10 BIGGEST HOPES For The Division 3

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RogueGold

RogueGold

Күн бұрын

Пікірлер: 278
@RogueGold
@RogueGold 2 күн бұрын
Merry Christmas, and a Happy Holidays to all! Thanks for being here! 🍻
@drluketheduke1531
@drluketheduke1531 2 күн бұрын
Merry Christmas! 🍻
@SdotMAULER
@SdotMAULER Күн бұрын
Happy holidays man 🫡
@IzWolfPack
@IzWolfPack Күн бұрын
Merry Christmas
@rodders75uk
@rodders75uk Күн бұрын
Merry Christmas mate.
@halbblut41
@halbblut41 Күн бұрын
1. Bigger Storage 2. One Dark Zone 3. The feeling from D1
@stewie7thst42
@stewie7thst42 Күн бұрын
Spot on
@theblackishboy1105
@theblackishboy1105 Күн бұрын
I honestly think d1 was just objectively better tbh and i didn't even play d1 first i went back after they ruined the second game and was amazed how much better it felt
@Nox210
@Nox210 Күн бұрын
Agreed. The dismal stash space was what led me to quit.
@miszczudioda
@miszczudioda Күн бұрын
I doubt the feeling of Div1 will be replicable in the next game due to its unique atmosphere of a city thats almost dead
@krishanvevo8562
@krishanvevo8562 2 күн бұрын
More civilian NPC open world interaction options to help with immersion.
@krishanvevo8562
@krishanvevo8562 2 күн бұрын
Also, seeing visual changes to the map and environments after liberating civilian safe points. After we take over a zone for an extended period time the NPCs will remove the dead bodies that the various gangs left behind as a way of marking their territory when they previously controlled that area. This will show that the map is more friendly because we control it now, and if the gangs control the areas for a longer period of time, the map visually reflects that control.
@tommyholder876
@tommyholder876 22 сағат бұрын
Would love for a perk like in wildlands that you can call in friendly NPCs outside of control points
@wp2746
@wp2746 22 сағат бұрын
Division 1 but better since it’s part 2
@krishanvevo8562
@krishanvevo8562 21 сағат бұрын
@tommyholder876 Yes, that would be awesome! Maybe even the ability to join civilian patrols or a few escort missions in the open world. Just imagine taking NPCs from one side of the map to the next, and the amount and difficulty of ambushes depends on how much control you have on the map, and you could also plan your own routes too.
@skades6537
@skades6537 Күн бұрын
A Rogue agent storyline would be really fun, that and being able to use ANNA instead of ISAC as an optional choice
@mckrackin5324
@mckrackin5324 Күн бұрын
Merry Christmas Agents. I'm 100% against a shared open world for a ton of reasons. Difficulty scaling would be impossible. Loot sharing would be so complicated that it could even lead to real world money black markets. There would be too many 1000 pings ruining my experience. Making the shared open world optional would mean double the servers with half the performance. I think this is a feature that would prevent me from buying the game so they'd probably have to have a free to play set up.
@mckrackin5324
@mckrackin5324 Күн бұрын
A controversial idea of mine is "no dark zone". This might be in conflict with my "double the servers/half the performance" peeve but imagine the option to turn on PvP on the entire map.
@Stormer7000
@Stormer7000 2 күн бұрын
I really hope survival mode finally makes it back...
@SpartaGR2664
@SpartaGR2664 14 сағат бұрын
1.survival mode 2.dark zone div1 3. PvP div1 all the above ect.open world trailer E3 2013.raids vs rogue& hunters 4.let the cummunite & devs make the game.
@Fluffysocks3672
@Fluffysocks3672 2 күн бұрын
1: division 1 backpacks 2: Season selection ex: doesn't have a rotating season. so you could choose to have a winter style map instead of a summer map 3: melee weapons ex: Exotic hunter axe 4: Unique stories ex: you could choose to be or go rouge and unlock different story missions but locking yourself out of others. 5: your #2 would be amazing kind of like a open world MMO RPG. 6: stealth option possibly that's all for now. Hope you all have a wonderful Christmas and New year
@kineticstar
@kineticstar Күн бұрын
I would love a real-world seasonal change in the game. Always summer and always winter is a bit boring now.
@Fluffysocks3672
@Fluffysocks3672 Күн бұрын
@@kineticstar I've always liked snow maps. But then again their could be a rotating season option or stagnant season option. But all up to preference.
@RogueGold
@RogueGold Күн бұрын
@Fluffysocks3572 Great list!
@theblackishboy1105
@theblackishboy1105 Күн бұрын
The armor in D1 was mostly just better idky it looked so much cooler, the masks especially just fit the characters better and looked really nice I think the game needs better clothing in general, i wear you always look like a bum running around while the enemies have all this cool crap
@PhilGaitan
@PhilGaitan Күн бұрын
1. NYC in Winter 2. Rick Valassi 3. PVE Dark zone 4. Dogs 5. New Gear System 6. Safe Houses Have ability to Re 7. Exploration buildings, special cashes, etc. 8. Underground, SURVIVAL, LAST STAND Again 9. Stay True To Loot Zones 10.Committmet to and by the community 2way street
@nrg_wolf6806
@nrg_wolf6806 21 сағат бұрын
You will NEVER get a pve darkzone. The whole idea of the dz if based around pvpve. If you want pve go play the pve zone/landmarks and avoid players but accept the fact sometimes your gonna die and you down own that gear until you extract it
@pelesiren4959
@pelesiren4959 Күн бұрын
Survival! Survival! Survival!
@Woodworn
@Woodworn Күн бұрын
My wishlist (mainly visual): 1. Choice between ISAC and ANNA 2. Single strap bags 3. Iconic Division Jacket not being exclusive 4. LMB Rogue Agent outfit (this and the Division Jacket I find are iconic)
@lennysummers6672
@lennysummers6672 20 сағат бұрын
Dynamic weather would absolutely slap
@3rdDrawerDown
@3rdDrawerDown Күн бұрын
The ability to use ANNA. Bit of a long one for you, but I've thought about it and believe that it could have a domino effect on the overall structure of the game (this is purely just a wishlist item, I'm ignoring the obvious technical complications that would come with implementing something like this). First off, we know from established lore that networks can be hacked, and that agents can access ANNA in order to disguise themselves as Rogue Agents. So, as a way to incorporate it into the story, there can be a mission where to have to do this. Then upon completing that mission, you gain the ability to switch between ISAC and ANNA at will, which could open the door dozens of new mechanics. • Different targeted loot depending on which network you're using, or they could even make certain brand drops exclusive to a certain network. • Skills could function differently depending on the network (similar to inFamous, how powers functioned differently depending if you were good or evil). Or, so not to limit skill use to one network, certain mods could be network exclusive. • Random Division Agent encounters (just like Rogue Agents, but perhaps with different tactics). • Mission structures/objectives change if played as rogue (we know this is technically doable as there are Invaded Mission now). • In the interest of also seeing a more dense map, perhaps certain parts of the map have security systems that only make them accessible with a certain network. The list definitely goes on, but you get the idea.
@deadman101132AMV
@deadman101132AMV Күн бұрын
For me I would like to see cross-play and full side stories for each settlement you help to flesh out the world.
@rogbful
@rogbful Күн бұрын
Merry Christmas to those who celebrate the holiday :)
@redmike3675
@redmike3675 Күн бұрын
the division 3 should be set in the time of the first wave! you play at the start of the outbreak right up till the fallout in the first DZ and when keener shows up and you get the option to join the rouge s or not as part of the end game.
@kcidermanstuff3385
@kcidermanstuff3385 Күн бұрын
If it ain't got the Survival Mod & one big singular Darkzone ... its pointless do a 3rd game.. leaving out what gave the 1st game it's magic was dumb, it's Crazy that devs in all those studios can't grasp why gamers luv'd a game Ubisoft need to listen ?
@GamerFish1234
@GamerFish1234 Күн бұрын
I think the specialization should be like classes and have skill trees you pick from abilities and passive skills. Can’t change out have to recreate a new character.
@AVCI711
@AVCI711 Күн бұрын
I dont want the division 3 to be a summer atmosphere.I want the snow back. And considiring time line of main story summer is about to end.
@blackboyskillit
@blackboyskillit 2 күн бұрын
The dark zone like divsion 1s dark zone
@againstalladsgames
@againstalladsgames 2 күн бұрын
Amen. Big area with 24 man servers again.
@MBEast18
@MBEast18 Күн бұрын
Definitely! Huge map again! Hate getting 4 stack door camped while doing zone specific projects
@TheSpecialist3439
@TheSpecialist3439 Күн бұрын
If do release a Division 3......I hope the Devs will give us NPC teammates. I know some players might not want that.....but when played Ghost Recon I use NPC teammates a lot in that game and I gave them orders like they were real teammates and it worked very well with me. So I can't see why not use the same mechanics in Division 3. I myself had no problem using NPC teammates.....because using some real players sometimes be pain in the butt. They never follow your lead or there always will be that one who thinks he/she wants to be in charge or the leader and that doesn't work for me at all. Other times it's hard to find a team that show up or stay long enough to finish the mission or they play around too much. This is where NPC teammates come in handy......because I know how to use the mechanics when it comes to using NPC teammates.
@TheSpecialist3439
@TheSpecialist3439 Күн бұрын
Merry Christmas and Happy and safe New Year......I always hated the Dark Zones in 1 and 2. If the Devs decided to put any Dark Zone I want to be able to choose to either unlock or lock it any time in the game while I play solo. Either that just don't put any Dark Zone in the game......because of players using cheat codes to cheat. These cheaters rarely got caught and ban from the game. If the Devs gave us an option to either block or lock off the Dark Zone I would definitely use this option when playing solo.
@Troy-yq7yt
@Troy-yq7yt 2 күн бұрын
Have Survival just like Division 1
@Fajachico
@Fajachico Күн бұрын
100% agreed on your ideas and recommendations! Love em… Happy Holidays!
@RogueGold
@RogueGold 20 сағат бұрын
🙌🙌
@pepperman5752
@pepperman5752 Күн бұрын
1. Well thought out 5-7 year plan with franchise familiarity, but freshness in its implementation (not D1 nor D2 but fresh). Minimum of two DLCs, with a raid/incursion dropped each year after base game drop. All of these can be/should be paid content. 2. Well thought out story line, including replay ability over time (more content); including stealth related missions. 3. More realistic kill mechanics (e.g., ghost recon), including stealth mechanics and stealth kills 4. More realistic weapons based on modern weapon types 5. Enemies that could use AI to counter player capabilities (e.g., enemy drone which accessed the capabilities of the agent/agent team and countered them 6. Randomized NPC spawn locations to mitigate spawn camping 7. Capability to customize your agent (e.g., looks) 8. More legendary content phased in throughout the game’s life cycle 9. Revamped PvP game mode, including a through anti-cheat mechanism 10. Ability to modify the game (i.e., add clothing items/outfits developed by the community)
@loganmills1777
@loganmills1777 2 күн бұрын
The division franchise has so much potential a lot like destiny does. However it’s all up to the people developing the game and how well they want to listen to feedback. Hope everyone has a happy holidays
@casualplayah
@casualplayah 2 күн бұрын
Merry Christmas. Hopefully in Div3 Weapon/Skill Proficiency will be a thing from the very beginning. We all have our favorite Primary weapons and skills, it would be great if they leveled up with us from the beginning.
@grannde_
@grannde_ Күн бұрын
Or scrap the expertise system entirely? It’s unnecessary
@RogueGold
@RogueGold Күн бұрын
@casualplayah I'd be down with that, but only if Proficiency/Expertise is turned into a more cosmetic achievement kind of system. I don't think the power upgrades have worked particularly well, at least in their TD2 implementation
@peterfox6159
@peterfox6159 12 сағат бұрын
1. Bigger storage! 2. More Slots for builds 3. Better UI !!! (cluttered and inefficient) 4. Snowy landscapes :) 5. A complex weather system with real "seasons". 6. A more interactible world. 7. More huge missions like countdown! 8. More powerful signature weapons.
@drag0n-fru1t4
@drag0n-fru1t4 14 сағат бұрын
1. better character customization 2. one dark zone 3. better travel options 4. a more interactive open world 5. specialized dark zone enemies 6. brining back the LMB preferably with cosmetics 7. get rid of the rioter/scavenger faction class or give then more depth 8. Atmosphere 9. better cosmetics/ customization depth 10. cooler exotic weapons
@EnragedPostman
@EnragedPostman 2 сағат бұрын
All your points are valid and well articulated. I don't have much to add. Just to expand on one of them, the Division needs to be handled by a publisher who has confidence in the series as a whole, embraces what sets it apart from it's competition, and has confidence in the community.
@DistrbdChikn
@DistrbdChikn Күн бұрын
1. Each weapons type has it's own a penetration stat that can shoot thru different materials of cover. 2. Pieces of cover have their own health and can be destroyed 3. Vehicles (Bicycles, preferably) 4. A Ghostmode option like what breakpoint had added. 5. Companions that you can organically meet and recruit (like traitors from enemy factions) 6.Adding to your fifth point, non lethal and less lethal weapons(Bean-bag shotguns, tasers, cs gas grenades, hand cuffs, and bola guns) and SHD skills that can capture and send named enemies back to the Base Of Operations for interrogation. 7. Transmog weapon attachments like with gear pieces. 8. Interactable environment pieces that add or take away options for cover.
@DistrbdChikn
@DistrbdChikn 15 сағат бұрын
Named enemy interrogations are risky since they forfeit any new gear you stand to earn by just killing the named enemy but are rewarding by giving you a chance to learn about secret side missions that take place in the darkzone and exclusively give you the chance to earn even bigger rewards.
@defeatedhusband1593
@defeatedhusband1593 Күн бұрын
The loot system in D1 and D2 is the baseline and prime example for all looter shooters in the future.
@cb-fy4sk
@cb-fy4sk Күн бұрын
1. Make cover great again. Instead of having no line of sight and getting you blown up because you can't detach fast enough. 2. Make GPS work again instead of leading us through walls we can't go through. 3. No more season modifiers. 4. Have clan vs clan that earns points through pve activities. 5. Have meaningful season/holiday events, like turning Summit into Die Hard at Christmas. 6. Have a better crafting system with unlocking expertise to make better items with a Mercy system to eventually at least get the target attributes. 7. Keep item dye patterns but allow custom colors for each. /Shrug
@iamsteezze
@iamsteezze Күн бұрын
Tencent rubbing their hands thinking how they can use this franchise to milk its fans in the division 3
@EpidemeUK
@EpidemeUK Күн бұрын
I don't pvp so have no thoughts on that, but as for the rest of your list you pretty much had everything I could wish for, I would definitely like to see more open world immersion, even just seeing other random players running past every now and then would improve it so much. Merry Christmas all.
@SteveAdelman113
@SteveAdelman113 Күн бұрын
Thanks for this @roguegold. My top 6: 1) I''d love to see some true crafting. Bow and possibly make different type of arrows or being able to create different types of rounds. 2) True RPG, meaning adding skill points. Becoming a true expert at being a medic, but can't just switch to DPS in a push of a button. This way you can really tell who's put time into the game. 3) Vehicles. Cars, boats, gliders, gaining mats to be able to build these things. 4) of course weapons (like you said) 5) Making dying worth something. For example, losing the XP or loot. This would have to be done carefully. But I know it can be done. Make death feel like something. Make it hurt. Last but not least 6) Commitment, and new content every 6 months. ect. Not sure if you'll read this. But thanks for the videos and loyalty throughout the years.
@RogueGold
@RogueGold 20 сағат бұрын
I read it indeed! Great list. And thank you for the acknowledgement, appreciated greatly 🙏
@SteveAdelman113
@SteveAdelman113 17 сағат бұрын
@ oh wow. Thanks man!! Your channel is Awesome. Love your content and I really appreciate the time you put into it. It’s also awesome how the Dev’s pay attention to your site. They acknowledge that you have a following and respect it. Anyway, keep doing you man! I’ll (and a lot others) will be here watching and listening. Thanks Again!!
@kmorris468
@kmorris468 Күн бұрын
Merge all platforms
@williamfahey4712
@williamfahey4712 12 сағат бұрын
Mode of transportation, a mountain bick, horse, car what ever. Mountain bike would be DOPE.
@erjikkzon
@erjikkzon Сағат бұрын
Dont want bullet sponge pvp and chickendancing
@Hersendood
@Hersendood Күн бұрын
I want to go back to a snowy winter atmosphere. It was just so so good; I think it helped with the idea that the world was shut down or boxed in as being outside was not only undesirable thanks to the whole situation but also the visuals/weather showed the player that you don’t wanna be here. And it was gorgeous!
@littlemouse7066
@littlemouse7066 Күн бұрын
the first game setting was beautiful and immersive it was the main reason I bought it but you should understand they can't make another game with the same setting it would be repetitive and nonsensical I hope they change enviroment again maybe setting it in Las Vegas or a similar city with a lot of illuminated signs and a desert setting.
@theChramoX
@theChramoX 2 күн бұрын
what ive hope for: 1: straight to end game. because what i like it is similar as marcostyle has video of it. longer you go BoO, harder NPC will become. until you are "end of line" (aka otherside of map) where you can meet hunter(s) like once per day. and middle of map u can start to see rogue agents. and discover missions/side quest/random stuff by yourself and can pick starting set like smg, ar rifle and sniper builds what is hand crafted, and values isnt minimum or maximum. somewhere middle of road and maybe slightly below. 2: single DZ with like 24 agents and somewhere similar area what div1 has. 3: set in winter (see #1 and with survival style fog in "end of line") 4: speaking of survival.... 5: every year new DLC what add more/new playable area with new stuff. 6: Gear balancing pvp wise. like shock ammo after 100 hits? no god plz no. fun in pve, headache in pvp. 7: brand set has something on it. unlike some 1pc headshot dmg, 2pc hazardprotection 3pc spawn t h i c c mom.. wat? some set full 3 pc dont make a sense. 8: brandset/gear set/exotics/named items is not behind DZ/raid/special missions... but can have better spawn rate. example exotic sniper rifle: 10% change to get in Raid, 7% in DZ Boss who has sniper rifle, otherwise 3% and open world is like 3%. 9: similar system like underground, but not set max 3, and otherwise similar as underground. 10: pvp wise, same as div1. + 1vs1 mode for those who dont want to do it on DZ. 11: gun range where can choose random NPC to see how build working. and you can build target as a agent, like 4pc striker, fenris ect. to see how your build stacks on it. bonus: you can go rogue, but lost access to BoO, but in a switch those "rogue agents" (see #1) becomes non rogue agents. and your Rogue "hide out" is nearby BoO. basically BoO or rogue hideout, and "rogue agents" switches to non rogue agents. and some missions/random quest has a differend story ect. (but in DZ, you are agent, and everytime needed to go rogue in the end)
@llj5ll734
@llj5ll734 Күн бұрын
My Hopes for DV3: 1. Unreal Engine 5 graphics, 2. More useful skill varieties 3. Melee weapons/CQC and increased melee dmg 4. Crouching/Proning 5. Better/Non-Repetitive Endgame content 6. New weapon types (as you said) 7. Better character customization 8. Non-useless exotic weapons/armor 9. Crossplay/Cross save 10. New enemy factions 11. (Extra) Clan level increase
@gerardrodriguez3281
@gerardrodriguez3281 Күн бұрын
For me I would want: 1. Division 1 like pvp and darkzone 2. Ability to choose path, hunter or rogue 3. More build capabilities 4. Better rewards and cosmetics from doing hard missions and feats 5. More animations like cooler rolls, sliding, rolling over cover etc.
@RogueGold
@RogueGold 20 сағат бұрын
Love it!
@christopherflynn6743
@christopherflynn6743 Күн бұрын
Zombies as "dark zone" lots of zombies no pvp crap
@zombie5544
@zombie5544 Күн бұрын
Made a hole list I wish for the division 3 love your videos bro 1 more apc civilians that you can help with missions 2 missing persons side quests 3 more story missions and side quests 4 hunters without puzzles 5 modifiers with a little more help and custom 6 help build more settlements with custom work 7 more characters outfits I want my red flannel and army camo 8 more looting items 9 find hidden bunkers and tie in division 1-2 to 3 10 give us division heart land a DLC for division 3
@rayanalmotlaq8786
@rayanalmotlaq8786 Күн бұрын
1-only one dark zone, 2-survival mod, 3-Secret gear set, 4-Players in PVE areas, 5-New gameplay dual weapons: double smg, double pistol
@theblackishboy1105
@theblackishboy1105 Күн бұрын
I want pistols to not suck in general they're so bad in D2 unless they are a d50, all these gear sets and not a single gunslinger set
@rayanalmotlaq8786
@rayanalmotlaq8786 Күн бұрын
@theblackishboy1105 That true, They need to increase the damage of pistols.
@keatonbeal3902
@keatonbeal3902 Күн бұрын
Not particularly division 3 but for division 4 if it ever happens I hope that division 4 takes place roughly a decade years division 1 and the main character is a new recruit/ random person who someone sees potential due to the fact I think the vet agents would need new agents to continue trying to keep america "stable". Unsure about where the setting would be texas as it seems logical and keeping the border or oil fields safe from black tusk or new enemie faction.
@Reaper-xw4ji
@Reaper-xw4ji Күн бұрын
I love these ideas, the only things I want to add to this would be to give us realistic looking gear to use, I really hated seeing vests that were so ugly and not what I would expect Special Operators or "Agents" to use. And I want to see more realistic looking customization for weapons, bring the game back down to the gritty and dirty world. It didn't make sense to have a laser pointer on my M4 and not a flashlight or both, which is EXTREAMLY common in the real world for military or federal agents. Sorry for the little rant, love your videos man. Keep up the awesome work!
@RogueGold
@RogueGold 20 сағат бұрын
No need to apologize, love the rants/details! And thank you, much appreciated 🙏
@33TimberWolf
@33TimberWolf Күн бұрын
Hypothetically, have Chicago as BOO, then add new destinations as DLC. (IE: Detroit, St Louis, Kansas City). In Div1 there are multiple references to Ann Arbor. The books hint about a Midwest facility (Heartland), and all three locations could build on the existing lore.
@Malacite
@Malacite Күн бұрын
Aight, I'll give ya a top 10 of my own (I agree with you on the single DZ and more restrictive gear btw) 1) Gameplay closer to Ghost Recon, where you still have RPG elements but the focus is more on the tactical gunplay with more realistic damage (probably not happening but still) 2) Fewer but much more impactful SHD Skills with far greater customization - I hate how skills are handled in Div 2 in general. Skill mods are basically worthless and I dislike requiring yellow cores. Skills should be something you actively invest in for your character, instead of based on your gear and they should be more limited but impactful when used. 3) Fully open world where you can run into other players in the field instead of just in the main hubs. 4) DZ needs to be the main attraction at endgame. Don't make any loot exclusive to it like in 2, but it should be the most rewarding activity in the game by far. Also make the penalties for dying while Rogue steep again (lose rank, currency etc.) They also need to include the hard time limit from Resurgence to crank up the tension and limit griefing. 5) I want real agency in the story this time. No more blindly following orders, there should be multiple factions and we get to decide who we think is right. 6) Overall balance needs to be a much bigger priority this time. Div 2 has gone on for far too long with too many guns feeling like garbage. We don't need 3-4 variants of a given weapon either, so just please STOP with the "Military/Black Marker/Police" etc. just have *ONE* version of each gun along with a named counterpart that's special. Also similarly, there are too many possible permutations of items in Div 2. That needs to be dialed waaaaay back both to make choices more meaningful but also curb inventory bloat. 7) Every single stat needs to carry weight. Guns in general are way, way too forgiving in Div 2 making handling worthless. Optimal range too. There needs to be more emphasis both on gear choices but player skill as well. I miss having some guns that can just potentially do way more damage but are also harder to control without modding for handling. Attachments need to be re-examined as well, both so they overall impact your weapon more but also so we don't have too many options that are just strictly better, like the Crit mods or +20 bullet magazines. SIDEARMS NEED TO NOT BE UTTER DOGSHIT. (But not have ininfite ammo anymore either). Maybe add melee weapons plz ? 8) Actual survival mechanics, at least in certain instances. Having the whole game play like Survival from Div 1 would be kind of a dream but I'm sure many would oppose this. Even still, for a franchise based around a pandemic it's kind of weird how there's next to no real environmental threat. It would be cool if filters could fail on you etc. 9) Improved economics please! Vendors should always be relevant and even have the chance to sell absolute god-tier items, but also give us reasons to invest into the local communities and do random activities etc. Like you can build up the different settlements in Div 2, but then they stop mattering. It would be much more interesting if we were given incentives to trade with, help and maintain these, actually feel like you're out there trying to make a difference instead of just farming convoys for the weekly project for the billionth time. 10) Kinda talked about this already but gear really needs to matter. I think Brand Sets were a mistake and just contributed to item bloat, along with having every stat on every item and then the whole mess with talents... Some people may not agree with this, but I think Core Stats should be 💯 player choice with gear offering talents and substats like Crit, accuracy etc. This means if you want your character to have access to the best skills or deal a lot of firearm damage, YOU HAVE TO CHOOSE THAT AS PART OF YOUR SKILL TREE/CORE STATS. No more swapping a couple pieces of gear, and your armor and health will be tied to your character instead. The general idea being you pick how your character will generally play, and then choose gear to augment that playstyle instead of the gear itself determining your whole build.
@RogueGold
@RogueGold Күн бұрын
🙌 Appreciate the detail man! Happy Holidays!
@Malacite
@Malacite Күн бұрын
@RogueGold yeah was kind of a long post sorry about that ^^; Happy Holidays to you too! Hope all is well etc. Ah man when you thought up the in depth skill trees and DZ I was just nodding along, remembering the good times in Div 1.
@Sahgren
@Sahgren Күн бұрын
Merry Christmas and Happy Holidays! Here's mine in no particular order: 1. Better balancing for skill/tech builds in solo PvE. In Division 2, pretty much every tech build I've tried recently feels like more effort to get the same or worse results than just using a gun, and that's before the game's love of littering Black Tusk missions with EMP jammers to shut down skill usage entirely. I'd like it if there was more of a tangible benefit to focusing on the skills over more straight forward shooting. 2. More of a focus on big enemies having multiple weakpoints. Fighting the Riker and Cleaner tanks are fun cause they have multiple different areas you can focus on for varying ways to take them down. Conversely, I've never liked the warhounds for being health-sponges where the best you can do is temporarily stun them for a couple seconds. 3. A new story that doesn't have anything to do with Aaron Keener or Natalya Sokolov/Calvin McManus. I'd prefer it if they wrapped up the entire war between those 3 in Division 2 and the next game gave us a whole new setting involving different power players. 4. Avoid the pitfalls of the DC mission design. The Washington DC missions have a bad habit of having layouts where enemies are up in some inaccessible location you have no way of flanking. You're pretty much stuck in a shooting gallery segment where enemies can spend arbitrarily long amounts of time hiding behind cover, which just drags down the pace of play. I want level layouts that enable leaning into that tactical gameplay of outmaneuvering the opponent for advantages.
@RogueGold
@RogueGold Күн бұрын
Love the ideas and detail! 👊
@meredithcampbell8654
@meredithcampbell8654 Күн бұрын
Customizable skill/talent tree. More storage 1 intro stage playthrough Sounds like your describing a mmo from your video. Do you think this is a direction the division needs to go? Maybe for the darkzone?
@MichaelThomas-do9ys
@MichaelThomas-do9ys 17 сағат бұрын
The division one was so epic. I can remember the first time entering the dark zone me and my crew was so nervous and on edge I have so many fun memories of that game.
@justinskinner5862
@justinskinner5862 Күн бұрын
1. set it in Portland Oregon and the coast and keep away from well known places like Seattle and LA. 2. a camo index similar to MGS3 and stealth options. long distance sniping 3. no online requirment 4. makeshift weapons and traps instead of relying on shade tech 5. show the world improving and expanding and not just recruiting somebody to fill a desk
@ben_the_nomad
@ben_the_nomad Күн бұрын
as much as I'd like to see yearly expansions, live service games across the industry have been shifting to the seasonal approach (to include D2). More sustainable and scalable way to refresh content, while minimizing risk of putting all of the eggs in one basket
@natev580
@natev580 Күн бұрын
I see a world where Massive realizes that PvP in a game like this just doesn't work and scraps the DZ idea completely. It was a cool experiment and something that had never really been done pre Division 1, but I think if everyone can be honest with themselves for a second or two, we would all agree that it was a failure. The reality is that Massive and Red Storm (when they were part of it) could never properly balance PvP without completely destroying the PvE side of the game. Having said that, I don't really want to see that happen. Even though I really despise the gameplay of the DZ, there are a ton of players who for whatever reason enjoy it. The only real solution I see for PvP in Division 3 is a normalized, prebuilt loadout system like you would get in GR or CoD. Your loadout determines your playstyle while your skill determines whether you live or die. Take the RPG elements like scaling damage or stats out of it and let players determine their fate.
@theblackishboy1105
@theblackishboy1105 Күн бұрын
For D3 make pve and Pvp balance separate, so you can make changes to 1 without effecting the other
@natev580
@natev580 Күн бұрын
@theblackishboy1105 they have tried that in the past and failed miserably
@theblackishboy1105
@theblackishboy1105 Күн бұрын
@@natev580 how so?
@officialSTR1FE
@officialSTR1FE Күн бұрын
Merry Christmas! I want offline, but they ain't did it yet so it's a pipe dream. I like going back to games to play them whenever I want.
@RogueGold
@RogueGold Күн бұрын
Yeah unfortunately the Division games would be very difficult to get running offline on Console hardware. They offload systems like enemy AI, loot generation, and more to the cloud so as not to overload the physical box that the game is running on.
@gamemaster27
@gamemaster27 Күн бұрын
I would love to play as a First Wave Agent in NYC. Bringing back the environments from D1 including the DZ. Everything in D1 made you feel like you were an ant in a huge city. Different modes besides conflict, like last stand survival etc.. Overall, This trailer should be what they should bring to D3!
@Joe_Mama911
@Joe_Mama911 Күн бұрын
Brother, first of all lets hope the game comes out in 2026, because the way ubisoft is moving nowadays, idk. I just they get bought out and operations continue because with all the bad press coming out about ubisoft these last couple of months, i can only hope and pray this game doesnt shit the bed. Anyway good vid❤
@rarebtw
@rarebtw Күн бұрын
I absolutely agree with different seasons being in The Division 3, Division 2 had a weather system so having different seasons would be a very nice thing to see, along with that I'd love it if those different seasons had different music to go along with it! I'd also love if classified gear sets came back to the third game!
@Proverb.
@Proverb. Күн бұрын
I just want more Challenging solo /small group content as well as more variety of enemies. Or at least more Boss/Elite variety. One thing I really like about the Division is the loot. It's a lot more similar to an ARPG than a typical MMO which I think fits a looter/shooter better. The main problem really is that the content to utilize the gear and incentive to min/max a build is a bit lacking. In the Division 2 I mean the most lucrative End-Game piece of content is an 8-player follow-the-leader in which you can just be straight up carried through. I also think like encounter design could be improved, instead of just adding in more bulky enemies they should focus on making fewer enemies more interesting / harder. In Destiny for example they added different "types" of elite mobs that require certain "counters" to deal with, either from specific weapons or abilities. Every season they change which weapons can Counter which type of enemies as well, to mix up build-crafting. Having a few very dangerous Elites with the random rank-and-file mobs being way easier to kill, rather than every single mob being a yellow-bar, would be a better approach IMO. Especially since this game is way more "gun" centric which doesn't really fair well to do AOE damage. (Destiny has way way more AOE fantasy weapons like wave GLs and Rockets and splash damage energy) and even that game's rank and file go down in basically 1 hit.
@MrMoonsith
@MrMoonsith Күн бұрын
My only major change for Division 3 would be I'd like to see us have the choice whether we want to go in the DZ in PVP or PvE mode. I as well as a lot of players I've seen say it's very annoying when we spend ages in the DZ getting loot to extract then right at the last minute a squad goes rogue and hijacks our well deserved extraction. I used to like exploring the DZ but it got too much with rogues all the time. At least with PvE a number of us could still explore the DZ without the worry of rogues coming out of the woodwork.
@robertsimmons9423
@robertsimmons9423 16 сағат бұрын
Merry Christmas!
@35057
@35057 Күн бұрын
They can make division 2 exactly the same but just change the location and I’d be happy. Detroit, LA, St Louis, pick a major city. Missions and all for that area, like an “easy” offshoot of D2 just change the map. That’s some of the reason I like D2 is because I can change from DC to NY. I love the feel of NY as much as the missions can be a pain.
@harbofdoom
@harbofdoom Күн бұрын
Merry Christmas to you and your family
@defeatedhusband1593
@defeatedhusband1593 Күн бұрын
My only hope is for Raids and Incursions remain relevant throughout D3 so that the matchmaking to do a Raid/Incursion stays alive for those that return to the game a few months/years later or new players post 2nd Year plus updates.
@chrisrugen
@chrisrugen 22 сағат бұрын
My biggest hope is that they avoid my biggest fear for the franchise. Instead of it being a story of uniquely equipped agents in a grounded post-fall society, trying to rebuild and root out violent factions, it’s going to be an AI-centric cyber-war between massive military powers with what amounts to magic powers. Div2 keeps drifting from that sense of being on a precipice between the remains of what came before and the fall into something new and terrible. There used to be a feeling of desperation. Now it’s all “hop in the car to Brooklyn with your SHD router and fight alongside holographic super-agents with Cortana, to stop the massive hovercraft army and their endless robot animal hordes!” I mean, it’s fun to see it unfold. But I’d love Div3 to level-set a bit and find some other part of the nation or world to take place in. I want more of that feeling of rebuilding and making a difference on the ground, to people who are making the most out of what they can.
@eraycer
@eraycer Күн бұрын
I love the one open world concept, I would like to see gear more like Div 1, its just too easy to make a build in div 2. (Too many Gear sets, make them mean something again. I honestly would like to see the game fit between the two games, give some back story from Div 1 to Div 2, explain what happened in NY at the end of Div 1. Make Rhodes, Benitez a staple again, they meant so much to the story, And Bring back Kandle. Give me back the perks or possibly a Skill tree to combined Perks and Specs, One dark zone that cycles through day and night, Day is PVE and Night is PVP. Bring back 4 man incursions like Div 1. Give every missions a Legendary, Make Hunters Hunters again and not the softies they are in Div 2, make me earn the masks like Div 1 and not just perform a little dance for them to show up. And most of all give the game back its soul, Div 2 is just a game people play, Div 1 was an Experience that people had. Div 1 is my all time favorite game and I wanted so much from 2 that just never showed up for me. Thank you for the feedback on the game. I do hope Div 3 does not let us down.
@shoot2loot
@shoot2loot Күн бұрын
Agree with every point
@RogueGold
@RogueGold Күн бұрын
🍻🍻
@Shawnstradamus
@Shawnstradamus 15 сағат бұрын
Survival 2.0. I’ve never experienced a more tense, stressfully fun game mode before or since.
@Budumpum
@Budumpum Күн бұрын
I’d love a simplified way of dealing damage. The builds are fine, but you need quantum level mathematics to figure it out. More importantly, I just want a gun that tells me straight up how much dps it does without me counting bullets & formulas and trying to decide if 90k dmg is higher or lower than 110k dmg. I want a gun where 110 means 110, 90 means 90. There’s a lot of loot dropping, that’s a lot of time spent in the inventory picking and choosing and counting.
@ACWhisky
@ACWhisky Күн бұрын
I think something like Agent architypes would be cool, like how enemies have different architypes as in grenadiers, heavys, and engineers, I would love to see those come to Agents changing the customization, progression, and skills for each respective architype
@RogueGold
@RogueGold 20 сағат бұрын
Neat idea!
@Blazuchan
@Blazuchan Күн бұрын
To me, kinda hope we have stealth missions because having suppressor without the ability to stealth stuff doesn't sit right with me
@zombie5544
@zombie5544 5 сағат бұрын
Holy I got more ideas yes one dark zone only Bring back underground subway missions like division 1 More main missions and side quests plus them secret missions help more npc characters
@PYLOT_
@PYLOT_ Күн бұрын
I'd say some of the features slated for implementation in The Division: Heartlands would be great to have, such as sliding and melee weapons, and really a bunch of new gameplay mechanics would be great. I also really agreed with alot of your opinions on The Division 3 alot of the things you explained in would really like to see.
@RogueGold
@RogueGold Күн бұрын
👊👊
@themadridpapers
@themadridpapers 17 сағат бұрын
Agree with your wish list and would add thermal scope.
@dadmybest_edc
@dadmybest_edc Күн бұрын
1. A better but simplistic base building system. They sort of had this is the first two but not really. 2. Implement some sort of survival aspect to the game bc that’s kind of what we’re doing right? 3. Get rid of the shoot first ask questions later. I feel like the first two you killed everything you saw and felt repetitive and got boring.
@jasonbreaux658
@jasonbreaux658 Күн бұрын
The idea of having classified gear sets would be a nice addition to D3 and bringing back the underground or something similar would be good to
@ryannaidu9004
@ryannaidu9004 Күн бұрын
Add an exotic mission path for most exotic weapons to unlock their full potential Was thinking about a way where you would discover a new unique mod for the weapon at the end of the mission and each weapon should have some kind of backstory to it as if they were experimental weapons or were used by previous legendary agents
@MrChillywilly7
@MrChillywilly7 Күн бұрын
Make the skills more upgradeable, like for example instead of 1 turret get 2, instead of just bullets, have mini rockets..
@dandreharris636
@dandreharris636 Күн бұрын
Exotic weapons that actually do damage not depending on your build. I would like classes added with already established builds attached to them.
@John-nj6xl
@John-nj6xl 22 сағат бұрын
Merry Christmas Roguegold. I for one would like a complete new location for division three. I've always liked the thought of Chicago 😄. Have our Agent cross over and God give them actual dialogue. I mean see us standing there while shit goes down kinda reminds me of destiny two and having our guardian silent. They changed that now so our main character feels like part of the story. For story wise I dont know well have to see how brooklyn pans out and go from there. As much as Iove his character I feel like brooklyn should be where Keeners character dies for good. Have the sheriff take over but I dont know if they do that. And probably more buildings to explore; think Div 2 has some good buildings to explore but there are some that I feel like should be explored 😅 and finally let's have more bursts rifles. Iove my m16 atm with the breaking point set. Hopefully they add more or at least add an exotic one 😌
@SorrowLess94
@SorrowLess94 Күн бұрын
Crossover crossplay ✅️ lvoac m4 lightversion bring back AR. And mk17 hope mk18 new lmg and g36 lmg and big dark zone like div1
@amikhiltzandre2447
@amikhiltzandre2447 16 сағат бұрын
( From The Hunted Novel ) Kinetic Hunter Armor Making Them an Actual Thing of Horror For The Division Making Them Impossible To Fight With Optical Glitches and Blind Effects Towards The Agent With Execution Animation’s The Hunter’s Is The Biggest Threat Towards an Agent Instead of Fighting Head on Your Only Chance of Survival Is Running Bullets Bouncing off The Hunter’s Armor Rendering Our Firearms Useless Against This Threat
@pythonxi
@pythonxi Күн бұрын
Haven't watched the video yet, but I better see "snow" at number 1...
@pythonxi
@pythonxi Күн бұрын
#4. I'll take it. Good video as always, Mr. Rogue.
@RogueGold
@RogueGold Күн бұрын
🙏
@pythonxi
@pythonxi Күн бұрын
@@RogueGold I was joking but "dynamic seasons" is the most ideal option, of course. I'm not sure if you keep tabs on Warframe, like you do with Destiny, but they added an urban tileset with the recent "Warframe 1999" update. It has dynamic seasons that change every weekly reset. Pretty neat stuff... I hope TD3 has something similar. By the way, in case you wanna check it out: The "1999" quest (and the post-quest content) is veeery deep into the game, but I believe you can play a demo of it after you beat the tutorial quest. It lets you play a single, straight forward, "kill everything" mission. It has the snowy version of the city. Reminded me of TD1 when I played it lol.
@chadz8632
@chadz8632 2 күн бұрын
i just want a no HUD option for the future, no health bars just using world around you that they always craft so beautifully to lead you and tell how close to death an enemies by make their armor hang off, holding their wound , or limping
@defeatedhusband1593
@defeatedhusband1593 Күн бұрын
The biggest reason i don't go into the Dark Zone is due to toxic players (the ones that camp and harrass players verbally). We all know that dying from a rogue or a manhunter is just a risk factor we accept for entering the DZ. But having at least 1 spare DZ to enter if being harrassed at the current one is a feature I have enjoyed. (Yes, I played Division1 and my reflexs and skills and time to play is not as great as it once was at 41yo). Yet, I have held my own against some swewty griefers just not all of them at my age. I only succeed b3cause I play tactically when they are hunting me in a DZ to harrass me. They are more skilled but just blood thirsty for griefing purposes. Not even for DZ levels or my loot, just forcing people to respawn. That is my peace on "1" DZ only. I am against that. I do agree that PvP keeps this game alive because PvP changes in difficulty each match or run in the DZ due to people/players. PvE is there to give PvP players a source outside of the grind of player combat to go fine those unique exotics exclusive to PvE.
@cerromeceo
@cerromeceo 9 сағат бұрын
*More operations *better movement *hand to hand combat
@thighknives
@thighknives Күн бұрын
Honestly, as weird as it might sound, I want fewer but more meaningful loot drops. I’d love to spend less time in menus and more time actually playing the game
@RogueGold
@RogueGold 20 сағат бұрын
Agree!
@PWReviews
@PWReviews Күн бұрын
Definitely one dark zone. Out of everything one dark zone is a must. Something similar to Div1.
@daspam6526
@daspam6526 23 сағат бұрын
id love for them to make more classes with more ability to create more individuality.
@Sam-Fisher
@Sam-Fisher 2 күн бұрын
The Division 3 HYPEEE
@RogueGold
@RogueGold Күн бұрын
🔥🔥
@PhoenixKing1611
@PhoenixKing1611 Күн бұрын
IMO the reason why the PVE Dark Zone discussion exists was because the the most p0owerful item were only gotten in there based on the Dz cash, which you could get from mobs or by PVPing. which some people didn't want to do. Hence the PVE DZ idea was born. A place to get the best gear without the threat of other players. And WoW has never been yearly, bi-yearly (every 2 years). Yet, a better example would be CoD, thus far. Seeing we haven't seen a release JUST under Xbox yet.
@RogueGold
@RogueGold Күн бұрын
The better solution, IMO, to get rid of the DZ FOMO problem is just to not have it contain exclusive items, or the "best gear." Just make it far more rewarding in terms of loot quantity, and rare material yield, so that there's still worthwhile reward for taking on that extra risk.
@PhoenixKing1611
@PhoenixKing1611 Күн бұрын
@@RogueGold Well that's thing though, giving anything more is still rewarding you for PVP. It still is an unbalanced system. Look at it this way what if roles were reversed. would it be fair for PVE to get more than PVP? Regardless of risk.And i do understand what you mean when you say that. If Not, then why would your preferred play style deserve to be rewarded? Just in general. Good for you if you enjoy PVP. But again it's a preferred play style.
@rogbful
@rogbful Күн бұрын
My wish for DIV 3 is simple one, LOL, Melee, ether make it right or have no melee. Right now I sum up melee as , The enemy is getting close to me, Im firing away and I need to reload and I do reload. Then the enemy is to close and melee strikes me, he breaks my armor, I attempt to shoot him, WTF I have to reload again. Im sure it has happened to everyone, LOL
@michaeldixon3841
@michaeldixon3841 Күн бұрын
You nailed it
@RogueGold
@RogueGold 20 сағат бұрын
👊👊
@juelz4516
@juelz4516 Күн бұрын
I’m hoping for duck and prone position
@dandreharris636
@dandreharris636 Күн бұрын
a dog companion or some sort of summon that fights along with you for a short amount of time. Like a AI hologram agent
@LaYungFlock
@LaYungFlock Күн бұрын
I honestly just hope status effects aren’t as crazy in the DZ .
@antluv8043
@antluv8043 17 сағат бұрын
I got 1 thing for the wishlist....everybody make one Towlet
@Nox210
@Nox210 Күн бұрын
Number 1-10 should be *vastly* expanded stash space, after filling all 300 stash slots and 150 inventory the game seemed to become more an inventory management sim than an action game, and making extra characters to store more gear is reflective of poor game design.
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