REAL TALK: The HUGE Gap w/Casual & Hardcore Players

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Maximilian Dood

Maximilian Dood

Күн бұрын

Пікірлер: 1 100
@RyanMarcel_
@RyanMarcel_ 3 жыл бұрын
"what's a hentai-air again?" Dood, Maximilian 2021.
@shamelfuller
@shamelfuller 3 жыл бұрын
THIS needs to be top comment. LOL
@Thee_Znutz
@Thee_Znutz 3 жыл бұрын
It's actually hentai- Air, however you listen to it 😂
@IcedDoughnut
@IcedDoughnut 3 жыл бұрын
Hentai-Air: The secret 'SNK Heroines' tech they don't want you to know about.
@RyanMarcel_
@RyanMarcel_ 3 жыл бұрын
@@1000Tomatoes thats actually genious. lets do it.
@maybeuchuu
@maybeuchuu 3 жыл бұрын
@@RyanMarcel_ if an anti air is so nice it's sexy, it becomes a hentai-air
@shirosatsuma4946
@shirosatsuma4946 3 жыл бұрын
Can't stop laughing at how Max explained autocombos and actual combos. the art of timing your beeps
@LucasCamargo827
@LucasCamargo827 3 жыл бұрын
Auto combo:Piripiripiripiripiripir. Actual combos:Piripabadabumpapedeptepiripipats.
@RalphTyrant
@RalphTyrant 3 жыл бұрын
He turned into friday night funkin for a minuite there
@pedroscoponi4905
@pedroscoponi4905 9 ай бұрын
@@LucasCamargo827 Welcome back, john scatman
@gamemeister9328
@gamemeister9328 3 жыл бұрын
“Casuals will determine if a game lives or dies.”
@GraylightSynes
@GraylightSynes 3 жыл бұрын
This is correct. From the MMO space, the MMO genre suffered for so long because devs tried to make games for the super no-life raiders, who are only ever like 1% of the community. Make your game for 99% of the community first and foremost. Make hardcore content later.
@djbubblegum9975
@djbubblegum9975 3 жыл бұрын
Casuals are a necessary evil. Damn, y'all really don't know how to take a joke.
@fredcasdensworld
@fredcasdensworld 3 жыл бұрын
@@djbubblegum9975 You damn right we are
@BlueDavrial
@BlueDavrial 3 жыл бұрын
@@djbubblegum9975 calling casuals evil is like calling a skunk evil. Sure they can stink sometimes but they're usually just minding their own business and not hurting anybody
@buggart
@buggart 3 жыл бұрын
@@BlueDavrial It depends on the perspective. I just call casuals wildcards.
@incognito6033
@incognito6033 3 жыл бұрын
"Just play the fucking game." -Wise Max. He really does understand the casuals.
@tongpoo8985
@tongpoo8985 3 жыл бұрын
@@freecomkcf I feel you. I wish more adults played fighting games, not by age but by mentality. Feels like 90% manchildren or actual children. What fighting games you play these days, if any?
@luketfer
@luketfer 3 жыл бұрын
@Doug Landrum I think one of the problems Fighting games, in my opinion, seem to have is that they seem REALLY bad at matchmaking at the 'ground zero' level once the game is nolonger brand spanking new. Lets say I leap in to [insert fighting game here], I'd done some basic shit, went through the tutorials, did the story mode if there is one and decided to go online and I'm getting my ass combo'd to the seven hells and back. I'm not getting put against other people who have just bought the game and haven't played a fighting game in so long that I might as well have never played one, no I'm being put up against people who are skilled BUT they're trying out a new character...which means their back down to the bottom rank. I know 'getting bodied and learning to appreciate' is the mantra and mentality of fighting games but getting constantly bodied with not even CLOSE matches just crushes peoples drive to push further because it becomes a "why the fuck should I even bother...this isn't FUN" and I know that a lot of people in the FGC are like "well the FUN comes from improving" but there is a reason why fighting games have the reputation of, as Max puts it, going to college because the FGC really puts out this image of that being the way to play fighting games. I mean how often do you hear people spitting on 'casual' players in ANY form of competitive videogame?
@Gamsterjeff600
@Gamsterjeff600 3 жыл бұрын
@@luketfer theres people who shit on casuals a lot. Its more encouraging to put up with the bs. I have played the genre for a bit and realized it requires the mentality on problem solving. Trust me you shouldn't force yourself to keep playing if u keep losing. It doesnt help theres fewer games with excellent netcode and have to rely on parsec/steam remote. It took me a while to appreciate things. However I must warn ya, Arena Fighter veterans are no joke. I played a lot of ninja storm and people can punish u hard for abusing your substitutions. Its fine to play other genres, theres a reason why i move onto other stuff because fighting games is a genre thats meant to be experimented with but not long hours unless you want to go pro. The trick is to not sweat the small stuff. It took me a while to resolve my mentality i used to have.
@Drebin1989
@Drebin1989 3 жыл бұрын
@@luketfer the matchmaking part is a playerbase issue. Not even a better matchmaking system (if such thing even such a thing) will fix that. The matchmaking in other genres aren’t that great either.
@CarbonRollerCaco
@CarbonRollerCaco 3 жыл бұрын
@@luketfer Jerks will ALWAYS seek a way to game matchmaking. You're probably best off getting "trained" in private matches.
@Xeomag20XX
@Xeomag20XX 3 жыл бұрын
When I heard “Just play the fucking game” it was like hearing an echo of all the times I’d respond to my friends (one especially) complaints towards their skill in fighting games. That phrase RESONATES with me
@reckyu2174
@reckyu2174 3 жыл бұрын
Exactly. Acquaintence complains how fighting games are stupid because how much time you have to put in to get good. I say "If you're not having fun, play something else."
@tongpoo8985
@tongpoo8985 3 жыл бұрын
@@reckyu2174 fr, I hate this implicit assertion that you have to be good to enjoy a fighting game.
@EllieMiller510
@EllieMiller510 3 жыл бұрын
As a casual in a couple fighting games, I really like this rant. Good shit max
@theshockmaster3781
@theshockmaster3781 3 жыл бұрын
Why do you think DBFZ is so popular there is no neutral.
@jonathansoko1085
@jonathansoko1085 3 жыл бұрын
@@theshockmaster3781 And mashing is actually encouraged
@patientnr.0409
@patientnr.0409 3 жыл бұрын
@Jae M For me it's the same with mkx and the tekken series (especially 5).
@thessk_1
@thessk_1 3 жыл бұрын
@@theshockmaster3781 Literally every fighting game has neutral. What are you talking about?
@Sushi-Katana
@Sushi-Katana 3 жыл бұрын
@@theshockmaster3781 I just started playing DBZ a few weeks ago. No neutral is so far from the truth.
@brianmcevoy1990
@brianmcevoy1990 3 жыл бұрын
The phrase - Easy to learn, hard to master - should be in every devs mind when they are making a fighting game.
@Drebin1989
@Drebin1989 3 жыл бұрын
That won’t really matter much if the player doesn’t have the mentality or approach. There’s plenty of fighting games that are exactly that. It’s just that people have the wrong perception or focus too much on the things that they can learn later
@DragynFyre12
@DragynFyre12 3 жыл бұрын
I think this already applies to most fighting games. Most games are 4-6 buttons and stick. People get how to move around and that buttons relate to different attacks. Tbh IDK why the next steps (simple motions into a timed button for more specific moves) is such a large gap of understanding for some people.
@MagicLottie
@MagicLottie 3 жыл бұрын
honestly. this video makes me want to play fighting games again. knowing that its okay for me to just hit buttons and learn slowly makes me feel way better about my skill level. thanks max
@FlockofSmeagles
@FlockofSmeagles 3 жыл бұрын
Yes, this, you're the kind of casual that we want! You understand the skill gap, and are willing to play for the sake of fun.
@no_nameyouknow
@no_nameyouknow 3 жыл бұрын
I mean, you just have to be okay with losing. That is the core of the whole thing. If you can look at a loss as a net gain in experience, then it will make the journey much more enjoyable. If your goal is to win every game, then you are not going to have fun. It's just math, 50% all games played end in a loss.
@Pixygon
@Pixygon 3 жыл бұрын
@@no_nameyouknow This is like advice I would give, but that I also have an extremely difficult time applying to myself. XD I hate losing, even though I realize it’s just part of the game. Sometimes I remember this fact, sometimes I don’t and I get super tilted. I wish I knew how to change my point of view and keep it changed.
@a-v-karin7617
@a-v-karin7617 3 жыл бұрын
@@Pixygon I don't mind losing but if someone is being cheap about it I lose interest and basically let them win for the sake of not quitting. This is usually with people that have a bad connection and spam akumas moves with no logic. If I feel I'm the only one being effected by slow down I also lose interest.
@beatit2464
@beatit2464 3 жыл бұрын
From y'all honest opinions is it better to play the the d-pad for sfv or joystick I'm a bit late to the fighting genre but I would like to learn from other people
@lindthechaoticheretic8708
@lindthechaoticheretic8708 3 жыл бұрын
How do I start learning how to draw well? Bad advise: "Perspective, detail, shading, staying on model." Max's advise: "Grab a pencil and learn how to hold it."
@michaelmanrique42
@michaelmanrique42 3 жыл бұрын
So max is like Patrick telling squid ward Firmly grasp it!
@Agent719
@Agent719 3 жыл бұрын
"Take a pencil, use it to make marks on paper. Keep doing that until you make it look like something. Then come back for Step 2"
@iota-09
@iota-09 3 жыл бұрын
@@Agent719 problem is: you'll never find out about step 2, people only talk about step 1 and 3. ...BUT WITH COURSES... well, that's why people get paid for their art courses i guess.
@valeoncat13
@valeoncat13 3 жыл бұрын
I think that misses the point a little bit, at least as far as Max is saying. The first advice isn't bad. It's bad *beginner* advice. Learning is just relative(meaning peoples ability to grasp concepts are better when the lessons are tailored to their specific levels rather than using a one size fits all approach).
@Soulferno
@Soulferno 3 жыл бұрын
@Steven Luoma Though for fighting games most people tend drop it after 2 months. At least with art people will still casually continue to doodle even if they learn nothing. Kinda wish fighting games could be that simple
@Lucain24
@Lucain24 3 жыл бұрын
"Just play the fucking game" I think that's the best advice anyone's ever given when it comes to low level players, I've had so many players ask me and I say the same thing. Just play it to have fun, then take the next steps to get better. Have fun first, always have fun first.
@dragonmaster3030
@dragonmaster3030 3 жыл бұрын
But sometimes low level just isn't fun, their are exceptions but to some doing random shit can get kinda frustrating online, it's why I think the mid level is most fun, mainly full of competent players that still make many mistakes and it's generally faster paced experience, though that's just my opinion
@logandunlap9156
@logandunlap9156 3 жыл бұрын
couldn’t have said it better tbh
@1dayago843
@1dayago843 3 жыл бұрын
@@dragonmaster3030 No one said anything about playing online. Newbies can start out playing the game against CPU too
@dragonmaster3030
@dragonmaster3030 3 жыл бұрын
@@1dayago843 I know after all I started against CPUs, but when you eventually learn how to block the CPUs become extremely easy and in general just have terrible ai, they get 3 bars and do raw lv 3 even on max difficulty setting
@Aerowind
@Aerowind 3 жыл бұрын
@@1dayago843 CPUs don't really act like humans at all, so it's kinda shitty practice. I remember getting good at beating CPUs in MVC3, went online, and immediately got demolished so hard I didn't even know what happened. That's really the big problem with fighting games. The gap between casual and even casual-tryhard is massive. Hell, I played a ton of fighting games growing up, and it wasn't until like SFV that I understood how exactly blocking worked. For reference, I grew up playing Street Fighter 2 with my cousins.
@antoinelk00
@antoinelk00 3 жыл бұрын
I like this video because he demonstrated everyone’s player level. Like when I was a measly teenager playing stuff like DOA and SC, I would just do the bare minimum and think that’s ok, then as I almost turned 18, I gotten the hang of it but still sloppy, 19, better and better, still could learn a few things, 20, play fighting games every day to improve, now that I’m 21, it feels good to see my progress from when I was like 14 to now. Max is right, you can’t speed run fighting games, you can only learn by time and trial and error
@no_nameyouknow
@no_nameyouknow 3 жыл бұрын
It's like learning an instrument, if you start young, you don't care that you suck. I started at like 10 or some shit. By the time I was old enough to care, 15-16, I already had years of experience just playing fighting games. If you start when you are older, and that age is different for everyone, it can be tough. Also you learn faster when you are young. That said, you can start when you are older, if you enjoy it you will still have fun even if you suck for a while.
@_rose_3016
@_rose_3016 3 жыл бұрын
Gay lol
@timothyalexander7006
@timothyalexander7006 3 жыл бұрын
Yes I remember playing DOA as a kid trying to do Ryu spinning air throw. You had to do a half circle to another half circle to a full circle. My brother lost his shit when I landed that on him. Now I'm so far past him in fighting games he don't even entertain the idea of playing them with me. And I suck!
@darkgoblin5681
@darkgoblin5681 3 жыл бұрын
@@timothyalexander7006 same with me and my brother. I sometimes ask him if he wants to play against me, but in the end he either tries some combos for his character of choice and we never battle eachother or we do a few matches which he loses even when i restrict myself and then he is done with the game. And I'm barely above average at sfv. Average being silver level...
@dd9059
@dd9059 3 жыл бұрын
I just play fighting games to press buttons and do cool stuff with it. Ik I'm never going to be a Justin Wong or a SonicFox so I just play to have fun
@dirtymfnsanchez
@dirtymfnsanchez 3 жыл бұрын
Dude I get worked at 3rd Strike every time I play and I don't care because I made a black belt rage quit after pulled a Raging Demon Finisher. I got my 1 timer
@Gailardia_Galan
@Gailardia_Galan 3 жыл бұрын
@@dirtymfnsanchez Excellent, make them rage quit....do it.....show them the true power of the casual
@Amesang
@Amesang 3 жыл бұрын
Maybe you won't be… and maybe you will. I have this attitude regarding my workout routine - I may never become as strong as a guy like Brock Lesner, but I can become stronger than I am now.
@myquietreviews
@myquietreviews 3 жыл бұрын
You & me both & I've been playing fighting games for over 32 year's 😂😂😂🤦🏿‍♂️🤷🏿‍♂️
@hafyrrochagm7471
@hafyrrochagm7471 3 жыл бұрын
Thank you, make your words as mine
@Wilkenros
@Wilkenros 3 жыл бұрын
"And then he comes back, and goes I don't have any friends anymore" LMAO.... dude... This is absolutely true. I legit went from the weakest Fighterz player among my friends, to the guy that nobody wants to play fighting games with. I got started learning fighting games thanks to this channel.
@itol2398
@itol2398 3 жыл бұрын
This reminds me of when that one egirl was learning May in Strive's Beta, and her excitement when she figured out the quarter-circle/number notation system was contagious. She figured out the seal ball move and the dolphin, went online to try, and got her ass opened like a can of soup 🤣 she was kinda sad afterwords, because "she just wanted to do the cool seal move". I think that's a good highlight of the conversation. You go from new player, to casual, to experienced, to competitive. There's a lot of overlap between those tiers, though, that I don't think is talked about enough.
@djhero0071
@djhero0071 3 жыл бұрын
Her name is BunnyAyu and she actually quit fighting games after the Mike Z incident.
@itol2398
@itol2398 3 жыл бұрын
@@djhero0071 yes, I know. To clarify, I knew her name and remembered her attachment to the Zcandal. However, I didn't feel it was relevant to my comment as a whole.
@djhero0071
@djhero0071 3 жыл бұрын
Well, her name is relevant for people who want to find the clip (and hopefully Majima OBoomer’s INCREDIBLE analysis of it). As far as her reason for leaving, I feel it’s appropriate for why she left fighting games though I understand why you didn’t put it.
@CHOUSASUKE
@CHOUSASUKE 3 жыл бұрын
Still on the part where she got her ass opened up like a can of soup LMFAO 😱🤣🍲
@itol2398
@itol2398 3 жыл бұрын
@@djhero0071 that's fair. I didn't expect anyone to read the comment, but maybe I should've done that anyway.
@jhsrt985
@jhsrt985 3 жыл бұрын
I love the real talk sessions, and I know alot of this is secretly directed at developers since you know for a fact they sometimes (hopefully always) listen to you now
@juansanchez209
@juansanchez209 3 жыл бұрын
I used to be a hardcore player back in the early 2000s (custom fightstick, ranked, tournament regular, making nice side money off of my hobby), but after a while, my priorities changed. I graduated college and got a "real" job, I met a nice woman who ended up becoming my wife, I had kids, etc. Slowly but surely, I realized that I just didn't have the time or desire to play fighting games for like 4 hours a day. That's just my experience though; if being a hardcore makes you happy, then keep doing it! Everybody has their own idea of happiness, and they should feel free to pursue that happiness as long as it doesn't hurt others. The thing is though, "happiness" is a malleable concept that changes for each of us over time. As I got older and started having more going on in my life, I realized that life doesn't occur behind a screen. After a while I got so sick of playing competitive that I wondered how I ever enjoyed it in the first place.
@xleplayVA
@xleplayVA 3 жыл бұрын
i kinda follow the same system. i played doomfist at master rank, and i actually ended up wearing out the joint in my wrist. its not a huge issue, but now when i really roll my wrist there are clicks and pops in my right wrist my left doesnt have.
@raidengoodman8754
@raidengoodman8754 3 жыл бұрын
4 hours? Rookie numbers
@juansanchez209
@juansanchez209 3 жыл бұрын
@@raidengoodman8754 Haha, I was just going off of memory; it's realistically been like 15 years since I last played competitively. There were definitely days when I would put in like 10+ hours, but it's not like I was living off of my tourney and sponsorship money. I didn't really try that hard in college, but I still had to put in enough effort to pass my classes. Realistically, 4-6 hours was what I was doing daily, and that was enough for me. Not trying to sound elitist, but a lot of pros don't play quite as much as a lot of people think they do. Practice is very important, but don't discount talent. If you don't have it in you, you'll never reach the top through effort alone, and that's a hard fact of life in all professions that people need to get realistic about.
@rsotuyo15
@rsotuyo15 3 жыл бұрын
That sounds kinda sad... Like you stopped liking games?
@juansanchez209
@juansanchez209 3 жыл бұрын
@@rsotuyo15 There's nothing sad about it, I'm happier than ever. I still play video games of course, but I don't feel like I have to play anymore, and on a personal note, the idea of these long gaming marathons is something that I no longer enjoy. I guess I used to think that gaming was my happiness, but I realized that they were simply one thing that makes me happy as opposed to defining my happiness. There's a lot of beauty in the world that can make us happy, and a lot of it can't be found playing video games all day :) Like I said though, happiness means something different to everybody. If somebody finds genuine enjoyment playing video games for 10 hours a day on a regular basis, they're free to do so and it's not my place to judge them.
@RikkTheGaijin
@RikkTheGaijin 3 жыл бұрын
It's happening right now with me. A couple of months ago I was finally able to buy MK11 (its banned in Japan, so I had to make an Italian account, and have a friend buying it for me) and me and my friend started playing it. I was NEVER good at MK, ever. We spent the first month just literally mashing buttons. But then we kinda started to identify which character we felt more comfortable with, and started to learn the basic special attacks. Then my friend (who is half my age) started to kick my ass, more and more, to the point I wasn't able to win a single match. So I decided to "study" how the game actually works. I went on YT and started analyzing combos videos and strategies for my character. And I started to practice, first in Training mode, then with the Towers. And now I have reached the point that I can kick my friend ass 95% of the time. I can do combos, I feel I have ACTUAL CONTROL of my character, rather than just mashing some button hoping to do some cool shit. It's very satisfying. Am I still a n00b? Of course! I'm sure if I go online people will open my ass like an umbrella. I'm in my mid 40s, the time of being competitive is long gone for me, but who cares. I finally reached a point where I can understand how the game works, and I can think of STRATEGIES rather than "oh I hope I can push the button faster than my friend" Feels good man
@alkalinemk1588
@alkalinemk1588 3 жыл бұрын
Hell yeah dude, have had many fun times playing MK11, learning is the funnest part
@RJALEXANDER777
@RJALEXANDER777 3 жыл бұрын
Wait MK is banned in Japan? Huh, that's interesting. Anyway thanks for the story, cool to hear your point of view and own personal experience.
@BluBlazer
@BluBlazer 3 жыл бұрын
@@RJALEXANDER777 Probably for the beheadings and general violence
@italosouza8820
@italosouza8820 3 жыл бұрын
This story made me smile because i got the same satisfaction learning the game
@iota-09
@iota-09 3 жыл бұрын
@@alkalinemk1588 am i odd in thinking learning is the most boring part? for anything i mean. like i don't mind in fact i APPRECIATE learning selective subjects and things, but when it comes to learning by slow practice and methodology like with fighting games, math, art, etc... it's just like... how can people put themselves though this much frustration? all that itme spent without knowing if you're actually gonna get good, all that time spent for uncertain things when you could have spent it on things you already know you're either decent at or will have certainty will come out good... how do people do that? how do they find it fun?
@jadedj5385
@jadedj5385 3 жыл бұрын
This is a meaningful video that transcends fighting games. With a swapping out of some of the vernacular here this can apply to games like OverWatch, your favorite MMO, or some other competitive genres. It's a healthy gaming mindset to be aware that there is a scale of levels with many notches along the way. The more that scale is respected the more people on either side of the spectrum are willing to work with the other.
@low-resghul8306
@low-resghul8306 3 жыл бұрын
On the topic of casual players, I’d recommend watching the youtuber Bricky’s Guilty Gear Strive review. He is very forward in how he doesn’t play fighting games and that he loved Strive from his casual point-of-view 😀
@wendellstephens6311
@wendellstephens6311 3 жыл бұрын
I just saw it. That's a good video. 👌
@_-Lx-_
@_-Lx-_ 3 жыл бұрын
Eh, he went on way too long about making sure everyone knows how much he dislikes anime and stuff like that at the start, kinda lost me with that crap and I couldn't be bothered watching the rest of the video personally. However I've seen plenty of other casuals share their experience and very much see how Strive has perfectly got newbies hooked and having a blast, and as an intermediate that couldn't have much of a good time in the games I liked due to most of the games matching me against players who could do nonstop 0 to death combos, I feel I've got a grip on most things and am actually being paired with players my same skill level finally and I'm having a great time.
@AceTrainerX3
@AceTrainerX3 3 жыл бұрын
@Leith Aziz PAGY I've always said the Same for Zato-1's theme in Guilty Gear X, Feal a Fear. It's instrumental progression from Zato being in control, then Eddie trying to overtake him in their partnership, Zato going crazy in the process, them him succumbing to it all and letting Eddie reign supreme makes it one of my favorite music tracks in any fighting game period. Also kind of helps that it was the first Guilty Gear song I had ever listened to, thus it being the catalyst for me getting into the series.
@Zedzilliot
@Zedzilliot 3 жыл бұрын
DA BRICC
@Wordgoblin
@Wordgoblin 3 жыл бұрын
Knowledge without understanding is a low ceiling of success in anything in life. Happens a lot in gaming forums where a new player will ask for help, and others will give them a "here's what you do," and no "here's why you do it." The later takes a lot more time and patience, so most aren't interested. They want the big numbers, and the flashy flashy.
@itol2398
@itol2398 3 жыл бұрын
That reminds me of warframe, where almost all of the content creators show off weapons at maximum levels, which is usually against lvl 180+ enemies, with a whole bunch of engame modifications and perks. Most players will never see enemy levels get that high, and have no clue how to get those perks. It's just not helpful to them.
@arboris
@arboris 3 жыл бұрын
"And then he comes back, and goes I don't have any friends anymore" Felt that :'). People just want to have a bit of fun playing games for 60min of free time in the evening, not try harding a game for 2 years on end
@RippahRooJizah
@RippahRooJizah 3 жыл бұрын
I mean, there is plenty of middle ground. I'd rather play with someone who try, fails, and tries again than someone who doesn't consider learning the game he or she is playing to be important. I don't require an associates degree, just half the tutorial, yo.
@RJALEXANDER777
@RJALEXANDER777 3 жыл бұрын
4:55 this is absolutely true. I played FighterZ for a couple months, my first ever fighting game, but I found it too frustrating and stopped, despite my love for Dragon Ball. Tried Tekken and I'm still playing it 2 years later. I've enjoyed the old school SF: Third Strike but didn't like SFV. It's weird but sometimes a game just clicks with you where others don't.
@gusgarrison9211
@gusgarrison9211 3 жыл бұрын
Your Evo moment made me buy FighterZ. I play it entirely casually (since I don't particularly feel like learning it), follow the updates and patch notes, and watch the pretty colors on the screen as Bluegito goes Yosha. This video resonated with me, and I feel like you've done a great job helping casuals appreciate trad fighters.
@Toe_Knee_Vang554
@Toe_Knee_Vang554 3 жыл бұрын
I love the real talk series! Just something about listening to Max preach to us about Fighting games s just super satisfying.
@AndrewAnstrom
@AndrewAnstrom 3 жыл бұрын
Max, your main goal with this channel seems to be the sharing of your love of fighting games. Every time I watch your videos, it makes me want to pick up my controller and fuck shit up. Mission accomplished dude!
@bellyOfaTiger
@bellyOfaTiger 3 жыл бұрын
That "I just want to beat my friend" mentality was how I got into casual competitive fighting games 6 years ago. I still don't fully understand how to utilize frame data or how to adjust after patch note releases, but at least I can show some of my more casual friends how I beat them and can follow along with most terminology when I watch FGC content.
@shelbyherring92
@shelbyherring92 3 жыл бұрын
This is applicable to all game types and playstyles... Hell, this is applicable to almost all skillsets and jobs🤣 As an artist, it's like this. 100%.
@TellisTorterra
@TellisTorterra 3 жыл бұрын
for art it's 300% this lol
@shelbyherring92
@shelbyherring92 3 жыл бұрын
@@TellisTorterra In terms of time spent learning and performing, yeah that math checks out.
@2bb2002
@2bb2002 3 жыл бұрын
fr from fighting games to FPS all he said here is true
@arthurvincentsimon5651
@arthurvincentsimon5651 3 жыл бұрын
As a beginner musician, I agree 100%
@iota-09
@iota-09 3 жыл бұрын
sucks ass being psychologically, from a medical perspective, avert to a mindset that allows you to learn things like that seeing how normal people do it all the time. kinda locks you out of being able to do cool stuff.
@MultiplexityGaming
@MultiplexityGaming 3 жыл бұрын
I always admired people who were good at fighting games and always enjoyed watching people play and compete at the highest levels. I decided to finally take the plunge when Super SFIV came out. I went hard too. I gained a huge appreciation for those that are good. It took me at least 3 years to finally hit a point where I was good enough to hang with the hardcore crowd for the most part (not pro though) . It really does take dedication. I watched hundreds of tutorials and combo vids for my main and read tons of threads on SRK forums. I learned frame data , frame traps and matchups. You never think about all that stuff on the surface but it really helped to solidify and strengthen my abilities in the game.
@scruffyhyphen9038
@scruffyhyphen9038 3 жыл бұрын
This is no doubt one of my favorite videos Max has made. The way he understands us casuals is why I subscribed to him in the first place.
@justsomeguy1408
@justsomeguy1408 2 жыл бұрын
I'm just starting out with fighting games, and what has stood out to me, especially compared to team-based games like MOBAs or FPS, is how often it feels like I don't actually get to play the game if my skill is not >= my opponent's. I fumble an input or fail to block and my opponent punishes it continuously until I'm dead because they understand things about the game that will take months or even years for me to get down. With team games, there are ways I can contribute even if my opponents are much better than me - I can ward and ping objectives, I can stand on a capture point and drop health/ammo, etc. I can still add something of value while I'm working on improving in specific areas. With a fighting game though, there's nothing I can do or work on that doesn't involve directly interfacing with my opponent, so it's do or die. At this stage of my experience, my tier list for games I've tried so far is ordered by how many opportunities they seem to give me to participate even as a less skilled player: SSBU with it's dodges, parries, shielding, and recovery options; Guilty Gear Strive with it's wall breaks and psych bursts; SFV has been at the bottom because I tend to get combo'd into a corner and I haven't yet gotten the hang of reversals. I'm curious to see how my preferences change as I improve in the genre, and which games end up feeling more rewarding in the long run.
@ShadowW0lf1
@ShadowW0lf1 3 жыл бұрын
Honestly, I just like playing offline. Mk11 really bummed me out that it was mainly a online game. There was some stuff offline sure, but a game shouldn't be locked behind a internet connection just to play.
@jeremyroberts8822
@jeremyroberts8822 3 жыл бұрын
I agree with you but tbh man gaming is heading in a direction where eventually all games will be always online, even the single player story games like god of war
@mrmagichat7555
@mrmagichat7555 3 жыл бұрын
@@jeremyroberts8822 fighting games have been about multiplayer since their creation
@knighttrax4237
@knighttrax4237 3 жыл бұрын
So true. I rather play against the AI than Kombat League which is super toxic. It sucks that so much of the skins are locked behind online matches when I hate fighting online. It can be fun at times with the right person, but it gets boring after so much toxicity. Plus we need more single player content in fighting games!
@juubicortex8178
@juubicortex8178 3 жыл бұрын
@@mrmagichat7555 co op not online lol
@briana.9395
@briana.9395 3 жыл бұрын
@@mrmagichat7555 Yeah but I think he means (and I'm just guessing) that all games will definitely be required to be online to play. Even single player. Like what Xbox tried to do years back.
@horrordragon2255
@horrordragon2255 3 жыл бұрын
I remember learning Fighterz and thinking "Oh this is a neat fun game" and then I saw your how to extend combos video and now I have clocked in over a thousand hours into this game. Fighterz made me a fan of fighting games and its all because of you! Now im the "Fighting game expert" in my friend grouå and they all ask for advice even though I have no idea waht to tell them. So I just tell them pick a character you think looks cool and play the game.
@theflashfan3234
@theflashfan3234 3 жыл бұрын
Max just gets it. ESPECIALLY with that last point about reasons for wanting to get better. I downloaded fightcade for JoJo, but my little brother kept beating my ass (he has a knack for fighting games). It drove me to learn the matchup and my character's 1 combo loop and now my brother refuses to play with me. Sometimes all you really want to do is just show your brother who rules the house.
@djhero0071
@djhero0071 3 жыл бұрын
It's kinda universal. Playing Virtua Fighter with my brother and my father when I was a kid got me into fighting games. It also helps that I have a weird natural attraction to games with one on one fighting. Like, I'll probably jump on even the worst fighting games if it's on a cab at like a store or something. And I've always been like that. That and my family rivalry is what led me to this genre I hold dear.
@-fiction-7778
@-fiction-7778 3 жыл бұрын
Never underestimate that feeling when you finally land the combo you've practice soo much, no matter how simple it is haha..
@iceloveanime
@iceloveanime 3 жыл бұрын
See that's why i'm still playing smash to this day. Any time i get into a casual environment i start FFAs, putting items on like medium or something, and having final smashes on. Even if it's just me and like two of my cosuins my brain just goes plain 1v1s are cool however this game is way more interesting when the zany elements are allowed to thrive every once in a while.
@reckyu2174
@reckyu2174 3 жыл бұрын
FFAs, items on, all stages, is how I was introduced to Smash. I love casual chaotic fun and seeing the stages as they were designed. I separate it from 1v1s as a different mode of the game, which is completely fine, because I see how down the rabbit hole every character can go.
@MrDoreese
@MrDoreese 3 жыл бұрын
The funny thing is, that combo vid introduced me to your channel years ago and I've been a fan ever since. SHINE ON DOOD!!
@PDog69
@PDog69 3 жыл бұрын
The story at the end just straight killed me 😆. It's the same with chess - what motivated me the most to improve was wanting to beat my friends, and those that were just the nearest in proximity to me, but beyond that - I can't say improvement is as fun🥊🎮
@tyleryoung9123
@tyleryoung9123 3 жыл бұрын
I want to say thank you Max for making fighting games seem accessible to a newb like me. I'm multiple steps below casual FG player. (IE: played the hell out of Smash, but haven't touched a traditional Fighting game since Genesis Mortal Kombat until DBZF). Took your advice to get in early on Strive and while I haven't even played a real person yet, I'm loving the learning process (and it's a lot for someone like me!). Thanks for having such good and positive takes and caring about the little guys like me.
@jonc8561
@jonc8561 3 жыл бұрын
Great mind set!
@tonywong8134
@tonywong8134 3 жыл бұрын
Even "simple" fighting games like SF2 takes time to really master. It's like Chess...it's easy to pick up but takes forever to master. The problem with many casuals is that we have families, full time jobs, and other commitments. The only way you can truly get good at fighting games is if you pick it up as a full time job.
@TheRagingStriker
@TheRagingStriker Жыл бұрын
Been trying to break into the genre for a minute. Watching you has made me really fall in love with fighting games. Been absorbed in SF6 and I've gone from spamming healing items in Master fights to actually using parries, defense, and drive reversals. I'm just stringing supers together but I'm starting to understand things more. My last fight with Cammy was super fun and I was doing shit. I was keeping pressure. I just need to learn how to properly do combos. Then I'll have a decent foundation and can go from there. I understand doing cancels but I don't know enough to do it consistently. My highest combo count is still from just throwing out a super art. But I'm having fun and I want to learn more. I'll get there.
@Smarfton
@Smarfton 3 жыл бұрын
I'm sorry, but as a casual playing fighting games for near 30 years, it's not what, or how, but why. Why am I going to take the time to "get gud" at any of this, when to get gud means I have to forego what is fun to me in fighting games. When the game demands I treat the damn thing like a job, to somehow make it be fun, the game is the problem, not the user. Like practically every other genre out there, fighting games and the developers catered to the hardcore base. The people that spend hundreds of hours on a game, that game and no other game. They studied frame data, which is programming thing, not the game itself, and hit boxes. That's no longer playing, that's exploiting the base design. And because they cater to that player, anyone else that wants to come in is met with nothing but a wall of unfun until they themselves do what the hardcore player does. Developers should have NEVER encouraged this. There's a reason the fighting genre is nothing but the same people involved in it over and over. The vast majority pick it up, ask why would they waste their time here alone, when there's tons of other games to play (non fighter) especially if to have that fun they have to commit so much of their lives to it, when they can just stop and never return. MMO's went the same route and that genre has bled tens of millions of players for it. If I have to spend the length of a RPG, just to have a middling grasp of one character in a sea of choices; you screwed up, and that's the bubble coming in this genre. Too much focus on the high end, you don't realize you lost everything you were tethered to.
@yrh002b8
@yrh002b8 3 жыл бұрын
Amen.
@Copperhell144
@Copperhell144 2 жыл бұрын
How do you (and others who may agree with you) feel about the "beat'em up" genre?
@themightylebeau
@themightylebeau 3 жыл бұрын
Fun fact, that DBFZ extend combo videos helped me win a little DBZ convention tournament 😃 ended up showing people afterwards the video and they adopted it so fast. Was so good sharing it with people who wanted to learn more the same way I learned
@Rieman6000
@Rieman6000 3 жыл бұрын
I’ve always had issues in trying to figure out mk juggle combos. I struggled for a while but after some time in practice mode and finding the right character for me I improved. I’m not as good as I want to be yet but I think I will get there eventually. Practice makes a difference
@logandunlap9156
@logandunlap9156 3 жыл бұрын
good attitude
@justyourfriendlypebble8943
@justyourfriendlypebble8943 3 жыл бұрын
I still can't for the life of me run cancel
@Rieman6000
@Rieman6000 3 жыл бұрын
@@justyourfriendlypebble8943 Ikr. I’m in that beginning stage of trying to find good combo and special move mixes before I try to get into the run canceling. That shit can be difficult af
@justyourfriendlypebble8943
@justyourfriendlypebble8943 3 жыл бұрын
@@Rieman6000 yeah I practiced for a bit with a few friends on parsec with mkx since I don't own the game anymore and was able to string together corner combos but the run cancel freezes my brain
@curtmonchamp7379
@curtmonchamp7379 3 жыл бұрын
I gotta thank you, Max, I started watching your videos and sending them to my friends over the past few years. Now I get to spend my weekends playing MVC2, and I got to watch my friends go from button mashing to starting to figure out combos and footies. Love the content you put out.
@shane3674
@shane3674 3 жыл бұрын
I’m literally just a test dummy for hardcore players 😆
@shane3674
@shane3674 3 жыл бұрын
@Dante Toshiro64 It’s definitely a learning experience. The best way I started to learn is record the match and determine where I messed up and where I succeeded.
@thefriendlessgamer8552
@thefriendlessgamer8552 3 жыл бұрын
@@shane3674 or you could just be a no instinct Goku like myself haha.
@SlickRick4EVER
@SlickRick4EVER 3 жыл бұрын
Ok, if you feel like a test dummy, then just stick to playing offline. If you play with the intent to lose but grasp ideas from those players and then apply it, then you are learning. If you do your "homework" [yes, research] beforehand, apply and hone the techniques, and then you strategize while playing against them, not only do you understand but you are also aiming to go in par with them.
@chancemitchell4147
@chancemitchell4147 3 жыл бұрын
You end up being better by being in this position if you stick with it.
@steelixman
@steelixman 3 жыл бұрын
your video about extending combos in dbfz really learned me to up my game. im really thankful for that :D
@phreepoints1637
@phreepoints1637 3 жыл бұрын
Bro, I remember one time I went to a friends house and his two little bros were playing street fighter 2 and the both picked Blanka. They would just jump around and try to electrocute each other and man, that shit was so funny to watch. Legit jumping and hitting jab all fight. Miss those days.
@emilyg2507
@emilyg2507 3 жыл бұрын
Max, you have been giving me an itch to play fighting games so bad. I button mashed in Street Fighter 4 when I got my first Xbox and I had a decent time. You make me want to learn it all!!
@lynxishd9587
@lynxishd9587 3 жыл бұрын
when max said "I don't have any friends anymore" that's literally the fkn truth! they will hate you for shmacking them up! lmao
@stonecolda.p.
@stonecolda.p. 3 жыл бұрын
Max is spittin! Learning DBFZ with my college homies offline was some of the most fun I had when i started playing. We played MvC3 MK11 T7 and even KI and we had a blast. I cant thank him enough for just introducing me to the
@stonecolda.p.
@stonecolda.p. 3 жыл бұрын
The intricacies of fighting games.
@BBQ_UwU
@BBQ_UwU 3 жыл бұрын
Guilty gear strive really got me into fighting games and it does feel great learning
@lozganon64
@lozganon64 3 жыл бұрын
that's awesome man, i love it too
@KuroNoTenno
@KuroNoTenno 3 жыл бұрын
Man, as an older fan I feel happy that more people are getting into Guilty Gear, but at the same time I kind of wish they didn't cut off our fingers to achieve that.
@Johnmerlin20
@Johnmerlin20 3 жыл бұрын
@@KuroNoTenno Completely agree :(
@KuroNoTenno
@KuroNoTenno 3 жыл бұрын
@Leith Aziz PAGY See, that's the problem. I cannot forget the rest of the series when I play Strive. I always get the feeling that I could do that cool thing or another, and now I can't. And Strive is technically the series finale, so I get twice as upset that we got a lesser game than everything that came before. And I'm not talking just gameplay. Literally everything got nerfed in Strive. Gameplay, aesthetics, visual design. The only thing that's better is the Online. All these things just pile on.
@KuroNoTenno
@KuroNoTenno 3 жыл бұрын
@Leith Aziz PAGY On presentation: look at intros and outros in Xrd, then look at the ones in Strive. Which ones look more fun? Looks at some character designs from previous games, then look at the ones in Strive. Remember the special VS themes? Those are gone now. Instant Kills? SUPER gone. Arcade mode? Barely has anything interesting outside the team-up and secret boss. Doesn't even influence the plot anymore. You don't even get a special artwork like in XX. "If you feel like the gameplay's became neutered, you might need to play around the cast and see who "avoids" this need to compare previous versions." Except I've been doing that this whole time. I didn't seriously play the new characters yet (I was going to start labbing Leo today), and I do like Nagoriyuki from what I did try, but the feeling doesn't go away. Also, Sol actually plays mostly the same. I can apply more or less the same tactics I did before, and most of it works. Actually, that's one of the big reasons why Sol is so OP right now, he wasn't nerfed as badly as other by the transition. His moveset is mostly the same without MAJOR alterations that would actively cripple him. It doesn't matter how much they nerf his frame data, he'll still get carried by his moveset. "Another thing to note is that we're pretty early in Strive's lifespan and as we've seen with the recent patch, things will only develop more overtime. Let's not forget that we are comparing Strive which is pretty new, to Rev 2" No, YOU are comparing Strive to Rev2. I am comparing Strive to every game in the series. And not even the first arcade version of XX, which was a buggy mess (there's a reason they called the second one "Reload"), had the same serious issues that Strive does. "Strive is the conclusion to Sol's story" Which is the series' main plot, so it IS the grand finale. And a very lacking one at that. Even Story mode, as fun as it is, has serious issues.
@BeanyTA
@BeanyTA 3 жыл бұрын
I needed this discussion tonight. I've been going to my college's Smash club, and bless their hearts they gotta understand this if they want casuals like me to keep coming. All I want is to win one in every six or seven matches. Everything else about the game doesn't matter as much.
@unknownfigure
@unknownfigure 3 жыл бұрын
I feel like I'm between casual and pro. Love a fighting game so much to be good at I start going against people that are extremely high level that I either go toe to toe with or just slightly scrapping the barrel. For me it's always fun to go up against people that are better than me to learn even more cool stuff to pull off and learn what to do in new situations you haven't been in from other players that weren't at this skill level. All and all I love both scenes of the casual fun to enjoy fighting game aspect and the serious, give everything you got pro scenes
@VeylmanTheRock
@VeylmanTheRock 3 жыл бұрын
I'm very glad I caught this bit randomly on stream because after showing it my brother we had a good conversation. He realised that he went at fighting games the wrong way and that he may have more fun by just doing what you said and experience the game first instead of learning combos first thing. That's something I also often do. I have this feeling in my head that I first have to "study" before even going online which isn't true at all but I'm the type of person that likes to be prepared. He's more casual than me especially in terms of knowledge regarding fighting game lingo but I catch him up bit by bit.
@bradypahl
@bradypahl 3 жыл бұрын
That's always gonna be the arguement ain't it? Do you cater to the hardcore, the casual or the middle ground. As someone who has been into fighting games for a long time at the middle ground it felt so good to be able to get a couple of my friends to even try a fighting game. They always saw it as the "infinite, TODs, 90% combo every time, every character is a vortex" & having them get their foot in the door. That was the hardest part, but when you get someone who's so so new to a fighting. And they land their first combo the amount of joy in their voice (or face if your playing couch coop) cant be beaten.
@addex1236
@addex1236 3 жыл бұрын
Honestly i think they main goal of a fighting game needs to be to be fun. If the game is entertaining and stays entertaining it will get an audience more so than if they try to make it competitive
@pbyn153
@pbyn153 3 жыл бұрын
@@addex1236 Agree, I get into fighting games like Guilty Gear XX or Tekken because it looked fun and entertaining. I don't care if I don't do 70% air combo, crossups or jail cornering my opponent as long as my RoboKy can KO you by being a helicopter or if my Devil Jin can laser the shit out of you, then I am fine with that especially if I do that shit to my friends.
@knighttrax4237
@knighttrax4237 3 жыл бұрын
@@addex1236 Yup. I got into fighting games not because of online but because of the characters, stages, music, and overall design. I could care less about online all I want is for the game to be fun and have some single player modes with variety.
@Kurumisama
@Kurumisama 3 жыл бұрын
I still remember the day as a kid when I first learned how to do the Shun Goku Satsu, and when I was able to do it consistently after like 2 hours of grinding, that joy is something I can count with one hand the times I have felt.
@reckyu2174
@reckyu2174 3 жыл бұрын
I would simply cater to the fun crowd.
@Lowlight23
@Lowlight23 3 жыл бұрын
I really appreciate these discussions on casual vs hardcore players. You can even transfer this over to anything like MMO's, Card Games, Shooters, etc etc. We have a group of 4 of us who like to play Magic the Gathering together. One of us has been playing for 20+ years while the rest are just now getting into it. The veteran is expecting the rest of us to be doing infinite loop combos, all artifact and enchantment decks, and crazy combinations of mechanics that we can't even fathom yet. The rest of us are just having fun putting down cards with cool art and socializing. I showed him your previous short video about casual players in fighting games and substituted fighting games for MTG. He started to get the picture. Thanks for putting these out there. Very helpful for any type of game. 😎👍
@BlackDogMizukage
@BlackDogMizukage 3 жыл бұрын
As someone who started their FG journey out of pure spite, I like this rant. My older brother used to kick the shit out of me in tekken 3. Spent a couple weeks getting good, he’s never won again. Should probably thank him someday; idk where I’d be without fighting games.
@Rayhaku808
@Rayhaku808 3 жыл бұрын
Yep. I thought I was decent and thought about entering a tournament to see how well I'd do. Got absolutely destroyed in the first round on stream. I was so angry I looked up videos and discovered tech exists. Then I had to learn how to think. All for a revenge match that would never happen.
@ridge5006
@ridge5006 3 жыл бұрын
Thank you Max, I really love your Real Talk videos :) Especially the ones about casuals because that's me. I would be interested in hearing your thoughts on casuals trying to enjoy and learn the game, but having to face smurfs or better players who purposely dropped some floors for whatever reason. These fights really discourage me in most fighting (and other pvp) games. Any Maxical advise would be very welcome :)
@icedcapplord710
@icedcapplord710 3 жыл бұрын
I'm by no means a hardcore player, though I do kind of find some sort of motivation in trying to learn new things about the fighting games I play especially after watching people playing at superior skill levels and doing pretty sick shit. Max included, so I think this advice is pretty helpful I do think that fighting games should walk a better line between appealing to both audiences though. Games like SFV and Marvel Infinite rightfully got flack for lacking basic features that didn't just appeal to the competitive crowd our of the gate, or really half-assed them in the case of Infinite's story and general presentation, while some others throw disdain towards Smash for stuff like its mediocre online experience and lack of basic skeletal online features while it has a plethora of content for the casual player. There needs to be better balance, and certain studios like Arc System Works and NetherRealm understand this better than others to an extent even though I don't love stuff like the Krypt, it does help the casual player ease into mechanics better
@jinchuriki7022
@jinchuriki7022 3 жыл бұрын
Fighting games dont need a story; focus on good netcode since it appeases both Audiences.
@Trent41201
@Trent41201 3 жыл бұрын
I absolutely fucking agree. Granted, finding that balance is super hard. Not impossible, but hard. I believe that it falls on a few things to make it accessible to all: 1. Good Training Mode. Off the top of my head, the game that has the best Training mode is actually Them's Fighting Herds. It does 3 things right: Training mode explains everything; there's nothing to hide, Character Specific Training mode. Learn what they do specifically and what they do well in. And finally, pacing. They will tell you, "Hey, these are the basics of basics. If you think you're ready to continue with the training, press "text here" if you want to take a break, press "text here" You don't need to overload with everything they teach you. 2. Something to do casually (Story mode/Arcade Mode/Collectables) Like you said, "Fighting games should walk a better line between appealing to both audiences" Having a good story mode or arcade mode or anything else that we can still play the game and have fun is very important. They need a little motivation away from online. 3. GOOD Rollback and Competitive Unranked. For the people who want to play competitive, but aren't ready for the rankings and the like, There should always be a Competitive Unranked queue. You'll fight anyone online in a competitive setting but without the risk losing rank. It's Competitive for fun, basically. Oh, and also good Rollback Netcode cause COVID puts us in a situation where we have to rely on everyones internet to have some kind of enjoyment with online fighting games. Kinda explains why Smash is kinda in the gutter as of this point. (Like seriously, I haven't heard anything of Smash Ultimate in the competitive scene for months, not even including the cease and desists they send out.) 4. (Most important of all) Good community. Don't be toxic to new players. Because casual players just kinda wanna press buttons and see stuff go. That's all.
@icedcapplord710
@icedcapplord710 3 жыл бұрын
@@jinchuriki7022 I honestly disagree. I think stuff like arcade or casual modes actually help the audience not immediately willing to jump into stuff like online play because they get supplementary material both for their own enjoyment and also for helping them test out different characters since there's an incentive to do stuff like playing routes with different roster picks to either advance a story or unlock a character-specific ending. They'll both get some sort of enjoyment that encourages them to play the game more and eventually they'll get attached to a specific character in the process. Not everyone wants to play fighting games for the experience with other players, as surprising as it may be, so it's important for there to be resources dedicated to modes that create a bridge between the casual and the hardcore, and not just mechanical adjustments to suit both
@NJP695
@NJP695 3 жыл бұрын
Before I found Max’s videos I dabbled in SC4 and Tekken Tag 2 when I was in high school, now I’m at Celestial floor in Strive looking forward to the new King of Fighters. I still can’t wave dash for shit and I forget I can throw all the time, but I’m having so much fun learning and sharing this thing now. Thanks for opening up fighting games to me, and now me and my friends get together on discord and fuck around in Street Fighter V and randomly pick mains on weekends
@chronology556
@chronology556 3 жыл бұрын
KOF throws are instant, and it’s the same button for heavies. Quite convenient, they also have no whiff animations, you get the heavy.
@thomasschafer5939
@thomasschafer5939 3 жыл бұрын
My biggest problem with alot of modern fighting games is how fast they are. I get so overwhelmed by games like DBFZ that I just forget every single button, so i either just defend and hope to get my bearings again or just panic-mash buttons in hopes for... anything really. Which is why I really enjoyed the new SamSho simply because it lets me process things.
@khalamari
@khalamari 3 жыл бұрын
I started really playing fighting games with Fighterz, and I remember it clicking with me after watching that video. You literally are the reason I'm excited for patch notes, and that I'm actually labbing stuff I see now. It's incredible
@tengudwn57
@tengudwn57 3 жыл бұрын
I find myself crossed between casual and hardcore. I like the exploration and learning phase, but I don't really go much further. Personally because I don't enjoy playing to win, I enjoy playing to have fun. I love doing dumb strategies, using bad characters and bad moves because I find it more fun to play someone bad like a Q and have fun than play someone like Yun and win hallow victories.
@knightofvirtue613
@knightofvirtue613 3 жыл бұрын
Taking the time to become a master in a fighting game is admirable. Taking that level of dedication and applying it to self-development is an achievement that never goes away. I still enjoy CvS 2, but I'm happier knowing that my determination to push myself comes from fgc loses.
@SquidwardProfilePic
@SquidwardProfilePic 3 жыл бұрын
I think fighting games should take a few notes from smash and include some alternate party game side-modes. Fighting games are so fun, but they’re just too sweaty, and I’m not a very competitive guy.
@jjsolo28
@jjsolo28 3 жыл бұрын
Then why are u playing the most competitive 1v1 game you could POSSIBLY play
@logandunlap9156
@logandunlap9156 3 жыл бұрын
agree but disagree honestly. alternate ways to play for sure, but not necessarily low stakes ways to play. like a tag team mode in a non tag fighter or something to that effect.
@jjsolo28
@jjsolo28 3 жыл бұрын
@@HighLanderPonyYT I mean sure if you wanna just press buttons but there are better games for that That like me saying man I wish moba had more modes that had more shooter aspects to them instead of just playing a shooter
@SquidwardProfilePic
@SquidwardProfilePic 3 жыл бұрын
@@jjsolo28 I just said it was fun buddy. I like the characters I like the music I love punching my friends and family in the face virtually, I just want more fun ways to go about doing it.
@TheIRBerryz
@TheIRBerryz 3 жыл бұрын
Your profile picture is perfect
@chuckolator1859
@chuckolator1859 3 жыл бұрын
I'm currently studying programming right now (GML specifically). For years, I was really intimidated with no confidence. It seemed like black magic. But I tried, and I found good resources to learn. I was blessed enough to find out that it's not black magic, and I actually really enjoy it. But sometimes I still get overwhelmed by how much I don't know. So I keep myself focused on my immediate skill level, and focus on learning the functions and built in variables that are relevant to my current knowledge. When there are concepts that are like 5 levels above me, I mostly ignore them and just focus on getting 1 level ahead. Not only does this make learning a lot more manageable, but it's really fun! Every time I learn how to use a new function, it feels like I just got a new toy to play with, like a new item in Zelda or a new spell in an RPG. The key is twofold: 1) I enjoy the craft 2) I learn step by step at the level that is relevant to me. I can't help but feel that if more fighting games took this philosophy, it would help tremendously. Imagine if, instead of one abstract tutorial screen, a game had almost a course on certain techniques and tools. And by practicing, you can improve areas where you aren't performing, while learning the game more deeply. This could help newbies learn at their own pace, but the ability to fluidly practice certain aspects of the system would be helpful even if you're already high level. The execution can be tricky, but I think the philosophy is sound.
@scottmichaelhedge5055
@scottmichaelhedge5055 3 жыл бұрын
Don't know about all this ''hardcore'' or ''casual'' BS, I've always enjoyed fighting games playing arcade mode by myself (and getting destroyed).
@thepuppetmaster9284
@thepuppetmaster9284 3 жыл бұрын
Good video Max 👍. For any casual players who’s start playing fighting games; just have fun and learn the game slowly one at a time. Don’t rush cause it will frustrate you and you will end up hating the game.
@KuroNoTenno
@KuroNoTenno 3 жыл бұрын
Honestly, this is applicable to most things in life.
@thepuppetmaster9284
@thepuppetmaster9284 3 жыл бұрын
@KuroNoTenno Yes true
@jeureeka552
@jeureeka552 3 жыл бұрын
I'm pretty sure that at 2:14 he lost his train of thought and started giving us a jazz bibop lesson
@strategist9
@strategist9 3 жыл бұрын
I remember when I first started watching Max, back around Marvel 3's time, and thinking that his footdive loops with Doom were super boring to watch (and looked easy enough) and then I finally got Marvel 3 and tried it and realized how hard it is to do that even halfway consistently...and he was doing it online! I can definitely credit Max, alongside others like the Super Best Friends for getting me into fighters a bit more. I'm perfectly fine with being a casual fan who will never "master" any given game (just like Max said, I'm pretty comfortably sitting in Floor 7-8 in Strive right now), but I do have a genuine interest in learning how a given game works at a basic level. Just playing as many games as I can until I find stuff that I like, like Guilty Gear. Never knew much about it until Strive got announced, then tried both Xrd and +R and really, REALLY liked playing with friends. It's a great feeling to slowly like...decipher all the crazy shit you see on screen and understand "Oh he jump cancelled that" or "Oh he didn't have the meter for that so he dropped the combo" or something. Thanks for that, Max!
@gamerkingdom1442
@gamerkingdom1442 3 жыл бұрын
1:15 that is the single best description I’ve ever seen to describe BUTTON SMASHERS! 🤣 Real talk though. I understand the concept of learning the characters and the mechanics of a fighting game, but just play the game to have FUN. No need to take it hardcore seriously!! I’m having a blast with Guilty Gear Strive!! And yeah, I take my time to analyze and understand the characters so that eventually decide on who’s going to be my main, but I’m not going down the rabbit hole into its mechanics!! I got the game for my Birthday because I want to have FUN with it!! Let the casuals have their fun.
@omarortega537
@omarortega537 3 жыл бұрын
I want to thank you maximillian, because of that same video you showed about the extension of combos is the reason why I'm a fan of you and also of fighting games
@PR1ME98
@PR1ME98 3 жыл бұрын
The more ppl that get into the hardcore scene the better. When hardcore players hate on casuals, it seems like gatekeeping. Hardcore players should want games to appeal to the bigger audience because that means more ppl into the FGC. Just my take tho.
@Amesang
@Amesang 3 жыл бұрын
Especially considering the fighting game community is (relatively) small enough as it is! The current gen of hardcore players won't be around forever, and if the next potential generation is scared away then who'll be left?
@valla7644
@valla7644 3 жыл бұрын
I'd say fighting games have very welcoming communities. Got into a couple of games thanks to that and they're always down to help you in any way possible, even making some time for you even if they seem busy. I rarely see any gatekeeping, but that's probably cause I don't have Twitter. My laptop is full of different Fighting games just so that I can find a game anyone can like. The more people to share my fav genre with, the better.
@lukelaser5397
@lukelaser5397 3 жыл бұрын
No. We actually find it funny how much you idiots cry. It's so hard to do this or that. Some games aren't meant for everybody. Some are to dumb. Have adhd. Lazy and don't want to work at it. Or give up. I say f all of them. Your weak minded anyway.
@shadowman2101
@shadowman2101 3 жыл бұрын
As someone who started off casual and went enough to try and compete I can say casuals will always be casuals and that won’t change until they change it. I was the same and so has everyone else. They can lose over and over and get mad but when I tell them how to win and best situations and why it happens they don’t care or want to get better. They just want to win. The biggest down fall I’ve seen in fighting games is playing to win and not playing the game to learn.
@bigbossxero
@bigbossxero 3 жыл бұрын
Been watching max for Hella years now and barely got into fighting games this year. Combos are like a fucking drug. Been playing gg strive and when I started that game I was so shit. But now I've finally made it to celestial. Then got kicked down immediately 😔... anyway the gist of it is just have fun and learn
@adrian-km5su
@adrian-km5su 2 жыл бұрын
5:38 is completely true, I find it hilarious that sfv was the first fighting game i actually got into for realsies like actually trying to learn the game, and yes, learning moves and just what to do in every possible situation just gets really really satisfying. When an opponent throws something at you they've done before and got you with and you dodge or parry or block or even anti-air because it happened enough times for you to know what to do, that feeling right there is the feeling he was talking about.
@trouty606
@trouty606 3 жыл бұрын
Honestly as a super casual player, one of the biggest things that holds me back from wanting to play more is just that online random matchmaking is GARBAGE at putting casual players of similar skills together. While you do learn from just playing, when you get into a match and end up as nothing but a punching bag for player of a vastly higher skill level, where you're so out of your league you can't get a hit in, you're not learning much. You're just an easy win and it's incredibly discouraging because you're barely playing at all. And I'm an adult with a job and such, I don't have the time or desire to put hours into one game every day to really push for huge improvement. The rare times I do find a match where someone's just as bumbling as I am and we're actually pretty evened up, that's fun as hell because that back and forth and trying your best and clearly missing tons of shit because you're not that skilled is great. It's just really hard to get matched up that way.
@MrAzimuth24
@MrAzimuth24 3 жыл бұрын
The worst part is when that happens and your scrub instincts start to take over and you're on the verge of rage quitting, that's really the worst thing that can happen, as long as the matchmaking is out of wack you're not having any sort of fun, and if you're not having fun while getting bodied, you start to view the game as being not good.
@dom604
@dom604 3 жыл бұрын
Described it much better than I ever could've. I love how a ton of fighting games look and play but fuuuuuck trying to really get mileage out of them because, sooner or later, you probably wanna hop online to extend your playtime with it. But usually that ends with me "playing" for an hour or so against people who seemingly do nothing but play DBFZ, GG, Tekken or SF and it just frustrates me because you're not really playing the game at that point anymore. You're watching someone manhandle your bottom. And to me it's just not a real option to take Max's advice of "just playing" stuff at that point. I wish fighting games would at least try to do more single player-oriented shit again - - modes like the two beefy adventure modes in Smash are perfect examples, if not always feasible with how huge SSE and WoL are -- but shit like SF5 having basically zero 1P content just puts me off before I'm even trying to get into something these days... May have lost what I tried to say a bit towards the end but I think my point is that, imo, there's probably tons of people out there like me who actually keep trying lots of different FGs just like Max says but can't really get into anything because they often lack meaningful content outside of, y'know, just fighting to keep someone engaged while fighting bots and/or you can't really learn jackshit from getting thrown around by players with a hell of a lot more time on their hands for any given title you wanna play against actual people online.
@trouty606
@trouty606 3 жыл бұрын
@@dom604 Yeah that's a real issue with casual/new players to fighting games, because for the majority of them the fighting is literally it for gameplay. Maybe there's some single player, but even then it's just the core fighting. With other competitive genres like FPS games, there's usually different modes and team based things and such, where even if you don't individually do well you can contribute to a group win and have some fun. With a fighting game, it's all you, so success/failure is that much more personal.
@Arklancer
@Arklancer 3 жыл бұрын
Ah yes the classic "Can't learn against people better/way better than me" argument that makes little sense when you consider one detail about fighting games: You didn't literally start the round in hitstun or in the corner getting murdered. Something 𝘩𝘢𝘱𝘱𝘦𝘯𝘦𝘥 to get you in that situation either some you did/didn't do or something they did that beat whatever you were doing. How do you think people who got good got that way? By learning from the ground up like that, starting from wtf is getting them killed and what they can do differently to make it less likely to happen. Fighting games have never really been something you just play for 30 minutes irregularly and expect to see significant growth especially when you don't have your fundamentals built up from other games. Hence why its a better idea to focus on single player content that also helps teach basic things while still being fun (IE not just a tutorial but an actual game mode kinda like what VF4evo does in its quest mode) instead of messing with mechanics.
@Gabriel-y2o
@Gabriel-y2o 2 жыл бұрын
I've always loved the aesthetics of fighting games, but I never could turn hardcore because memorizing the combos and trying to perfect the timing is just too intimidating for me. And I don't enjoy clueless button mashing if I dont know any combos, hence why the only fighting game I play (which I know to alot of you hard core gamers consider as a party game) is Super Smash. What I like about Smash is that there's no complex combos to memorize and master. It's basically six moves and the rest is all about timing, all other fighting games are that PLUS complex combo memorizing which is just something I don't have the passion to dedicate my time to memorizing. But kudos to all hardcore fighting gamers. What you do really requires skills. I'm good with just my RPGs and Action Adventure games.
@Wizard_Pikachu
@Wizard_Pikachu 3 жыл бұрын
What sucks is when you're somewhere in the middle.
@alexacosta4754
@alexacosta4754 3 жыл бұрын
Yes
@Xp_0ffical
@Xp_0ffical 3 жыл бұрын
Yep👍
@patrickcasey5190
@patrickcasey5190 3 жыл бұрын
Seeing that DBF MaxDood video felt nostalgic, that’s how I discovered max and have been a fan ever since, it’s helped me make it to God of Destruction in Fighterz and start playing strive
@EWOODJ
@EWOODJ 3 жыл бұрын
Can't enjoy games without being labeled something depending how you play.
@SlickRick4EVER
@SlickRick4EVER 3 жыл бұрын
Ok, noob....
@EWOODJ
@EWOODJ 3 жыл бұрын
@@SlickRick4EVER People in general, kid…
@SalamanderLights
@SalamanderLights 3 жыл бұрын
I think I'm a hardcore casual. I like knowing as much tech as possible, but I have no intention of ever competing. I sometimes spend an entire day playing fighting games. I like winning, but I usually don't mind losing and try to figure out why I lost. I think your content helped keep me engaged with fighting games when I stopped really playing during UMVC3's heyday to this year where I now play Strive, SFV, and even back into DBFZ.
@Zezinizzle
@Zezinizzle 3 жыл бұрын
This is the mood.
@rashadwilliams267
@rashadwilliams267 3 жыл бұрын
I think Max is a bit out of touch when he thinks he’s at a median level fighting game player. Lol. I love the conversation he’s having here though.
@rsotuyo15
@rsotuyo15 3 жыл бұрын
My man was toe-to-toe against sonicfox and says I'm medium.
@therealjohncena760
@therealjohncena760 3 жыл бұрын
depends on the game, most games max plays casually, people who really really play the game would prolly whoop his ass
@Montbtw
@Montbtw 3 жыл бұрын
Yeah max is literally in the top 1% of players whether he realizes it or not lmao
@tanman980
@tanman980 3 жыл бұрын
Max is humble about his spot in fighting games.
@muffinzetta3670
@muffinzetta3670 3 жыл бұрын
nah max is the median because. one, he plays every fighting game. two he plays things that aren't fighting games. there are several levels above max of people that just play the one game all day everyday gaining thousands of hours of experience with a game that max doesn't normally get
@andymancandy
@andymancandy 3 жыл бұрын
This video really speaks to me because I used to suck at fighting games and get very discouraged when playing, but now I made that connection with them. All the intricacies are fun and engaging to me even if I suck and can't even perform most of them, but I know that I'm going to play more and really understand more, and that's what makes me excited.
@filipepires9860
@filipepires9860 3 жыл бұрын
Im confortable doing combos and understand games to some extent But with Strive, especially watching Sajam play Sol and Nago, who I mostly play He makes bodying celestial players look so easy and smooth When I do it, I just can't That's why appreciate it so much, and you really can get a feeling on how much goes beyond just knowing combos and punishes
@kyo4973
@kyo4973 3 жыл бұрын
i really loved playing dbfz for the short time i was super into it, i remember labbing a combo for an hour trying to get it to at least 70 hits because i wanted to get the 7 star dragon ball. i did eventually get it, that was honestly some of the most fun i had with fighting games as a whole. i never looked anything up, just got into it casually for fun and eventually took it a tad bit more serious. i love being a casual fighting game player :> anyways just wanted to say i really enjoyed this video, it resonated within me. thank you max!
@Xzeihoranth
@Xzeihoranth 3 жыл бұрын
I don't play fighting games. I love watching them, but I can't play them. What I do is write. Amateur writing, nothing that's been physically published. And this is super applicable to writing as well; hell, probably most crafts in general. 'The journey is the destination.' 'Maybe the real Kingdom Hearts, etc.' You have to do a thing before you can do it well.
@mrmagichat7555
@mrmagichat7555 3 жыл бұрын
You've probably had this conversation many times before, but why exactly do you say you "can't" play them?
@Xzeihoranth
@Xzeihoranth 3 жыл бұрын
@@mrmagichat7555 I'm in an area with a very bad upload speed, and I have difficulty concentrating. All of the variables even in something as relatively simple as Street Fighter get very overwhelming.
@_nRool
@_nRool 3 жыл бұрын
I stand by KI2013's Combo/Input Assist being the absolute greatest system implemented to appeal to Casual players, take a game with some of the hardest execution for a casual audience and simplify it, but allow players to still do all the things other players can, it still comes down your skill level, but cuts out the most difficult aspect for most players, execution.
@mikeg4490
@mikeg4490 3 жыл бұрын
Honestly fighting games needs more single player content. Stop forcing these newbies to go online and getting their butt kick and inevitably getting super salty about a game or the genre in general.
@ShardNetwork
@ShardNetwork 3 жыл бұрын
Giving folks rewards for mastering certain stuff and taking on matchups with certain characters that have a gimmick will not only help them, but maybe give them some inkling of experience for when the possibly choose to go online. Making the game a fun varied experience for even those who aren't gonna buy into the arcade experience of getting bodied 10-1 vs other players.
@Amesang
@Amesang 3 жыл бұрын
I'm wondering if it'd be possible to include a kind of "Online Training Mode" where players can teach each other?
@mikeg4490
@mikeg4490 3 жыл бұрын
@@ShardNetwork you're not wrong. Imo this experiment of "hey kids, Esports is popular now so go out there and get gud!" Has been a failure. The more passionate players don't want their games to continue to get dumb downed for an audience that doesn't want to put in the effort they want to put. The casuals don't want to get 10-0 by those same pissed off players and not know why they're getting mixed up and constantly whiff or block punish. Give em more game modes to build confidence and teach them the game so they know how to use their tools oppose to holding their hand by making every comeback mechanic in the book or overly simplifying a game.
@chronology556
@chronology556 3 жыл бұрын
Honestly, just make the A.I. hard. It worked in the 90s, and it still works now.
@ken_dough
@ken_dough 3 жыл бұрын
I started playing Fighting Games around '11 with SFIV. After playing comfortably against AI and being confident that I can go to our local arcade and try playing it. I get surprised about how shitty I am, the fact that you can play something for months and immediately in just a minute, your confidence level drops on a ravine level and makes you turtle to not touch the game again. A good thing though, is that the guy who beat me, teached me some techs and how to play with strats, that is an eye opener for me on how dedicate these people are to try to be good at something that is simple on face value. After that, i then searched KZbin on techs and found a thing called EVO, it then made me realize the current level i am at and to also try to reach even their pinky toes level. Knowing how vast and deep the FGC are, will make you respect them and be humble at the skill where you at. So far I'm still in love with Fighting Games and will also try to teach others that are interested to learn. TLDR: a noob gets bodied and strived to git gud, and still loves SFIV Makoto.
@typemoon7748
@typemoon7748 3 жыл бұрын
"I have to get a degree in frame data if I want to be good!" No, you really don't. You really don't. -----> Immediately compares learning fighting games to taking an entire curriculum of math classes up to geometry.
@logandunlap9156
@logandunlap9156 3 жыл бұрын
don’t think about college when you haven’t finished grade school. that’s more in line with what he was getting at. like the fundamentals of math are addition, subtraction, multiplication, and division, which you must learn before you do even basic geometry if that’s where you want to be. it was a weird way to explain by using two school related metaphors to make two slightly different points.
@jtnachos16
@jtnachos16 3 жыл бұрын
For normal play, you really don't need to learn frame data. Simple observation over time when playing is sufficient to get a functional enough understanding of the timing to not get completely wrecked against anyone under actual 'plays for real money at national IRL tournaments' level. This is the thing, learning frame data isn't necessary unless you want to go truly pro. It makes things EASIER to learn the frame data, but simply playing consistently will let you develop some internal, instinctual timing, that lets you tell when something is scuffed or not, and often can let you see issues with moves that those relying on framedata don't actually comprehend because they are so focused on that specific aspect. That move might be 750ms, but if the first 400ms of it just looks like the character is blocking, than for the other party, it's suddenly a read, instead of a reactable 750ms attack. Another example would be a 500ms move that the first 200ms is the same as the startup for a 900ms attack. Another problem is the prevalence in fighting game communities to respond to people having trouble with 'just read', as if it's some simple thing that they can do just by knowing it's an option. They forget that they have far more time in these games and have developed instincts and specialized pattern recognition to let that be a viable thing for them. That and the insistence that reading ISN'T guessing, when that is all it is. Might be a more educated one, but it's still a guess. You've also got bad actors who purposefully tank stats so they can go sealclub, which it only takes one experience with one of those types to forever turn someone away from the entire genre. The only fighting games I've ever done true 'competitive' play in, are SC2, SC4, where I did some small local tournaments for the occasional non-monetary reward, and I got into FighterZ and Melty blood a bit, but never did any tournaments or organized play. I guess you could say 'for honor' but it's not really a normal fighting game, it's honestly further divorced than Smash. Smash I would have been more serious about if the online wasn't such a laggy and inconsistent experience. I also get quite confused by Max calling himself 'median'. He's not 'average' in fighting games. He's not the best, certainly, but he's well above average in most of them, even ones he is literally playing for the first time, by sheer virtue of experience with other games in the genre (and often earlier ones in the same series or by the same developer).
@logandunlap9156
@logandunlap9156 3 жыл бұрын
@@jtnachos16 > simple observation over time i mean that’s still studying, it’s just surface level passive studying
@jtnachos16
@jtnachos16 3 жыл бұрын
@@logandunlap9156 No, it's not. Observing through experience isn't 'studying'. That's kind of the whole point. You aren't going out of your way to learn the stuff, you are learning as you play. That's not 'studying'.
@NSC745
@NSC745 3 жыл бұрын
Max you’ve always been great at teaching fighting games. I miss your old tutorials. Even for people that aren’t casuals you always had some entertainment for everyone.
@EvanSaltare
@EvanSaltare 3 жыл бұрын
I'm a strong proponent of git gud.
@michaelpodgorski1692
@michaelpodgorski1692 3 жыл бұрын
As a Tekken player, there is quite the learning curve and it can really intimidating, not just movement, but move list, 50/50s, poking. They all think juggling is the most important thing, when it's actually no where near true. That or they think juggling is against the spirit of the game. It's hard, trying to get our community to grow.
@chronology556
@chronology556 3 жыл бұрын
Dude wtf Tekken has a shit ton of players. I’m in the KOF scene and it’s only a thing in Korea where I live. I don’t even live in Korea… it’s who I play against.
@michaelpodgorski1692
@michaelpodgorski1692 3 жыл бұрын
It has more players these days because they've been making changes, mechanics that newer players can use, and it is a lot more flashy. But, man, I remember the continuity had a big push for helping people actually learn the game, around T5-TTT2, and so many people either never improved and refused to learn the meta or gave up because it was so hard. Even me, someone who has spent half his life playing the series, I'm only okay at the game. I coach it a lot better than I execute it.
@elonmuskito7686
@elonmuskito7686 3 жыл бұрын
For me reaching the “I’m alright at this game” spectrum. I know which characters I like and know combos but I don’t have a full grasp of the mechanics or super combos. You helped me max. Thanks!
@omegaxtrigun
@omegaxtrigun 3 жыл бұрын
The part about higher skilled players giving casuals good advice but it's way above their current skill level and understanding is so true. I'm not even a fighting game player, but I see it in other kinds of games I play too. I'll see a new player streaming on twitch and people will be telling them all this high end stuff that the new person can't even begin to understand what they mean. And there will sometimes be new players who want to just get to the high end and don't understand that there's a whole journey of learning to get there. Some people can skip that journey if they have a lot of experience in similar games, but if you're really new new, then you really do just have to go through it.
@mrhatty0514
@mrhatty0514 3 жыл бұрын
KI was my doorway into modern fighting games. And watching you play that and other games and the way you present it motivated me to get better and got me into Killer rank twice, and got me motivated in DBFZ to get into the 700k range. And I’m happy where I’m at. I can’t implement and execute things like the hardcore players can, but I understand what’s happening.
@dragonmaster3030
@dragonmaster3030 3 жыл бұрын
Right now in fighterz I'm only demon rank which too be honest is pretty damn good for ones first fighting game but in any case I can't rejump or combo extend for the life of me
@mrhatty0514
@mrhatty0514 3 жыл бұрын
@@dragonmaster3030 Same. I’ve got my bnb’s and a few mixups and that’s about it. And learning it all again since the last patch has been a trip.
@dragonmaster3030
@dragonmaster3030 3 жыл бұрын
@@mrhatty0514 I havnt experienced much of the new patch, while my old combos still work I now have room for optimization or new combos, btw who do you main. Mine is ui point, ultimate Gohan mid and vegito anchor
@mrhatty0514
@mrhatty0514 3 жыл бұрын
@@dragonmaster3030 Beerus (b assist) on point, SSJ Vegeta (a assist) mid, Tien (c assist) anchor. Figured out 2 ToD’s with them that still work but it’s extremely rare that I actually land the things.
@dragonmaster3030
@dragonmaster3030 3 жыл бұрын
@@mrhatty0514 I know one solo sparkles tod with vegito though I can never get the timing down or know how to do the banshee blast with is 236s, I remember back when I started where I created a combo that did 4,500 damage yet used all assist and a lot of meter, and now these days I can do combos of 6,000+ damage without sparking or assists
@mcb2438
@mcb2438 3 жыл бұрын
I once saw another content creator known as Argin do this one Super Baby combo in his Nerf Super Baby 2 video about 2 months ago, the combo itself didn't make much sense to me at first, but when I came back to the video after learning a bit more about Fighterz, the combo didn't look as impossible as it once did, so I tried to recreate what he did. Took about 20 tries, but I eventually did it. What I'm trying to say is, when you learn more about what works and what doesn't in a fighting game, it opens a world of possibilities. That's why I began to get into this fighting game stuff. It's kinda fun.
@misterx4757
@misterx4757 2 жыл бұрын
Great breakdown Max. I'm the guy that's a little more (very little) than a casual player but nowhere near an expert. Been playing fighting games off and on for 30+ years and introduced my son to it when he was three (18 years ago. One of the Tekken titles) and he now beats on dear old dad without even trying. This video puts it into perspective. Thanks. By the way we're both big fans and are subbed to you. 👍
@dainobu10
@dainobu10 3 жыл бұрын
I started playing Tekken 7 just a couple of months ago and I've been enjoing it a lot, I'm aware I suck at it and can barely do something but like you say, the process of finding out how my character works, timing, and practicing the basics are what keeps bringing me back.
STOP NERFING FIGHTING GAMES : Max Rants
23:19
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