Does input lag matter? A RL experiment

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Rocket Science

Rocket Science

Күн бұрын

Пікірлер: 355
@RocketScience
@RocketScience 4 жыл бұрын
Experiment update: experiment.rocketscience.fyi BakkesMod download: bakkesmod.com
@quantumrl7358
@quantumrl7358 4 жыл бұрын
Console Players:
@quantumrl7358
@quantumrl7358 4 жыл бұрын
I would have really loved to be in this experiment sorry I’m on console I hope it goes well!❤️
@ragaman08058
@ragaman08058 4 жыл бұрын
Same^ but best of luck! You are one of my favorite RL content creators
@RAGEComp
@RAGEComp 4 жыл бұрын
Is there a date that you stop accepting runs from the experiment?
@JohnJillky
@JohnJillky 4 жыл бұрын
@@RAGEComp Commenting bc I wanna know that too
@RaixorWasTakenSadge
@RaixorWasTakenSadge 4 жыл бұрын
halwaydead actually just makes us play training packs so we get better
@Spagyyy
@Spagyyy 4 жыл бұрын
Man it's a good feeling to see you uploaded
@bradley7347
@bradley7347 4 жыл бұрын
It really is.
@westinc2574
@westinc2574 4 жыл бұрын
No one like this comment it a good on but it’s at 69
@Mcneds
@Mcneds 4 жыл бұрын
Nice (look up)
@mctooch
@mctooch 4 жыл бұрын
Agreed
@Mcneds
@Mcneds 4 жыл бұрын
Noo someone liked the comment
@theessence796
@theessence796 4 жыл бұрын
I notice the change in input lag the most when doing the dribbling challenge 2. Small and constant adjustments give you a good idea of changes in controls so it's my go to test map. You might want to consider that.
@avatarmanz
@avatarmanz 4 жыл бұрын
I find the same thing to be true about the micro adjustments being a lot harder when your deadzone is increased. I recently increased my deadzone on my Scuf PS4 controller because I wanted to learn stalls easier.
@Yoshi92
@Yoshi92 4 жыл бұрын
@@avatarmanz I wish they would add an option that separates the deadzone from the directional accuracy. So that it's easier to hit perfectly up/down/left/right, while still having a low af deadzone. in other words: wanna keep my 0.09 deadzone but also want those 0.50 *EZ* STALLS
@avatarmanz
@avatarmanz 4 жыл бұрын
@@Yoshi92 I agree. I used to use .10 deadzone but now I'm at .20. I think Circe said one time on Twitter that he used .35 which is unusable for me. The turning is so bad lol.
@Yoshi92
@Yoshi92 4 жыл бұрын
@@avatarmanz yup .35 is what I used on my old Xbox360 controller, cuz the stick was so wobbly, on lower value it steered on its own. Was used to it, learned RL on it, but I dont wanna sacrifice the stick range again, just for having ez stalls. So until they patch in such an option, its just no stalls for me 💀
@_XRMissie
@_XRMissie 4 жыл бұрын
@@Yoshi92 Steam Controller gang, love them 1 button perfect stallzzzz lmao. For real though, unlinking deadzone and directional accuracy would be phenomenal, as I play with 0 deadzone (in game), with all deadzone stuff controlled in the Steam interface. I also use 1.0 dodge deadzone because I'm a freak.
@denizozantatar
@denizozantatar 4 жыл бұрын
Thanks for the shout/out! It was a great experiment. Looking forward to non-experimental training score system, it was a great feature.
@JezzuZZ7FReaKK
@JezzuZZ7FReaKK 4 жыл бұрын
*DESPERATE GAMER* Ive spent the majority of my gaming life with sub par levels of input lag. Im so grateful to have stumbled upon Rocket Science youtube channel, as he seems to be one of the few people who truly understand this whole input lag issue and what it means for the hardcore gamer. I play on a ps4 pro so i know there are limits compared to playing pc for getting low latency and high refresh rates, but I know there is a way to get better than what I have right now. Rocket Science if u read this, I guess my question would be; "What is the most optimal console setup for the least input lag possible?" which console? which controller? what cables? what monitor? what settings? to create the most responsive console experience?
@Woodyyyy
@Woodyyyy 4 жыл бұрын
This is awesome. Will definitely be participating and sharing on social media 👍
@edbolton
@edbolton 4 жыл бұрын
Super excited to see the results of this. I assume that Microsoft and Sony have this type of research internally, but I also suspect it's under NDA as a trade secret. Please let us know if you end up publishing! This seems like a pretty solid balance between rigor and cost in the experimental design. You might know this already since you said it's for a Master's thesis, but for this kind of statistical exploration it's generally considered good practice to publish your expected p-values ahead of collecting data. That way you are discouraged from p-hacking for significance in the face of negative results.
@RocketScience
@RocketScience 4 жыл бұрын
I kinda doubt there is much more private research on this than public one. I'm definitely going to have to still discuss with my supervisor on which hypotheses and p-values we're going to include before we start the analysis. Right now, I'm collecting the submissions raw data in separate encrypted files and even if I check some to make sure there is nothing wrong with the data, I cannot really gain info from that without a computer calculating averages. So I can't p-hack with that, although public would of course be better for trust.
@JAIRAJMATHUR
@JAIRAJMATHUR 4 жыл бұрын
Good luck on your data collection! Hope you get a huge sample size! Great experiment! Keep the uploads coming!
@Chaz-LeeP
@Chaz-LeeP 4 жыл бұрын
i'm also a software developer who plays rocket league & i love how you're incorporating rocket league into your masters thesis. I'm doing the experiment right now.
@Chaz-LeeP
@Chaz-LeeP 4 жыл бұрын
im a c2 player who got 628.6 score. I found it weird that I performed better on the shots I perceived as laggier.
@tr4nnel752
@tr4nnel752 8 ай бұрын
I just read chapters 6 and 7 of your thesis. Amazing work.
@boosted91
@boosted91 2 жыл бұрын
Great thesis! Congrats on releasing it recently
@LKBURN
@LKBURN 4 жыл бұрын
I'll give this a go mate. Good luck with the Masters! I definitely notice input lag between controllers/platforms. I normally use a DS4 controller wireless, but if I ever have to plug it in I notice it drops the occasional command. I generally play on PC but I've also got the game on PS4 and Switch. The input lag on the consoles in insane.
@hBrynx
@hBrynx 4 жыл бұрын
Just curious: Are your consoles connected to your PC monitor or a TV? I’m on PS4 with a TV and wondering if input lag would be noticeably improved if I connect it to a decent monitor.
@LKBURN
@LKBURN 4 жыл бұрын
@@hBrynx The consoles are connected to a TV. Certainly possible it would improve input lag if plugged into a proper monitor, though I've never tried it.
@hBrynx
@hBrynx 4 жыл бұрын
@@LKBURN Cool. Thanks for the quick reply!
@brandonboschx
@brandonboschx 4 жыл бұрын
Wonder if you also test with consistent input lag. I believe inconsistent input lag is worse than a higher average input lag. Looking forward to the results! Will participate when I have some time to do so. Good luck with your thesis.
@hBrynx
@hBrynx 4 жыл бұрын
Exactly what I was thinking. Players might be able to adjust to higher input lag so long as it was consistent and remained below a playable threshold. I guess that would be a longer experiment so likely to attract fewer participants
@Frostything
@Frostything 4 жыл бұрын
I know from owning Rocket League on Steam but hopping over to PS4 for splitscreen with others, you definitely do start to adjust to higher input lag within a match or two. Going back to PC hasn't seemed to cause the same problems as going off it, though.
@_XRMissie
@_XRMissie 4 жыл бұрын
Yup, I'm gonna go ahead and do this right now. I use a Steam Controller on a 144hz monitor, as well as 3x GC, so it'll be interesting how much input lag actually makes a difference to my accuracy. Edit: Completed it... Oh lord, some of those felt AWFUL, especially for aerials. It just felt mushy and I missed damn near every shot in the worst lag ones, and couldn't even hit the redirect. A lot of 0-2s as well, since I'm used to having 40-90 ping, so I kinda "anticipate" my hits earlier than normal anyway. My score was 746.8, probably a lot of psychological nonsense going on, feeling like there was lag when there was none.
@alexicalie
@alexicalie 4 жыл бұрын
why steam controller?
@felixkuper1344
@felixkuper1344 4 жыл бұрын
Definitely going to participate! Very excited for the results and I wish you all the best for your thesis!!
@mimmkey
@mimmkey 4 жыл бұрын
I looked over your catalog of videos and didn't see one on the science behind the perfect pinches, best cars to pull them off, and maybe the best way to pinch off the various surfaces... If I am wrong, please correct me, cause if you have one, I feel like I'm going to be the happiest person on the planet... and a tad bit embarrassed for not having found it myself. Regardless, thank you for all that you do for the community, and I agree with the fellow commenters that it is great to see you back uploading.
@ohwen
@ohwen 4 жыл бұрын
Please never stop uploading, ur vids are amazing!
@itzscop3
@itzscop3 4 жыл бұрын
I'll be participating, it's awesome to see someone use rocket league as their master's thesis. Good job man!!
@Cri11e
@Cri11e 4 жыл бұрын
I will try to join the test when I have time. You work is very valuable and one of a kind!
@Mulchmite128
@Mulchmite128 4 жыл бұрын
I’ll make sure to take part in the experiment!
@pdnaa
@pdnaa 4 жыл бұрын
Looks like you're also in compliance with the GDPR in regards to your data collection. That's good to see :)
@MrPurplePotatoes
@MrPurplePotatoes 4 жыл бұрын
If possible, you should reach out to the Super Smash Bros Melee community. Input lag has been a discussion for years as advanced players can easily tell the difference between a CRT TV and a moden flat screen TV. Not sure exactly how many ms that adds, but it is very noticeable. Top players like Leffen would probably have a lot to say about it because they can notice the smallest changes in input delay. The best person to talk to might be Hax$ as he has many educational videos about the game and input delay. His youtube and real name is Aziz Al-Yami. I'm sure he would discuss it with you and is super knowledgeable!
@Pawgsy
@Pawgsy 4 жыл бұрын
That would make him the "Input Lag Guy" rather than "The Rocket League Science Guy" :D
@nib6383
@nib6383 4 жыл бұрын
@@Pawgsy No it would not.
@Kesiif
@Kesiif 4 жыл бұрын
Bruh, RL on a crt omg
@edbolton
@edbolton 4 жыл бұрын
They certainly think they can, those results are hard to test empirically since it's cumbersome to do double-blind between an LCD and a CRT. There's good reason to believe this is largely the placebo effect however, as there are lots of excellent Smash players who never played on a CRT given there age, and when they change over they don't notice much difference. There's similar research for playing on a projector and an LCD; even in cases where they have measurably identical input lag, the projector "feels slow" because we think that it must be slower.
@MrPurplePotatoes
@MrPurplePotatoes 4 жыл бұрын
​@@edbolton I think there might be some confusion, I'm taking about a CRT vs a generic new LED tv. Its not even a question that every experienced played can tell the difference, and keep in mind I'm talking about melee, not ultimate. This applies to projectors too. No serious player would ever play on a projector. Having said that, there is still much confusion about CRTs vs modern day gaming monitors. While they feel different (from the inherently different way the images are drawn on the screen), modern gaming monitors in combination with a modded version of the game ("faster melee") is just as "lagless" as CRTs. There is a TON of information and i'm skipping over a lot but hopefully that clears things up.
@sietjp
@sietjp 4 жыл бұрын
Very interesting I will participate. Note that randomizing the input lag will get interesting data for sure, but maybe a player can get used to consistently higher input lag and in the end perform as well as a player with a lower input lag. To answer the question "does input lad natters" I feel that more experiments will need to be conducted.
@Ansiando
@Ansiando 4 жыл бұрын
Good start. Just came back mid-test to tell you we need WAY more practice shots for this to be accurate. Like 100+ instead of 10. It took me a long time just to warm up to these shots, and I know it totally screws with the scores. I aborted the test and retried it until I was comfortable enough with the shots to do the full test with at least some accuracy, but keep in mind most people wouldn't. Also keep in mind you had more time to practice while literally making the shots, making "10" as a warmup more reasonable for you, but not us. It kind of assumes I'm consistent at the shots, but I wasn't until I practiced them around 120 times. Only then did I feel like the test became anywhere near accurate enough to complete, and this is coming from someone with ~2600 hours experience. As for the rank correlation thing, I only off-and-on touch ranked, so they're relatively low, but I can handle myself well in GC lobbies when playing with GC friends, and to be honest I've done more than one "Road to Bronze" in the past... Sometimes I'd get multiple tests with increased input lag back-to-back and I'd just adapt a bit and slightly forget what no input lag felt like, but then right after I'd get one that clearly had no input lag, making me slightly regret recent scalings, but what can you do about that, honestly.
@FinBoyXD
@FinBoyXD 4 жыл бұрын
I agree that the 10 shots went by really fast and after that wasnt really used to the shots yet. If you could just publish the training pack on its own we could play it normally like any training pack before we do the test. And I had that too when I had little input lag and it wasn't so noticable, until the next shot where there wasnt input lag. Comparing the two I could easily say that the previous one had input lag.
@mikaoleander
@mikaoleander 4 жыл бұрын
this is a really cool idea! gonna participate in the experiment later today. good luck with your masters thesis!
@thornsrl56
@thornsrl56 4 жыл бұрын
Oh 100% participating! I love your work man keep it up!
@orbital1337
@orbital1337 4 жыл бұрын
Cool idea, just did the experiment. Will be interesting to see the results - I just hope the conclusion doesn't end up being that I should buy a 240Hz+ monitor for Rocket League... :D
@FinBoyXD
@FinBoyXD 4 жыл бұрын
I was actually shocked how easily you can see the difference between 144Hz and 240Hz monitors in rocket league. I only own 144, but tried it with my friends pc. When the camera is panning side to side the background is little foggy looking in 144, but it stays sharp in 240. I dont think that gives a big advantage for gameplay though. From 60 to 144 is a huge difference though, and that has to have an impact on gameplay.
@KveruLars
@KveruLars 4 жыл бұрын
Will definitely try out (and finish) this experiment later today or maybe later this week. Also, yes to training packs like this.
@SentinelxPrime
@SentinelxPrime 2 жыл бұрын
Just read the thesis. I think the most surprising thing was the negative effect that lowering the graphics settings could have on players. Ive been saying for a while that shadows/shader quality help depth perception but it seems to me that most people just sheep the pros settings. Ive always known it weas better to crank that stuff up.
@RocketScience
@RocketScience 2 жыл бұрын
Hey, thanks for reading it! I was also surprised to find statistically significant data regarding graphics settings. I personally think it's most likely the shadows, but without a separate test, this is of course not verifiable.
@darksinthe
@darksinthe 4 жыл бұрын
Watching this gave me an incredible idea... but I don't have the knowledge to do it. To make a similar 'testing' plugin for bakkesmod, but longer. It would have dribbling shots, different types of aerials, power shots, etc. Except it would create variances in the camera settings. (at the beginning you can 'lock in' one of the camera settings e.g. FOV will not change from 110 if you choose). After hundreds of shots, the plugin renders the data and gives you a rundown of what camera settings gave you the most accuracy/speed for which types of shots (Aerial, ground, flick, dribble, etc) and then gives you a 'recommended camera settings' based on the average. Every time you run the plugin, at the start you have checkboxes to 'lock in' certain settings, and a checkbox to 'parse previous testing data' so you could feasibly 'hone in' on what the exact best camera settings for you personally are. Tell me youre interested in this? :D
@PYRODABBLE
@PYRODABBLE 4 жыл бұрын
I love you and everything you do for this community
@storm_rl
@storm_rl 4 жыл бұрын
This is pretty sick! Can't wait to give it a try and share it
@prodators301
@prodators301 4 жыл бұрын
I think this is a really good test and I will 100% take part...but I think tiny Input lag differences have the greatest effect for controlling chaotic systems since small diffrences will get emplyfied. So I think a dribbling experiment or even airdribble experiment might work even better. Good Video tho and good luck with your masters ;)
@a_pear
@a_pear 4 жыл бұрын
I love that this is your Masters Project. It's something you love and have explored for years from so many angles. It's definitely a passion project and I'm stoked you'll be able to push it forward as a Masters Thesis. Good luck, thanks for all the hard work. edit: in case you read this. Do you anticipate releasing any of this data set for consumption down the line? If I have to wait to read a thesis that's okay though.
@Ma7amad00
@Ma7amad00 4 жыл бұрын
got you bro and I wish you good luck with your thesis.
@ronroyal3606
@ronroyal3606 4 жыл бұрын
Very cool idea keep up the good stuff
@vikhaxnz
@vikhaxnz 4 жыл бұрын
Just saw this and think it's pretty incredible. One thing I'd like to see is some testing of the new DualSense controller.
@campersruincod6134
@campersruincod6134 4 жыл бұрын
This!
@yl7432
@yl7432 4 жыл бұрын
I’ m a sound engineer and I work with hardware such as compressors which we can set the attack and release in milliseconds. I’m 100% sure i can tell the difference between a 2 ms attack and a 5 ms attack and my peers do too. I don’t know if that changes from using a controller but what is sure is that the brain is totally capable of hearing the difference at such low ms settings (with daily training and experience)
@yeezebreezy
@yeezebreezy 4 жыл бұрын
Always enjoying watching ur vid's. From Russia with love!!
@pookznl
@pookznl 4 жыл бұрын
596.4 - that said, its very hard to tell if you have input delay when you play on different devices very often. I feel... and I might be totally off here.. that i adjust fairly quick to latency. That said, fun experiment and hope you gathered more data then just the latency. can't wait to see the results on this.
@killaknight12
@killaknight12 4 жыл бұрын
Before I wach the video.. YES, yes it does! As someone who went from Switch to PC on D3 rank, I always felt held back by input lag. I just couldn't be precise or do solid air dribbles after hours of training, but when I started playing on PC my car felt like it was finally doing what I want it to and could not only air dribble but even hit some flip resets, which was impossible for me on Switch. Also the reaction time to catch a fast shot makes it easier. Going back now the car feels like a freaking brick on the Switch.
@joshuaschulze7545
@joshuaschulze7545 4 жыл бұрын
Also, no other platform can provide the clarity you get on PC. I don’t know how you made it to D3 on Switch at all. 60fps in 1080 on PC is crazy compared to Switch. 144fps in 1080 is ungodly different compared to Switch. I recently turned my PS4 on for the first time in a year and I felt like every moving object was held down by weights.
@killaknight12
@killaknight12 4 жыл бұрын
@@joshuaschulze7545 lack of money and justification to get a new PC, while still being addicted to the game, lol.
@JLMoriart
@JLMoriart 4 жыл бұрын
Just ran through it. A quick countdown before each shot would be nice. If I'm holding the gas at the end of one shot, it starts the next shot before I intend to.
@behatiprinslooooooo
@behatiprinslooooooo 4 жыл бұрын
im actually not a RL player, but I wish you good luck with your thesis!
@Herr_Keks
@Herr_Keks 4 жыл бұрын
ok lets do it! gl hf to all with the experiment ^^
@slagaming6643
@slagaming6643 4 жыл бұрын
When you watch the whole video but ur on console... :(
@Jimby
@Jimby 4 жыл бұрын
Great video. Thanks for doing these!
@superblaster01
@superblaster01 4 жыл бұрын
We are blessed that you are one of our community
@cheezynoob
@cheezynoob 4 жыл бұрын
Wish I had a pc to help :( the experiment sounds really good good luck man!
@Haplo-san
@Haplo-san 4 жыл бұрын
Good experiment. I am looking for to see the results. Also I'm playing already with 100-110ms, if I'm lucky, 90-100 at minimum; it's already hard and becomes really unbearable after 120ms. If I can play kinda fine with 100ms server ping but cannot tolerate more than 125ms, that should mean even 25ms differs. And I hate people that has 40-50 ping but complaint about it because it's unplayable they say.
@RodrigoGarcia-sy2rf
@RodrigoGarcia-sy2rf 4 жыл бұрын
WOW AMAZING VIDEO! coincidence? i just uninstalled RL cause this, im SouthAmerica player, i play since this game came out (2015), ranked every season since NA servers only. You can call me oldie haha. Since season 4, o 5 i cant remember now, i notice something weird with my consistency, bumps, and fps, but since season 10 i just cant play, my input lag variance its so annoying. Thats why im here ,and i suscribed you long time ago, watching videos to search answers, i just thought i was an inconsistency player, o just having bad days, but with the time i realized that something is wrong with the game, (my game obviusly, my teammates hasnt this problems). i have 3k+ hs played, not afk... im lvl 900+ and i can assure 100% that i can shoot some simples shoot training with 90% effectiveness. Now i cant even score... really, its sad. I love the game, but i cant fix it. Some call it Heavy Car Bugs (i can ensure its real) others, input lag. I tried everthing on the inet to fixed up but doesnt work permanent. So i download RL again, put bakkes mod and did your training maybe i can help with the data. I have a nice high PC ( i can play big games in FHD o UHD with no problem) The training was good, but my input lag was terrible between 3pts and 5pts of delay every single test. I just want to know, how do you do to make thats different input lag btween shoots train??, so i can test in my own way and try to put it lowest. by the way when u show that 2 split screen videos, i can tell you i play like left one. i play every day with 100+ms, thanks for this i can affirm now. Some extra data. -things i mechanically do easly but i cant now: Power shots -60%. Aerials -80%. Redirects -100%. Cancel flip -60%. Wavedashs -90%. Bunnys -100%. Reset Flip -95% (i can ceiling haha). Stall -100%. Fast recovery obviously impossible. Speed flips, diagonal flips and every flicks are hard to do this way. I cant 50/50. I lost every1. Literally. -All the kick off are broken to me. I hit, or my teammate hit the ball, and its shows for a sec one way, but it changes... u see the ball bouncing but inmediatly change direction. Every Single Game. -i have 300mb conection. Fastest conection here in my country. -i have years playing competitive, i know about inconsistency, or bad days. -aerials, of wall, of ceilin, of dribble are impossible. its like your car is inside of ice cream. -You know how to fly, you know how to hit, your hands too, but the game just dont do that, its weird. -I tested my ps4 controller, and its fine. -i played in consoles too. -the input lag in free train is lowest than ranks. -my car starts after then other teams car in kick offs. -the second flip its showed with delay 70% of time. -i played with high performance preset or high detailed and its the same for Delay, but no for FPS. the first one is more consistency. -The bumps are broken to me, i hit someone in supersonic and i blow up. Really haha. (gg ez quit rage haha) -The game change speed in the same rank match. its feel like you are playing in a far server hosting with no ping or lost pack at all. weird again. -Direction of the ball are broken to me. Things you can do to notice you having this problem. Go clips same mechanicalls in, workps, free train and ranked. Try to do mechs you mastered, depends your lvl. Try to play with other PC. Play every day with someone you can beat or has the same lvl. Test with high rank u can, put it yourself in speed mechs sitauations. Do the same trainning pack every day. Easy one. Some freeze ball to shot the net. One day if u cant even score maybe you have this. Try to keep record games and compare it. Are you in the official rocket league team stuff? if not you deserve it man!. your channel and your hard work is a bless! Greetings from Argentina. I sorry for my english, i dont speak it at all. its horrible haha. Cya, hope you could find a cure for this issue. Thanks.
@onbquo
@onbquo 4 жыл бұрын
I totally relate with you. I play in Brazil with very good connection and had about the same problems. Even though my lag is about 7ms and my computer is good, lag in the game and response time of the controller (Dualshock 4) specially are not stable. Tried everything already. Changed controller, video card, monitor, computer, reinstalled everything a hundred times. I think there might be some inconsistence going on server side or something. (one thing that appears to have helped a bit is disabling Steam Cloud for the game though)
@dudenukem1594
@dudenukem1594 4 жыл бұрын
sounds like internet problems to me check out the different protocols i think he made a video for that too
@j.123
@j.123 4 жыл бұрын
A man of science, working together with his community Great stuff
@preslav4ol402
@preslav4ol402 4 жыл бұрын
Can you please do a tutorial were u set up bakkesmod on epic games rl?
@noetie9948
@noetie9948 4 жыл бұрын
Nice video! Will you do a video on the next gen controller?
@staspovalyaev5347
@staspovalyaev5347 4 жыл бұрын
Amazing content, thank you and please if you have time revisit the steam configuration input lag test, as well as if it's off and controller is being used by native Rocket League support, would be gladly appreciated. Have been struggling for the past three months with a feeling that the movements are slower than they used to be two years ago...
@falchion1717
@falchion1717 4 жыл бұрын
About to download everything and give this a try. It would be awesome if you could develop a trainer that measures your boost / movement efficiency so we can work on improving that. Just finished, this showed me that I really need to work on my shooting consistency.
@cdogscott4010
@cdogscott4010 4 жыл бұрын
Couldn’t this be influence by people getting better at the shots after doing them a few times?
@RocketScience
@RocketScience 4 жыл бұрын
Absolutely, that's why the order of every step in the experiment is fully randomized. Some will have a high graphics with a lot of input lag first. On average with enough people this effect should balance out. The scenarios also repeat. That's part of why it's 150 shots.
@g0nzal0id
@g0nzal0id 4 жыл бұрын
@@RocketScience How many people does it need?
@dhirenchander2469
@dhirenchander2469 4 жыл бұрын
I just did the test and I found that this affected me a lot. Throughout the course I got more consistent at the shots as long as the input lag wasn't super high.
@manicandroid1
@manicandroid1 4 жыл бұрын
www.ncbi.nlm.nih.gov/pmc/articles/PMC4080596/ a study on reaction on this subject reaction time vs repeated test
@dualitywolfie
@dualitywolfie 4 жыл бұрын
@@g0nzal0id I assume "The More the Marrier"
@childishalbino9548
@childishalbino9548 4 жыл бұрын
This is a great topic! :)
@samueleaton873
@samueleaton873 4 жыл бұрын
Can you do an input lag test with the new f2p update? I feel like my inputs have slowed considerably, like 50-60ms.
@BenjaminHari
@BenjaminHari 4 жыл бұрын
Man I can't wait for the results :D
@mohzmagdy
@mohzmagdy 4 жыл бұрын
I think osu!, or rhythm games in general, would be also great for data on this topic, as many people there claim to feel 2ms-4ms input lag, even I as an average player can feel a 4ms input lag.
@MetalJuggler
@MetalJuggler 4 жыл бұрын
Ill be sure to do this tomorrow! Kickass to be apart of such a thesis 🤟
@aspirerl4807
@aspirerl4807 4 жыл бұрын
I got 792.7. Really cool experiment though! Only thing I'd suggest is have slightly more variety, as the same 5 shots get a bit repetitive
@rlcodi
@rlcodi 4 жыл бұрын
Any chance you'll be doing a new video with the PS5 and Xbox Series controllers, assuming they've improved?
@GadreelRL
@GadreelRL 4 жыл бұрын
I could get 5 out of 5 goals completely in the center with good power with horrible input lag. But then when I got no lag right after the car would be too fast, and I missed all of the shots
@Gabrielnfs
@Gabrielnfs 4 жыл бұрын
There's a very interesting study by nvidia about input lag with a scope more focused on FPS games, I highly suggest reading. It also reveals that higher refresh rate is better largely not because of more smoothness, but because of lower input lag for new information. It's titled "Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz". Maybe that will provide useful information for your own research, and perhaps to everyone else reading this comment.
@RocketScience
@RocketScience 4 жыл бұрын
Yeah, I actually just came across that yesterday, reading about the reflex sdk. Don't know how I missed it because I definitely did look at the Nvidia resarch site before. There was even another article published September 1st. Both seem great but they're done with few participants and shooters only. So there are definitely some questions that my study can answer that those can't.
@Gabrielnfs
@Gabrielnfs 4 жыл бұрын
@@RocketScience Looking forward to the results, the effects of latency is definitely an area that is not understood well enough yet especially considering the esports world we live in today. It's clear that even a few milliseconds can make a difference in performance and perception, much more than I expected, but there's also bound to be a diminishing returns threshold past which the difference is negligible, which probably changes depending on the game or task at hand. Your contribution is really appreciated :)
@xlias5636
@xlias5636 4 жыл бұрын
That's really cool. I'll try to do this over the weekend :-)
@SpinningcatOMG
@SpinningcatOMG 4 жыл бұрын
When is the deadline?
@Axelsmol
@Axelsmol 4 жыл бұрын
Got 735 (780 on 2nd attempt), but definitely messed up some shots and put a lot of the aerial shots on the crossbar, both because I wanted to score them fast and efficiently rather than just accurately
@YTMuza
@YTMuza 4 жыл бұрын
Just finished it. I'll be waiting to see the results when they come out!
@TheJunnutin
@TheJunnutin 4 жыл бұрын
For some reason I'm usually really, REALLY lazy when it comes to training packs or even free play, but this sounds so interesting I might try =)
@joelvandam
@joelvandam 4 жыл бұрын
For gaming there are so many factors. When I play guitar and I have more than 4 ms latency I'm unable to play music.
@speedyJ0hnny
@speedyJ0hnny 4 жыл бұрын
really hope my own perception of input lag doesnt affect much... honestly couldnt really tell the whole time. I used to play console tho so maybe im used to it :P
@Nikita_Turbo
@Nikita_Turbo 4 жыл бұрын
I wish I could help out but I can’t run a playable framerate at anything above lowest graphics settings
@ArchDeity
@ArchDeity 4 жыл бұрын
Just finished it and honestly i felt sick after playing with the really high input lag
@doran4034
@doran4034 4 жыл бұрын
bro i need to try this lmao
@ArchDeity
@ArchDeity 4 жыл бұрын
@@doran4034 fancy seeing you here
@matheusleandro219
@matheusleandro219 4 жыл бұрын
Lol this is awesome I cant wait to try it out
@ayogames9922
@ayogames9922 4 жыл бұрын
are you still looking for data here? happy to give it a go if you're still collecting!
@xofreestyles9286
@xofreestyles9286 4 жыл бұрын
When micro USB cable for DS4 Go oof and on bc of strong movement while I’m playing a delayed comes and I have to restart my game.! Any solution
@chewie4418
@chewie4418 4 жыл бұрын
Having this as a non-experiment plugin for testing would be dope because it was fun to try to be accurate when I did it. Side note it does feel a bit weird when you switch recordings since it was either a different mic or positioned differently.
@ForFun609
@ForFun609 4 жыл бұрын
i have actually noticed that when i play with input lag (because i was streaming and my pc can't handle it very well) I was playing much more "solid" with less movement but more meaningful. Mostly a psychological event imo but it's interesting.
@damonmavis4113
@damonmavis4113 4 жыл бұрын
i started gaming on snes and all the way up to the present and CRT tvs blow even esports monitors out of the water in regards to input lag. gotta love hat old analogue signal
@zanetheinsane7917
@zanetheinsane7917 4 жыл бұрын
hey, i see im late but ive been interested in the steam configuration settings and input lag because of a great deal of reasons. one being my overall gameplay haha. would love to be able to do this myself.
@ArnisM100
@ArnisM100 4 жыл бұрын
Do you have a creator code in RL ?
@hugehafner4789
@hugehafner4789 4 жыл бұрын
Arnis M bumping this.
@davideizzo2683
@davideizzo2683 3 жыл бұрын
hey, can we get a link to the published thesis?
@YamatoKazuki
@YamatoKazuki 4 жыл бұрын
Sounds fun, I'm joining. For science! 😎
@PeaceInSolitude
@PeaceInSolitude 4 жыл бұрын
In my opinion, input lag is the most important factor in reaching high ranks, it's weird though none of the pros talk about it. Do they just plug and play? Use ds4 windows? Steam configuration? There's so many options out there to tweak with it.
@osquu
@osquu 4 жыл бұрын
Surely not most important. Game sense comes way first and right after mechanical skill. If 2 players with identical mechanical skill do a 1 vs 1, but player 1 has 50ms input lag, but better understanding of the game, player 1 will win. And if you mean higher ranks like champion and gc, input lag is still not a huge concern. It becomes a priority when you're top 100 and every other aspect of your game has been almost perfected. That's why pros don't talk about it, input lag is not the most important thing when it comes to being better.
@PeaceInSolitude
@PeaceInSolitude 4 жыл бұрын
@@osquu I don't disagree with with your point. What I meant was from a mechanical standpoint. Timing is everything in this game especially with micro adjustments for certain shots or passes which input lag plays a big factor. And at the high ranks, you get a bad touch or you're late on a challenge it's usually a goal for the opposing team. Milliseconds make all the difference in this game.
@osquu
@osquu 4 жыл бұрын
@@PeaceInSolitude Yes, but you can get used to lag. It's just that if you have more input lag than someone but better positioning, car control and reading of balls direction, it will more than compensate the input lag you have. If you have a lot of input lag, then it becomes a hurdle. It is more important to focus on other things than input lag if you don't have like 200ms of it. To reiterate when every other aspect of your game is almost perfected, then input lag becomes a bigger priority. It still isn't the focus point even if you're in rlcs.
@RAMZAVFX
@RAMZAVFX 4 жыл бұрын
Are you going to make an updated lowest input lag vid for the new gen? (/eswap pro controller)
@RocketScience
@RocketScience 4 жыл бұрын
yes, working on it
@BLADIMIR2790
@BLADIMIR2790 4 жыл бұрын
How about test xbox one controller Bluetooth vs xbox wireless adapter ?
@trialav8
@trialav8 4 жыл бұрын
Hey can you find out if usb has latency, and if so what usb's have the least amount
@Heatwave9000
@Heatwave9000 2 жыл бұрын
I feel like input lag changes throughout the day for me on rocket league. Like at night it feels so much more responsive than in the afternoon. Maybe I'm just going insane.
@cytobii
@cytobii 4 жыл бұрын
just did the test and i definitely noticed the input lag, but none of those were as bad as playing on ps4 (same monitor; ds4 wired on pc / ds4 bluetooth on ps4)
@zmurfarna
@zmurfarna 4 жыл бұрын
Hi! Just wanted to let you know that there's a bug on the last screen (Hours and age). Both rows are blinking very fast and I could only type in one number before it switched to the next row, and it highlights the text that is already written so it all gets removed if I keep on typing. I kinda solved it by Ctrl+C and Ctrl+V and pasting my hours played really fast, but I had to leave the age at 0. Maybe it was just for me, but I just wanted to let you know. It will be very interesting to see the results and good luck with your masters! :)
@RocketScience
@RocketScience 4 жыл бұрын
Thank you for reporting that. I wonder if you've ever had this issue in BakkesMod before. I really don't see how this could happen when it doesn't happen for everyone else. What is your Windows version?
@zmurfarna
@zmurfarna 4 жыл бұрын
@@RocketScience If no one else is reporting it, I guess it was just for me. I have never had any problems with bakkesmod before though, and it was only on the last screen with age and hours played. I am using Windows 10 with DS4 controller. It might just have been a one-time thing :)
@ThoraeJenkins
@ThoraeJenkins 4 жыл бұрын
​@@zmurfarna Sounds an awful lot like your keyboard was just polling the TAB key. Did you shift-tab or alt-tab at any point? Sometimes steam locks your tab key input on, it's why sometimes after an alt-tab you'll try to sprint and pull up the shift-tab menu for seemingly no reason.
@kaydenRL
@kaydenRL 4 жыл бұрын
@Rocket Science i hope you read comments here tl;dr version: did you already do some research if the new epic rl client has less input lag than the steam client it feels more snappy for me, playing since 2015 on high elo with 5k hours in the game and i can 100% see a difference comparing them side by side Would be cool if you can take a look at this. Thanks in advance, nice channel fan for a long time!
@damianbragg
@damianbragg 4 жыл бұрын
Please can you analyse the new game - feels weird in game, like game play is not constant anymore, slows up and slows down in a weird way
@Reini145
@Reini145 4 жыл бұрын
Im glad im not the only person noticing it, hope the hotfix will make it better, cause right now this game isnt enjoyable.
@mattkowalski6740
@mattkowalski6740 4 жыл бұрын
Very excited to try this out. I wonder if there is any truth to my friends saying "I'm lagging bro"
@v_v3086
@v_v3086 4 жыл бұрын
when you overclock your controller using your method which controller has the best input delay?
@zeitz4473
@zeitz4473 3 жыл бұрын
Razer naga is on your list but it's a mouse not a controller. Is this an oversight? Razer wolverine is a controller tho. I use that one and it's dope
@jaspuhh.
@jaspuhh. 4 жыл бұрын
This is cool, I may try it
@SoonEnough
@SoonEnough 3 жыл бұрын
Tomorrow is the Birthday of this video! Weird but true.
@MrDunski
@MrDunski 4 жыл бұрын
seems like it doesn't work for me :/ I've installed the plugin but nothing happens when I click "start"
@RocketScience
@RocketScience 4 жыл бұрын
Heard that once before so far. First, restart RL if you haven't already and try it. If it still doesn't work try opening the console (F6) and type "plugin load inputlagexperiment" + enter, then "togglemenu InputLagExperiment" (capitalization important). That should open the menu manually.
@MrDunski
@MrDunski 4 жыл бұрын
@@RocketScience seems like it helped. Shame I didn't start it sooner, when I was fresh :P
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