Ray Dau Long Sword 9'47"81 TA wiki | MHWilds OBT

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Peppo

Peppo

Күн бұрын

Пікірлер: 101
@kostyaourt5777
@kostyaourt5777 11 сағат бұрын
New MH, first day beta and already peak perfomance from Peppo. You truly are a long sword master. So hype to watch you on Wilds !
@Brillsuo
@Brillsuo 13 сағат бұрын
Monsters leave so damn often in this game it's frustrating
@mafemad
@mafemad 13 сағат бұрын
the devs probably made this to make us use the seikret, but yeah its really annoying
@epsilon1372
@epsilon1372 12 сағат бұрын
It’s not a big deal with our mounts, but it’s probably something that’ll be changed. Keep in mind, this is just a beta, not even a demo
@Dragonlord13
@Dragonlord13 12 сағат бұрын
Idk I kinda like it, forces you to move plus it gives you the opportunity to regroup heal up and sharpen
@eliaartyom6074
@eliaartyom6074 12 сағат бұрын
Just use a flashbang when they start to run away
@vergil9981
@vergil9981 12 сағат бұрын
bro this is a fk default low rank green sharpness build WTF DID YOU EXPECT Try to kill a rathalos with default pre iceborne gear and standard weapons and tell me if you fair any better lol
@ZazeH
@ZazeH 12 сағат бұрын
What a finish. That was dope man!
@GardeninT00l
@GardeninT00l 13 сағат бұрын
I've been watching a ton of japanese speedrunners and they all use Luring pod to keep it in the same area until it falls. I dont know if it's allowed per the TA rules though.
@kingkobra4910
@kingkobra4910 7 сағат бұрын
How did TA make rules when the games not out yet
@GardeninT00l
@GardeninT00l 7 сағат бұрын
@kingkobra4910 good question, I just see TA Rules on the titles and I just assume. I'm pretty new to this stuff myself
@dede-ch
@dede-ch 6 сағат бұрын
​@@kingkobra4910 Maybe using the old MHW rules that applicable into MH Wilds
@nword9239
@nword9239 12 сағат бұрын
The fact that you don't have to pause in order to tenderize makes the flow of the combat feel more natural. Nice gameplay btw. Also it looks like the LS received the IG treatment, since the combos have different animations when the gauge is at red, also the foresight slash becomes a lot more flashy.
@giacomobrandiele9689
@giacomobrandiele9689 14 сағат бұрын
E nel frattempo Peppo ha già fatto una strage di Ray Dau!
@psundere9948
@psundere9948 11 сағат бұрын
as a LS player from back in the Tri era, i find the increased technicality of LS showcased here an exciting challenge. i am also excited to see positional LS play making an important comeback-targeting “wounds” will require a certain amount of correct positioning knowledge from hunters, something that used to be much more impactful pre-counter skill availabity
@deinonychus1948
@deinonychus1948 Сағат бұрын
I find it amusing that because of the low angle the Focus Strike is launched at; it is physically impossible to Focus Strike the tail unless Rey Dau tries slamming you with it (which makes it lower to the ground It's ironic because LS users are the tail-cutting experts and yet their FS can't hit the tail most of the time lol
@Gaudium017
@Gaudium017 13 сағат бұрын
Awesome run, Peppo!!! 🗡
@Syahburei
@Syahburei 5 сағат бұрын
Its great to see the fluidity of World and Rise LS moveset blend in together.
@jericotjan4390
@jericotjan4390 14 сағат бұрын
Damn, how many Rey Daus have you killed in this beta lmao
@xTiddi
@xTiddi 8 сағат бұрын
Let's go! Tomorrow is the PC Beta! I can play finally!
@andrypriandani2189
@andrypriandani2189 3 сағат бұрын
Ahh... so satisfying see master of LS dancing like that
@joelyfish4216
@joelyfish4216 13 сағат бұрын
Good stuff! Still a few "mistakes" to iron out like the weird hitboxes on the slope @7:50 and getting hit out of special sheathe that one time, you might be able to get this down to 9 minutes even. Longsword looks cooler than ever!
@its_jo5hu472
@its_jo5hu472 4 сағат бұрын
it always amazes me how good he is with long swords
@pinkishbuoi
@pinkishbuoi 9 сағат бұрын
I saw a few longsword combat mechanics that they improved and added and I can’t wait to play it now 😂
@JBGamingExp
@JBGamingExp 12 сағат бұрын
quick question how do you get TRANQ BOMB in the demo?
@epsilon1372
@epsilon1372 12 сағат бұрын
Probably crafted it with materials he gathered
@_Midir_
@_Midir_ 10 сағат бұрын
Sleep herb by the river, parashroom by the oasis in the dunes to craft them
@NoMoreHandlesAvailable.
@NoMoreHandlesAvailable. 4 сағат бұрын
Rey fight was so cool I loved it the music great too. Actually I like Rey better then zinogre Literally fought all 4 large monsters with all the weapons during the beta. I’m a LS main but I killed quicker with switch axe then the heavy bow gun 7 min with Sa. 6 min with hbg 9 with LS
@desto13c
@desto13c 6 сағат бұрын
So much cleaner than the previous video.
@thirdyqwerty3954
@thirdyqwerty3954 8 сағат бұрын
The last video was just peppo testing the game. Good to see the counters being abused by peppo.
@lamhuynh7201
@lamhuynh7201 5 сағат бұрын
With foresight having no recovery animation in red gauge and iai spirit being the same as sunbreak we can omit helmbreaker entirely once a Goremagala level and speed monster appear.
@mustaphaabid3602
@mustaphaabid3602 2 сағат бұрын
the ending was really cool
@stephbdk2783
@stephbdk2783 11 сағат бұрын
And this guy said LS wouldn't be OP in Wilds... Kappa
@oreji3987
@oreji3987 33 минут бұрын
This is my favorite game of the year and I haven't even played it
@salwaahmadz6215
@salwaahmadz6215 Сағат бұрын
This is the first time I saw someone cut Ray Dau's tail lmao
@Schabernackler_MH
@Schabernackler_MH 49 минут бұрын
If I was Rey Dau, I would run from you all the time. :D
@ascended8174
@ascended8174 7 сағат бұрын
Monsters are hardcoded to leave frequently to showcase more of the starting area. You can stop it by using Luring pods
@vergil9981
@vergil9981 12 сағат бұрын
Longsword op btw Meanwhile longsword times : I think lance does more dmg 💀
@Mikamin-99
@Mikamin-99 2 сағат бұрын
games not out yet and this guy is speedrunning
@GilangPutra-jx5ho
@GilangPutra-jx5ho 7 сағат бұрын
this is peak MH games
@lumineinfinitussilverkagat8094
@lumineinfinitussilverkagat8094 7 сағат бұрын
Freaking amazing hunt!
@Terry16692
@Terry16692 13 сағат бұрын
Amazing come sempre
@xemtra
@xemtra 13 сағат бұрын
hitbox at 3:13 rofl. how did that connect?????
@elalexsantos3150
@elalexsantos3150 13 сағат бұрын
it's a beta my guy but still that was ridiculous lol
@RIP_ZYZZ1738
@RIP_ZYZZ1738 4 сағат бұрын
@@xemtra It hit the very tip of the tail. The hitboxes in these past few gens of MH games are SUPER precise. Just look very closely, it absolutely connects.
@Reibaku
@Reibaku 3 сағат бұрын
@@RIP_ZYZZ1738it does not connect, it’s the wing that is closest but still way too far for it to connect. Slow down the video to 0.25x and you can see clearly. Popping wounds is also ridiculous, you just have to connect the first hit and all the flashy slashies just magically hit. Same for the follow up after spirit breaker, just wave the sword around and tornado slashies goes whoosh hitting like a blender. I’m not vibing with LS man.
@Hakkuden
@Hakkuden 10 сағат бұрын
So ISS hits multiple times but only when it increses your spirit level ? Awesome run btw keep up the good work !!
@slopeplemonsterhunterlimin1140
@slopeplemonsterhunterlimin1140 13 сағат бұрын
"My name is Rey... Rey Skywalker"
@slopeplemonsterhunterlimin1140
@slopeplemonsterhunterlimin1140 13 сағат бұрын
That's why he leaves the area so often, you know
@darkspiro6467
@darkspiro6467 11 сағат бұрын
God this looks so fun
@saibarathiravi2137
@saibarathiravi2137 7 сағат бұрын
Guys make sure to attend the survey for the mhwilda beta
@lianglin8905
@lianglin8905 11 сағат бұрын
that roar 🔥
@TheFightingGame_Network
@TheFightingGame_Network 8 сағат бұрын
The hits have no impact. Like you are hitting the air. They will fix it though
@Boamere
@Boamere 7 сағат бұрын
Maybe… I hope so. Make sure to leave feedback using the form
@Kevin03341
@Kevin03341 4 сағат бұрын
You feel this the most with GS, shit feels like ur swing around a plastic sword and the sfx is like hitting nothing. World did GS perfectly with the impact and sfx. If they dont fix this in release, at least modders can.
@KirinRG
@KirinRG 4 сағат бұрын
i'm liking, but i can't watch because i don't wanna spoil any gameplay for myself at all, just using all the patience i have to wait until february
@DYFENGAME
@DYFENGAME 2 сағат бұрын
will you do a in depth new mechanic of LS ? I really hope the game is friendly with K&M setup Edit : Nvm I saw the video is alr uploaded KeK
@kingkobra4910
@kingkobra4910 7 сағат бұрын
So far what’s the best way to make wounds with long sword?
@selethag
@selethag 13 сағат бұрын
how does special sheathe feel timings-wise compared to world? I know we don't have access to quick sheathe in the beta but is there any difference just off the cuff?
@slayer31397
@slayer31397 13 сағат бұрын
Personally, I feel it's slow but so is world without QS
@QwertYuiop-yt3uh
@QwertYuiop-yt3uh 6 сағат бұрын
It's about the same as world and rise without quick sheathe. Fundamental gameplay involving constant aggression using foresight slash on reaction and iai spirit slash on prediction remain the same. Now there are the new Crimson slash moves in red gauge but you'll be expending your red gauge after a helm breaker anyway and the moves are mostly just better versions of existing moves so longsword has stayed more or less the same compared to the drastic changes of most of the other weapons
@frido7939
@frido7939 5 сағат бұрын
are there option to hide decimal number or there no in-between only show damage and hide damage numbers
@Kevin03341
@Kevin03341 4 сағат бұрын
Decimal numbers have to be turned on. Otherwise, normal numbers are the default.
@Papayasanchez
@Papayasanchez 4 сағат бұрын
@@Kevin03341 Plus you can turn them off entirely.
@Loading_LS
@Loading_LS 3 сағат бұрын
GG❤ 10/10
@zedJogaa
@zedJogaa 8 сағат бұрын
feels lacking, there is no "oonnf" to the attacks, is like they have no connection to anything, but damage numbers are popping
@RIP_ZYZZ1738
@RIP_ZYZZ1738 4 сағат бұрын
Hit stop. Didn’t you notice “lag” every time you did a big hit in Monster Hunter World?
@homepage92
@homepage92 2 сағат бұрын
Let's goooo
@tpv51
@tpv51 5 сағат бұрын
Honestly i like the overall improvement of gameplay, but i feel like there is a need to improve hit effects of weapon, and the hit box overall. Maybe it is because it is only the beta but LS hit effects has been rather unsatisfactory for me
@torlkien3882
@torlkien3882 12 сағат бұрын
How is the longsword so much different
@Kevin-sg8jq
@Kevin-sg8jq 5 сағат бұрын
is the game going to be online only?...
@alen4746
@alen4746 5 сағат бұрын
They have to improve the hit feedback ngl, others are very good to me
@emildegas4213
@emildegas4213 12 сағат бұрын
Peppo bro can you enter special sheathe after a succesful ISS parry in this one like in Rise?
@PeppoLS
@PeppoLS 10 сағат бұрын
yes you can
@emildegas4213
@emildegas4213 10 сағат бұрын
@@PeppoLS Thanks man
@ACHILIS09
@ACHILIS09 13 сағат бұрын
hey Peppo Are you streaming the game on Twitch?
@yasuodhasagi403
@yasuodhasagi403 Сағат бұрын
what is TA wiki mean?
@lankiestfella9797
@lankiestfella9797 12 сағат бұрын
why dont you use the doshaguma armor?
@Nekayr
@Nekayr 12 сағат бұрын
LS has no attacks the Doshaguma armor would compliment
@Lamuramasa3
@Lamuramasa3 12 сағат бұрын
Any guild recruiting for wilds?
@vergil9981
@vergil9981 12 сағат бұрын
people complaning about the fk game when we had very limited peeks and gameplay to go through reminder this is a fk green sharpness early low rank armors so stuff like damage , monster running away , hit "feedback" Etc are very misleadings so how about just wait till the game fully releases + this is a fk beta is far from the main product
@sk8ermGs
@sk8ermGs 10 сағат бұрын
I’m loving everything about the game right now except for the performance
@marksantos3657
@marksantos3657 6 сағат бұрын
Tawiki??? wthhhhh
@cooldudeachyut
@cooldudeachyut 13 сағат бұрын
TA wiki rules huh
@VocalSynthUtau
@VocalSynthUtau 13 сағат бұрын
the colors in this game are completely messed up and washed out. this game might even be uglier than world :/
@epsilon1372
@epsilon1372 12 сағат бұрын
I disagree. When the area is in Savannah mode, it looks quite vibrant. It’s just that the weather in this area is often dark. Plus, this is a desert locale. It’s not like wildspire waste in world was teeming with color either
@sk8ermGs
@sk8ermGs 10 сағат бұрын
@@epsilon1372na there’s definitely something washy about the colours atm doesn’t help with the bad resolution
@Boamere
@Boamere 7 сағат бұрын
@@epsilon1372the whole game looks muddy in fallow period., even scarlet forest. Not a great design choice
@fozzyalfonso
@fozzyalfonso 3 сағат бұрын
@@sk8ermGs Its the sandstorm weather. You expect the place to look vibrant and bright inside a sandstorm? The place looks great in the savannah weather.
@XemnoB
@XemnoB 8 сағат бұрын
dont know what it is but ls gameplay looks kinda... boring?
@taz2807
@taz2807 3 сағат бұрын
there's no hitstop. I noticed it with other weapons too. It's like your slicing air. No resistance at all which is nice if you're going for speed. But the combat feels extremely lacking.
@okasar12
@okasar12 14 сағат бұрын
first?
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