Renderpeople - Making of 3D People

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Renderpeople

Renderpeople

Күн бұрын

With this video we would like to provide you a little insight into our production pipeline for our Renderpeople 3D models. It takes several steps from scanning our real human models to having a final product in our online shop. We hope you enjoy the video.
If you are interested in Renderpeople 3D people, you can download free 3D models (Posed & Rigged) here:
renderpeople.c...
For further information on Renderpeople and on our products please visit our website:
renderpeople.com/
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Пікірлер: 16
@studio2513
@studio2513 3 ай бұрын
On 0.28: what is in the right hand? Wacom stuff?
@SBoomhower
@SBoomhower 6 жыл бұрын
Really impressive quality, thanks for showing your process
@issacdhan
@issacdhan 7 жыл бұрын
You are doing , what is my dream. ne thing I wanna know, can I use canon ixus point and shoot camera to make this rig ? Reason budget. Because lowest cost canon dslr cost 4 times more.
@VisualGameDev
@VisualGameDev 7 жыл бұрын
Can you show how rigged renderpeople work in Unreal Engine 4?
@renderbaron
@renderbaron 4 жыл бұрын
Very cool. :-)
@inreverse747
@inreverse747 4 жыл бұрын
Is this really hard to learn? I would love to do this and bring my artwork up to a whole new level. Thank you.
@dablet
@dablet 4 жыл бұрын
learning is not hard. owning the equipment is the hardest part. you saw their cameras? that's at least $50,000 right there.
@theswimclub8582
@theswimclub8582 4 жыл бұрын
the problem with renderpeople models is that they are good for long shot renders not closeups as the fabric and the skin textures do not look that real
@Renderpeople
@Renderpeople 4 жыл бұрын
Hi there, when working with our models in close up scenes it sometimes needs a little material adjustment in order to fit into the respective lighting/environment setup. Our included masks give you free control over the material if you want to optimize your hero character for your specific shot. May I ask which application and renderer you are using?
@theswimclub8582
@theswimclub8582 4 жыл бұрын
@@Renderpeople Blender.... i feel if we can match viz-people cutouts as closely as possible it could be used in closeups... how many cameras do you guys use
@Renderpeople
@Renderpeople 4 жыл бұрын
​@@theswimclub8582 You can get amazing photo-realistic results in Blender when putting in a little bit of extra material tweaking work to adjust the "base" material of our blender models for close rendering. Especially for the skin- and fabric areas I highly recommend tweaking the glossiness of the "skin" and "fabric"-material to make it look better for real close-up rendering. The base material includes all needed mask-nodes to control every surface area. When matching the setup with your overall renderstyle, the results will be outstanding. Let us know if there is anything we can do to help: support@renderpeople.com Regarding your other question: Our photogrammetry scanner contains 250+ Canon DSLRs right now :) For more information, check out our "about us" section: renderpeople.com/about-us/ If there is anything else you want to know, please don't hesitate to ask anytime. -Dennis
@ShamilaLengsfeld
@ShamilaLengsfeld 7 жыл бұрын
Fantastic Work !
@Renderpeople
@Renderpeople 7 жыл бұрын
Thanks!
@StuartWilson4d
@StuartWilson4d 6 жыл бұрын
I would love to operate one of those rigs. Do you all sell raw scans? Would love practice cleaning of a scan rig model. Which model are those Canon cameras?
@Renderpeople
@Renderpeople 6 жыл бұрын
Hi Stuard, usually we do not sell any unprocessed raw scans. All of our models were cleaned before we added them to our library. We are using a different mix of many Canon APSC DSLRs with varying focal lengths.
@EzyClick
@EzyClick 5 жыл бұрын
Your models are very costly.I want if we will watch 10 ads full than we could get it free.
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