Рет қаралды 3,142
In this episode, I'll talk about how I tackled making Rayman run, jump, glide, hold on to edges, and my biggest nemesis, collision response.
Rayman 3 Fan Remake Gameplay: • Rayman 3 Fan Remake Un...
Animation files from the original game: raymanpc.com/forum/viewtopic....
Instagram: / markedasunreal
X/Twitter: / markedasunreal
High Quality Screenshots: www.artstation.com/artwork/Ke...
Timestamps:
0:00 Intro
0:59 Opening statement and analyzing original movement
2:14 Discussing movement controller
2:42 Discussing C plus plus
3:53 Making the Player class
5:41 Forward movement
8:23 Omnidirectional movement
11:38 Falling, ground snapping and gliding
13:27 Jumping and coyote time
14:52 Collision
17:03 Hanging from ledges
18:19 Bug fixing
20:26 Outro
#rayman #unrealengine #fanart #gamedev #devlog