Someone needs to fund this man and give him his own studio to make these things come to life!
@rutgeroudenampsen4923 ай бұрын
As a game artist, I would love to work on a project like this.
@GuardianMina3 ай бұрын
For real, I NEEEEED more
@LamirLakantry3 ай бұрын
I want it as a book or book series.
@just-a-me11683 ай бұрын
@@LamirLakantry i wouldn't want a novel but AN ART BOOK WITH LIKE. LORE INFORMATION NEXT TO IT?? NEED.
@GuardianMina3 ай бұрын
@@just-a-me1168Yeah, something visual for sure, I'd really miss the amazing art
@briishcabbage5683 ай бұрын
Imagine finding an area which looks like it'll hold a relic, only for it to just.. not be a relic. It's made of the same material, but it just has no power; it is simple an ordinary object, made of strange material.
@pig42953 ай бұрын
I do wonder if the magic could fade or be used up 👀
@SebastienGendron-uk4po3 ай бұрын
@@pig4295 Huh, good question. A relic could have an infinite amount of magic. Still, the material it is imbued with is fragile and not meant for fighting (only defense, which complicates things even more), or the relic has a limited amount of uses for its magic, once it is used up it reverts back to an ordinary useless object. The fact that wanderers don't know if a relic is cursed or not is already a risk, I can't even imagine a wanderer using up all the magic of a relic and not knowing it until it's too late.
@MCPhssthpok3 ай бұрын
Or imagine finding a relic after a long, dangerous journey but not being able to work out what it does. Maybe it's broken or worn out, but maybe it only has an effect in specific circumstances.
@SebastienGendron-uk4po3 ай бұрын
@@MCPhssthpok Interesting way to look at it, for all the wanderer knows the relic could have a mundane magical use that the ancient people used in their everyday life (no combative uses) like toilet paper. Imagine a world where ancient magical artifacts are revered, their true nature long forgotten after centuries of mythologizing. The wanderer stumbles upon a relic, an ornate, glowing object sealed in a lavish chest, surrounded by intricate carvings that tell tales of its "wondrous" power. It’s a once-in-a-lifetime find for any adventurer-legendary and priceless. Scholars might have speculated that it holds the secret to ultimate power, perhaps controlling the elements or bestowing eternal life. But as the wanderer carefully studies the artifact, nothing happens. No power emanates, no curses unfold, and no divine revelations occur. With growing confusion, they consult an eccentric historian who specializes in ancient languages. After intense study, the historian discovers that the writings around the relic are not grand proclamations of power but rather... instructions for use. The artifact, as it turns out, is nothing more than a magically self-cleaning object that ancient people used in daily hygiene routines-magic toilet paper, enchanted to remain perpetually fresh, durable, and always ready for use. In the ancient world, it was an indispensable tool for comfort and cleanliness, but nothing more. The twist is not just in the object’s function but in how far-removed modern understanding is from the relic’s original, ordinary purpose. The wanderer realizes that the relic was not revered because of its combat prowess or strategic importance, but because it was simply part of a long-lost civilization’s routine comfort. What was once mundane now seems extraordinary because of its sheer age and rarity. This shift in perspective adds humor and commentary on how history can distort and glorify things. The object might become a coveted piece for collectors and scholars, not for any dangerous power, but as a historical curiosity-a reminder that not all relics have grandiose or combative origins. It opens the possibility that many other “sacred” artifacts might also be everyday items, misinterpreted by those too far removed from the time they were created. The idea could be extended to reveal an entire collection of mundane relics. One might be a cooking utensil that magically heats food without fire or a cleaning stone that absorbs dust from surfaces. In this world, the line between the mythical and the mundane is blurred, showing how even the most routine aspects of life can gain mystique over time.
@pig42953 ай бұрын
@@MCPhssthpok sounds like a good snack for a demon tbh 👀
@Swooper863 ай бұрын
This is starting to look like you're working on a video game, and I'm here for it.
@rfak76963 ай бұрын
This channel is relic for all wanderers
@Arkwright-jr9hx3 ай бұрын
This world is a truly wormy and enticing place. When I watch your videos, I feel... a certain desire to explore the eternal ruins in person, to learn about the nature of the world and the objects in it. It's really cool!
@matthewconstantine50153 ай бұрын
Years ago...no, decades ago, I guess...I was writing a series of stories based loosely on some recurring dreams & dream themes. When I see your videos, I'm reminded of those old, now abandoned tales. My stories were set in a vast, semi-abandoned structure that looked sort of like a Mediterranean hotel or apartment building from the 1890s or maybe 1920s, though it often blended with other types of structures. Various people were lost within it, sometimes trying to make little communities or what have you. The ocean played an important role, and the structure was often built out over salty water. Tonally, my stories were very different, but there was a similar sense of nostalgic ruin about things. I think my stories had a more "pulpy" vibe, though. Like, the protagonist of one was a WWI pilot who got lost in a storm and ended up there, and at one point, he was on the run from some clockwork critters. Anyway. Really enjoying this project. And I appreciate having some old memories brought to the surface. Maybe I should dig through the stacks of old papers and see if I can find some drafts. Dust off the ol' brain and write something.
@pig42953 ай бұрын
You should find it again! I think that would be super cool to rediscover
@DavidCowie20223 ай бұрын
I'm reminded of _Mythago Wood_ by Robert Holdstock. It's about a small piece of ancient woodland which is much bigger on the inside, and is populated by figures from forgotten myths. It's set in the years after WW2. The further in you go, the further into the past you go, all the way back to the Ice Age. I was particularly reminded of it by the OP's mention of a pilot: the protagonist is accompanied by a pilot, who recognised the wood for what it is after a painful encounter with a similar wood in Belgium in the war. The protagonist is hunting for his brother for plot reasons, the pilot hopes to find a shining city which will cure his scars.
@matthewconstantine50153 ай бұрын
@@DavidCowie2022 well, now I have another book on my TBR pile.
@KathleenNaab2 ай бұрын
Make a video game,an indie-ish exploration game,more about the art than anything, without explaining much more than you do in the videos;the lack of backstory is what makes this so interesting
@andomrtoob73383 ай бұрын
I think that a wanderer obsessed with relics could be an interesting character
@Nazemi963 ай бұрын
~Still waiting for game to come out and I'm willing to wait for years. It is just worth it..
@randomnpc123433 ай бұрын
Ayyyyyyy lets go new eternal ruins vid! These honestly make my day
@F_E_U3 ай бұрын
love the procedural motif
@hatchlingsgames3 ай бұрын
Love the way this world is evolving.
@nathanlebon58133 ай бұрын
wonderful, I can't wait to travel in the Eternal Ruins as an old-school online jrpg.
@IIIceFly3 ай бұрын
Its actually CRIMINAL HOW GOOD THIS PROJECT IS!!!!❤❤❤
@samdagecko3 ай бұрын
This needs a whole Video Game and Netflix Series.
@brasstail3 ай бұрын
Ooooh this was so cool and fun!! Glad more lore was shared about relics, they're very cool and I like that they're all made of the same stuff, that's such a cool detail
@YellowFella4593 ай бұрын
Of topic but you have a sick pfp dude
@dietwater21553 ай бұрын
Ive been waiting for another lore video, FINALLY!
@monsieurdorgat68643 ай бұрын
Well, stolen idea but it was a hit in my DnD campaign: a Soul Lantern. It's a lantern that, when grabbed, traps the user's soul in the lantern. They can only see from within the lantern, but they still can control their body - so their movements are disoriented since they're viewing themselves from the outside. From within the lantern, their vision is enhanced and they can see the true forms of all things, and even see guidance to things they seek. However, their soul becomes like a flame, and their soul perishes if the lantern's flame is doused in water.
@s0ph0533 ай бұрын
Reminds me of over the garden wall.
@monsieurdorgat68643 ай бұрын
@@s0ph053 That's where I stole it from lol
@etnm_playz45003 ай бұрын
Out of curiosity, could someone get their soul back out, or would it be stuck there forever?
@monsieurdorgat68643 ай бұрын
@@etnm_playz4500 I mean I run it as a semi-permanent thing but honestly a Remove Curse spell could be a valid way out of it. Depends on the game. It's not the kind of item that is ever overpowered in normal DnD.
@Shadowmech883 ай бұрын
You could overcome one of the major downsides by just strapping the lantern to your body's face.
@silverdust41973 ай бұрын
Oh , had been wandering about Relics . Ok . comment for engagement accompliced . Now , its watch time .
@deejus_e3 ай бұрын
Mannnn this series just makes me happy, like ts refills my childlike wonder I love it
@ShockedTaiLung3 ай бұрын
I love the art in these videos
@jean-baptistegaridel87873 ай бұрын
I like that you tell just enough to spark curiosity and interest while leaving enough mistery to let our mind play and evade. What I like most about settings as yours is the space between the lines that give it an unlimited room and appeal
@MortMcMort3 ай бұрын
holy crap I predicted cursed relics in mask’s guide to the ruins
@markdickson3083 ай бұрын
I feel like this world is more interesting and well thought out than most big budget games these days.
@jackiedim7028Күн бұрын
A lot of indie concepts are. Cuz it doesn't cater to the general mass audience. This concepts and projects are deeply personal to most who made them, that's why it's so unique.
@Halberddent3 ай бұрын
The little dudes you draw are always wicked cute
@dado84673 ай бұрын
Incredibile that this lore is SO interesting that I was actually really amazed when you said relics can actually hurt demons.
@marks75023 ай бұрын
I lost my Eternal Car Keys in the Ruins 🔑
@mossofthemoon3 ай бұрын
Finding and learning to use relics seems like something that would be a great part of a video game
@LamarjorieQueen3 ай бұрын
NEW VIDEO AGGGGHGHGHGGRG *dies of anticipation*
@adenzu3 ай бұрын
dies of constipation???
@LamarjorieQueen3 ай бұрын
@@adenzu no, *anticipation* , you fool! (I’m joking)
@CrafterAurora3 ай бұрын
love these videos every time, we need more stuff just like this
@EmbersNest3 ай бұрын
very nice ^^ I'm a magic item nerd and will be enjoying the relics for sure. All your ideas are very cute but ooze melancholy, which I like a lot and I believe the relics will feel vital to the worlds other lore too^^
@Huawei_3603 ай бұрын
Amazing as always. This is definitely my favorite world
@overload_grim3 ай бұрын
1:26 is a bell some sort of measuring unit in the ruins?
@Eternal_ruins3 ай бұрын
they mark the passage of time
@overload_grim3 ай бұрын
Oh ok
@charmingcobra3 ай бұрын
Oh boy new video!
@Ever_green20213 ай бұрын
Always amazing to have more lore. Love the ruins
@cameios3 ай бұрын
I just discovered this channel and caught up on all the videos. I love this world that you’ve created! I have a lore question: -Do the wanderers simply not age or do they just die before they reach adulthood. Are there any adults in the eternal ruins?- Edit: just read the faq on the discord, so I guess I’ll change my question. How long is the average lifespan of a wanderer? What age is the longest living wanderer? Are wanderers effectively immortal as long as they don’t get killed?
@fumanimaluleke94053 ай бұрын
The line Relics make a wonders other worlds make me think if demon and spirits use to be the old original inhabitant’s of the eternal Ruins, but were transformed by Relics and Cursed Relics. Or maybe Spirits and Demons in or of them self’s are a type of Relics. But who now’s that just a theory!A ETERNAL RUINS THEORY!!
@krystallosg.32273 ай бұрын
Great idea of how to give exposition/insight to the world youre creating. I always liked little tidbits of journals and such by an in-world character, like it's their understanding and not yours... because you know all the answers already.. but the audience is learning for the first time along with those coming up in the world.
@gourmand_slugcat3 ай бұрын
the relics are definitely one of my favorite parts of the eternal ruins, so this video is probably one of my most anticipated ones! thanks for putting this one out there!
@mintgreen56143 ай бұрын
a ttrpg for this would be FIRE
@Frysbear3 ай бұрын
Your illustrations are gorgeous.
@Calenrandir19633 ай бұрын
I always look forward to these videos. It gives us new understanding of this world every time.
@ClearlyPixelated3 ай бұрын
I’ve loved following this project along! Thank you for the updates!
@Bakubakuba3 ай бұрын
Thanks for a great video :)
@Utreshimon3 ай бұрын
ty for another video, love hearing about your world
@Milark3 ай бұрын
This deserves much more attention
@badratindiedev83282 ай бұрын
this is the project of my dreams! As a creative person I always feel inspired by your creations!
@matteobozzzo28353 ай бұрын
I would play a game about this, watch series about this, read books and comics about this, play a tabletop game with this setting, probably try to create my own fanart about this (even if it’s bad) and of course I WILL keep watching and supporting all of your videos about this and anything you make
@etnm_playz45003 ай бұрын
Wonderful project 👏👏, can't WAIT to see where it goes next
@the1doctorwhat3 ай бұрын
Love your art and stories. I know you're gonna help publish something big some day
@Turkeysonmywindow3 ай бұрын
the new illustration is beautiful!! happy to get the new lore😊
@rmdcompositions3 ай бұрын
The lore expands.. love this series
@iolittle3 ай бұрын
Another amazing video!
@Turtlpwr3 ай бұрын
I can’t get enough of this world
@m.ubaidaadam3 ай бұрын
A lore Eternal Ruins lore vid to end my day? You too kind! Love this series
@riverhall-geib53073 ай бұрын
Love your content and your creative mind so much, I'm always happy to see another of your videos on my recommended page
@adamg.29333 ай бұрын
Thank you for this
@felixfire65833 ай бұрын
Man i love these videos
@konijnebeer3 ай бұрын
Loved it as usual, the Relics dark counterpart intrest me would wanders be so drawn by power they disregard their safety :o
@johnandersenjr47313 ай бұрын
I love this world building project so much! Keep it up!
@efs33 ай бұрын
Love your videos! Keep making them please!
@Coryn023 ай бұрын
I am curious now to look back at the characters we have made and see how their relics stack up.
@ianreclusado3 ай бұрын
Lovely. How did I miss this?!
@H457ur3 ай бұрын
It’s very postmodern to say that every idea has already been explored and that anything “new” is a rehash of old ideas. While this might be true, there is still a great deal of original work that can be created that takes inspiration for many places. I only mention this because I’m curious if you have read Piranesi by Susanna Clarke or Titus Groan by Mervin Peake. When I make comparisons to these works, I mean it as the highest compliment, as both are am among the best fantasy books that I have ever read. The world that you have built is only vaguely reminiscent of the worlds that these books describe and the addition of demons and relics and wanderers is still very original. I’m deeply impressed.
@AbsolDorogan2 ай бұрын
the vibe this gives off reminds me alot of made in abyss
@kurjiano3 ай бұрын
Love eternal ruins, well done. I love that ghibli feel!!
@ImJustAnEgg33 ай бұрын
whenever i am doing litteraly anything if i see a notification from this dude im stopping what im doing and watching that shit
@calli-silversmith3 ай бұрын
Oh wow, the art and lore for this one is astounding! Also, not gonna lie I'd probably want to be a Wanderer that carries a cursed relic. Just in case a fellow Wanderer encounter proves sus.
@Aki-fi7sb3 ай бұрын
You are so underrated !
@andresmarrero86663 ай бұрын
I have heard tales of a lantern whose chime creates doors where there were none and a flower whose spores can command servitors. ~ A hopeful wonderer.
@tomburns75443 ай бұрын
SO GOOD!!!!!
@patchesdog43303 ай бұрын
great vid!!!
@sirguy66783 ай бұрын
Fantastic!
@maxdon20013 ай бұрын
Great video!
@MrYFM23 ай бұрын
I hope this man makes a semi-open world video game on this series in the future!
@ezekielmrts21463 ай бұрын
Ce que tu fais là est histo-rique frérot
@varflock97773 ай бұрын
Can the cursed relics still be useful despite having harmful side effects? And the part about some relics being able to hurt the true form of a demon... That opens the possibility of becoming a demon slayer if you're brave and lucky enough. Would they also be able to harm spirits as well?
@Eternal_ruins3 ай бұрын
Yes the cursed relics are still useful, in ways that others aren’t. They’re usually more useful for handling demons. Good questions on if they harm spirits. I need to think about that.
@Joverine3 ай бұрын
So fun and inspiring
@asifnaveed91463 ай бұрын
Reminds me of made in abyss, absolutely amazing
@lukerabon79253 ай бұрын
The sample relics are really cool. I might have to steal the top for a D&D game. I can see it being a little unreliable on an uneven surface and of course it would be almost impossible to keep the top spinning while walking over, say, a body of water, which would mean risking losing it if you had to leave it behind to spin
@artofjackson.O.K2 ай бұрын
Really cool
@silverdust41973 ай бұрын
☺ Thats nice .
@raya-chanbtr27723 ай бұрын
subscribe on the art stayed watching with your calm and comforting voice 😊
@alexpfeifle8793 ай бұрын
It’s an interesting thought that a room like this one may exist completely vacant because its relic is already gone and the travelers peril to get there would be in vain. I had an interesting thought late in the story that perhaps the only person who knows the way out of the ruins is possessed by a demon that will nether let them leave nor show anyone else the way out
@mmgmismas3 ай бұрын
Finaly back to upload schedule (or at least I hope so). I missed this project so much during the summer.
@Shnarfbird3 ай бұрын
Now that you mention it... I always assumed my crown was metal, but the texture isn't quite the same...
@Christopher-o9i2oАй бұрын
We Need a Game!
@shmee123ful3 ай бұрын
vibing time once agian
@CharlieFanger3 ай бұрын
new vid :D
@Rowan-g5n3 ай бұрын
Yay 😊
@nickb2203 ай бұрын
Can relics be keys for something 😮😮😮
@dakotatyson90633 ай бұрын
You said that a wanderer who’s survived many bells are changed by the artifacts they hold. What if, when a wanderer survives long enough, their artifacts transform the wanderer into a demon or spirit. Where that is one way the ruins creates new beings to inhabit her halls.
@HenryCasillas3 ай бұрын
🌻
@esaackley3 ай бұрын
❤❤❤
@thatprofessorguy83163 ай бұрын
Made in Abyss vibes
@chaitanyadabbiru65352 ай бұрын
Did you make the entire flood in 3d (I might be mistaken but it looks that way)? If you don't mind me asking, why not use a texture for the floor
@Otatsuke3 ай бұрын
This series is just amazing. I - Sorry… that was 𝐧𝐨𝐭 an ad for me… anywho… I genuinely wish I could get a print or stickers! Unfortunately, I can’t even afford a dollar for the patreon right now..😓
@afriendlyfox3 ай бұрын
I would so want to play or help make a game set in this world 😭
@CaedmonOS3 ай бұрын
The material sounds similar to cuendillar from the wheel of time.
@the_epipan3 ай бұрын
I don't see much sense in those ruins, seems random. The rubble makes it look like it dates back a long time, but the object on the counter (the spear) doesn't fit... it looks shiny and new, not even gathering dust (I know it's a D&D thing that magic items aren't affected by a lot of things, like deterioration over time, but nothing should stop them from accumulating layers of dust or dirt). Also, there are no remains of bones or anything, so it seems to have been deliberately just left there, but there aren't even any other objects that could make one think that the spear is part of someone else's treasure stored there, or that it's someone's tomb. Also, all those irregular shapes on the floor don't seem to make much sense too... why isn't there even a clear path that the builder made for people to walk to the counter without tripping or dodging those protrusions in the floor? And what's the purpose? Is it a model of a city?