Why does this guy have only 15K?? every time I need a tutorial I look it up and he’s already made one. Thanks for all the free help bro I appreciate it.
@youzhili78552 жыл бұрын
True dude
@megtwin2 жыл бұрын
Never fails, you always have what I need! Simple and to the point, thanks.
@TakiGamesOfficial3 жыл бұрын
That’s a very neat way to do it! The way I had mine setup, I had a switch on int node based on a random int in range, and a bunch of spawnactor nodes for different loot types that would spawn at the enemy component’s worldtransform on the event that they died. I left some switch on int pins empty to simulate the randomness of items not dropping all the time. The select node looks like a much more compact way to do it instead of using spawnactor over and over again. Thanks for this!
@CrypticaProductions3 жыл бұрын
Useful this one!
@Asmund6483 жыл бұрын
Thanks for making my suggestion :D
@MattAspland3 жыл бұрын
Thank you for the great idea Asmund! :D
@chirag55173 жыл бұрын
Thanks bro for this video
@MattAspland3 жыл бұрын
Always a pleasure bro! :)
@SalahTube03 жыл бұрын
Hey Matt! I have a question… how can I make a box trigger that checks if all players in the level is overlapping the box to play a sequence for example.. can u make a tutorial on that?
@degan512 жыл бұрын
This worked perfectly for my project. Need to adjust it so it has a random chance to drop loot, but thanks!
@lazarobenitez42066 ай бұрын
thanks for the video, much help appreciated.
@stevewynn46123 жыл бұрын
Everyone loves loot. Nice video.
@laithalhebsi68233 жыл бұрын
Really great thank you man I was looking for this very happy now ☺️🥰
@حاتمإسماعيل-ب7ر Жыл бұрын
Is there any way to make one type of loot drop more than the others?
@MartKart83 жыл бұрын
I saw something similar with "Jackson's Games" dropping loot, my favourite was when he did the Guardian robot using an AI tree.
@peter4862 жыл бұрын
hey matt i think you played wow :)
@RaneyDay3 жыл бұрын
Is there a way to set probability of these items, anyone know?
@netanel83343 жыл бұрын
can you please show a tutorial how to limit the camera view of the player (yaw) on a specific action? like in fpg ?
@galberger3937 Жыл бұрын
Hi. How to pickup the loot from the ground and and it to a simple invetory?
@wenz34402 жыл бұрын
Thanks!
@youzhili78552 жыл бұрын
How to highlight the Drops after it dropped? I followed your Highlight Tutorial and i want to highlight a key after it dropped from the zombie, thanks for any solutions!
@victoirelotika8687 Жыл бұрын
I am using random integer in range when spawn my item but is there a way to spawn stuff once without having repeating items
@dage61313 жыл бұрын
Could you make a video of making the AI avoid light? I asked before a while back been waiting on it.
@hunterstringer54953 жыл бұрын
Is there anyway to make a crouch button that plays the animation and crouch without the camera jolting down as you crouch but the camera zooms into a first person view when the player crouchs
@kyrobyt Жыл бұрын
Amazing video is it possible to add a chance to drop X item?
@Brightshadow686 Жыл бұрын
select some items more in the "select" note
@korypeters20598 ай бұрын
Perfect
@arankasih11622 жыл бұрын
hi matt, i want to ask a question. so im working on a multiplayer project, and somehow this doesnt work. both client and server can see that the enemy drops an item. but when picking up, it somehow wasn't replicated. do you have any suggestions?
2 жыл бұрын
And what about probabilitty of spawning certain item? like commom, rare, epic and legendary?
@A_p_h_X3 жыл бұрын
cheers bro
@kubabernat90842 жыл бұрын
I've made the array to ignore the character but the key still appears to either spawn on my character or just straight up give me the item, can anyone please help ?
@isaaccontee2 ай бұрын
If u're looking for vector - vector in 2024, add instead subtract. it was replaced by that.
@g.o.v_animations2 жыл бұрын
What if I want it after death instead of on hit?
@isaaccontee2 ай бұрын
How do you learned all of these? :D Im trying so hard with chat gpt to do something but he s dumb and I'm dumber. I'm trying to drop a pouch from enemies and that pouch should contain inventory slots and I loot the loot from there. kind of a system like WoW has.
@nicolauscahyadi78402 жыл бұрын
Hi, I have a question, I try following this tutorial but I'm using Unreal Engine 5. I followed till the end of this video, but I got a bit problem. I managed spawn it on outliner screen, but the Item didn't appears on game. To make sure it appears, I'm using get print, and the print is appears, can you help me what's wrong with it? Thx
@Brightshadow686 Жыл бұрын
its the random location by my. Dk how to fix it though..
@Ray_joy3 жыл бұрын
thank you so much
@MattAspland3 жыл бұрын
Happy to help! :)
@joker-jd3jd3 жыл бұрын
Matt please help the game takes too long while packing how can i make it shorter
@MattAspland3 жыл бұрын
Hey man, the first time package will always take a while, any after that will be considerably quicker. Is this a first time package?
@joker-jd3jd3 жыл бұрын
When my game opens, an unreal engine intro appears, I don't want it to appear, what should I do? And My game is getting compiling sheders rather than packages what should I do
@logandoejogando...75323 жыл бұрын
How to pick up and throw objects at boot? thanks brother.
@MattAspland3 жыл бұрын
Hi man, for picking up you can check the video linked in the description, and for throwing this video might help :) kzbin.info/www/bejne/Y33KXpJ7ipuBpbc
@erook20192 жыл бұрын
Anyone knows how to make it so that each loot has a certain chance to drop? I have 3 types of (gems) that drop off of an enemy, 2 points, 5 points, 10 points. Right now they spawn at random but i'd like the rarity and value to be balanced.
@MadManMatrix2 жыл бұрын
so to do that the best way I have found so far is to make an actor component that has a string/integer map string the name of the item the integer being the chance that Item will be spawned and then a whole bunch of math but if you look up weighted loot table there is a pretty good tutorial on how to do it. Then you plug the index from that tutorial into the select from this one and it should work a charm
@killerluuk2 жыл бұрын
I need UE5 tutorials :c
@vmestesvetrom2 жыл бұрын
not working, please help! check many times)))
@Rehd66 Жыл бұрын
5:03 Bro wut?
@dantegamedev Жыл бұрын
Class node - Select Box
@OyunZinciri3 жыл бұрын
Can you make a video about sitting on a chair? I couldn't find it anywhere. Thanks in advance.
@decarrioden34455 ай бұрын
When my loot spawns in dissapears
@blackdevilcreations Жыл бұрын
you can make the class select working on its own, without the need of setting a max value to the random integer. just type "make array" and create an array of your classes with that. from the return of the make array, pull a link and add a "get" no matter if ref or copy. as index, use the random integer. For the Max Index take again a line from the Make Array and add a "Length" getter. Subtract 1 from this and link the return to the Max Value of the Random Integer. from the Get of the make array, you gain your class and spawn that. now, you simply need to add or remove classes to and from the make array, the rest is working by itself.