RayFire Tutorial - Underground Drilling

  Рет қаралды 99,162

MirVadim

MirVadim

Күн бұрын

Пікірлер: 38
@tobyc84
@tobyc84 11 жыл бұрын
Have you tried sending the fragmented objects to the sleeping list? This would make the fragments only break apart once an object hits them. For instance if you had a ball hitting a pillar, the ball would be a static/kinematic object and the pillar would initially be a dynamic object. Once you've fragmented the pillar, go back to objects and select the fragments, click menu and send to sleeping list. Hope that helps!
@AaliDGr8
@AaliDGr8 3 жыл бұрын
how i want to create ground breaking like cement ground tornated with metal wire when a person forcefully pulling it inside form cement ground and ground breaking in a narrow line ??!! .. rayfire is TELNETTed with that ?
@thatvfxguy
@thatvfxguy 6 жыл бұрын
I am trying to use the Rayfire Bricks modifier in v. 1.81 for 3ds Max 2018, but I get an error where it is not generating any meshes. If I click Explode it just makes one copy and nothing else. I can see the bricks if I click on the gizmo, but as soon as I click on the modifier name I can't see them anymore. If anyone could help me I'd really appreciate it. Great tutorial btw!
@movingvisualconcepts
@movingvisualconcepts 4 жыл бұрын
hello sir, I am not able to find "set particles geometry " in voronoi fragmentation type option.
@joserororo9240
@joserororo9240 5 жыл бұрын
Greetings MirVadim, how many interesting things occur to one to try this great tool ..., it really is incredible ..., but I have the same doubt that I have seen in some comments ..., the option of framentacion of the pieces using the option of "Demolish Geometry" ..., it has not worked either ..., it is also disabled when playing the scene ..., maybe it only worked in previous versions .., or something I skipped at the time of to do it ..., in the end to split some pieces, as shown in the tutorial, I decided to manually select them and apply the "Fragment" type voronoi ..., and well, in the end you get a similar result ... (This way I have also solved doubts of previous tutorials, to be able to fracture bigger pieces generated with the RF Tracer ....) ...., all fantastic ..., and I am already looking forward to see the following tutorial .. ., thanks for everything and un saludo.
@mohaimndraz
@mohaimndraz 12 жыл бұрын
Is there a complete manual for Rayfire?? A .PDF file that have all the technical meanings behind every thing?
@ПашаДомосед
@ПашаДомосед 9 жыл бұрын
Not quite sure how to get the rotated gizmo after defragmentation? I have gizmo bricks parent boxing has orientation
@robbdalton
@robbdalton 12 жыл бұрын
Really great effect. Im trying to recreate this, but my drill does not keep its animation when I simulate. Any ideas why this happens? Thanks!
@ERAN1243
@ERAN1243 12 жыл бұрын
Can you make a tutorial about the impact point fragmenting? its always on the middle for me and I did configure a rayfire bomb and all of this
@damedini
@damedini 12 жыл бұрын
Great tutorial! But there is a thing that im curious about. How is it that your computer is so fast at "creating world" or "adding sleeping objects"? Takes 30s+ for me and about 5s for you! Im on a AMD x6, SSD, Gtx460, 8gb ram
@fernandovillalaz3838
@fernandovillalaz3838 11 жыл бұрын
Can you make a tutorial of RayFire using any dust plugin like FumeFX or Phoenix FD to see how they work combined?
@ShadowsOfTheBeast1
@ShadowsOfTheBeast1 11 жыл бұрын
Hi Mir how do I use Make a biped participate in a rayfire simulation please? Such as kick a wall and the wall breaks, I can use any other object but a biped does not seem to work
@bobby1008
@bobby1008 12 жыл бұрын
Hi Mir! Is there anyway to assign random colors to the fragmented bricks so they render with different shades without assigning them individually?
@CharlotteBeaudenuit
@CharlotteBeaudenuit 11 жыл бұрын
Hi, tks for this great tutorial, one question: i´m working with Rayfire 1.61 version, and i can´t find the "revive by velocity" button in the sleeping objects category...
@beeku392
@beeku392 9 жыл бұрын
i tried fragmenting a box using slice bricks, but it doesn't appear to be like how its shown in this tutorial. Instead it looks like chessboard. I hope you u guys understood what i'am trying to say. Can anybody please help me.?
@AlicanAfsar
@AlicanAfsar 11 жыл бұрын
Great tutorial!! I have a problem :( i turn on the interactive demolition but when i start to simulate nothing gets demolished and when i cancel it and go back to the interactive demolition tab it is turned off. It is driving me crazy. Do you have any idea why this would happen??
@Gilloozz
@Gilloozz 11 жыл бұрын
hey mir i really liked your work :D look i have a question when i make something dynamic and fragment it ...when i press the play bottom it explode before something hit it why is that? please help sorry for my english
@MohDza
@MohDza 11 жыл бұрын
Hey i wonder how you created the floor and the drill. Thxxxx
@edukmxo
@edukmxo 11 жыл бұрын
Witch version of PhysX and 3ds max use? My 3ds Max 2012 works slowly with 1.58 rayfire version. Anyone can advise me to get more speed? My Ram is 32 Gb, and I have i-7 3930 12 threads. Thanks
@YusufBesim
@YusufBesim 3 жыл бұрын
How cna we do in unity ? :)
@RawFishGaming
@RawFishGaming 11 жыл бұрын
Norbert Gardonyi you can use it, but you will need a good CPU becouse Nvidia cards have physx onboard but if you dont have nvidia it will run of ur CPU. i recommend 3.5 - 4.0+ GHZ on the cpu.
@ancientdiety
@ancientdiety 12 жыл бұрын
How do you download the scene?
@vladbb59rus
@vladbb59rus 12 жыл бұрын
скажите пожалуйста почему у меня в rayfire 1.57 не dead objects ?
@VenTemVen
@VenTemVen 12 жыл бұрын
there is Online help link in Notes.
@Norbert.Gardonyi
@Norbert.Gardonyi 11 жыл бұрын
If I have an AMD gpu, I can't even use this thing?
@maksonhik308
@maksonhik308 12 жыл бұрын
у меня пишет NVIDIA PhysX Plug-ins Error Report
@shuradem
@shuradem 12 жыл бұрын
Thanks for this amazing tutorial
@aliasghari8385
@aliasghari8385 8 ай бұрын
awesome
@tonysh0663
@tonysh0663 11 жыл бұрын
You inspiring me so much. thanks
@РоманАпрелов-в9к
@РоманАпрелов-в9к 7 жыл бұрын
Погодите, Vadim - значит "Вадим"? Или мне просто акцент слышиться? За урок спасибо, кстати.
@bobbbyyy1
@bobbbyyy1 12 жыл бұрын
nice tutorial
@huzainisahmawi
@huzainisahmawi 12 жыл бұрын
I love your work dude. thanks 4 da tutorial ^^
@MrABUFHD
@MrABUFHD 12 жыл бұрын
Great work + like
@idli3D
@idli3D 3 жыл бұрын
tnk:)
@AllMeta
@AllMeta 12 жыл бұрын
Thanks for sharing this :)
@Proctie1
@Proctie1 12 жыл бұрын
This is great.. Just great.. :D
@tonysh0663
@tonysh0663 11 жыл бұрын
Hi Guys, Dont forget to use Baked Impact Objects.
@MrDoomsday
@MrDoomsday 12 жыл бұрын
Красава, помог мне очень
RayFire Tutorial - Breaking Wooden Wall by Car
19:46
MirVadim
Рет қаралды 69 М.
Tutorial - How to Create Large Scale Fire & Smoke
22:23
Project.01 Design School
Рет қаралды 18 М.
VIP ACCESS
00:47
Natan por Aí
Рет қаралды 30 МЛН
REAL or FAKE? #beatbox #tiktok
01:03
BeatboxJCOP
Рет қаралды 18 МЛН
RayFire Asperity modifier overview.
18:46
MirVadim
Рет қаралды 33 М.
RayFire Tutorial - 3dsMax
5:04
Ruan3D
Рет қаралды 102 М.
Explosión con 3dsmax
5:52
ebustosvideo
Рет қаралды 4,1 М.
RayFire Tutorial - Columns Demolition + PFlow Support
21:50
MirVadim
Рет қаралды 42 М.
How to Car Rigging 3ds Max Tutorial- MadCar
16:05
Fx Guru
Рет қаралды 32 М.
Blender Primitives Are Changing & They Look Good!
12:57
askNK
Рет қаралды 34 М.
Rayfire Tutorial: Adding detail with Pflow
22:53
sanvfx
Рет қаралды 74 М.
TWISTED: The dramatic history of twisted-pair Ethernet
28:30
The Serial Port
Рет қаралды 299 М.