 sides
@sarahkatherine8458
@sarahkatherine8458 17 күн бұрын
I like the fact that, the way we "construct" the complex portals in this video is exactly the way we learn science (math/phys/chem) at school. We start off with the most simple concept (two-part portal), prove its validity, then use that to build up more complex concept. As long as the math is still correct the new concept (new kind portals) is also valid. Also we have innovate portals, which means.. Portal 3 confirmed?
@greenstuff9361
@greenstuff9361 16 күн бұрын
New content update: 3rd portal added
@spoookley
@spoookley 12 күн бұрын
*the people that played portal 1 & 2 are the only ones who did their homework*
@swingardium706
@swingardium706 17 күн бұрын
12:05 those tilings are giving me a mild existential crisis. If you stand in one you see infinite recurring versions of yourself, and because of the finite speed of light they're all actually you at different points in time.
@somdudewillson
@somdudewillson 15 күн бұрын
Every time you look in a mirror you are actually looking at a past version of yourself.
@gwynhwyfar1benazir
@gwynhwyfar1benazir 2 күн бұрын
:0
@jamescalvin1646
@jamescalvin1646 16 күн бұрын
"It's not magic - It's made up of ordinary portals!" I love the boldness of the statement. Great video!
@Weyzar
@Weyzar 17 күн бұрын
Valve is gonna hire this one day and be the reason the 3 in Portal 3 exists
@techgeeknzl
@techgeeknzl 16 күн бұрын
We will get GTA 6 before Portal 3
@woosix7735
@woosix7735 16 күн бұрын
PLEASE YES!!!!
@begbaj
@begbaj 16 күн бұрын
The three-way portal is just 3-pairs of normal portals.how would you visualize the portal entrance when there are just two portals placed? Aaandd.. the surface needed to place such kind of portal would be really inconvenient
@Grif_on96
@Grif_on96 14 күн бұрын
indeed
@spiral3546
@spiral3546 14 күн бұрын
@@begbaj you could draw the portals in space or have them as physical objects you can pick up, move and drop. Also regarding visualization -> when only 2 portals are placed, they should be opaque, just like in portal 1 and 2, when single portal is placed.
@treborhuang233
@treborhuang233 17 күн бұрын
Portals are really a cool entry point to a lot of the concepts in 3D geometric topology. Thurston has a great video about knotted portals and their relation to 3D manifolds
@Oyakinya-Izuki
@Oyakinya-Izuki 17 күн бұрын
Project manifold is a good example
@Alfred-Neuman
@Alfred-Neuman 17 күн бұрын
Let's be honest...
@moyo8960
@moyo8960 16 күн бұрын
Can you link said video? Can't find a channel under that name
@treborhuang233
@treborhuang233 16 күн бұрын
@@moyo8960 kzbin.info/www/bejne/f3y2o3WqZ9B5epY
@rerere284
@rerere284 16 күн бұрын
@@moyo8960 I don't think William Thurston had a channel, but him talking about knotted portals is called "Knots to Narnia", that's probably what they're talking about
@Boydar
@Boydar 16 күн бұрын
This is why KZbin is the best platform, there are thousands of creative and smart people honestly sharing their knowledge
@TabbyVee
@TabbyVee 16 күн бұрын
There is a portal game on steam called "Frame: Portals on Steroids" that actually uses Monoportals as part of its puzzle design for many levels, it has both "mirror" and "non-mirror" monoportals aswell as scaling and rotating portals and gravity changing and just, it has everything
@TabbyVee
@TabbyVee 16 күн бұрын
It doesnt have any triple portals however, so as far as i know thats a brand new one that you've invented
@optozorax_en
@optozorax_en 16 күн бұрын
author of that game also solved portal-in-portal
@mechanicsdriven
@mechanicsdriven 15 күн бұрын
@@TabbyVee Frame also doesn't have skewed/sheared portals. I'm surprised optozorax calls them "not useful and interesting". At least from a game design perspective I'm sure that some interesting puzzles could be build based on that.
@Capstone2266
@Capstone2266 14 күн бұрын
This is such an aperture science question. I can hear cave johnson already. "So the eggheads and i were looking at the portals, and then it hit me: What if we added another one?"
@ignoranceisdevnull
@ignoranceisdevnull 15 күн бұрын
0:13 when I heard 'elegant Germanic solution' the first time...
@CanCan-op3bu
@CanCan-op3bu 14 күн бұрын
That's it.
@joe_z
@joe_z 17 күн бұрын
5:10 "...even though it seemed like such a simple thing." Мой брат во Христе you just answered a question that most people couldn't even begin to philosophize about, let alone calculate the answer to.
@evanev7
@evanev7 17 күн бұрын
"The light here is not straight" is actually a very common misconception - the light is straight, the space is not. Think of a wormhole as an infinity portal, with many many linear portals stacked together to create what appears as a smooth curve! It's an example of a multiportal, just the limit of an infinite number of them to create a smooth surface.
@optozorax_en
@optozorax_en 17 күн бұрын
yeah, thanks, I need to understand wormholes better
@evanev7
@evanev7 17 күн бұрын
@@optozorax_en ngl id love to write a game with physically accurate GR simulations but my programming is not there, just the theory. Let alone turning the theory into something I can write haha
@evanev7
@evanev7 17 күн бұрын
Excellent video though!! I love this solution.
@shaharjoselevich7169
@shaharjoselevich7169 16 күн бұрын
A portal is a discrete version of a wormhole , in the same way a polyhedron is a discrete version of a sphere. A polyhedron has zero curvature almost everywhere, except for its vertices where there is "infinite curvature" at a single point. You can walk around a vertex in less than 360° and come back where you started. A space with a (pair of) portal has zero curvature almost everywhere, except for the edge of portal where you can go around it 720° and only then come back
@WackoMcGoose
@WackoMcGoose 17 күн бұрын
"Caroline, I have snorted a suitcase full of moon rocks, AND I'M STARTING TO FEEL THE EFFECTS!"
@CatValentineOfficial
@CatValentineOfficial 17 күн бұрын
W H A T
@bogdan_ostaficiuc
@bogdan_ostaficiuc 17 күн бұрын
pneumonia
@WackoMcGoose
@WackoMcGoose 16 күн бұрын
@CatValentineOfficial "Cave Johnson, we're done here!"
@RamiCrafy
@RamiCrafy 14 күн бұрын
But Cave Johnson, drugs are bad!!!
@SkylorBeck
@SkylorBeck 17 күн бұрын
Imagine falling through a Skew portal and then it closes. You're just permanently like that now
@downindeep369
@downindeep369 16 күн бұрын
You just got italicized.
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 13 күн бұрын
_oh no i've fallen through the skew portal_
@xnasunimc
@xnasunimc 16 күн бұрын
0:33 that visual is actually so cool
@MarOMe-Utt
@MarOMe-Utt 10 күн бұрын
I hate it
@xnasunimc
@xnasunimc 9 күн бұрын
@@MarOMe-Utt well I like it :3
@MarOMe-Utt
@MarOMe-Utt 9 күн бұрын
@@xnasunimc cuz your cringe
@xnasunimc
@xnasunimc 9 күн бұрын
@@MarOMe-Utt it's just a profile picture no need to be mad :3
@MarOMe-Utt
@MarOMe-Utt 9 күн бұрын
@@xnasunimc I I’m GOING TO DIE
@alessi4249
@alessi4249 17 күн бұрын
Absolutely amazing! I was expecting this was a much larger channel given the quality!
@amazingfireboy1848
@amazingfireboy1848 17 күн бұрын
Wait... so if the problem with a portal being the same size as itself is now solved, what happens if you move a small portal into a big one?
@woosix7735
@woosix7735 16 күн бұрын
This is exactly my question as well
@the4spaceconstantstetraqua886
@the4spaceconstantstetraqua886 14 күн бұрын
I tried simulating it mentally and broke you are trying to make a portal exit itself
@error_6o6
@error_6o6 14 күн бұрын
you’d cause Explosive Dream Overload
@Finalizor
@Finalizor 14 күн бұрын
@@error_6o6 lmao
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 13 күн бұрын
Let's change the "actual portal surface" to the hemisphere shape. Note that this is only to prevent complicated portal-surface-touching-portal-surface situations. Actually you can do this with the actual hemisphere portals in the simulator.
@CookieMage27
@CookieMage27 17 күн бұрын
Dude while watching your last video I literally started thinking about a 3 portal portal and I got confused and went into a coma with the video playing on loop and then the notification noise for a new video popped up and I watched it and my thoughts were confirmed
@entropic-decay
@entropic-decay 17 күн бұрын
With the tilings, my immediate thought is: what would happen if you bent the monoportal into a regular pentagon?
@optozorax_en
@optozorax_en 17 күн бұрын
This will be broken portal
@Nikola_M
@Nikola_M 17 күн бұрын
non euclidian space
@bamberghh1691
@bamberghh1691 17 күн бұрын
​@Nikola_MHow would that even look like?
@Zyskr..
@Zyskr.. 17 күн бұрын
​@@bamberghh1691imagine a space then remove the Euclidean
@bamberghh1691
@bamberghh1691 16 күн бұрын
@@Zyskr.. thanks man
@mrchuse1
@mrchuse1 17 күн бұрын
По превьюшке подумал, что вижу что-то знакомое, а потом оказалось, что оригинал-то я уже и посмотрел :) Удачи в покорении английского ютуба
@FellowDiman
@FellowDiman 17 күн бұрын
Не помнишь название канала автора?
@yuranga4591
@yuranga4591 17 күн бұрын
​@@FellowDiman оптозоракс.
@AbsoluteHuman
@AbsoluteHuman 17 күн бұрын
Я уж подумал что кто-то стырил видос и полез в комменты разборки устраивать, но нет
@jan_Sanku
@jan_Sanku 17 күн бұрын
support portals are genuinely such a genius idea! they open up so many possibilities
@thunder_2124
@thunder_2124 17 күн бұрын
3:32 So if a triple portal is functioning than same as 2 portals, the numbers of portals in a complex frame like at 5:17 could be deduced by counting the number of holes in the frame using topology. The number of portal would be the amount of holes + 1.
@kikivoorburg
@kikivoorburg 17 күн бұрын
I'm not sure the reverse works, interestingly. The frame of the triple-portal is topologically equivalent to a "two-holed donut" but if we turn that into a frame we'd get something like two adjacent squares, which results in 2 portal pairs rather than a triple-portal. You can imagine taking the triple portal and slowly shrinking one of the three ends until it just becomes a dividing line between the halves of the remaining two. I've done some thinking, here's what I've been able to come up with. Far from anything rigorous, so corrections are welcome! Let's call a normal portal a "2-portal", a triple portal a "3-portal", and so on. If we have a frame with 1 hole (i.e. donut), we can only create a single 2-portal. With 2 holes (2-holed donut), we've just seen we can either have two 2-portals or one 3-portal. We can imagine pulling the middle section of the donut out to create the "3-branched frame" seen at 4:00 in the video. With 3 holes (3-holed donut) it gets more complicated. We can again have three 2-portals, as expected. We can also take either one of the middle sections and pull them out to obtain a 3-portal and a 2-portal. If we pull out both middle sections, we'd get a portal with a frame that looks a bit like "⟩-⟨". Thinking about it, this can split into 4 entrances: "\_/", "/‾\", "⟩", and "⟨". Therefore this is a 4-portal! Based on this, we know trivially that a frame of genus g (a g-holed donut) can definitely correspond to g 2-portals or a single g-portal. We also get less trivial combinations in between. I conjecture that whenever we "pull out a middle section" between an n-portal and a 2-portal, we get an (n+1)-portal in return. Similarly an n-portal and an m-portal together make an (n+m-1)-portal. If this is the case, then the possible portal combinations are given by all the _lists* of positive integers that sum to the genus g_ (where the degree of the portal is the integer + 1). For genus 3, for example, we can have 1 + 1 + 1 = 3 (three 2-portals) or 1 + 2 = 3 (a 2-portal and a 3-portal) or 3 = 3 (a 4-portal). Genus 4 should then have 1 + 1 + 1 + 1 = 4 (four 2-portals), 1 + 1 + 2 = 4 (three 2-portals, one 3-portal), 2 + 2 = 4 (two 3-portals), 1 + 3 = 4 (one 2-portal, one 4-portal), and 4 = 4 (a 5-portal). Thinking about the setup, this does seem to make sense! We have: "- - - -" or (1,1,1,1), "- - -⟨" or (1, 1, 2), "⟩- -⟨" or (2, 2), "- -¦-" or (1, 3), and ">¦-" or (5). (I did my best with ASCII representation. Spaces denote joined frames with a separation between them, so "- -" would look like a window with a single bar down the middle. The "¦" should be taken as two separate spokes, so "-¦-" is a 4-portal like "⟩-⟨" and ">¦-" is a 5-portal.) * Sidenote: the objects here aren't really "lists / tuples" or "sets", since we care about repetition but not the order of elements. Sets disregard both, while lists / tuples include both! Not sure if there's a name for this kind of object. edits: - formatting - added ASCII of the genus 4-cases
@SandJosieph
@SandJosieph 17 күн бұрын
A portal with three parts? Not if Valve has any say in it.
@CurrentlyDuck1
@CurrentlyDuck1 17 күн бұрын
3:27 or "supportals", if you will
@Foxtrot_77
@Foxtrot_77 14 күн бұрын
I was about to say “supportals”, then I saw your comment
@GameNight_Gangsters
@GameNight_Gangsters 13 күн бұрын
I was thinking the same thing 😂😂😂
@gamedog9542
@gamedog9542 6 күн бұрын
"NOOOOOOOOOOOOOO" - sincerely, man who was about to type that.
@ZipDoodleGaming
@ZipDoodleGaming 15 күн бұрын
The three-way portal blew my mind. And all the other stuff that I didn't think was possible but clearly is, like a "scaling monoportal". Great videos, love them and your portal experiments.
@jane5886
@jane5886 17 күн бұрын
8:51 EXCUSE ME WHAT 😭
@DragonslayerProd
@DragonslayerProd 7 күн бұрын
OMG, I made that meme at 6:55. I did not expect to see that again in some random video in my feed, but here we are.
@optozorax_en
@optozorax_en 7 күн бұрын
Lol, hi! This meme came to me in Russian, so I found the original when I searched for the picture without text
@haph2087
@haph2087 15 күн бұрын
"Support portals" *incredibly loud incorrect buzzer* "Supportals" *quieter but still loud correct bell ding*
@a_flamingo_cultist
@a_flamingo_cultist 10 күн бұрын
i genuinely love how understandable this is. usually i have to rack my brain quite a bit to fully understand why stuff happens when people talk about portal shenanigans, even with visual explanations. but this is just really well made, we can see you play around with the sliders and have many different results so we can easily form a picture in our minds of how this works. absolutely amazing video, loved every second of it
@tcbloxstudios
@tcbloxstudios 17 күн бұрын
I love this kind of stuff! I love portals that break geometry, non-euclidean geometry, time travel, timeline manipulation, multiverses, infinite chess, 5d chess, etc. Keep up the great work!
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 14 күн бұрын
the monoportal scene makes the checkerboard perfectly line up across both sides of the portal. this makes it look like it's just a doorway
@Erti36
@Erti36 17 күн бұрын
Cool video. And I agree with one of the commenters that you should make a puzzle game with these portals based on logic.
@mathgeniuszach
@mathgeniuszach 15 күн бұрын
imagine just interacting with yourself in a mono-portal. Like, poking yourself or giving yourself a hug
@slouch186
@slouch186 17 күн бұрын
i watched your last video yesterday and i have not been able to stop thinking about portals since then
@NopeNopeNope9124
@NopeNopeNope9124 15 күн бұрын
I seriously think all the things you've presented in these videos is going to inspire so many game developers. So many of your discoveries were (as you put it) surprisingly not thought of or discussed before or discovered by accident, but after seeing that it works, it's just feels so intuitive (as intuitive as portals can be, at least) and it just feels right. It's a special thing when that happens.
@nyphakosi
@nyphakosi 17 күн бұрын
i wonder if a knotted portal is possible with this like was demonstrated by Zeno Rogue in their video
@optozorax_en
@optozorax_en 17 күн бұрын
next video will be about knotted portals
@shaharjoselevich7169
@shaharjoselevich7169 17 күн бұрын
@@optozorax_en Holy shit I can't wait
@therealdeal680
@therealdeal680 14 күн бұрын
Get this guy hired by Aperture, he is already well proven his aptitude!
@4vtNt2H2hqet54jj
@4vtNt2H2hqet54jj 15 күн бұрын
8:00 Please correct me if I'm wrong, but it seems like the fact that an object interferes with itself is not the true reason for why there's no tearing, in fact we can see in the clip shown just before that it still works even if we allow the object to intersect itself. Rather it seems to me that it's because the boundary is mapped onto itself, and tearing can only occur at the boundary
@JusFinnZalar
@JusFinnZalar 13 күн бұрын
I'm a gamedev and I've played with portals in the past. They we're a headache and a half. What you made is an absolute marvel of mathematics and brilliance of spacial reasoning. You are a genius and this deserves some kind of award.
@thomasrosebrough9062
@thomasrosebrough9062 16 күн бұрын
This video is an amazing accomplishment, and I fear that many people are not clicking on it because they dont understand the phrase "portal with three parts". Most native english speakers refer to each of the individual parts as "portals" themselves. So you would not call it a "portal with three parts", they would call it a "system with three portals".
@optozorax_en
@optozorax_en 15 күн бұрын
🤔, is "triple portal" more intuitive?
@Scev
@Scev 14 күн бұрын
Few weeks ago youtube started feeding me Portal 2 content, and now I'm happy that it got me here. Really interesting concepts. Thanks Ilya!
@ScapSSupe
@ScapSSupe 17 күн бұрын
11:49 is what tusk act 5 would be like
@colevilleproductions
@colevilleproductions 17 күн бұрын
One interesting thing is that the time portal in portal reloaded actually acts as a monoportal, just with a delay.
@BananaDude508
@BananaDude508 15 күн бұрын
8:58 with n-monoportals, what happens if we set the internal angle to something like 108 degrees instead of 120, so its a pentagon interior angle instead of hexagon, would it create a non-euclidean or hyperbolic area? 12:05 what if a monoportal is bent into a pentagon, does it create another hyperbolic geometry tiling? I would test in the demo but the n-monoportals are limited to integer slices and tilings to 3,4 or 6 sides
@kyrius_gm4
@kyrius_gm4 17 күн бұрын
Im so happy youre making more of these videos. The last one was phenomenal
@Yerloche
@Yerloche 17 күн бұрын
I hope this gives birth to a new field of mathematical research
@telnobynoyator_6183
@telnobynoyator_6183 17 күн бұрын
it already exists
@LucasDenhof
@LucasDenhof 12 күн бұрын
The idea of using supporting portals for spatial continuity is genius! It always seemed a little weird to me that portals would slice things
@ecby5269
@ecby5269 17 күн бұрын
This dude is casually bending reality while we are doing nothing
@tulpkun
@tulpkun 3 күн бұрын
I loved your illustrations :) Қазақстан алға! ❤️
@7HEMUFFINMAN
@7HEMUFFINMAN 17 күн бұрын
About the mirror part If you are what's stopping you from going through a monoportal And vampires can't be seen in mirrors This means a vampire can enter the mirror dimension
@7HEMUFFINMAN
@7HEMUFFINMAN 17 күн бұрын
Alternatively this is because vampires are beings from the mirror dimension who killed their real life counterpart and took their place
@vladthe_cat
@vladthe_cat 17 күн бұрын
Get this guy an award for this amazing work! I can't wait to see more! I'm definitely going to try the program you made!
@rainytreecat3992
@rainytreecat3992 17 күн бұрын
I've been waiting for a portal expert for years, I have so many questions
@GreenDave113
@GreenDave113 17 күн бұрын
You are actually doing amazing work, I've never seen portals explored to such degrees. The monoportals especially blew my mind.
@fluoriteByte
@fluoriteByte 17 күн бұрын
Really liked your video :3 portals are so cool
@BeveurleighSchool
@BeveurleighSchool Күн бұрын
The obvious intuition to reflect something over the fourth dimensional axis, which by your eloquent description was conveyed seamlessly and flawlessly 🐦
@BadChess56
@BadChess56 17 күн бұрын
1:34 geometry dash moment
@deefdragon
@deefdragon 17 күн бұрын
I can easily see this becoming an absolutly mind-bending game. there are SOO many cool things mentioned here.
@sempiedram
@sempiedram 17 күн бұрын
40 seconds in and I'm hooked
@mumblety
@mumblety 17 күн бұрын
Now you're thinking with portals!
@TheAdhdGaming
@TheAdhdGaming 17 күн бұрын
honesty thought monoportals wouldve been rotated 180 degreed but mightve not worked- 8:34 nvm i just there >.>
@MrSirFluffy
@MrSirFluffy 8 күн бұрын
My head hurts... I love it!
@Nawakooo0
@Nawakooo0 17 күн бұрын
2:56 Please don't use AI-generated images :(
@optozorax_en
@optozorax_en 17 күн бұрын
yeah, that one was experimental
@pl412
@pl412 17 күн бұрын
thank you for saying it
@JackBond1234
@JackBond1234 17 күн бұрын
​@@optozorax_enplease use more AI-generated images
@melchizedek-v4n
@melchizedek-v4n 17 күн бұрын
why do you care at all
@frostbite3756
@frostbite3756 17 күн бұрын
Cry about it, ai is cheaper
@spoookley
@spoookley 12 күн бұрын
2:32 i really like this concept- stepping thru portal 1 leads to 2, to leads to 3, & 3 to 1- meaning it’s a cyclical portal, so you can technically add as many as you want & it’ll create ‘portal trains’ with each new portal adding a stop on the way thru- which is a self balancing game mechanic, as each time you add a portal, it adds it to the list you need to cycle thru
@Top-Code
@Top-Code 17 күн бұрын
"portal with only one part" a door. that is called a door Edit: just got to that point in the video
@optozorax_en
@optozorax_en 17 күн бұрын
Haha, got you
@zzasdfwas
@zzasdfwas 32 минут бұрын
When you explained that the surface of the portal doesn't matter--only the boundaries--my mind was blown. Of course, locally there is no way to tell that you passed the surface of the portal, so the surface is just an implementation detail. (Of course, the curvature of the input surface must match the curvature of the output surface, or the surface would act like a lens)
@Narser612
@Narser612 17 күн бұрын
Legendary algorithm pull.
@i_wateraaaaa
@i_wateraaaaa 17 күн бұрын
huh
@Hawk7886
@Hawk7886 17 күн бұрын
Not a brag
@ForesTfxr
@ForesTfxr Күн бұрын
Oh, I saw your videos 3 years ago and now you are making them in other language, that's good
@MegaLokopo
@MegaLokopo 17 күн бұрын
That isn't a triple portal, it is just a few double portals glued together.
@begbaj
@begbaj 16 күн бұрын
Exactly, even the monoportal is just a normal portal but with a different shape
@benjiball0
@benjiball0 16 күн бұрын
That's the idea 😅
@begbaj
@begbaj 15 күн бұрын
@@benjiball0 the idea should be something "revolutionary", since the creator emphasizes so much on the fact that he alone discovered something incredible... but it just is a construction, that it alone is something amazing nonetheless, but the naming system ... is just wrong. Triple portal - 3 pairs of normal portal Monoportal - just two ends of a normal portal rotate 180 degrees I mean if you want to name those design, I think the name he gave are pretty cool, but... he isn't answering the question "is a 3-way portal possible?" not to the question "is a 1-way portal possibile?". A more logical answer to the 1-way portal is a portal that has a destination but not a return (that should be the real answer to a question like that) And a 3-way portal should have 3 destinations, really connecting three points in space. So probably the answer will always be no (being compatible with what a portal is) and he didn't discover anything new, except some really cool designs that are illusions of a real answer. I'm not saying it isn't interesting, but calling them "discoveries" is a bit overreacting to creating a cool design of something that already exists. Its not a discovery
@benjiball0
@benjiball0 15 күн бұрын
@@begbaj uh ok. I agree with basically all of that I guess the triple portal is basically *the* way to do it. because of the split, it is technically just 3 basic pairs. there can't be a more "triple portal" than that. yeah it's not a "new discovery", but it is him discovering. I feel his one-sided portal also is probably the right way to do it. an entrance to a place without return is still basically the same as a normal portal, because it would still need a defined exit point. the exit point would be invisible though, and the object would have to grow into existence from there after entering, which is really weird.
@Ryu_D
@Ryu_D 15 күн бұрын
This broke my brain so much that the only thing I could think was, "All these squares make a circle. All these squares make a circle."
@eclipseslayer98
@eclipseslayer98 16 күн бұрын
I do NOT recommend going through a scaling portal in real life. You'll be scaled out of the size necessary for your body to interact with normal oxygen molecules, and you will quickly suffocate.
@andrehenriquess
@andrehenriquess 15 күн бұрын
I've watched your videos in Russian but my poor knowledge of the language got in the way of appreciating all of it. I'm glad that you made an English version.
@xdmich6018
@xdmich6018 17 күн бұрын
1 part portal is called a mirror
@idontwantahandlethough
@idontwantahandlethough 17 күн бұрын
or is it a pane of glass?
@CatValentineOfficial
@CatValentineOfficial 17 күн бұрын
mirrored mirror
@tiagomacedo7068
@tiagomacedo7068 15 күн бұрын
I cannot stress this enough: publish a mathematical article (too, keep the videos, of course, as long as you enjoy making them). This is amazing.
@DiegoEmlioZamora
@DiegoEmlioZamora 13 күн бұрын
That's the god damn 3 sided sandwich made into a spatial geometry nightmare.
@AgentOttsel
@AgentOttsel 17 күн бұрын
Amazing work! These are absolutely the best portal videos for math and programming nerds like us! 🙌🏻
@Night_Hawk_475
@Night_Hawk_475 17 күн бұрын
isn't your "Triple Portal" solution identical to having three pairs of 2-portal systems? In your version where each is a pair of flat surfaces on one of the three portals, if instead you split those surfaces into their component flat parts, then each flat part is just one half of a 2-portal system with one of the halves from the other two original surface portals in the three-part system? I think it would be interesting to explore further and see if a triple-portal system that is "atomic" could exist -- that is to say, a system that could not be divided into smaller 2-portal constituent parts that are equivalent in functionality. Because of the way your triple-portal system works you could use the same principal to design an N-portal system where you effectively cut a circle into N-slices with the borders of each slice being another linked 2-portal system. So instead of having 120 degree slices for a triple portal system made of three 2-portal systems you could use 90 degree slices to make a quadruple portal system which is identical to four 2-portal systems.
@matis4106
@matis4106 15 күн бұрын
I love how for the rotating monoportal you just casually say "cut it in the middle and rotate half the reflection in the 4th dimension" like it's something you do every day
@niaschim
@niaschim 17 күн бұрын
This is the good stuff. I always think about monoportal, but I've never bothered with thinking about tripple portals. It's neat. Though for spherical portals: they're good for transposing two locations and then when you get rid of the portal; you are magically (but not magically) in a new location. This is actually how I imagine teleporting would work, it's dual temporary spherical portals.
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 12 күн бұрын
I feel like a lot of these new portals can make puzzles like Portal's ones can. Monoportals would have mostly momentum puzzles, since that's really all monoportals do when they're at the size Portal's portals are. Triple portals can be placed only on 120-degree angles between walls, which makes it a bit hard to construct rooms to make it work.
@JTCF
@JTCF 17 күн бұрын
Why do I feel like I've seen this video months ago? Great video!
@JTCF
@JTCF 17 күн бұрын
Oh, it's because I saw it in the original language lmao
@elio7610
@elio7610 17 күн бұрын
Wait, why is there no mention of that... I feel like I am being tricked into thinking this content is new.
@MWDFrancis
@MWDFrancis 17 күн бұрын
Sometimes you realize that your brain is not designed to function a certain way. Major respect to you, sir, for venturing into dimensions the rest of us are too basic to follow.
@ThePyrosirys
@ThePyrosirys 17 күн бұрын
I love the insight of supporting portals.
@Dosor72
@Dosor72 17 күн бұрын
A video has never hurt my brain so much.
@Dosor72
@Dosor72 17 күн бұрын
Just came back after watching brainrot and I feel much better. I believe there are actual academic uses for brainrot if it is capable of cooling down the brain
@woosix7735
@woosix7735 16 күн бұрын
Wait til you hear about 4d golf
@vindi167
@vindi167 17 күн бұрын
yesss!! another step to make the "3" world (made from numberlines, but instead of 2 directions its 3, so there are 3 signs every numberline has)
@cerberus6908
@cerberus6908 14 күн бұрын
I feel like i've taken a glimpse of the 4th dimension, or seen a new color. This is the closest we can get how it supposed to feel. Seriously mindblowing. 😵
@stieli5816
@stieli5816 15 күн бұрын
and thus a legend was born, keep up the good work!
@MartianBlobfish
@MartianBlobfish 17 күн бұрын
Some of these portals reminds me of mechanical interactions in 'Frame: Portal on Steroids' but this is definitely more confusing.
@MrMordethrhedan
@MrMordethrhedan 11 күн бұрын
a good representation of a "3D portal", or wormhole, that is interractible, there are two of those in Outer wilds, represented as duo "Black hole > white hole", they are one way only but still technically "3D portals"
@fudgiecatdx
@fudgiecatdx 17 күн бұрын
i love this type of content!!!!!!!! this stuff is really interesting, keep up good work :D
@Exaspatial
@Exaspatial 14 күн бұрын
This guy is pioneering portal geometry and I'm all for it 🔥🔥🔥
@flamingwarmage
@flamingwarmage 13 күн бұрын
Interestingly, I think the portals that scale an objects size up or down could follow the laws of physics and preserve energy and matter. To do so the process of scaling would have to decrease or increase density by stretching or compressing an object. However to stretch or compress an object would require a large amount of energy which would have to come from somewhere. This energy could be in the form of resistance to whatever force is pushing the object through the portal. Though going through the portal would likely be death to any living thing as your body stretching and compressing would be pretty bad. Depending on the elasticity, the matter may attempt to self correct or severe entirely if it's unable to which would be quite brutal and on an extreme scale you may split atoms which would ruin at least a few peoples days.
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