Рет қаралды 44,346
In this shader case study we go over Elden Ring's eternal city star particles from theory to implementation. Discussed topics include random transformations, emission, optimized blurring, and bloom.
Support me on Patreon!
/ acerola_t
Twitter: / acerola_t
Twitch: / acerola_t
Code: github.com/GarrettGunnell/Eld...
Join My Discord Server! / discord
Music:
Joy - Persona 3 OST
Iwatodai Dorm - Persona 3 OST
During The Test - Persona 3 OST
Afternoon Break - Persona 3 OST
Guts Theme - Berserk
Police Station - Persona 1 OST
Thanks for watching!
This video is dedicated to my friend, Alotryx.
#acerola #gamedev #graphics #unity #unity3d #madewithunity #indiedev #unity2d #eldenring #shader