I especially like how you use differing velocity values so we can see (real time) how they affect the sim. Nice!
@FaceTheVenom12 жыл бұрын
I just realized.. you're the guy that MADE RayFire right? Great plugin and great tutorial!
@KASSISHOT11 жыл бұрын
I'm currently doing the same thing for a short film and the way I would go about like a wall would be to model a small portion of the wall and have a sphere bust through it coming towards the camera to give the effect of the debris spraying out, same idea for the tree :]
@MarkSpraker12 жыл бұрын
Thanks for the video MirVadim! I was hoping you would cover this effect sooner than the rest - Turns out it's the first thing you go over. :)
@PraiseTheeSun12 жыл бұрын
Is there a way to dent metal doors? Such as if you had two doors closed, (like a military base or something like that that you would find in a game or movie) and a car crashed through it, is there a way to make the doors open up dented and deformed? Would that require manual editing or could you just change the properties to steel or some sort of metal?
@DavonAllen9211 жыл бұрын
as far as i know the latest plugin has been installed because ive tried to download your plugins but im told that they are older versions i have max 2014
@slivertorp12 жыл бұрын
Thank you for tutorial and scene files, a good way to learn your awesome stuff, and to see news features in action, continue :)
@KevinHarper3DArtist12 жыл бұрын
First, thank you very much for your tutorial. Its really good. But I wish you would explain every setting you change. Sometimes I am just following along and I am changing something but I do not understand what it does. Again, Great Tutorials and thank you for taking the time to make it.
@DavonAllen9211 жыл бұрын
i think i maybe trying to push too many pre fragmanets thought because it only happens if i bump it up i took your demo and it worked with my mesh fine
@ChaosPTgames11 жыл бұрын
Hello buddy i have a question about rayfire... i have some problem with the animation of the car . I did a autokey animation with the car going into the wood plakes, but when i make the preview of the animation on rayfire setup the car just doesnt move from the place dunno why. can u explain to me how u made your car move?
@TheEightfoldPath_12 жыл бұрын
Nice one! Great beginners tutorial for understanding the interaction between fractured objects and moving objects :D
@FatEskimo9712 жыл бұрын
why were there those pieces that just floated in the air after the crash?
@MaksymSieroshtanov9 жыл бұрын
Отличный урок и отличный ангийский!
@ChaosPTgames11 жыл бұрын
oh i found out why it didnt move. was because the wheels of the car. Dunno why it doesnt work with them... after taking them out it worked pretty well, but how do we make it with the wheels and the car? i did "group" on the car+ wheels and it didnt let me too...
@h5vhh12 жыл бұрын
thanks you for giving us scene files because you used to start your tutorials with scenes that you dont even explain :(
@mohaimndraz12 жыл бұрын
OMG. That's Great. It will be great if you make a tutorial for all the effects in your technical reel.
@edvartslogins65319 жыл бұрын
I need help. When I fragment all the planks they all fragment the same. How to make them unique?
@zulkarias2912 жыл бұрын
when i go to use rayfire it says: "Rayfire fragmenter is not initialized check for RF plugin in plugins folder". please help
@pedrokobuti11 жыл бұрын
Thank you so much for sharing your knowledge. It is very appreciated! keep up the awesome work
@tartus491610 жыл бұрын
Why did you leave the collisions at convex instead of concave?
@Gilloozz11 жыл бұрын
what should nvidia card i get to make this program work just fine because it works so slow on my pc please
@trinityisstillmyname972110 жыл бұрын
Hello and thank you for this wonderful tutoria. But I hope to get help on the car model. Please
@Gilloozz9 жыл бұрын
please help,my car animation (the key frames) disappear when i start the simulation its like i didn't do any animation ?
@Proctie112 жыл бұрын
Thank you SO much for this! I can't describe the feeling when I saw this in my subscription box! :D
@camtwan112 жыл бұрын
Can you make like the same tutorials. However like a sniper hitting cement or a tree like in Sherlock Holmes
@AwesomeAlvin11 жыл бұрын
I have a newer version of 3ds max and rayfire, my clusters don't break. They stay intack, and even tho my object is moving slow, the wooden fence reacts unrealistically and appears as the object is moving fast. Please help .
@psychfive012 жыл бұрын
thank you for the great tut. anyways i was wondering where you can get the physx plugin since the nvidia developers site is down
@inthiquab12 жыл бұрын
just one question, how do you setup the viewport? looks great
@zapdo7711 жыл бұрын
how would you give different impact objects different settings
@johndoeufify12 жыл бұрын
Well, RayFire doesn't "bend" things (like a metal door). it's used to break things in several pieces :) only
@DarkWoodProductions11 жыл бұрын
Hey Vadim I have a problem, when I click on fragment, it does not do anything
@vincenzoceccarelli6 жыл бұрын
Very good tutorial! Thank you MirVadim! :)
@VFXLtd9 жыл бұрын
Hey man, if ichange the iterations i MUST delete the manager first otherwise it will crash right?
@AkimTheMovie6 жыл бұрын
How can we texture the woods ?
@nukeDv211 жыл бұрын
how do you set it to that grey mode?
@Rilliden11 жыл бұрын
I want to know his render settings
@joserororo92405 жыл бұрын
wow ..., it really looks really cool ..., thank you very much and un saludo.
@Mets3D12 жыл бұрын
oh it was the collision tolerance, i pulled it up sometime accidently..
@GD155557 жыл бұрын
why cannot linked moving objects (no animated but linked to a moving dummy) act as demolishers while we use bullet engine. They just go through
@MirVadim7 жыл бұрын
Hi, I will fix this in next build.
@GD155557 жыл бұрын
Thank you!
@SIDOLOMI11 жыл бұрын
Can this be done in c4d? if yes than what plug in will you use for the planks to break
@XIGRAHAMIX10 жыл бұрын
Yes, it's just no plugin can get results as good as this. It's possible but takes an un-godly amount of work.
@DavonAllen9211 жыл бұрын
I keep getting this error about meshtype in undefined can anyone help me out?
@PraiseTheeSun12 жыл бұрын
why doesnt the download link work? its just a bunch of code.
@wolfkaulen828 жыл бұрын
Hi MirVadim, I got a problem: when I type in the startframe and hit 'preview' afterwards it starts playing the animation of my jeep until this exact startframe and then just stops it right in front of my door. (the door breaks anyways). And it seems like the keyframe informations have been deleted as well. I don't know what to do to change this and I've no idea what exactly may cause this problem! Any help would be greatly appreciated ;) Edit: I may add that my jeep is actually a group of meshes... could that cause the problem?
@wolfkaulen828 жыл бұрын
Problem solved: seems like the 'group' is the problem. Tried the same thing and just changed the jeep with a single mesh... worked totally fine. I'm very sorry for bothering you :D
@andrew-martin12 жыл бұрын
Great tutorial, many thanks.
@gfxfilms201210 жыл бұрын
Rayfire for Maya?
@robertorodricks300010 жыл бұрын
This looks as easy as painting a wall
@ssjfx00712 жыл бұрын
great tut
@linkspecialproximity12 жыл бұрын
Are you planning to implement ragdolls in the future? Would be awesome to smash a guy through a wooden door like that xD
@BIGZONify8 жыл бұрын
Tnx for tutor and your english
@Mets3D12 жыл бұрын
fragments falling through ground anyone? density is low on the fragments, high on the ground, gravity is default or lower... o.0?
@ID362312 жыл бұрын
AWSOME!
@HarryRenren12 жыл бұрын
great!! thx for your video. it really help me :)
@urfiredup12 жыл бұрын
thankz a lot for sharing this with us 8)
@trinityisstillmyname972110 жыл бұрын
Very nice But can you give me a model car or the project file please please