RayLib 2D Challenge Part 10 - Sprite Animation with Texture Atlases

  Рет қаралды 2,655

Kea Sigma Delta

Kea Sigma Delta

Күн бұрын

In part 9, Scarfy was happily running and jumping about in his 2D world, and even had background music. That's great, but kind of boring. In this episode of the RayLib 2D challenge we add coins for him to collect, using a technique known as "texture atlases."
Click the following link for a summary (and to download the source code):
keasigmadelta....

Пікірлер: 8
@wrnlb666
@wrnlb666 Жыл бұрын
Your challenge somehow is one of the best Raylib tutorials I've ever seen. And it also includes many game design basics. I love your contents!
@KeaSigmaDelta
@KeaSigmaDelta Жыл бұрын
Thanks. Maybe I'll create an actual tutorial series/course one day...
@KeaSigmaDelta
@KeaSigmaDelta Жыл бұрын
@you_tu_ber I wanted to try out RayLib, which is a lightweight game/multimedia library.
@uugvtl
@uugvtl 8 ай бұрын
The source code for Issue 10 cannot be downloaded😂
@KeaSigmaDelta
@KeaSigmaDelta 8 ай бұрын
Sorry about that. I've just fixed the link, so you can download it now.
@uugvtl
@uugvtl 8 ай бұрын
@@KeaSigmaDelta thanks a lot bro.
@KeaSigmaDelta
@KeaSigmaDelta 8 ай бұрын
@@uugvtl Your welcome.
@KeaSigmaDelta
@KeaSigmaDelta 7 ай бұрын
I just uploaded a new source-code archive, because the old one had an empty ThirdParty directory.
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