We're still waiting for *Slams DMG on table* "So you wanna be a Dungeon Master"
@omlo90935 жыл бұрын
Yes please! Or "how to kill your party"
@hopelessly.lavenderly5 жыл бұрын
At level three, choose your Last Strand of Sanity! Improv! Proficiency in any and all Charisma checks. Planned! Aaaaaaaaaaaaaa
@tfrenchiestfry36735 жыл бұрын
@Om Lo whats the difference
@takdudung5 жыл бұрын
@@hopelessly.lavenderly I personally think that 'Planned' is the most useless ability in the entire game. I mean, come on. You forego like what, seven long rests for nothing other than just a +1 bonus for readiness? Pfft.
@hopelessly.lavenderly5 жыл бұрын
@@takdudung And Improv is like, so op?? Wizards what
@ponilo995 жыл бұрын
Like Matt Mercer once said:"You're right, I did not make this up on the spot. At ALL"
@janelantestaverde20185 жыл бұрын
I mean, you can replace "Matt Mercer" with "every DM" in this case.
@fiontathomas15745 жыл бұрын
Jan Elan Testaverde what? That literally makes no sense.
@janelantestaverde20185 жыл бұрын
@@fiontathomas1574 It means that literally every dm gets into that situation where they are ironically like "oh, yeah, that was totally planned and not spontaneously made up."
@fiontathomas15745 жыл бұрын
Jan Elan Testaverde yea, but he is quoting someone so you're not disproving anything he said with your response. In fact, your response is incredible in the way it responded to someone and simultaneously didn't address anything that person said at the same time. Just because another dm has said that doesn't mean that matt hasn't said so I don't know why you're trying to argue with the op, or even what you're trying to argue with him about, the fact that Matt Mercer did indeed say that or that other DMS have said that?
@janelantestaverde20185 жыл бұрын
@@fiontathomas1574 I think you're taking this a bit too serious. I wasn't disproving anything, I was extending it. Making my own kind of joke out of it. "Every DM" does, in the end, include Mathew. He's a DM as well, after all.
@sloesty5 жыл бұрын
Yhe hidden railroad: u prepared a bunch of events but not where or when they occur. Your players make a choice and you make it lead to the event. They feel like they made a choice and you dont have to have crazy improv
@dylank24285 жыл бұрын
I call that the Osbourne, since it's truly a crazy train
@Jebu9113 жыл бұрын
Good old bethesda way. They can say hell no to your quest but you take it as a sarcastic no.
@HelloThere.....3 жыл бұрын
@@dylank2428 What? Doesn't really make sense or match with what we're talking about imo
@KillerBot51003 жыл бұрын
I call it “quantum ogre.” You want the party to fight an ogre. The party has two paths to take. The ogre will be down whichever path the party takes
@xuan.16112 жыл бұрын
And to improve the feel of making a choice, everytime your players do something they think is crazy. Just go uhhhh ummmm and pause for 1 or 2 min. My DM use to do that (still do)in our session and we always think we have caught him off guard
@zana8205 жыл бұрын
I'm so glad I found another 'Improv DM' my other DM friends tend to look at me like I'm crazy when I run games without anything prepared.
@holyordersol26685 жыл бұрын
NomadicPanda More power to you. Improv is usually much more difficult a skill to master than preparing a load of notes, especially for beginner DMs.
@TheCinderfang5 жыл бұрын
I use to over prepare, my players think I'm so prepared, but my notes these days are just me reacting to players and writing stuff as it happens.
@astolenusername76755 жыл бұрын
NomadicPanda I do the same, I improved a story with a pack of goblins & a secret room which put I a random demon trapped inside in a crystal
@natanoj165 жыл бұрын
I am also an improve GM and have been for 8 years :) The details I have found really helps me is floorplans and names of characters ^^
@bulbafett50015 жыл бұрын
I sit somewhere in the middle. I have scenes planned out. But they're set up for whatever the PCs have done, rather modular. Like I have a "Betrayed at the Inn" Scene, it's just a setup where the Players are betrayed by an NPC, surrounded by an angry mob allied with said NPC. But depends What NPCs have been interacted with by that point. Now I do detail the hell out of Locations and keep time tables going.
@metalicbat12845 жыл бұрын
A good DM tip for writing notes: KNOW YOUR PLAYERS! Knowing your players lets you understand how they think, make up options related to what they might do, and then they feel like they picked that option, not you. If you do not know your players, make things vague, letting things go in a way that you nor the players know.
@seasnek70245 жыл бұрын
My group is mainly a bunch of random chaos bringers who love to do absolutely anything stupid or funny. Kinda difficult if i’d ever want to DM...great tip tho to improve the game. Just depends on the people as you say
@Elkator9555 жыл бұрын
Let's see... If I have a cook out in this event, I should be ready for one of them chopping this guy's arm off and grilling it to check the taste.
@metalicbat12845 жыл бұрын
@@Elkator955 Yes. Make sure you season it right, or you'll get the weird rodent taste.
@metalicbat12845 жыл бұрын
@@seasnek7024 I pity DMs like you all over the world. Also, for those kinds of Dms, just do what Jacob does: absolutely nothing.
@seasnek70245 жыл бұрын
@@metalicbat1284 Thanks but I don't DM. However I am interested in the role because of the likes of Jacob and Matthew Mercer
@john-1375 жыл бұрын
My players: Do you have a game ready? Me: Yeah. What my DM notes say: Me again: So there is a war about to start between the lizardfolk and the goblins.
@Yental4 жыл бұрын
I have the problem, My campaign is in the early game but I can only think of planning out the late game
@garrettwade12944 жыл бұрын
@@Yental Then you can try to set it up and just think of some good early game encounters. Like, finding some lower level creatures and planning things around them. Displacer beasts are like cr 2 I think and are really cool. They can guard things like mansions.
@Yental4 жыл бұрын
@@garrettwade1294 Well we play a diffrent system but I now got some early game encounters ready, main problem I have with them is that they all cant take damage, they had a tank but because he wanted to kill the cat of the healer because he was allergic to it he now is wellllllllllllllll... dead
@ROYBGP4 жыл бұрын
Yental this sounds ridiculous. Don't worry about the end. Fuck all that. Just have something fun for your players to do *now*
@shandaniel29995 жыл бұрын
Wait are you supposed to have notes as a DM?!
@andresalvarado20195 жыл бұрын
Shan Daniel HAHAHAHAH yeah just ideas😂
@sack15015 жыл бұрын
Yes, maybe, kinda, not really? Do what works 👍
@SchadDad5 жыл бұрын
What's "notes" eh?
@jd210005 жыл бұрын
same
@jensb39465 жыл бұрын
Andres Alvarado He’s joking, you idiot
@venrisulven4 жыл бұрын
"when they go to sleep the guards will arrest them" Sounds like the skyrim quest of getting into the dark brotherhood where you needed to fall asleep, but no one sleeps in that game so everyone has to look it up online to find out how to get into the dark brotherhood.
@thepharoah2773 жыл бұрын
I didn't want to use a potion to heal so I just slept and got lucky.
@thepopulargirl17843 жыл бұрын
I got really confused when it happened to me. I was using a bed in a dungeon while doing another questline, and then next thing you know I've been transported to a cabin in a swamp and have to make way through the whole dungeon again.
@oz_jones3 жыл бұрын
@@thepopulargirl1784 THANKS, SITHIS
@salvadorelastname90953 жыл бұрын
I sleep in skyrim :(
@jacquelineking57833 жыл бұрын
I mean obviously an inn.
@healbro11155 жыл бұрын
By God we need a sequel to the cringy notes
@adamwelch43365 жыл бұрын
Indeed
@jacob-zo7hn5 жыл бұрын
Yas
@crungler3 жыл бұрын
2 years later this holds up
@mr.preston16323 жыл бұрын
@Chase Alizzi If those craziest nat 20 videos have taught me anything, its that rolling a nat 20 gives you Mary Sue levels of luck
@teutonieth5 жыл бұрын
I'm kinda jealous. I'm the storywriter type of DM, so i basically write a plot idea and a story around it. after that's done, i chop the story into events and locations allowing for greater flexibility.
@tfrenchiestfry36735 жыл бұрын
Same.
@oanavasut12345 жыл бұрын
heyyyy that's a great idea! i just started playing and they made me the dm but i know very little as well. and nothing about notes, so thank you :) mind if i try?
@tfrenchiestfry36735 жыл бұрын
This is a good channel to help you learn how to play. Writing notes is a very important part. If you are using a computer to help write notes, I suggest world anvil. It's a great tool for Dms and authors alike. Unless you are running a pre-made campaign, like the lost mine of phandelver.
@AJSKY-ot4dy4 жыл бұрын
Same
@ragnarvolarus10984 жыл бұрын
@@tfrenchiestfry3673 This comment was sponsored by World Anvil
@phivosschran24935 жыл бұрын
THERE'S NO DEFENSES AT THE ALCHEMY SHOP
@1Maklak4 жыл бұрын
The obvious response is "OK, in that case let's wrap up this session for today". Then make detailed floor plans and everything for the next session.
@CeruleanMirage3 жыл бұрын
@@1Maklak The only problem is what if they try to steal from the potion shop in the first 10 minutes of the session
@1Maklak3 жыл бұрын
@@CeruleanMirage Even IF they succeed, the owner knows what he had and who was at his shop. They may get banned and WILL get suspicious reputation and eventually be considered criminals.
@snormax76915 жыл бұрын
Jacob I frickin love your channel just wanted to let you know :D
@XPtoLevel35 жыл бұрын
❤️ thanks!
@cricocadazzle44395 жыл бұрын
I liked the comment. Now you only have 29 more likes to go.
@jacob-zo7hn5 жыл бұрын
My name's Jacob. Just putting that out there
@nanners65485 жыл бұрын
@@jacob-zo7hn Me to...
@tfrenchiestfry36735 жыл бұрын
Yes. It's a good channel. For to learn with and things
@jellybean_914 жыл бұрын
I DMed for the very first time last weekend, and watching your videos first really helped. My friends are all more experienced players (and DMs) than me, so I thought I should be super prepared: I found a fun one-shot and adapted it a bit. I knew how EVERY POSSIBLE OUTCOME should go. My friends then proceeded to go down the ONE pathway of action I HADN'T prepared for. Cue four-and-a-half hours of me pulling encounters, monsters, NPCs and plot points out of the air. The supposedly "main" combat was done in two rounds, while the "easy" combat took forever. But we all had a great time, and apparently, they didn't notice any of my fly-by-the-seat-of-my-pants improv. I was very proud of myself!
@fiendlyghost5 жыл бұрын
*dies inside* ...everything’s color-coded
@superultragamer82455 жыл бұрын
This dude wrote the Tyranny of Dragons campaign before WotC did
@pheonix2885 жыл бұрын
Personally I write down the percentage of a certain race/ races of a city or area in general, this helps me with determining what race npc's should be.
@Hazel-xl8in4 жыл бұрын
matt colville figured out (live, on stream, after toying with percentages for an hour) that it's better to describe the city makeup in qualitative terms. like, humans are the dominate, there's a minority of dwarves, an enclave of tieflings, etc. our brains are really bad at understanding percentages, and they can often be misleading anyways.
@SunSun-sk4si5 жыл бұрын
0:53 "And that's tendo how I kinda run my games anyway."
@kupc4ke5 жыл бұрын
You could say he was d&deprived...
@andrewseverance16154 жыл бұрын
Badum tsst
@1983SpringBonnie4 жыл бұрын
Same
@williamfederoff2975 жыл бұрын
I would say, personally, i like having a rough outline of what's important for that session and then just improvise in between. Usually, this includes the general idea of the session, any important descriptions for important characters (like say a gang boss) or places (like arriving in a new city or town), and any planned encounters (again, perhaps a leader or a monster encounter i've been leading up to). Improve is the best way to go, but having a general idea of a plan is great.
@noahlee31135 жыл бұрын
THAT IS EXACTLY TO A T MY DM STYLE I'VE NEVER FELT CLOSER TO SOMEONE
@concernedcommenter82585 жыл бұрын
Says the man with a profile picture like that...
@SladePate5 жыл бұрын
Thank you Jacob, very cool!
@jayspencer93965 жыл бұрын
You just helped me so much! Thank you. Currently, I am preparing the 2nd session of a Pathfinder game and I know I prefer to improve but I held myself to an impossible standard. You gave me permission to play the game how I like to. And how I knew I should have been. Thank you.
@KoiBoiRoi5 жыл бұрын
1:00 can confirm. Most of my ideas happen whilst in the shower.
@dantedrowson25115 жыл бұрын
Mine always happen when Im doing dishes or (tmi?) Im going to the bathroom😂😂 Whyyy??? IDK!!
@voultbioy52615 жыл бұрын
TWO UPLOADS IN ONE DAY THANK YOU JACOB (also can do more dnd tips, i miss them)
@robertmoorhead24065 жыл бұрын
Improv DMing works for me in D&D, because I know the system pretty well. When I'm doing something I'm less familiar with like WFRP or whatever, then I do more prep. But like... smart prep. Character names and backstories. Random encounter tables (hint: 11 entries that your roll on with 2d6 lets you weigh results towards the middle). The facts of a mystery game, giving players the choice to fly or flop.
@jameshession65615 жыл бұрын
Robert Moorhead I thought ur last name was Motörhead for a second. I was about to flip my shit
@ArcturusDrake4 жыл бұрын
"if you want people to care about lore write a book" fortunately my D&D setting is set in the world of the novel i've been writing off and on again for the last 5 years. But also agree with the mostly improve thing, i go into sessions with one dot point and wing 95% of it. Side note: my players care about the Lore
@magentanide59844 жыл бұрын
I thought the "go write a book" point was shallow, honestly. The point of an RPG (or any game) is to experience the world yourself interactively. Rich lore can make that interesting for players that engage with it, and a good DM will make it interesting for the players that don't.
@Gevaudan14713 жыл бұрын
@@magentanide5984 It's unbelievably shallow. Without lore, there are no stakes.
@The__Thunder__3 жыл бұрын
@@magentanide5984 i would say its not too shallow, i think he means that you shouldnt just dump lore on your party, you shouldnt read your book of backstory to them, but let the party explore the world and find little treasures and bits of lore on their own, its about the players more than your world
@joshuawright4198 Жыл бұрын
@@Gevaudan1471 He's not saying you can't write lore but that writing lore isn't the same as being a good DM and that the players will always Prioritise how the lore affects them above how interesting it is.
@yoitsjonmac1883 жыл бұрын
After a very short time of consuming dnd youtube your channel is easily my favorite. Thank you so much for the advice.
@ashenwuss16515 жыл бұрын
Dm advice never gets old. Even if it's the same advice as before. I tend to get overwhelmed by brainstorming in it's self. Playing would be whack, it feels. Thanks for snapping me back into reality.
@P4rz1va13 жыл бұрын
This is actually one of the most useful videos I've found on how to be a better DM and I've watched a lot of videos on how to be a better DM
@grey82885 жыл бұрын
I like to have good detail because I have a mix of note takers. My quiet player has almost everything in notes but rarely speaks. Both know it all PC's players take awful notes. But then they meet an NPC they haven't seen for a while and I misspeak their eye color and the player has in their notes the original eye color and decides it must be a disguise or something. While it's fun to pretend like that was intentional, I want to be reliable when repeating previously given information.
@d.riddle29655 жыл бұрын
Oh thank god. Another DM who has a lot of players who are really, really into details. If I make up that there was a battle on this land 500 years ago that's absolutely irrelevant to the plot, well, I better remember I mentioned it because I'm going to be asked about its political ramifications 10 sessions later....
@showalk3 жыл бұрын
@@d.riddle2965 - THANK YOU. I haven't even DMed yet but this happens in so many campaigns my friends run.
@gamrr_NERD9 ай бұрын
Currently prepping for a Second Edition D&D campaign! Yes, I'm going back to the old ways and looking on how to professionally prep for it! Thank you for uploading this amazing video! :)
@jgr74875 жыл бұрын
"you have to make them easy" like the "please open" door?
@dvldgz63065 жыл бұрын
does everyone do this?
@ravensilverclaw5 жыл бұрын
Your videos are awesome! You help me get into the mood to write more on my campiagn. Sometimes as dungeon masters we lose sight of what makes a game fun. I've done exactly what you did with a city once or twice and I only had 1 character out of 6 be: like I take a tour! and followed my guide NPC around while everyone else bought magical items. I've since revised my notes, and now he just has a bit more of a leg up because of the tour so when they needed to get somewhere he could be like I know where that is! Once they returned to the city and I had revised things the players seemed so much more interested. It even became a split the group up and the two groups both had their own mysteries to solve. They even commisioned a house to be built there for themselves as it became their favirote city.
@kblyler044 жыл бұрын
"So I'll get into the shower and drive somewhere." 🛀🚗
@emilycatalano93965 жыл бұрын
I feel so much better about DMing after hearing you say you are an improve DM. Cause I am as well but I build a lot of my world like you do. I go through the same process of basic ideas and such. I thought I was doing it wrong. Thank you for this video.
@elianisthebrave69885 жыл бұрын
"I am an improve GM". MY MAN!
@concernedcommenter82585 жыл бұрын
'improve' yes... Not improv.
@angiemartin1975 жыл бұрын
Preach it about lore! Great video, Jacob!
@KarmicKnight974 жыл бұрын
I like the idea of improving as I go along. Like I've never DM'ed before and about 6 months ago I started doing it for my housemates. I'm not particularly good at it but I get the point across and can make a hell of a set piece. The thing is its set in my own homebrew world and while I have a good strong image of it as well as my style, I like to think that the world and my style of play will evolve with each other as the campaign goes on. I love doing this.
@vanpheonix12766 ай бұрын
The way I like to DM, I like to understand the world. That doesn't mean have a population or whatever, but rather try to understand what is going on, and what are the potential consequences if the party ignores it. How are the people in the city/village affected? Then if they do it they are the heroes, if they ignore it then the next time they come back or hear about that city/village the consequences of their lack of actions kick in. Maybe they never planned to go back to that village, but that one thing they ignored turned into a full on invasion and the next city over are talking about "How tragic that event was" only for the tragic event to be the BBEG's responsibility. That's usually how I DM, and it seems to work sor far.
@codyrhodes24735 жыл бұрын
I'm so glad there's another DM who does this, I spent a LOT of time trying to run well-planned campaigns and eventually it became SO easy for me to just assemble pieces on the fly based on world lore. I couldn't prep for ANYTHING my players would do. The kind NPCs got murdered and the very stereotypically evil NPCs were trusted until the party were backstabbed. I still can't plan for what they might do! I've spent three weeks trying to figure out how the starting dialogue of our next session will go, and I've planned about two sentiments that the character can try to convey.
@WinryRockbellElric3 жыл бұрын
Tbh, everytime i watch your videos, I get inspired, and i just want to have a really wholesome time, with each of us playing twin garlic bread clerics. We can discover new eldritch horrors, sole the mystery of the missing towns people, and dismantle a cult of secret vampires together.
@corbiculacc60794 жыл бұрын
Lore brings the world to life and makes the game more immersive.. its the best part
@joshpham70175 жыл бұрын
I really like these notes videos. It's cool to see how other people do their notes.
@thetokenwon5065 жыл бұрын
I feel so much better after watching this video. I’m a new DM running my second homebrew campaign and this is exactly how I do it. Just write down random scenarios and then go off of what the players decide to do. Lol
@MonodelBuilder3 жыл бұрын
Your world-building and session planning is the exact issue I have. Added on that I both write out way to much and improv on the spot. All of that lovely whirl-storm combined is the reason why I'm gonna reboot my campaign just a little bit. As in: telling the players that 'no, the Abyss isn't opening again. You guys don't have to take care of that, not that you have been so far. Just, don't worry about it anymore.' And a few more things like that.
@josh-cz3ey5 жыл бұрын
The misty step is an awesome name for a travelling magic shop... I really like the disappearing shop idea I'm gonna borrow that, thanks.
@cinnabunz15325 жыл бұрын
Oh my God I'm glad to hear I'm not the only one who does this, I thought I was a terrible DM for the longest time
@additionalsky Жыл бұрын
Can I just say... I'm preparing for my first homebrew campaign and this video - though old - has been a breath of fresh air. Make the NPC's, have loose goals, make up shit but speak it with confidence. I actually feel much better about this now.
@jeremiahpohl359610 ай бұрын
I know this is late but if you haven't watched "How to be a great gm" I like his content and find it enlightening
@APTwist135 жыл бұрын
I am so glad but you're an improv DM. It really makes me feel better about myself as one. Not because I'm a good DM, but because at least I have a chance to get better without punishing all of my time in to Prep work
@foxokon944 жыл бұрын
I am a sort of experienced Call of Cuthulu GM(or keeper, as it is called) and got some experience writing mysteries. A good rule of thumb is to treat it like a dungeon, except the rooms are places the players can get clues and the corridors are the clues. Start off at the entrance (something happens the player need to investigate) they get 2-3 clues leading to 2-3 different places, there they can find clues that bring them to the next place. From there the players can move from scene to scene as they wish based on the clues they find. Make sure to move around vital clues if the player miss them and they will hopefully feel really smart by the end.
@giraffedragon61105 жыл бұрын
The best way I’ve ever explained D&D to someone who doesn’t have any clue what it’s all about was “it’s a play without a script, you have your characters so embody them in mind”
@literalruleslawyer5 жыл бұрын
What are these 'notes' you speak of?
@TheCinderfang5 жыл бұрын
Keeping track of your parties actions, nothing more.
@natelay72443 жыл бұрын
Great video. Your wisdom is large... Thanks Jacob
@kramerfortuna72285 жыл бұрын
Great video (as always!) I usually come up with a general story line, break it up into individual sessions, then write down key plot points and encounters on some note cards. (I USED to write about 8 pages of story for a 3 hour session, but I eventually learned that you can't ever assume what your players will do...) Even though extra prep work makes me feel better and more confident, most of my players prefer the more improv-heavy games. BASICALLY, a lot of prep work might be good for YOUR story, but it can limit YOUR PLAYERS story. Sometimes it's better to not write out solutions and just see what your players come up with!
@cosmoreverb39775 жыл бұрын
For population, what I do is a system I learnt from Matt Colville. Basically, you don't write down a number or percentage of elves, but you write down whether or not they're a majority, minority, enclave, group, individuals, or a singular figure. The way this is more helpful is that you know what the players see around the town, what kind of people are walking around, and what kind of architecture and the like they'll see, which gives the place some flavour. If they're a majority you see them wherever you go in a settlement; if they're a minority you'll only see them in certain parts of town; if they're an enclave it's usually something like an embassy or a few dozen interconnected people; a group is just that, a group; individuals are bunch of disconnected people; and finally there's a singular figure, and you probably already know what I mean by that.
@zyclonex13384 жыл бұрын
meanwhile my notes are just "The goblin sells SHOES! Initiate combat wizard plan 9" scribbled down on a used mcdonalds napkin...
@4jayco5 жыл бұрын
I love to hear someone who does dming exactly the way I do
@TheForgotten355 жыл бұрын
I come up with most sessions on the car ride to where we play. Puts on some theme music and the music influences my decisions greatly.
@themagescorner5 жыл бұрын
This is great advice! I used to do world building, but a lot of it really doesn’t matter right. Most players didn’t care about details anyways.
@mrsirty30195 жыл бұрын
Improv dm here. I tend to have info on lore with me. Players can't derail a story if there's nothing to derail.
@blinkfilms14 жыл бұрын
Me, writing a city campaign: "this'll be good advice" "CITY INTRIGUE IS HARD AS FUCK TO WRITE" me:... Uh
@HelloThere.....3 жыл бұрын
12:35 This is a really good video, and a really cool idea as well! I just wanted to say that the goddess of the sea in the ancient Babylonian religion named Tiamat, to my knowledge is pronounced TIEuhmat or TEYEuhmat not TEEuhmat, and I'm pretty sure that the dnd draconic goddess is directly named after her.
@_blueowl_9135 жыл бұрын
As a beginner dm I can say this helped more than some of the more popular guides on KZbin Keep going my dude, great job!
@MyFunnyVids8883 жыл бұрын
You're my spirit animal when it comes to dming. I had a little intro scene to sort of set the story because it was a one shot and I had to make up 3 extra npcs because I only wrote 1 down so the players could play out the scene in which the only npcs that survived the intro were ones that I had made up then and there and I was well ok guess that npc I put work into is dead XD guess we'll continue as if everything is normal
@dumpsterfire69925 жыл бұрын
Here's a big brain tactic,make them think you wrote it all down
@JDonaldBin2 жыл бұрын
the way I prep is build key locations pre campaign. I'll also do factions and then populate with people based on my players and what they're going for. I'll also come up with significant events and things that are going to happen. past that I'll do towns dungeons and encounters the night before
@tkgaming23855 жыл бұрын
I’m an improv dm too, mainly I only create notes for world building and important moments that I need to read word for word (visions and divination - whenever I make an important item or person I make a legend lore phrase because they love using divination -_-)
@kristopherterry17785 жыл бұрын
When I do a ton of prep the players either don't touch it or exhaust it within an hour I had a party once use their connections with a mages college to bypass a multi session dungeon and steal an airship that they weren't supposed to have for several sessions
@shannonirion52344 жыл бұрын
The Avernus thing sounds a lot like the first session I tried to run... that didn't go well either. Thanks for making this video!
@marsparty15 жыл бұрын
Valuable advice for new DM's especially about the improv. I was guilty of over world building too.
@TheGameVerse5 жыл бұрын
Wow.. so you're me. You literally went through the same evolution. From having massive notes, to, a paragraph or less haha. Its so funny going back to look at notes for sessions I remember as being among the best, and the page is empty :P I spend most of my time world building, but the actual session, nah. Unless it's a dungeon, then I do need to a lot of work, on things like puzzles (I do not have a head for puzzles at all)
@paulpierce10014 жыл бұрын
One thing I found interesting that a DM said before is (loosely paraphrased); "Your plot remains in tact but your plot structure is disposable". For example, Your party members didnt go to sleep so the guards dont encounter them... but maybe theyre out on the road after leaving town and a group of bounty hunters encounter them and take them for capture. In essence, your characters/places of interest can be changed on the fly. They are all essentially "x find the player party". The person, place, or thing is irrelavent to the overall plot. So, if your characters ignore a mystery in one town you can have it pop back up in the next town, keep the plot and exchange the characters. So, if it was John who they had to talk to in city 1 and they didnt, then John is now the guy they need to talk to in city 2. If they never met John then they never know the difference. I personally found this information extremely useful for improv.
@caddja21555 жыл бұрын
This was a really good video! i really feel like I learned something
@Richard-zs1bm4 жыл бұрын
One of your best videos
@5oundOfVictory5 жыл бұрын
I like to make super fleshed-out settings and areas, and then create some plot hooks and stuff and introduce NPCs that give the players a reason to do stuff, and I let the players run around in that sandbox. If they choose one thing, other things will happen off-screen, I love the idea of a living world beyond the session. This gives players a sense of urgency and once they get caught on one plot hook, other things will happen and the ball just starts rolling and it only stops to take a break when a major thing comes to a close.
@lhoravn24814 жыл бұрын
first session i dm'd i was pretty much reading from the script (i had written) for the first 2 hours. then i realized that was stressful, so i started winging it and just LOOSLEY FOLLOWING the notes. you just need the base characters and some emergency NPCs and it's infinitely more fun.
@becasaurusbex82044 жыл бұрын
This is actually a hidden gem of advice
@Canadian_Ry5 жыл бұрын
I really enjoyed this video! Well done :D
@danielleb61255 жыл бұрын
Those are really good notes! No wonder Sunder is so good!
@tselis5 жыл бұрын
DUDE! You should have given them a note at the end with a hand print and the words: "We know". They would've gone to sleep like immediately!
@MrDavidKord3 жыл бұрын
I'm right there with you, bud. Literally the same.
@Duskblade2953 жыл бұрын
The whole mystery sounds dope as the hells
@Jupiter-el2mp2 жыл бұрын
My folders in my world I'm running is: Quests Important Places Dungeons Characters (i use this for characters that they try to point out and find. example they need a high level wizard, i have one saved.) Homebrew Stuff (homebrew monsters, spells, and magic items) Maps
@josephdellavecchia78285 жыл бұрын
90% Improv, thank you for validating how I DM
@carumsarene3 жыл бұрын
"Players don't care about lore" My players, meanwhile, get so invested I can literally hire them as co-writers.
@Lanaestra5 жыл бұрын
You can also just write small vignettes in your setting that have worldbuilding lore stuff scattered in that your players can read, which allows a more authored experience while still fleshing the world out and, done well, can help things seem more real.
@Floormat-ux4rw4 жыл бұрын
The thing with world building for D&D isn’t that you should KNOW everything about a specific town/city, but more that you should be able to answer any question at a moments notice Using the elf example, you don’t have to write out how many elves there are, but if characters looked in some city census records and asked how many elves there were, you should know enough about the city to be able to come up with an answer on the spot
@desentintodarkness72545 жыл бұрын
I have a friend who can run a 8 hour session with no preperation. All of his game amazing. He remeber everything that happens in his world.
@nevinwissner19713 жыл бұрын
Love the intro lmao, spot on
@TDGCmote5 жыл бұрын
This note taking style is OP
@pixocrayon77664 жыл бұрын
I'm also an improv DM, and my notes are basically directions for improvisation. Nowadays it's basically a Dungeon World Adventure Front, some handouts like maps, puzzles, character drawings and some accessible random generators of S T U F F (character sheets, maps, dungeons, monsters, names, etc.) I have made the mistake of going with my hands absolutely empty to a game, and it was a disaster, so I decided to develop some strategies to create content and free my mind for the plot. Usually, most of my games are generated on the fly, but with the certainty that I don't fail because of a bad day.
@musicalsystem9273 жыл бұрын
I, too, am an improv DM. When people I know ask what they should do as their first ever session of being a DM, I tell them to experiment. It took a while for me to find what type of DMing suited me. I tried notes, and... I lost sleep. So it really depends on how good you are with improv. Some theater people could be great at improv DMing, and I am an example, but some could not be as good... Find what suits you.
@EvanFarshadow5 жыл бұрын
Glad to know i'm not the only improv DM. I have a hard time planning it out beforehand and overprep and my best games have ALWAYS been improv made with only a basic theme.
@andrewdifederico49115 жыл бұрын
I've only DMed a few sessions, and this is what I've tended to do. I have very little prep time to begin with, so it works for me. I've got a bare bones plot with a BBEG and some cities worked out, but everything else is up to my players. My notes consist of what I want the end of that session to be, and I'll add what actually has been done throughout the session so I can keep continuity.
@singingReaper5 жыл бұрын
I'll always say that GMing Call of Cthulhu will truly set forth whether you're cut out for ultimate intrigue like campaigns
@oz_jones3 жыл бұрын
If you lose your sanity over planning some adventures in Innsmouth, it's just par for the course.
@fonandoozmando59615 жыл бұрын
something I always want to pull off but never had the chance because I'm mainly a player) is that when my players comes close to a villain or something and takes a long rest, for the next 2 or 3 sessions they continue their adventure toward the villain just to end up being annhilated by him without a chance to roll a death save and each time one dies, he simply wakes up at where they took a long rest and in the end, the villain took control of their dream to make it seem as if they continued their journey and ward them off after they wake up because he's really just an old wizard that doesn'T want anything with anyone, not evil, just hates everyone and isolated himself, but in the dream he's like a vampire wraith lich or something that can finger of death the players at will each turn
@jacobwright5365 жыл бұрын
I ran a rather short campaign with two people, I spent an excessive amount of time world building the continent that they were on, but I put very minimal effort into the actual adventures. I literally had a journal completely filled out with the towns, gods, ecosystems, and the pocket watch artifacts powered through the tarot. But for their first adventure all I wrote was: blacksmiths daughter gets kidnapped by goblins, he begs you to save her. it was actually an epic raid on a goblin king's "castle" one of the players challenged him to a duel for the right to rule, won and became goblin king for this small kingdom. A year later the other player messaged me asking for advice on how to run dnd as she was going to be starting her own campaign. I let her borrow my journals and she messaged me later asking how I came up with all of the story lines and plot hooks they went on when I had no actual story notes. As I tried to explain I realized that's just how I run as the DM, insane world building allows me to naturally figure out how the players actions would affect the world and the overarching narrative. Sure the players will never ever need to know exactly how much gold is in the vault of the kingdom they are in, but if that treasury is running out that might prompt the king to incite war on another kingdom to claim more land and resources. Stuff like that just really helps me decide a course for the narrative, but the player I lent my journals too basically couldn't use the world building journal as it was simply too much information for her to deal with
@bemefull5 жыл бұрын
I'm am the furthest thing from a improv DM. I have about 7 pages worth of MLA format notes for one mission.
@Blood-Lord5 жыл бұрын
Same, i wrote a dungeon with 15 pages of notes. It included traps, puzzles, treasure, etc. I believe the PCs loved it.
@superultragamer82455 жыл бұрын
Do you have a works cited page? If it’s MLA it needs a works cited
@bemefull5 жыл бұрын
@@superultragamer8245 Oh, of course. How else am I gonna be able to find the websites I steal ideas from again.
@TheRealNoah_837 ай бұрын
i feel so much better about how much ive written. Im about to start my first ever campaign with a group of friends. (we have experience as players, though i was late to join our old schools game club by half a year so i have less experience.) I was worried i was going into too much detail but it puts me at ease to know its a common thing to do. Next time i write a script though, i definitely will either be brief on paper, or write it online because writing pen and paper is more difficult than one would originally anticipate lol
@dionmager10685 жыл бұрын
For world building I have actually written in universe books that the players find that I can then give to them/send it. Just for extra flavor though
@elijahg.18915 жыл бұрын
Is it fine if I steal that? I’m stealing that, it’s mine now.