RTGI On Vs Off - 28 Tracks & Cars Graphics Comparison / Forza Motorsport 8

  Рет қаралды 2,596

GoldenGG

GoldenGG

Күн бұрын

In this video, I conduct a detailed comparison of the new Ray-Traced Global Illumination (RTGI) feature in Forza Motorsport 8 by showcasing its impact across 28 tracks and 28 different cars. Each track is meticulously documented with four screenshots: RTGI Off and On in both Chase View and Cockpit View.
To clearly illustrate the enhancements RTGI brings to the game, the video alternates between RTGI Off and On for each perspective, highlighting changes in lighting, reflections, and overall realism on both cars and tracks.
With a total of 112 screenshots, this is an in-depth analysis for anyone curious about how RTGI transforms the visual quality of Forza Motorsport 8.
#raytracing #rtx #versus

Пікірлер: 43
@speedyblacksheriff
@speedyblacksheriff Ай бұрын
Wow, not a insane difference, but exactly what the game needed, the cars look way more planted rather than floating
@FuckG00g1eandACC
@FuckG00g1eandACC Ай бұрын
RTGI is a hoax in Forza, it makes no difference at all, what a waste of money
@msum23
@msum23 Ай бұрын
Looks much better. Try rain on Bathurst and you really see how much the colourful adboards reflect on the road as you weave through the mountain.
@FuckG00g1eandACC
@FuckG00g1eandACC Ай бұрын
RTGI is a hoax in Forza, it makes no difference at all, what a waste of money
@recon1673
@recon1673 Ай бұрын
Cant wait to buy a new GPU soon so i can run this and properly run RTGI
@FuckG00g1eandACC
@FuckG00g1eandACC Ай бұрын
@recon1673 don't waste your money
@andrededecraf
@andrededecraf Ай бұрын
​@@FuckG00g1eandACC You know this isn't just on Forza, right? Cyberpunk 2077 also makes use of this and greatly improves lighting
@familialgameaholics7618
@familialgameaholics7618 Ай бұрын
How the interiors and driver STILL aren’t reflected is beyond me, considering this is a current gen game.
@user-mb5ll9ke7x
@user-mb5ll9ke7x Ай бұрын
I found the cockpit dark with RTGI activated
@andrededecraf
@andrededecraf Ай бұрын
I still can't believe the game didn't have Global Illumination until now, even Forza Horizon 4 had it, it just wasn't based on PatchTracing something so basic to gaming today and they just brought it to RT
@Acesbomb
@Acesbomb Ай бұрын
Have you noticed much difference using RTGI low/med.high?
@unaihernaezauzmendi9787
@unaihernaezauzmendi9787 Ай бұрын
I think the rtgi off screenshots also lack rt reflections and rtao, so not really a rtgi on vs off video, more like no rt vs full rt.
@GoldenGGR
@GoldenGGR Ай бұрын
xD
@andrededecraf
@andrededecraf Ай бұрын
but...RTGI is literally "Ray Tracing Global Ilumination" The change it brings is in the reflection of light, the reflections are not that different compared to the standard RT
@GoldenGGR
@GoldenGGR Ай бұрын
@unaihernaezauzmendi9787 On the thumbnail you can see RTX ON and RTX OFF, what do you expect? I will also make a video of RTX OFF Vs RTAO Vs RTGI, stay tuned.
@socksonfeet8125
@socksonfeet8125 Ай бұрын
Good video, it makes the car look like 5% better from chase cam...thats about it. But it actually makes the tracks look worse....wth man... seriously with it On the tracks look like they now have GTR2 type of lighting and I know cause it still play and mod GTR2 all the time. We've come 20 years with all this tech just to make it look like an old game, wasted efforts imo :/. At least the cars look better, but 99% of the time I'm looking at the track while driving lol.
@brianfunt2619
@brianfunt2619 Ай бұрын
The tracks look better with RTGI
@socksonfeet8125
@socksonfeet8125 Ай бұрын
@@brianfunt2619 not to me its brightening and removing shadows unnaturally, resulting in a flatter looking image, the shadows were fine as is. Brightening up those shadows, it looks closer to older game engines. I know they want a path and ray traced look but hardware is nowhere near being able to do that. But you believe what you want to believe, your entitled to you own opinion, to me the tracks look worse.
@brianfunt2619
@brianfunt2619 Ай бұрын
​@@socksonfeet8125 That brightening of shadows is bounce lighting and it looks more realistic
@socksonfeet8125
@socksonfeet8125 Ай бұрын
@@brianfunt2619 nope, I know what it is and what they are trying to do, looks better with it off, its a case of "hey look what we can do!", then they end up overdoing it, it makes the objects closer to the horizon look flat, not pleasant and not realistic, go look at the houses down your street from one position, tell me if there are no shadows on those houses where the roof line is. Unless your vision is Really bad, you should see a really contrasted shadow during the day.
@brianfunt2619
@brianfunt2619 Ай бұрын
@@socksonfeet8125 It's not a "decision" to add bounce lighting to the structures, that's what happens when you more accurately simulate light.
@Teseus
@Teseus Ай бұрын
One of the best comparisons. I only dont understand why it's so dark inside the car?
@GoldenGGR
@GoldenGGR Ай бұрын
Thank you for the compliment, I’m glad you enjoyed the comparison! The darkness inside the car with RTGI is due to how the lighting system simulates real-world physics. RTGI prioritizes accurate light and shadow behavior, so if the car's interior isn’t directly lit or has small reflective surfaces, it can appear darker compared to the non-RTGI version, which uses less realistic lighting.
@Teseus
@Teseus Ай бұрын
@GoldenGGR I understand this but. if you get into a real car on a sunny day, it won't be pitch black inside. because light reflects off surfaces and repeated reflections illuminate surfaces that are not directly illuminated by sunlight. you can see this in your video too. when with rtx enabled, shaded surfaces become lighter. but for some reason it doesn't work inside the car...
@jeffmynamejs
@jeffmynamejs Ай бұрын
@@Teseus the exposure might be turned down because the game simulates how our eyes brighten and dim themselves when by dilating and contracting the pupil, the game reduces the exposure to make the bright light from the windows seem bearable and makes the interior dark
@FuckG00g1eandACC
@FuckG00g1eandACC Ай бұрын
RTGI is a hoax in Forza, it makes no difference at all, what a waste of money
@GoldenGGR
@GoldenGGR Ай бұрын
No difference at all ?
@allevosyndicate2475
@allevosyndicate2475 Ай бұрын
Great comparison. To the point. Thanks.
@GoldenGGR
@GoldenGGR Ай бұрын
Thanks for watching!
@YQualityo
@YQualityo Ай бұрын
Nothing burger... This game brings better results raytracing off and with a good calibrated high class HDR TV. Not joke!
@FuckG00g1eandACC
@FuckG00g1eandACC Ай бұрын
RTGI is a hoax in Forza, it makes no difference at all, what a waste of money
@andrededecraf
@andrededecraf Ай бұрын
With RTGI this does not apply, Global Illumination is something basic that any game that tries to be realistic should be, but unfortunately, FM23, only brought with PatchTracing, something that was supposed to have without PatchTracing too...Forza Horizon 4 had global illumination working, unlike FM23 which took a year to release a basic feature...but brought it exclusively from RayTracing/PatchTracing
@FuckG00g1eandACC
@FuckG00g1eandACC Ай бұрын
@@YQualityo Try GT7, and you will see a new world.
@CPha2er
@CPha2er 28 күн бұрын
​@andrededecrafPATHtracing!!
@rajahbtw
@rajahbtw Ай бұрын
it can be done without rt lol, difference on trees is huge btw, need to be shown in video
@jwfpeters85
@jwfpeters85 Ай бұрын
Shame you cant use it 😂
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