PAINTER - High to Low Poly Workflow - 03 - Normal Stamping

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Robot Army

Robot Army

Күн бұрын

You can find the accompanying files for these tutorials here - robotarmy.gumr...
I made this set of tutorials to show my students how to bake high poly details to a low poly mesh as well as a few texturing techniques. - Though some changes have been made to the software since making these, the workflow has stayed pretty much the same.

Пікірлер: 9
@RobotArmy3D
@RobotArmy3D 2 жыл бұрын
Hi all, these tutorials have come to the end of their life span for my students, they are little bit older but the content workflow is exactly the same. - You can down load the tutorial assets from the gumroad link above! Enjoy. ❤
@GameDevAcademy
@GameDevAcademy 2 жыл бұрын
Nice
@rushikeshpillai4893
@rushikeshpillai4893 2 жыл бұрын
Thanks for all tutorial bro
@RobotArmy3D
@RobotArmy3D 2 жыл бұрын
My pleasure! 👍
@Death-Flower
@Death-Flower Жыл бұрын
Thanks! If I become mayor, I will put up a monument to you!
@RobotArmy3D
@RobotArmy3D Жыл бұрын
Deal!
@twistingtwinkles8094
@twistingtwinkles8094 Жыл бұрын
If someone wonders why they can't get their curvature map with the new normal map information, go to the bake settings -> click on curvature and select 'Generate from Normal map (Deprecated)'. That should do the job (at least that was my case)
@Glorfindel92
@Glorfindel92 2 жыл бұрын
Greatt dude i like your tutorials
@RobotArmy3D
@RobotArmy3D 2 жыл бұрын
Thanks!
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