For those wondering where you can find the models that John mentions in the video, there is a download link in the description 😀
@Radinian Жыл бұрын
I started to love UV Unwrapping bcz of this software. John is the right man for the job.
@FlavioDiniz2 жыл бұрын
Hi, just want to say I bought Rizom last month and I can't be happier, I haven't touched in 10% of the tools yet, but it already made my workflow 100% better! god bless topocopy !
@RizomUV2 жыл бұрын
We're delighted to hear that!
@FilenewMoonesch2 жыл бұрын
Rizom UV helped me understand UVs better than any other software. Thanks for the tips John!
@Motionworks2 жыл бұрын
You're welcome Brian!
@IstyManame Жыл бұрын
Just started learning Rizom 30 minutes ago and i'm already getting better results then with any blender addons i was using before. Your software is incredibly useful and the Basics videos are very helpful for learning it!
@RizomUV Жыл бұрын
Awesome, we love to hear this!
@garnetst.721 Жыл бұрын
are you tried zenUV addon? does rizom have world orientation rotating?
@RizomUV Жыл бұрын
@@garnetst.721 - Yes it does 😉
@Crazystunts4190 Жыл бұрын
I’m right behind ya. Make a buetiful crossbow, high and low poly, got to the UV layout and realized these Blender tools just aren’t gonna cut it. It’s time to learn lol
@joshuanelson9415 Жыл бұрын
I love this! Ever since Clinton Crumpler in a "Intro to Unreal Engine" course on CMGA, demonstrated how to use Rizom in unwrapping a midpoly-highpoly mesh effortlessly, I was hooked lol! You have so much epic hotkeys & tricks to make UVing a fun activity, lol. ^_^ You've given me a sense of control over the process. Thank you!
@RizomUV Жыл бұрын
We love to hear this! Thank you 😘
@millie20792 жыл бұрын
Thanks Rizom and thanks John! couldn't ask for a better teacher 🙏🏻
@mahyadyarijani75532 жыл бұрын
Nice job 👍🏻. We want more tutorial.☺️🙏🏻
@RizomUV2 жыл бұрын
And you'll be getting them! 😀
@Kemer952 жыл бұрын
John here! hope to see more from you on this channel ^^
@Motionworks2 жыл бұрын
More coming 🙂
@_TetKaneda Жыл бұрын
Great contribution. Great tutorial. You have my like. Thank you so much. Greetings
@Motionworks2 жыл бұрын
Please note that when I say "Unwrap" when pressing the U key, I mean "Unfold".
@johannw79332 жыл бұрын
This is great, thank you for the tutorial. I wish I had seen this kind of easy quickstart last month when you had the summer sale going on. Hopefully there will be a Black Friday sale this year so I can buy a perpetual license of Rizom. Money is a little tight right now, but the good tutorials make me want to switch from Blender to Rizom for UVs.
@andyboyle26152 жыл бұрын
Brilliant more please 🙏
@RizomUV2 жыл бұрын
The next one will drop in a week 😉
@mixchief Жыл бұрын
So good, @RizomUV. I think I'm going to incorporate this in my Blender-based pipeline. I understand there's an add-on for bridging mesh objects between the two. That would be great, if the workflow could be as seamless as possible.
@RizomUV Жыл бұрын
There are several Blender Bridges made by third party devs, we host channels for them on our discord: discord.com/invite/UjsFx7Y
@alexgrenlie8624 ай бұрын
13:20 Is there a reason you left the checker pattern Not matching up because if you have a texture that isn't seemless It's gonna definitely look screwed up.
@RizomUV4 ай бұрын
This is a common misconception among beginners. If you are authoring or applying your texture in Substance Painter or Marmoset, you texture will be reprojected in the UV space.
@AvantNovis3 ай бұрын
Thank you!
@Keilnoth3 ай бұрын
I was like: this guy sounds like John Dickinson... 13:45: Oh right, that's why. 🤣
@yamansongur2119 Жыл бұрын
Thank You
@Iad83 Жыл бұрын
Think of CUP for the most common used keyboard shortcuts: Cut Unwrap Pack
@NanoGameLab2 жыл бұрын
you Australian am i right? Thanks for the tutorial. i was told about this program today and wanted to see more this is looking promising to add to my pipeline!
@yell0wKit Жыл бұрын
Thanks for the review. How to enable display of stretch and shrink in 2D and 3D view? I don't see it by default...
@RizomUV Жыл бұрын
It should be on by default in RizomUV Virtual Spaces, are you using Real Space?
@gursimransingh43917 ай бұрын
when I press p for packing I get a n error, WARNING: "Packing overflow. Some islands or groups cannot fit in tile with the requested Texel Density and/or scaling constraints. Please lower the target texel density, or increase the texture map resolution, or add tiles or increase their dimensions, or release Min. Scaling constraints."
@RizomUV7 ай бұрын
This is not an error, it's just information about why islands cannot be placed in the tile. This is a result of your scaling settings or your Texel Density Target.
@hakanatak17307 ай бұрын
@@RizomUVhow can we fix that problem because when i load new project, object is always outside of the uv tiles and when i scale it turns red.
@RizomUV7 ай бұрын
@@hakanatak1730 - What version of RizomUV do you have?
@hakanatak17307 ай бұрын
@@RizomUV Version 2023.0.71.gd738df3e i think its the latest one
@RizomUV7 ай бұрын
@@hakanatak1730 - No I mean Virtual Spaces or Real Space?
@SoaringSimulator2 жыл бұрын
We really need a super pro or the same RizomUV author to teach us follow by an expert teacher. We need a super course.
@Daniel_Vital Жыл бұрын
Hi guys, is this worth adventuring? The interface seems a bit scary compared to Maya. Looks like you can get better results, but are they faster as well? Thanks
@RizomUV Жыл бұрын
Don't let the interface scare you. RizomUV is actually quite simple to get quick results, but there are plenty of options if you want to get more advanced.
@saynapolygons22 күн бұрын
i dont have uv checker button in 3d view how to load checker texture or my own texture to preview ?
@RizomUV21 күн бұрын
The icons above the 3D viewport
@saynapolygons21 күн бұрын
@@RizomUV Thank you, i see it now. Great piece of software it speeds up my workflow drastically
@thehomedepothouseplant9986 Жыл бұрын
Great video! Thank you
@bigw8166 ай бұрын
the fact that im getting ("WARNING: "Packing overflow. Some islands or groups cannot fit in tile with the requested Texel Density and/or scaling constraints. Please lower the target texel density, or increase the texture map resolution, or add tiles or increase their dimensions, or release Min. Scaling constraints.")when i press "u" to unfold just a little cube is wild. I lowered the TD but it didnt work. Im indeed in Virtual Space.
@RizomUV6 ай бұрын
It's probably because you've messed around with the settings, without understanding them. Virtual spaces just works out of the box (doesn't give this warning) I suggest you open preferences, scroll to the bottom, reset preferences. Then try again.
@Veritanky5 ай бұрын
Hi, im getting same issue - im working in virtual space and resetting preferences did not helped. How did you worked it out?
@RizomUV5 ай бұрын
@@Veritanky - As I mentioned in reply to your other comment (which you've deleted), come to our Discord.
@Veritanky5 ай бұрын
@@RizomUV Hello, yeah i did. Ty
@basquera3d2 жыл бұрын
If you choose Blender mouse preset configuration you can change the select button from RMB to LMB just clicking with LMB above RMB text and so on to others mouse interactions 😉
@Motionworks2 жыл бұрын
Nice tip. This has been changed to LMB by default in the development build.
@basquera3d2 жыл бұрын
@@Motionworks It woud be great if they also put the option to invert the scroll wheel zoom direction 😉
@BongbokCG2 жыл бұрын
🔥🔥🔥🔥
@AnanyaAninditaSSU5 ай бұрын
Is the mouse preset opt removed from the newest 2024.0.77 ver??
@RizomUV5 ай бұрын
@@AnanyaAninditaSSU no what makes you think it's the case?
@RizomUV5 ай бұрын
@@SuspiciousRacoon ok there's a bug in the dialog sizing. Just resize the dialog you'll see the presets in the lower part
@teukuaulia4270 Жыл бұрын
Hi, just started using RizomUV, in my model there are a lot of green lines, what does that mean?
@RizomUV Жыл бұрын
They denote the boundary edges of your geometry, if you are seeing this in the middle of your mesh, points probably need to be welded.
@leminh8641 Жыл бұрын
why after crop is done, i scaled it down it turns red? The map is still beautiful!
@RizomUV Жыл бұрын
What do you mean by "crop"?
@dan3236092 жыл бұрын
Moooooreeee
@djtilt19832 ай бұрын
There are tutorials for RizomiUV REAL SPACE?
@RizomUV2 ай бұрын
Are you asking if there are any tutorials for Real Space?
@djtilt19832 ай бұрын
@@RizomUV absolutely yes... I need to learn this software
@RizomUVАй бұрын
Do you actually need Real Space? I only ask because a lot of people download this, when they don't actually need it. Do you understand the difference between Virtual Spaces & Real Space?
@djtilt1983Ай бұрын
@@RizomUV i need to create real items to print with a 3d printer not videogames spaces
@RizomUVАй бұрын
@@djtilt1983 - Ok, I'm guessing you need a UV guide to print an image? so you can texture your 3D Model in real life?
@Veritanky11 ай бұрын
i wish i could learn this program as heard lots of good about it, but sadly as self taught theres no way i can afford that/get student licence :(
@RizomUV11 ай бұрын
You can learn it. If you set up an account at Rizom-lab.com, then download RizomUV, you have a 30 day unrestricted trial, then after 30 days, you can still use it to learn, but cannot save / export your work.
@odiagam57555 ай бұрын
Well It Is Kind Of Complicated, You Have To Know And Understand Well What Type of Geometry It Self Before You Decide Where To Cut the Seems, I'm Curios About the Workflow If We Bring Scanned Object That Hasn't Been Optimize And Retopology
@RizomUV5 ай бұрын
Was this post meant to be a reply to someone? It reads as if it was. For messy topology, you can select via the Magic wand.
@OhioNPC911 Жыл бұрын
Why there is not even single video on how to setup UV Tiling etc?
@RizomUV Жыл бұрын
Well it depends what you mean, can you provide more detail please?
@TomaZxxZas2 жыл бұрын
10:40 sus
@RizomUV2 жыл бұрын
🤣🤣
@IgorSinitsky15 күн бұрын
Rizom does not understands smoothing groups from obj . Why so ? Its useless now
@RizomUV15 күн бұрын
That's not our doing, .obj doesn't support smoothing groups, I suggest using .fbx