Questions/Time Stamps 4:54 What's the plan for all the new locations so that they do not end up being "boring bunkers" with the same missions on a loop? 6:51 With contested zones, what's being done to avoid bottlenecks and other obvious camping spots? 13:22 How widely spread are these contested zones in asteroid bases around the pyro system? 16:00 With asteroid bases, will there be asteroid bases without enemy NPCs or non-violent gameplay as well? 17:35 Are there plans, or does the tool set allow for the creation of non-derelict asteroid bases? 20:16 How will we be able to extract something from the contested zones if people spawn right next to it and are back in one to two minutes after we kill them? 22:26 Will there be multiple ways in and out? 22:34 Traps? 24:21 What group sizes are contested zones designed around? 26:30 Will asteroid bases appear as quantum markers always or is exploration stuff necessary to travel to them? 28:47 Kopions? Are these placeholders later to be replaced by more fitting creatures? 32:16 Will some contested zones vary in terms of difficulty and overall loot? 35:11 What's the ghost thing? 35:37 Do contested zones have one main objective or are there different areas with things to gain from each of them? 37:03 "Mop spear" wants to marry a sand worm? 37:25 Will asteroid bases have any enclosed docks that would handle a capital size ship? 39:20 Why did you do the asteroid bases by hand instead of with procedural tools? 42:00 Will we be able to manipulate the environment of contested zones, like turn on or off gravity? 47:28 What kind of rewards are there from the contested zones? 51:26 Are asteroid bases, as gameplay locations, a precursor in test for player owned asteroid bases? 52:14 How do you envision contested zones evolving over time to prevent them from becoming static content? 53:31 Will contested zones have any time pressures that players must manage? 56:21 For both asteroid bases and contested zones, how varied will they be from base to base? 58:19 What lessons, if any, from other games, have informed your approach to creating what is your first version of that kind of experience with asteroid bases and contested zones?
@123reivaj3 ай бұрын
You are a Hero!
@thePrisoner10003 ай бұрын
Thx!
@johncandelario2943 ай бұрын
@@123reivajunderstatement of the year ! Wohoo!🎉 ❤
@rel1c-official3 ай бұрын
What a legend.
@tyller771893 ай бұрын
O7 🖖
@ksl-9883 ай бұрын
I really want a random truck stop / diner combo deep in the middle of nowhere in space. That has always been one of my favorite scifi space tropes.
@Gundobald3 ай бұрын
Please consider adding spaces on planets and in space around the areas to “ hide” our ships. Like small caves or outcroppings or crevices amongst asteroids. My ship shut down should not be detectable parked on a rock or stuck in a cave. And how about some camo shrouds we can place over the ships to further reduce detection
@4jup4ter43 ай бұрын
That will cost 5 more years of development sir/ma'am
@thePrisoner10003 ай бұрын
@@4jup4ter4 Not really, they already have tarps and caves for example, but it isn't a priority at the moment.
@Jezato3 ай бұрын
Agree with the spaces to hide ships, that'd be cool. Also some hull plating/paints/cloaking componants for stealth would be great and allow more customization,
@thePrisoner10003 ай бұрын
@@Jezato There won't be cloaking, but there are ways now and I'm sure more in the future on making your ship stealthier.
@lonezer03 ай бұрын
Some of us old timers still have an electro-camo skin collecting dust in our hangars...
@tripsquared_greenworks3 ай бұрын
The pet Kopian idea is so cool. My character I made, for the character creation contest, was a circus Kopian trainer. She trained them to do tricks at her day job. In her off time, she uses the Kopians to help hunt down bad people who have bounties on their head.
@KombatKrab3 ай бұрын
Part of being prepared for a high risk high reward operation is education. With the equipment you choose to use, the situations you can encounter.
@TheCoreGameplay3 ай бұрын
I'm so excited about the rarer loot. If things happens like you guys say it's going to be a really good start 👌
@Uhpgradde3 ай бұрын
Please remove the non-interactable set pieces from player hangars. They are blocking meaningful use of the space.
@thePrisoner10003 ай бұрын
I'm sure that will happen, it is like with your ships having items already stocked on it, so that people get a sense of what you can do.
@ANDROAZ_Gaming3 ай бұрын
I agree. They decorate the hanger with so much non-moveable items that take up valuable real estate we can use to park vehicles/ships.
@nickmorn56962 ай бұрын
they already removed them
@aligoogle75323 ай бұрын
Wish you a cool vacation Jared and thanx for the amazing work 💙 and...HAPPY BIRTHDAY 🎉🎉🥳🥳🥳
@Ha1rD1aper3 ай бұрын
there is a certain experience that can be had when playing solo in a MP game like SC has been made out to be becoming... if put into the context of a quasi survival game of this scope. living off grid solo or in very small groups becomes emergent gameplay for some, and through this emergent gameplay the base concept of the game is given different meaning, for some. as, when this logic is used, "survival" becomes skills of stealth, resource collection, and careful faction alignment. the simple act of progressing as a solo character based at an LZ or LEO would have its own challenges. maintaining a character around an LZ solo for any length of time would require some skill and planning, some of which would include factoring in gank squads, general shenanigans, and maintaining a clear crime stat. this is a real RP thing for a lot of people, and not something that should just be factored out on the basis of "it's an MMO"... Co Op should be encouraged, but optional at the cost of the solo player effectively consciously choosing to play hide and seek, while also having to accept that their personal skill level dictates the level of contracts they can complete out of the contracts provided to them as they are working without a safety net, then budgeting for ships and apartments out of their potential income.
@kinosan76663 ай бұрын
I like the idea of the game becoming a "survival game" for solo players. I hope that, in the future, there will be enough oportunities for solo players to thrive in their own way
@Ha1rD1aper3 ай бұрын
@@kinosan7666 a lot of the location based contracts they've shown are basically the basis of that along with lower level combat contracts. in FPS scenarios Death of a Spaceman becomes more and more of a meaningless mechanic as party size increases. each extra party member is an extra layer of safety netting for revives and general cooperation. people in parties just won't die basically, and most of the time only ship combat will cost lives, probably... with direct PvP most likely being an exception. a pro or the type of people who played Ghost Recon Wildlands/Breakpoint on "Ghost Mode" would have varying degrees of success with FPS combat, same as flight sim/Sci-fi ship combat pilots, and so on. thriving more as they learn, which allows them to plan better.
@NecroBones3 ай бұрын
I'm very thankful for Jared's clarifications and disclaimers for exactly the stated reason. There are still lots of misconceptions circulating around due to things that were misunderstood many years ago, but the rumors never die. Anything we can do to lessen the impact of misinformation and misunderstanding is helpful.
@Eagle6Airsoft3 ай бұрын
Tell that to cigs marketing then. Cigs marketing puts out videos and literally tells customers things are coming when they are not. Sort the marketing out first before coming at customers who have expectations trashed every single time with delays and fake demos for the last 10 years.
@ksl-9883 ай бұрын
@@Eagle6Airsoft That doesn't happen lol.
@Eagle6Airsoft3 ай бұрын
@@ksl-988 hahhahhahahahabahhahahaha that’s like saying water isn’t wet and the sun doesn’t rise each day.
@HK943 ай бұрын
Asteroid Bases are what I call "Space Man Caves"...
@rupert4563 ай бұрын
We need a face hugger trap!!! Take my money, CIG!
@TkKirkland222 ай бұрын
This game is garbage 🗑️
@Stone_Paladin_2 ай бұрын
Happy Birthday Jared, Thank you for some great insight into SC, and a few chuckles. :)
@ddavis54423 ай бұрын
Why didn't you guys answer the second most upvoted question on if the asteroid bases are coming to the Aaron halo or around Stanton?
@mllecamill32 ай бұрын
Because its combat Citizen and the Question was not related to combat.
@modusponen14473 ай бұрын
11:35 I think what was done with SOO was a good solution. Griefers were marked as nine tails sympathizers. It worked pretty well.
@EmanuelSpader3 ай бұрын
I would really like to hear CIG explain why they are adding so much convenience to Pyro. Places to refuel, places to restock on food and supplies, places to rearm. I think they are actively taking away the sandbox from Pyro by doing this. It's turning into a theme park
@DiscoBiki3 ай бұрын
looking forward to seeing asteroid bases 19 months after the 4.0 initial release in 4.32.24-5
@valorunkommon7993 ай бұрын
Ooo, domesticated kopions confirmed 😂. Can't wait to have one on the ship!
@fearstare3 ай бұрын
Trial and error CIG. You got this!
@Lyynk3 ай бұрын
I hope we get a hint of passenger gameplay soon
@Ryngbearer3 ай бұрын
Have a great birthday Jared!
@KenMaerran3 ай бұрын
Happy Birthday Jared! Mine's next week as well!
@ethansparks88253 ай бұрын
HOLY! Is that a prometheus on the table!? I WANT THAT!
@APHEX93 ай бұрын
What about death of the spaceman with those PVP "extraction" areas? Isn't that really bad because you loose renown and maybe die forever? Did I miss something?
@chawkes703 ай бұрын
They ignore DOAS when convenient to them lol
@AccidentalFriendlyFire3 ай бұрын
Everyone is forgetting this is level design. They didn't choose to make these, they were told to. As for the first part of your question... Risk vs reward. They've talked about potentially unique rewards from these; losing your unique character is a commensurate risk.
@graphite74733 ай бұрын
When it comes time for the more serious consequences associated with dying, dying will also be significantly harder to accomplish. There are medical rescue mechanics, tools, ships and beacons for a reason. The reputation system should handle all but the most dedicated fake medics, increasingly over time. A downed player should be able to see their would-be rescuer's record of murdered past "patients", and have the option to accept or decline the help before their location is given.
@pxkqd3 ай бұрын
@@graphite7473 But those mechanics may work in the wild, not in here. What medics are going to rush into one of these to rescue you?
@Billy-bc8pk3 ай бұрын
@@pxkqd Medrunners.
@driver38993 ай бұрын
"Griefing is PVP" This is the most accurate assessment of this game and why a lot of people who like space games are not into it Being teabagged by laughing people on a regular basis does not really fit with the scifi experience a lot of people are after
@jefreahard91652 ай бұрын
It's doubly sad because Roberts' originally said there would be a pvp slider to avoid it if you wanted to. Somewhere along the way, all the devs he hired talked him out of that.
@driver38992 ай бұрын
@@jefreahard9165 That sounds like a pretty good idea tbh
@MadhatterMike422 ай бұрын
great eps, have a good week off disco!
@GMDobson6363 ай бұрын
Why dont they just make Bacta for regeneration beds where it runs out after x respawns.
@Billy-bc8pk3 ай бұрын
That seems to be the way it's going -- you'll note that medbeds have empty resources nearby them. I'm pretty sure that's where the life support goop for respawning goes.
@nazgul93 ай бұрын
It would be nice if the Asteroid bases and such like are "phased" for the player or group. Obviously not the contested zones.
@Tsukusha.Ай бұрын
Sometimes in life you can't go wherever you want whenever you want and do whatever you want. You have to adjust and adapt. It's not griefing to hold a defensive position or "camp." If you can't clear the "camper" out then you have to tuck tail and hit the trail. Simple as that. No grief involved.
@Billy-bc8pk3 ай бұрын
Happy birthday, Jared.
@hubertusbroschmeier4603 ай бұрын
you guys are awsome.
@uberfu2 ай бұрын
35:02 LMAO only took them 13 years !!
@varlmorgaine37003 ай бұрын
Ahn'Qiraj opening ... will never forget the experience
@Kehlvowen3 ай бұрын
Happy Birthday Jared! From one citizen of the stars to another, looking forward to another year of your shows.
@astrotraveler69982 ай бұрын
Cause shows is all you'll get. I remember hearing everything we saw in citcon 2953 was going be in PU by years end. Yes I can provide a quote and source, Chris Roberts. Enjoy being teased about what you won't see in game for years to come. We are still waiting for magazine reloading which was suppose to be around 3.10
@hipocryte6803 ай бұрын
Speaking of gas stations in Pyro, is it really necessary to strategically place so many of them around the system when Starfarer's exist as mobile gas stations? It seems like you are looking to solve a problem where a solution already exists and the solution both justifies a need for that ship and the associated gameplay. Putting in so many gas stations invalidates the Starfarer's existence and purpose even further.
@ksl-9883 ай бұрын
There could be a healthy balance of both.
@themanyouwanttobe3 ай бұрын
@ksl-988 How? There are either so few gas stations that you need a Starfarer to fill the gaps, or there are enough gas stations that you don't.
@forcommenting10172 ай бұрын
Yeah it sounds like they have no intention of fixing the starfarer. Like how much data did they get from that brief period when it actually worked? I'm worried refueling is getting set aside for the time being.
@KenMaerran3 ай бұрын
Say what you will about ED but I liked the fact that crimes could spawn NPC LEO or ships from the ruling faction that would engage the "criminal". Not a guarantee you'll survive but at least provided some consequences for committing crimes and not far off from committing a crime in front of an NPC faction when laws are in place. I would've loved to see something like that in SC that could be combined with the sat system in SC (where knocking the sat covering a particular area/planet would allow you to get away with crimes to a point).
@ThoughtfulWander3 ай бұрын
Happy birthday, Jared!🎂🎂👍👍
@hukl39453 ай бұрын
Am I the only one wondering what Contested Zones will mean to "Death of the Spaceman"? Since dying will be a regular occurrence I can't see how DOTSM will have an actual impact as frequently discussed.
@Ed_Patrick3 ай бұрын
It’s not complicated, just like any higher risk or PvP content, you balance those risks and the consequences against the rewards and make the decision as to whether it is worthwhile.
@tree03113 ай бұрын
I don't think we're going to be "dying" in the way we are used to. Actual death is meant to be rare, being downed and either revived where you fell or waking up in a med bed as if you'd been rescued isn't supposed to mean actual DOASM Death. CIG has referred to this in the original DOASM article and reiterated it every time they've discussed DOASM.
@Bronwyn0313 ай бұрын
A truly thought we would get the tech/mechanical player skill at some point. Where you have to level up your "tech/mechanical ability" over time to allow you to modify and improve weapons, weapon attachments, ship components etc. Like an extension of crafting, where you could add +5% or more to item stats in a modification mini-game. That would be cool. Locking the best pre-existing game items behind mission types just feels cheap and lame. However, if CIG wants to create a unique and highly modified item as a reward for an event or mission, then that would be actually cool. Say a certain game-bosses' components, or their personal vehicle/ship.
@XeroCreator2 ай бұрын
This brings up an interesting thought... Will pyro give players access to their personal hangars, or do you have to manually travel to pyro, or can you spawn at a pyro base w/ a personal hangar at that base? Also regarding the 'customized ships' or 'shipyard'. I have really been wanting the ability to salvage crashed ships for better equipment, or rather, spare equipment for my ship potentially, and/or be able to save those components to sell at other locations. Will MP modes such as fps 4v4 or 8v8, add additional game modes ? i.e. ctf, holding points, 1 ship battles where a team of 4+ gets one ship vs another team with the same ship and they have to protect and repair that ship while moving cargo of some sort.
@DavetheLeg3 ай бұрын
HAPPY BIRTHDAY DISCO!!!!!!!!!!!!!!!!!!!!!!!!!!!
@robertlee14973 ай бұрын
3.24 will come out to the P.U. on August 30th, 2024. 4.0 will come out to the P.U. on January 15, 2025.
@AccidentalFriendlyFire3 ай бұрын
Everyone loves a good train wreck! And yours are truly sublime. I mean that in a sincerely good way. They're not the typical definition of a train wreck, more like a guy who's dancing on rolling logs and keeps slipping but catches himself every time in hilarious, entertaining fashion that keeps bringing me back for more. Love the work you do, Lando. Keep it up.
@Daggre3 ай бұрын
Jared your comments at 11:45 on when PVP becomes griefing is such a great way to sum it up!
@ghislainbugnicourt37093 ай бұрын
I can't decide what's worse : griefing for no gain at all but only sadistic satisfaction, or griefing in order to keep something to oneself while depriving others from a chance of getting it.
@CastleBravo0233 ай бұрын
@@ghislainbugnicourt3709anyone who considers other players to be “content” IS the problem. @&$# PvP.
@neofromthewarnerbrothersic1453 ай бұрын
@@CastleBravo023 If that's how you feel, SC just isn't the game for you. You know you can play games that don't have PVP right? People play SC for the same reason they play any MMO - other players are "content" whether you're in a party with them or fighting against them. If you just want a safe experience where nobody can bother you, you can find that.
@loam41873 ай бұрын
He's basically describing non-pvpers being locked out of content, though
@neofromthewarnerbrothersic1453 ай бұрын
@@loam4187 Oh give me a break. Such dramatic language lmao. No matter how careful Jared is with his words, people find a way to twist them into something he didn't say. He wasn't describing anybody being "locked out of content." Yes, if you're a non-PVPer and you show up at Jumptown when a war is happening, you'll probably get killed and want to stay away from there. Does that mean you're "locked out" of Jumptown? Or does it simply mean there is PVP content you're choosing not to participate in? Non-PVPers can't be "locked out" of any content in SC. Whatever you're trying to do, if PVPers are making it difficult in one place, there are always other places you can go to do the same thing. If you decide to sell at Samson & Son's because there are PVPers at Brio's, that doesn't mean you're "locked out" of Brio's. It's your choice. What content are you worried about being "locked out" of?
@stormw7773 ай бұрын
I hope they surprise everyone and the game works this time.
@Nic_SARNDEL3 ай бұрын
You know your stuff Jared
@Mercurial_Me2 ай бұрын
I think it's important to note that camping and griefing are not the same thing. Griefing is when you ruin someone's fun for the goal of your fun. "Ethical" PvP from a design point means that a player attacks another player for an in-game benefit. For example, killing a party in a contested zone to gain their loot vs blowing up a random prospector in an asteroid field and flying away. Good to hear that there are deeper extraction points that you have to delve to reach. That'll do a lot to mitigate risk-free camping at the entrances.
@KhairulFadzlyAKarim3 ай бұрын
One thing about Lawless space, it’s not actually lawless. The Gangs that rules the space would impose draconian rules to make sure their territories is safe because safety makes money. You cannot just ambush somebody in their territories unless of course you pay them to look away. If your target paid them protection money they’d put a bounty on you.
@thePrisoner10003 ай бұрын
They are a society of people with their own set of rules and values. They may tolerate some behavior but not others, for example, being a murder hobo will attract to much attention and might cause a gang to get rid of that person.
@parkerxgps2 ай бұрын
Really looking forward to where we go. Soo much potential in soo many places. Not a fan of the best components being gated without a legit (lawful) way to get them. Could and probably should backfire.
@captainfach2 ай бұрын
It'll be really cool if there were multiple ways to get in through the ventilation
@RileyBanksWho2 ай бұрын
I would love to be able to use the basketball court or pool table in my 890 Jump. I travel around with it and would really enjoy having some activities or mini-games onboard. I know this is a stretch, but being able to shoot some hoops on a ship that took so many hours to grind for would be awesome.
@BunkerSquirrel3 ай бұрын
ISC/SCL need a disclaimer that we already know Jared is a very beautiful man and to keep the comments civil and tasteful ;)
@BeermanAUT3 ай бұрын
Jared definitely need´s an co-comentator, for gap´s like vacation or sick leave 🙂. "Dungeons", that remind´s me to the danger on dungeon´s in Felucca ( Ultima Online ), there could be an player killer everywhere. I know I will only check them out in a larger group 🙂
@SvalbardSleeperDistrict3 ай бұрын
Did they not ask the Death of a Spaceman question? It was one of the most-upvoted ones on Spectrum, and many people were asking it.
@LawlessBaron3 ай бұрын
They're probably sick of explaining it everytime someone asks
@viperino15733 ай бұрын
it doesn't even really fit the topic. The question just comes down to risk vs reward, which doesn't matter at the current state of the game.
@AgnosiaAgnosis3 ай бұрын
@@viperino1573how does it not matter lmfao okayyy
@SvalbardSleeperDistrict3 ай бұрын
@@viperino1573 How does it not fit the topic? They are bringing in contested zones, which are basically "go in, die, respawn 20 metres away, go in again, die, repeat", and the questions are asking "does this show a change of direction away from Death of a Spaceman, which implied that death should have consequences for this universe to make sense?". What is _more_ on topic than that here? If "It currently does not matter so we will create a completely different game and then once consequences are implemented, we will do another 180 in game design again" is the answer they want to give, let them, but it will say a lot about their approach.
@pimvanduijne3 ай бұрын
give it a couple episodes of this nonsense and they will repeat the message: things we are not working on we are not answering, or maybe when there is a single question very dominant they might address that and say, we don't know that so stop asking. Death of a spaceman is a thing like so many others in this project that DOES NOT EXIST YET right? so you can look up some video from 10 years ago where they talk about it. But that's just their imagination of what they think it could look like in the most ideal world where time and money is infinite. Because that's what you aim for when you are concepting, then when you're building you will find out what is possible what is not.
@RedGriffen183 ай бұрын
When they say 40 player contested zones. Does that mean contested zones will be a zone for dynamic server meshing perhaps?
@lucydemoon3 ай бұрын
wrframes lvl design is nice, all this tilesets merge together this could be a nice dungeon generator ^^
@BiliGG12 ай бұрын
Another suggestion, give the players smoke and poison gas or radioactive grenades, it opens up new ways of proceeding and forces others to come out of their holes and regulates how all the radioactive waste from the Star Citizen universe is used.
@emperortivurnis91613 ай бұрын
There is most certainly a very thin, very fine line between good natured PvP and Griefing. Curious to hear about any Solo player developments, particularly for PvE and PvP separately, particularly Bounty Hunting!
@sfulweb3 ай бұрын
Are you going to bring back multi phase missions or implement long chained "dungeons" for players wanting that sort of gameplay?
@ethansparks88253 ай бұрын
Doors with Keycards & fuses? Like in Rust? I would love that!
@escaflownae863 ай бұрын
"Watch citizencon".. JARED! lol what a troll.. solid work my guy.
@jokersam86253 ай бұрын
In the words of Publius Flavius Vegetius Renatus, "If you want peace, prepare for war"
@teemos27323 ай бұрын
H'ey b'day Jared
@Valium_x3 ай бұрын
How are they designing levels if we don't know what the progression system is or what the gameplay will look like?
@jameshollister37183 ай бұрын
Thanks Jared. Have a happy birthday!!
@positronikiss3 ай бұрын
yeah Jared thanks for constantly lying to the public for the sole purpose of scamming gamers out of their money and keeping the propaganda machine well oiled up n running. THX MAN!
@jameshollister37183 ай бұрын
@@positronikiss LOL!! Dude! You're hilarious!!!
@positronikiss3 ай бұрын
@@jameshollister3718 lol seldom mang
@radarecho65333 ай бұрын
Whatever happened to Dogs and Cats?
@El1qt3 ай бұрын
Out of everything we are missing in this game, you enquire about cats and dogs? This is why this game might never actually come, because some backers care too much about useless things.
@robwoodring94373 ай бұрын
@El1qt server meshing can wait. I want a ship dashboard cat right meow.
@rickshaw33973 ай бұрын
@@robwoodring9437in a purrrfect world, we would have everything
@enwerd70503 ай бұрын
Idk we need server stability and AI that works first. We can save cats for litter.
@radarecho65333 ай бұрын
And yet Copians… litter… I like what you did there
@crispy91753 ай бұрын
I saw "Asteroid Bases" and thought "player bases in asteroid belts"... but what they meant was "asteroid outposts".
@runn1ngm4n493 ай бұрын
Wow, never knew Jared loved me 😂
@shaddouida34473 ай бұрын
Squadron 42 (2024) Update Synopsis Take the role of a rookie UEE Navy combat pilot in a cinematic single-player adventure set in the Star Citizen universe.🎮🎮🎮🎮🎮🎮🙏🏊♀️🏊🐬🌊🤿🐳🧑✈️👩🏼✈️👨✈️👮👮♀️👮♂️🧑🚀👩🏼🚀👨🚀🌌🌌🌌
@l6gaming3 ай бұрын
are you going to fix the Starfarer? since it is a refueler after all
@kristoferkenny61612 ай бұрын
I feel like there should be an option for players to have PVP/PVE mode enabled which would transfer to their ships as well, not everyone in the verse want's to do pvp randomly and just want's to enjoy the game and the environment and all the PVE the game offers.
@freelancerthe25612 ай бұрын
Devil's Advocate. At that point, why not just play a Single Player and/or Coop game, designed around it? Why take up expensive server resources just to run a simulation for those who aren't going to be utilizing those resources in a shared fashion? Why expose the economy to players who can more easily cheat system, and disrupt it for everyone else in the process? Even assuming we go that route, Would those PvE players be willing to be subjected to safe guards against system exploitation? Things like more aggressive NPCs, lower profit margins and payouts, no player trading or interaction with player owned assets?
@thePrisoner10003 ай бұрын
A new mission in life for Jared, is he giving up his mission for the Starliner? haha
@kjdtm3 ай бұрын
Happy Birthday Jared !
@Haz_Matt--SC2 ай бұрын
@KHAN. Can I please know what headset you're using. Thank you.
@astrotraveler69982 ай бұрын
Anyone remember we were getting magazine unload and reload back in like 3.8? What do think happen to it?
@MBato893 ай бұрын
if you needed to get something from one place to access the second the second place will be camped and cant the player lose the keys or what ever it was they found at the first place to the campers?
@JonatanE3 ай бұрын
I would prefer if there were some asteroid bases that didn't have markers, you need to find them. Maybe less legal places
@sounddd3 ай бұрын
yes multiplayer this,singleplayer that, give us bunkers with more of a threat / not ai spawning from an elevator they aren't even supposed to "own"
@EXRAY4793 ай бұрын
When can we wear clothes with armour???
@captainfach2 ай бұрын
So are we going to be able to respawn in the station where the dungeon is? If not, these things sound really tedious because you can die so easily in this game and every time you do that you're going to have to go back and go to the stores and gear up again and call for your ship and actually claim it probably and then wait for the claim and then get back in your ship and then fly to the station and then land and then get out and go back into the dungeon just to die again
@forcommenting10173 ай бұрын
Listening to this, it makes me wonder how Jared feels about the current state of soft death. It takes away player choice because theres no way a c2 has a chance against decent pirates. Id like to see a point in the game where ships almost never actually explode, that way the hauler at least gets the chance to defend from boarding action. If the pirates have no imtention of negotiation that is.
@djtomoy2 ай бұрын
will i be able to drive spaceships from other franchises? like the one from starwars? or mass effect? that’d be well dope
@Gazbeard3 ай бұрын
Non-combat activity? When?
@ANDROAZ_Gaming3 ай бұрын
That will never happen because of, people.
@Gazbeard3 ай бұрын
@@ANDROAZ_Gaming they COULD make PvP consensual as in, say, Elder Scrolls Online. As for PvE combat, that is already taken care of by the location and NPC behavioural programming.
@BlakTygr3 ай бұрын
3.24 cargo missions. There you go, you're welcome
@Gazbeard3 ай бұрын
@@BlakTygr If you believe any iteration of a cargo mission since kickstarter has been non-combat then you've never left your spawning landing zone.
@BlakTygr3 ай бұрын
@Gazbeard you know very well that just because some jerk occasionally interrupts you with violence during your cargo mission doesn't mean the cargo mission itself is a combat mission. They have been written instructing you to pick up package at point A and deliver to point B. Or pickup at points A,B,and C then deliver to point D. And it never tells you to do any of that violently. The mining and salvage missions don't instruct you to be violent either. They are non-combat missions and the probability of being engaged violently by a NPC or player is do to the security status of the star system. The question you should be asking is when are we going to get a higher security star system.
@Cr4y7-AegisInquisitor3 ай бұрын
I am actually looking forward to contested zones! Finally something new besides bunkers and some outposts
@Embarkation13 ай бұрын
Please stop solving all the game play opportunities surrounding re-arm/re-supply. CIG should be providing a changing environment with good tools in the sandbox for PLAYERS TO **SOLVE THE PROBLEMS.** Don’t take away my expected primary gameplay please by adding rest stops everywhere. - Make space hard. - Make it so grouping up and forward planning is important. - Make it so logistics is a consideration on a long journey. - Make it so the choice in quantum drive and fuel efficiency is worth considering. - Make it so Balistics and missiles are an issue if depleted. - Make it viable to need/use a SRV, Crucible, Starfarer. - Make my engineer/S&R loop viable sooner rather than later.
@dtrapid13 ай бұрын
So much this
@typical_tupolev39243 ай бұрын
Some people don't want to/can't play with other people
@Embarkation13 ай бұрын
@@typical_tupolev3924 then I believe you should be playing another single player game or playing in the less dangerous parts of the universe.
@typical_tupolev39242 ай бұрын
@@Embarkation1 I think there should be gameplay for everyone actually
@lurakin882 ай бұрын
@@typical_tupolev3924 a game for everyone doesn't exist
@spacebro912 ай бұрын
I have no question, just a gift for CIG .i.
@HeWhoProclaims3 ай бұрын
I can't stop thinking about the time Jared lost a tooth in front of everybody before a Live episode
@josephhighfill43713 ай бұрын
Are there plans to add similar gameplay back to Stanton.
@MBato893 ай бұрын
You mean S42 is single player only? I remember a while ago it was mentioned having coop also and so you see the issue with changing how you set out to do things is that makes it not what I paid for so when the game comes out I would like the option to get my money back if it is not what you claimed it would be this came from kickstarter after all you have to make what you said you would
@R3cal2 ай бұрын
We need a running man scenario for prison as an alternate option to get out faster
@Zuckerbredle3 ай бұрын
Where can i buy DRAKE TAPE ? :D
@nickstinger47093 ай бұрын
Yeah! You visit the contested zone and get an amazing ship part. Five minutes later your ship blows up for any reason and you wasted all your time. I don't understand how the game is supposed to work or if it's really going to be that dull. I wish they would explain it.
@waynespeedy8592 ай бұрын
Will there be a wipe in 4.0?
@D.Enniss3 ай бұрын
Griefing is mostly "fine", sometimes griefing even happens by mistake in the midst of PvP encounters. Getting constantly harassed, being chased around, stream-sniping etc not letting said player play the game, that's excessive griefing and that's where the issue truly lies
@kinngrimm3 ай бұрын
Will there be or are there already dedicated servers? When those come and modding, then i want my AI agent that could do changes to the environment on the fly.
@hawkzulu56712 ай бұрын
Id hold tight for 5-15 years.
@kinngrimm2 ай бұрын
@@hawkzulu5671 well that matches up with my original estimates on how long the development time of this game would be 🤣
@splashmynutz3 ай бұрын
Posting this until we get a Jared bobble head.
@Kehvan3 ай бұрын
When it comes to base building, players better have the ability to build asteroid bases.
@Redrabbit_studios3 ай бұрын
All I know is if I die to pvp more than few times trying to do a dungeon, My only mission will become Kill everyone in the verse I see. 😏 till that time my hand is forced, o7😇
@chromee20073 ай бұрын
Where can one purchase a scale model of a Vulture just on the left ?? 😅
@staceybertran523 ай бұрын
I need one also !
@Oh_Foe_Sho3 ай бұрын
I wish they would let us have the 3d Models so I could print them
@chromee20073 ай бұрын
I've googled it and someone has made their own out of lego 😃
@MrRoblcopter3 ай бұрын
The fan kit has the model in it, you'd have to convert it to a format that printer can use, but they exist for free.
@thePrisoner10003 ай бұрын
It is a JRDF model whom are licensed to provide 3d printed items for CIG. Search for JRDF Star Citizen and the company will be there.
@arrclyde43253 ай бұрын
Open dungeons..... i wonder how good they work out. If you get a 5 man group to go to those asteroid bases and try them, and in no way there wilö be a 15 people group blowing up the ships of the first group, and goes down to kill them all. So that could mean a dedicaded group can actually lock out groups from content. 🤔 Maybe not instancing but maybe you can find keys to unlock a hangar base and hangar and lock yourself in. Not for the contested ones but the exploartion ones. Only one key at the time can be found for each and every base.
@KombatKrab3 ай бұрын
Emergent gameplay opportunities. As a single player it would be hard, maybe have to highjack a ship from the second group for exfil or contract a player pilot for pickup. As a group you could be dropped off with a pilot on standby for pickups.