"And a decent run time of 40 seconds" Forces in one sentence, basically.
@Terminal_Apotos2 жыл бұрын
Eh Every level is about 1 Minute (not counting QTE’s) if you’re Above Average in terms of Skill.
@lks192 жыл бұрын
@@Terminal_Apotos "Above average", yeah right. I mean, it's somehow easier to get S ranks in this game than Gens.
@Terminal_Apotos2 жыл бұрын
@@lks19 I’m saying people who know the Fastest Route and how to utilize the Physics/Move set to carry out skips throughout the level. Ranks Mean nothing in Forces.
@jayevans61462 жыл бұрын
@@Terminal_Apotos wooh a whole minute. So much more than *40 seconds*
@jayevans61462 жыл бұрын
**Frontiers
@StockeTepes2 жыл бұрын
Cannot believe it been 5 years, the disappointment from finishing this game still feels so fresh lol. While many of these levels had great moments & ideas most all of them were SO SHORT. I found that being my biggest disappointment with so many of them. There were a lot of times where I felt like a level was JUST getting good and then it just… ended. Hope the Cyberspace Levels in Frontiers learn from this game 😔
@son-of-18102 жыл бұрын
We’ll, the cyberspace stages aren’t the meat of Frontiers so the focus definitely wasn’t on them. They’re not terrible, they’ve reused level layouts from previous games but it’s on purpose here, so it has meaning. But almost everyone who’s played the Frontier’s demo has said the game is either good or great, just that cyberspace is the weakest part.
@lakotapruitt57732 жыл бұрын
@@son-of-1810 while they may not be the main meat of Frontiers, they do seem to gradually pick up in quality as the game goes on, with 1-7 being the best Cyberspace level we've seen so far. If they can keep that momentum going for the rest of the game, then Cyberspace might be worth checking out.
@lolcat2 жыл бұрын
They aren't. Look just as barren and short. Dunno why people are expecting much from the same team lol
@Sydney_Angelyt2 жыл бұрын
from what we've seen, they don't as they're just as short
@Sydney_Angelyt2 жыл бұрын
@@son-of-1810 "I was lazy ON PURPOSE so it's okay!"
@comicfan13242 жыл бұрын
16:20 Interesting thing about the giant infinite creatures. There’s a glitch where you can use the void wisp’s Secret hover ability (that you can only activate if used to teleport and you land above a death pit) you can actually walk inside those things arms (since he never hit them they don’t have collision) and on the inside they actually have a blue water texture instead of the black one we see in the final product. Makes me wonder if those things were initially meant to be Perfect Chaos’ originally?
@feiradragon79152 жыл бұрын
Wouldn't surprise me. They look so weird compared to Infinite himself and the fact Chaos was brought back as an illusion like the other antagonists makes me think the devs had at least some plan for him. Really wish there'd been a Chaos boss and a Shadow clone boss. The game plot hinted at that happening without doing anything with it, even in the dlc content.
@supermariozeldaoflel2 жыл бұрын
Their model skeletons are shaped like Chaos as well. The skeleton includes what would be Chaos' head tendrils.
@auto1auto1534 ай бұрын
They themselves look like Perfect Chaos so i wont be surprised if that was the original idea
@shadowclone4522 жыл бұрын
My main issue with forces is one that a lot of people don't seem to talk about (or at least articulate very well). It's the acceleration physics. When you first start walking, you barely seem to move at all, but then in the span of about 1 second, you hit top speed. This makes platforming feel VERY strange. I either jump right after moving the control stick and barely go anywhere at all, or I wait slightly too long and send myself flying over the platform I was aiming at. I can adjust to this, but I can't help but feel like I shouldn't have to, y'know? It feels like a very specific "game feel" problem that is unique to Forces.
@Kirbstern42 жыл бұрын
Same here. It was the first thing I noticed back when I tried out the JP-only switch demo of the game
@kiritosintern2 жыл бұрын
It’s a crime how Arsenal Pyramid’s first theme was only being played for 10 seconds. The full track is a banger. Also, I’m not a fan of quick step segments, but when Guardian Rock’s chase soundtrack went on I really didn’t mind it because of how sick it sounded.
@thelookingcat2 жыл бұрын
Unleashed has too many as well I agree
@zf10studios528 ай бұрын
@@thelookingcatI think they’re fun, but maybe it’s the scarcity.
@thegamingnerd42 жыл бұрын
If Luminous Forest was a one-time thing, the only level where you can just GO, it would absolutely be my favorite. I love the idea of a single level where the objective is simply to rip through an area, tearing your way from Point A to Point B, with absolutely no regard for the entire army in-between. As it stands, though, it just serves as a perfect illustration of the issues with Forces. I still like it, but the snake completely kills the flow. Anytime I replay the stage, I just exit level as soon as I get to it.
@hydro37392 жыл бұрын
Luminous forest actually has a short cut a lot of people missed (myself included until I found it on a whim). At the beginning of the section of the windy half-pipe, if you follow the enemies up the side, there's a homing attack chain that leads off the path and a neat short cut with rings and goes straight to the snake I think.
@AQ_ChristianZ2 жыл бұрын
@@hydro3739 The snake is the problem. Not how you get to it 👍
@bickuribox122 жыл бұрын
@@hydro3739 I know the homing chain on the left soon after the transition back into 3D on the half pipe, but it doesn't go straight to the snake. Are you referring to a different one? I'd like to know where that is, if so.
@hydro37392 жыл бұрын
@@bickuribox12 okay imma be honest i haven't played forces in a hot minute and I was kinda talking out of my ass so my memory may be wrong about it going to the snake, but i do remember it cutting through that half-pipe section.
@youmeltube2 жыл бұрын
@@bickuribox12 Theres two homing chain ones at the start of each halfpipe. The first one is to the left and the second to the right. They don't SAVE the level of course but its fun to nail upward airboosts to reach them without homing attacking.
@sehtuk39532 жыл бұрын
Super interesting to look at this mostly from an S-Ranker's perspective. Suddenly there's a lot of level flow that wasn't there before. That's really cool, and the air boost especially looks cool.
@Keurgui12 жыл бұрын
Honestly It actually feels like the game has a skill ceiling
@mrpro53810 ай бұрын
@@Keurgui1It gives me SA1 Spin dash vibes
@MrRobosquad14 күн бұрын
IMO you need to go for 100 percent (including the time-trial missions) to get the most out of it, but it's quite a fun game when you do. It's like just beating it is easy mode, and completing it is the real game.
@descartesthehedgehog60642 жыл бұрын
Would love to see stage rankings from other games, like Mania. "You can die on this hill if you want, but Lord knows you won't gain speed running down it" made me laugh so hard
@grape27432 жыл бұрын
Shadow has always been the character used in "hard mode", and I feel that he complements forces levels well. If we had seen all the levels be like his, the game could've felt more like colors, which was actually pretty good tbh.
@Pinkio2 жыл бұрын
i've come to make an announcement shadow the hedgehog is a bit---
@nm53292 жыл бұрын
@@Pinkio No thank you.
@Squishito2 жыл бұрын
The game is already exactly like Colors, same director and everything. That's the problem lol. Forces level design would be right at home in Colors. It's also just as stupidly easy and short, they have almost the same issues. The game should have probably been more like Generations, seeing as they basically lied in the marketing to make it out like Forces was a Generations sequel with the same devs. And plus, unlike Colors, Generations is actually decent and feels remotely like a Sonic game in design.
@magicmanthegeez3302 жыл бұрын
@@Squishito oh boy here comes more Colors Slandered 😭
@jugglenaut19552 жыл бұрын
He pissed on my fucking wife
@SilverSpireZ2 жыл бұрын
I can’t believe it’s already been five years since Straight Line Simulator 2017 released.
@kingbash64662 жыл бұрын
As disappointing as Forces was, there were some levels I legit think could have stuck out as legitimately good Sonic stages if they were give a bit more effort. Metropolitan Highway, Network Terminal, Mortar Canyon and all of the tag team levels showed potential in their level design and had some of the best music in the game.
@TobytheHedgehog2 жыл бұрын
A longer Null space(The First Part where they are in Null space)
@JuggaloStoner6692 жыл бұрын
Better and Longer shadow stages
@justice87182 ай бұрын
The Classic Sonic mandate must’ve messed them up.
@jravee59942 жыл бұрын
"You can die on this hill if you want, but Lord knows you won't gain speed running down it." oh my god
@jaredtherock56922 жыл бұрын
That joke a little before the 7 minute mark was such a specified jab. I started rolling with laughter. The fact that only a Sonic fan could make and appreciate that joke makes it even more hilarious.
@Ismatic19062 жыл бұрын
I love mortar canyon. My main problem with it is that most of the level design can be skipped by jumping once or just holding forwards. For example the section where there are three paths has a ramp that lets you skip the whole section no skill required. I do like all the platforming when I’m not ignoring it to beat my best time by a millisecond though.
@bickuribox122 жыл бұрын
Would be great as an intro stage. Let players jump around for a quick minute, boost through enemies carefree, and air boost where we see fit to get used to how everything works. Then the "real" game would start afterwards. Of course, a 3 minute Mortar Canyon with the scope of Egg Fleet would be amazing too.
@badersimari56932 жыл бұрын
Your gameplay actually makes this game look fun.
@skeLPCgamez2 жыл бұрын
As much as Forces disappointed us, I somehow always enjoyed this game from day one due to my attachment of the game from a nostalgic view of 2017, the first time experience being fun and the soundtrack being my favourite in the series with its synth approach. That remains unchanged (but of course, without ignoring its flaws). The floaty double jump and OP air boost really change up how you play the levels and speed run them to your advantage. My personal favourite levels are (in no order): Ghost Town, Arsenal Pyramid, Imperial Tower, Mortar Canyon, Enemy Territory, Null Space, Egg Gate, Park Avenue and Sunset Heights. I do wanna bring your Attention to Forces Re-Imagined mod. It remixes the level layouts with new paths, tougher object placement, and even completely NEW extensions of the stages to make them more akin to 2-3 minutes. That new Sunset Heights man was what I originally envisioned the level would’ve been before what we actually got. I think Sonic Forces was trying to take a more cinematic approach with its automated and dodging level design, but it finally does get realised in that mod with the grand setpieces. The next demo will be at SHC 2022 this month (October).
@conormcgregor60542 жыл бұрын
YOUR FAVOURITE SOUNDTRACK IN THE ENTIRE DAMN SERIES??? Pass me that shit you’re smoking bro god damn 🚬
@dunkboyxd66182 жыл бұрын
@@conormcgregor6054 Bro the Forces Soundtrack goes hard 🔥🔥🔥
@conormcgregor60542 жыл бұрын
@@dunkboyxd6618 personally I found it the most forgettable along with Lost World when it comes to Sonic Music. Forces has a few good tracks but it’s mostly overshadowed by the dogshit screeching synth that ruins a lot of them. It’s the vocal themes that take it for me. Especially light of hope.
@lolcat2 жыл бұрын
@@conormcgregor6054 lost world goes HARD bro
@lolcat2 жыл бұрын
I liked the changes but it looked very unnatural I hope they improve on that. Random metal blocks and things
@mult1versal2 жыл бұрын
“being on the top or the bottom is a very different experience than the other” you got that right
@gustavolobo20012 жыл бұрын
I was really surprised when you said that Virtual Reality is the best stage in Sonic Forces because I think so too! I actually loved mastering this stage!
@CCJ15S2 жыл бұрын
1:53 "bite-sized stages in a game... made of bite-sized stages" That got me and is literally Sonic Forces in a nutshell lol 😂😂😂
@imhungryish82742 жыл бұрын
THE KING HAS POSTED
@silversonome53602 жыл бұрын
"You can die on this hill all you want, but _Lord knows you won't gain any speed running down it"_ is perhaps the funniest and most accurate criticism of Forces' mechanics I've heard, thanks a lot, Bickuribox
@devmysta2 жыл бұрын
Your voice and delivery is fantastic! How could I NOT hit the subscribe button?!
@randybudderknubs51522 жыл бұрын
Don't be fooled by Santiago. That is no classic Sonic my friend.
@nicolasmartinez43372 жыл бұрын
i love hearing u articulate ur thoughts in these man
@Katie42 жыл бұрын
It really is a shame that Forces has so little to offer despite it having so much potential. Mortar Canyon makes me so upset because everything about it is so high stakes, from the music to the visual design to the environmental explosions. But it just ends before the stage really begins. A lot of stages in this game had the chance to be these big epic setpieces, similar to the ambitions of the Storybook games, but they all just kinda fall flat.
@Woodeater-xm7zq Жыл бұрын
I was surprised by your placement choices the whole video, but it’s very refreshing to hear some positive things about these levels everyone usually hates, so nice job!
@kaplooeygames85152 жыл бұрын
Glad Enemy Territory was up so high. That was the one stage I actually tried to speedrun. Boosting over the one gap with the giant robot to skip the long downward slope felt like I was flying. Not a great game, but I did have fun playing it
@dark_nightwing_xl27972 жыл бұрын
Giant robot?
@SonicWind1492 жыл бұрын
17:45: "'Cause this isn't just Green Hill-- this is _Green Hill_ Green Hill. They're not messing around now." Never fails to get at least a snicker out of me, no matter how many times I hear it.
@ParmMannREBORN2 жыл бұрын
Five years yet the disappointment feels as fresh as ever
@highlightermarca-texto32812 жыл бұрын
I'm glad to see someone else recognize Shadow's levels are the best in the game.
@Henleash2 жыл бұрын
Dang has it really been 5 years? Although I still really don’t like this game and still feel the after effects of disappointment from this, I can’t help but also feel nostalgic. It was my first sonic game that I actually waited for from when it was teased to it’s release, instead of just stumbling upon it randomly at a store. Great job on the video!
@BmanTV2 жыл бұрын
"this feels like they wanted to make a video game" in that tone was peak
@tardissins75122 жыл бұрын
Oh hey, fire cannon 2! I think I still have the wr for that one. The speedrun tech for the 2d modern stages is pretty fascinating
@BlazingAuras2 жыл бұрын
Null Space escape is without a doubt the best imo. When people think of a fully 3d stage this comes close to it. Metropolis highway and egg gate come close. I hope this game gets a remake in the future because as much as I enjoy it, it's just way too short, it could've been as decent as colors
@sebastianmartinez59632 жыл бұрын
I really liked your video bro. Personally, I like Sonic Forces, it's not my favorite Sonic game, but it's one I can have fun with. Yes, I know it's short, and it has a lot of automation, but that didn't stop me from enjoying it. My favorite level is Null Space, because, not only is it 90% 3D, but it's possibly the level with the most alternate paths, plus the Fist Bump theme gives pure adrenaline vibes. Other levels that I like are: Park Avenue, Metropolitan Highway, Sunset Heights, Egg Gate, Ghost Town, Network Terminal, among others. It must be admitted that Shadow in this game did pretty good, not only because he had good levels, but because the character was well written and his participation was adequate, not to mention the good performance of Kirk Thornton, a shame that many people overlook it's.
@EonNite2 жыл бұрын
Metropolitan Highway was such a wonderful stage. A shame it was so short.
@frontiersmodel47812 жыл бұрын
The thing that made me enjoy a lot more these levels are physics improvement mods that really make an upgrade to the Classic Stages (even if I alredy enjoyed them in the Vanilla game, but not to much), they're actually fun to play and I love those multiple pathways to take. You know, I like this game (6.5 is enough for me lol and maybe's because I didn't belong to its respective hype train), but I think that it would have been a great idea to make it as a full 2D game, why? Well, because of the 2D sections, they're actually pretty good and fun to master (I'm not saying that the entire of 3D sections are bad, not at all), seriously, even if they're way to short. For an example, I LOVE the Metropolitan Highway 2D sections because you need fast reaction input for make an insane speedrun full of satisfaction. Great video, as always. See you soon in Frontiers! (also, don't worry, I also like Iron Fortress).
@lauraseuk2 жыл бұрын
i love how your making forces sound more interesting
@WolfXGamerful2 жыл бұрын
The opening segment made me wheeze like a madman as bick was conveying his deteriorating mental state with the conviction of someone who was running for president and the absolute calmness of an untouched reservoir.
@theskyknight10022 жыл бұрын
Hey, in the final judgement stage, the reason inputs get eaten is that you would have quick stepped into one of the wheels apparently. It's really annoying and unclear, which is why it feels like it gets eaten.
@CuriousLumenwood2 жыл бұрын
Man I know you posted a poll a while back asking how people found you and obviously the top answer was your sonic content but the way you structure your videos and read your script is so entertaining, you could do variety content and I'd still watch
@uhobme20282 жыл бұрын
Honestly the soundtrack almost makes me wanna play it again. Some really good stuff there
@illu14092 жыл бұрын
I'd love to see you rank the stages of either of the Adventure games! Since there's varying playstyles it'd be interesting to see how they stack up against one another in your ranking.
@Nimta2 жыл бұрын
I almost kind of want you to rank every game's stage in a single video just to see how low all of forces would be... but that would be a six hour video that I and most other people would definitely not end up watching lol
@Astarst2 жыл бұрын
love the video and honestly u give me more appreciation for forces than i could ever give it credit for.
@Validoleech2 жыл бұрын
"The level is 40 seconds long" simulator
@BinaryArmorOnline2 жыл бұрын
I never even played the game but you're making me want to.
@Pirate_Knight272 жыл бұрын
I love watching Sonic level rankings! Sonic Unleashed or Generations has some of the best levels! Would love to see you rank them!
@sausage54882 жыл бұрын
This video reminded me how I actually had fun playing Forces when it came out
@MrE_Gaming12 жыл бұрын
After watching the video and hearing how well you articulated your opinion in each stage I’d love to see you cover sonic unleashed stages & sonic generations
@Pinkio2 жыл бұрын
i've been having this video on my recommended since it was posted 4 days ago LOL i love it
@tonytiger51112 жыл бұрын
Great video, Dude! 👌 I guess its only fair to do generations and mania next or maybe pitch in on the zone rankings that everybody is doing with origins.
@ssails2 жыл бұрын
i feel like putting sunset heights above mortar canyon is a crime, lol nice video though, i'd like to see you do a ranking on Sonic Unleashed, it's my personal favorite Sonic game and one you haven't really covered
@bickuribox122 жыл бұрын
It absolutely is, but half the list is so interchangeable that I had to draw the line at some point and say "No, I am done".
@SayuriSRC2 жыл бұрын
Fantastic rankings! Honestly, I was surprised to see some Classic stages high up, and your top 10 picks as well were quite good! I've been speedrunning this game since the day it came out, and I often forget to think about the casual perspective of things. This is incredibly refreshing to see, so thank you for this. Also, my personal favorite stage - casually speaking - is Null Space! Funnily enough, Null Space is a god damn nightmare in speedruns, but casually, it's SO fun! I love the insane amount of alternate pathways at your disposal, and there's truly a hundred different ways to play through it. Never gets old!
@kaobunn2 жыл бұрын
great video! i completely agree with you on these points as someone who speedruns and casually plays forces often classic's levels can be really fun when you know what you're doing, aqua road is tight and exhilarating with great music to boot, metropolitan highway, null space (they should've called it something else since its 90% metropolis lol) egg gate and network terminal are some of my favorite stages in the entire game and the fact null space is as open as it is is insane because i was finding hidden pathways i didnt even think about taking on a different playthrough! the secret/extra stages are a really nice addition and the concept of extra gimmick centric stages could actually work out way more im personally excited for cyberspace but i really hope we get some fun stages to play through and id love to see you rank those as well!
@ZacTheCrippleFTW2 жыл бұрын
I love the way you write your scripts! Very witty! You read them in such a...like, straight facing tone it's great! If I ever started this whole KZbin thing I would use your scripts as a quality standard for sure. (subbed btw)
@wanderlustwarrior Жыл бұрын
I appreciate that this is mostly positive about Forces. We all know the game's problems, but there was something there.
@sophiebubbles072 жыл бұрын
Mortar Canyon is way too fun to just boost through. It’s definitely a highlight of the game for me.
@shaankelly13022 жыл бұрын
I feel the same way about Luminous Forest. I like mortar Canyon more bc its more involved and if you want you can do the optional platforming but Luminous Forest is what i pick when i wanna shut my brain off and kill EVERYTHING. Also has a nice little alt route at the end. Mortar Canyon is great. Metropolitan Highway is my favorite stage tho
@Chase1.92 жыл бұрын
I don't think I've ever clicked on a video so fast in my life.
@ZMATRIX_062 жыл бұрын
Same
@CD_-ox5ls2 жыл бұрын
same
@bickuribox122 жыл бұрын
You are simply too fast
@guh27092 жыл бұрын
Faster then sonic himself
@chantingmammal2 жыл бұрын
I can't believe it is 5 years since Forces released, and actually these levels of the game are amazing and I do not mind it being short but these levels really has great ideas, I hope The Cyberspace Levels of Frontiers learn from the mistakes of the levels of Forces but this video made me wanna play Forces before Frontiers but I am so excited for Frontiers and I hope it improves on the gameplay of Sonic Forces.
@JakeThehedgehog-m1x4 ай бұрын
they just re-used levels lol well that's an improvemnt lmao
@Eazy_P_402 жыл бұрын
Virtual Reality isn’t a stage I really bothered with a few years ago, but starting last year, I really started to grind it because it’s actually incredibly challenging to speed run. Very happy to see someone else appreciate it, as it’s a very nice stage.
@blueninja8402 жыл бұрын
Babe, Wake up New Bickuribox video dropped
@eternal59532 жыл бұрын
This video was very entertaining as someone who shares a lot of the same views and experience with this game. your #1 level is the one I had so much fun grinding when the game was new that I held the #1 spot on the in-game leaderboard for a small amount of time. I'm generally not a speedrun person so I'd consider that a win for the level design.
@JollyGiant642 жыл бұрын
I really enjoyed this video. 1.) Because it's a good video and I like your content. 2.) Because it's not just "this game bad" repeated over and over for 30 minutes like most videos I've seen regarding this game. I played it for the first time this year, in one sitting, and while it's definitely not my favorite by a long shot, and there are plenty of moments and aspects I really don't enjoy, there are a lot of aspects I do enjoy and I'm finding myself almost wanting to go back to it. So, it's nice to see a video that appreciates this game.
@solelak4 ай бұрын
I played the game, and as a casual videogame, it was decently fun. Its overhated to me, it wont win awards but its a fun enough time.
@PokechiYT2 жыл бұрын
Shoutout to the out of bounds clip you can get in casino forest where after falling into the void for a bit, the camera changes to a 3d perspective
@autosaver2 жыл бұрын
The comment about drill feeling like burst actually makes sense if you take a look at the Wii version of Unleashed. It has the same burst of boosts with minimal control.
@jacksondavis33552 жыл бұрын
When I finished this game back in 2017, I didn’t know what to feel about it. I generally had an ok time with it but constantly just wanted so much more, but I’m pretty sure that’s the consensus of what the fandom thought of this game.
@therealdatenshi2 жыл бұрын
absolutely loved egg gate personally, i used to speedrun that a bunch: dropping down from the rail just before the loop, and falling your way onto the three rail bit was always really fun remember also really liking null space too - especially the music and also remember being surprised that on metropolitan highway, i was surprised you had to actually steer yourself whilst boosting.
@mechashadow2 жыл бұрын
1:23 You see this rail grinding is the predecessor to cyberspace from Sonic's memories so Tropical resort is reused and won't be reused any time soon, I'm sure =3= 5:30 Nice Death Egg reference formed by hoops tho'
@Marqrk2 жыл бұрын
One nice little touch about Virtual Reality is that they bring back Supporting Me from SA2, which makes some sense because both situations are desperate battles for shadow to fulfill his duty In SA2 he was fighting the biolizard to keep his true promise to Maria to protect the world and help people be happy. In Forces he’s trying to escape Infinite’s mind trap to get back out and fight against Eggman, all the while hearing distortions of his friends telling him nothing is wrong. It’s just such a nice touch and if they gave that care to the rest of the game it would’ve been amazing
@michaelwave98312 жыл бұрын
You should definitely try ranking all the Sonic Unleashed stages! While the werehog ones are still pretty lengthy, they always have tons of variety, and can even be optimized to be completed anywhere from 6 to 15 minutes depending on the stage! And the boost stages are still extremely good, providing amazing speed and platforming like always!
@matthewbraith041125 күн бұрын
Iron Fortress being that high says all I need to know about the video.
@ARfritz2 жыл бұрын
Honestly when I saw the thumbnail and read the title I thought he wasn’t gonna do this, then I clicked on the video… he actually did this…
@Redfire100002 жыл бұрын
I stand with you in Iron Fortress, some people don't like it mostly because of the auto scroller part, and I understand it, but for me this stage was the best, it gave me the difficulty I was seeking for the entirety of forces, I even got a 1:50 run that gave me 50th place in the world on my ps4
@theeverythingchannel_yt2 жыл бұрын
It's always a great day when bickuribox12 uploads a video!
@GRAY32X2 жыл бұрын
I would love to see a ranking of all the Shadow the Hedgehog stages!
@sebastianescalante56182 жыл бұрын
Metropolitan Highway for Sonic, Guardian Rock for the Avatar and Death Egg for Classic Sonic. Those are my favorite stages with each character, and the ones I bothered to speedrun the most, I... Actually liked Forces far more than the Internet made me believe I would, to the point I even bothered to grind 100%!.
@lumi_wish Жыл бұрын
This video was a joy to watch, thank you. I have a big soft spot for Forces, had a blast playing it and sunk 50 hours into it in spite of its many shortcomings, so seeing someone talking about each stage in depth was very nice. I might return for a second playthrough and try some of the stomp boost tricks you showed off.
@mentlegen38872 жыл бұрын
Soothing voice, funny yet concise commentary, and a dopamine inducing ranking of a game from my favourite series about anthropomorphic animals from another world? This guy gets my -vote- subscription!
@willem66052 жыл бұрын
So glad I found this channel. Great (and perfectly cut) jokes, an easy-to-listen-to voice, and a modest statement of opinions that don't bash you over the head. If I had to ask you to go through another game's levels and rank them, Sonic Generations has some beautiful level design that I'd love to see you tackle.
@CATCHTHERAINB0W_2 жыл бұрын
this is gonna sound strange, but you're the kind of youtuber i'd want to sit down and have a very intricate conversation with
@jonolivier91262 жыл бұрын
In Network Terminal I accidentally found that if you jump while boosting right before the zipline that throws you in to Chemical Plant proper you can land on and grind on the zipline's track, and if you jump at the very end of it you can hit the spring on the, silo? Tube? Whatever the hell the thing is and actually continue on, it not any faster, hell it's probably slower than just using the zipline route, but at least it looks kinda badass.
@Tyler-wx8bx3 ай бұрын
Sonic forces is the game you want to play if you want to stop thinking for a minute
@comicfan13242 жыл бұрын
Although there is a lot of mediocrity in sonic forces I can’t say there are definitely some levels that really show that there was some talent among the game designers. Maybe if 2/3 of them didn’t have to make over 30 levels in their first attempt at the sonic game, when they’re still trying to find the rhythm with it, things may have turned out better?
@MS549052 жыл бұрын
U're a legend! lol I think I could hear u talking about Sonic all day
@BlackDragon34432 жыл бұрын
Honestly I forgot the bonus levels even existed
@kellenpeconge8023Ай бұрын
I find it funny how his favorite stage isn’t even a Sonic stage
@thelookingcat2 жыл бұрын
How did I miss this? I love the game despite its flaws so I'm glad ur making this!!! P. S. I love that you included the extra stages lol
@scrimblocoded2 жыл бұрын
25:50 made me laugh my ass off the return of the adrenaline rings at the last second really ties it all together
@galothymos66282 жыл бұрын
I loved this style of video and your delivery on jokes were great, subbed 👌👌😄
@healsgood91472 жыл бұрын
I've been a long time fan of your rotmg content and I love the direction the channel has gone in! you also seem to enjoy it a lot more. I love this video but I just wanted to point out the lack of background music feels a little off. still a great video tho, thanks for making these
@ThatGuyImortal2 жыл бұрын
Can I just say I seriously love your videos? They ain't flashy, but there's an air about them that I utterly adore! Your comedic timing with your cuts is on point, and your voice is funnily enough soothing to listen to, you sound like a guy I could have a fun conversation with! Keep up the great work with your videos!
@SUPERFunStick2 жыл бұрын
I find watching your videos is a decent way to vicariously play post 06 Sonic games, minus mania of course. Mania is perfect and I keep replaying it about once a year. So good.
@venularlyric82662 жыл бұрын
Mans actually made me want to replay Forces before Frontiers comes out, aint no way lmao
@pokeli27282 ай бұрын
8:03 I just learned you can die to the snake. The FREAKING snake. Honestly I'm more surprised you can actually fail that quick time event.
@Asurvivoroftheapp2 жыл бұрын
I like this guys uploads , he's got that perfect blend of clever writing and dry tired sarcastic wit, he's like a fusion of duck guy and red guy from don't hug me I'm scared, I enjoy all of his sonic videos
@bennettvids2 жыл бұрын
I'd like to see you rank P-06's stages in the same style as this. Great Video!
@waypastcold2 жыл бұрын
I've also replayed Forces recently and I kinda liked it. The fact that so many people hate this game is pretty sad to me. I wasn't suprised that the Iron Fortress was so high on the list at all I really like that stage because it really forces me to focus if I want to beat my time record. I played the Frontiers demo at gamescom and thanks to this video I can now see how they improved the boost stages in frontiers based on all the feedback that they got from Forces. The original layouts in Frontiers cyberspace levels are mostly focused on quick reaction time and cool shortcuts that you can make based on the knowledge of the level. Great video!
@thatitalianlameguy22352 жыл бұрын
Yeah, it's sad that this game is so lame. It's the dmc2 of platformers
@Mr_Gamer-Random2 жыл бұрын
No way this man said Iron Fortress is one of the best Sonic Forces levels