RUIN IS A JOKE NOW LOL

  Рет қаралды 4,711

TrU3Ta1ent

TrU3Ta1ent

Күн бұрын

Пікірлер: 53
@Budd631
@Budd631 4 күн бұрын
Even if Ruin wasn’t a hex it’s impact on the game is negligible.
@marcusbourchier2245
@marcusbourchier2245 4 күн бұрын
Yeah, it basically saves you a few seconds when you'd want to kick a gen (minus the 5% per kick that Ruin doesn't provide) and even stops you from using stronger (gen kick) perks like Pop or Eruption.
@JoSimmso
@JoSimmso 4 күн бұрын
When I play bubba, play the gems aggressively chainsawing to get close, this will eventually force them off without you being very close and you instantly rotate to something else. This gives the regression of ruin while not having to waste much time, making ruin very useful.
@Esperkama
@Esperkama 4 күн бұрын
@@JoSimmso Except for the fact that you're baiting that you're coming to them so one person gets off a gen and you waste all that time going towards a gen you never actually commit to and 3 other people stay on gens. Doesn't work the way you think it does buddy.
@JoSimmso
@JoSimmso 4 күн бұрын
@ it’s situational, if 3 others are on gens you have to create map pressure, either get an easy down or pressure the important ones to create deadzones
@JoeyThePhantom
@JoeyThePhantom 3 күн бұрын
They should keep old Ruin... Hit great skillcheck to avoid regression, + it should be no hex, but regular perk... Then Survs show how good u are in objectives
@KingsNerdCave
@KingsNerdCave 4 күн бұрын
They made it so weak, and I still have games where it's gone in under 30 seconds. If a perk can be turned off that quickly it should be 200% regression speed again.
@grintv6238
@grintv6238 4 күн бұрын
I honestly think ruin should be base kit for killer since it's effect is so minimal. Then again there's many things I would make base kit for killer to add to the horror aspect.
@Dizzifying1
@Dizzifying1 4 күн бұрын
The main thing I would add would be to make the Survivors all in first person. Of course you would have to rebalance the game, but it would add so much too the horror aspect of the game. Imagine. Doing a generator with your character forced to look forward at the gen with the ability to turn you head side to side to an extent. Suddenly, you look to your right should and see Ghostface peering from behind the corner while you are in first person. That would be scary, that would make the game more fun.
@battypayload8536
@battypayload8536 4 күн бұрын
@@Dizzifying1It would also balance loops as well. Now you can’t use check spots to see if they’re around the corner. You would have to make guesses
@JoeyThePhantom
@JoeyThePhantom 3 күн бұрын
Sadly, this game isnt horror anymore :D
@Bannerlordfor
@Bannerlordfor 3 күн бұрын
Ive always been an advocate for increasing the regression to 200%. People tend to forget that it is a hex perk, and as such you can lose the effects it provides anytime. It also cant be used with any kick builds so that further limits the perk...
@AndreB23
@AndreB23 4 күн бұрын
Yeh, Undying/Devour is a much stronger combo with Penti than Undying/Ruin. Ruin isn't a huge issue for survivor-teams who are sufficiently gen-efficient and know not to cleanse, while Devour practically forces them to cleanse.
@thewhipofjustice5869
@thewhipofjustice5869 2 күн бұрын
Bring back old ruin with the skill checks, bet it still does nothing since people hit greats all the time.
@jeremysaynomore7175
@jeremysaynomore7175 4 күн бұрын
Ruin needs to be 200 % like before or at least 150 %
@azura6804
@azura6804 4 күн бұрын
200% is still half of a survivor repair speed, and 150% still garbage and uselless
@leno7492
@leno7492 3 күн бұрын
@@azura6804 well what do you want then? you want it equal to survivor repair speed which is 400% ? Cause thats definitely too strong
@aRMFC3110ca
@aRMFC3110ca 3 күн бұрын
They need to bring it back to 150% or 175%, and it'll be decent.
@azura6804
@azura6804 3 күн бұрын
@@leno7492 its A HEX my guy they literally can get turned off for the whole game
@Bannerlordfor
@Bannerlordfor 3 күн бұрын
200% is where it should be. You have to remember that this is a hex and on top of that, you lose out on the instant 5% gen regression when kicking. Plus this perk can't be used with kick builds
@spencerbowden2979
@spencerbowden2979 4 күн бұрын
Nothing was wrong with ruin 2.0 the situation survivors complained about with it was less then 10% of games
@francescozattra1177
@francescozattra1177 4 күн бұрын
Onryo question. Does brutal strength work when she is in stealth mode?
@MelVridos
@MelVridos 4 күн бұрын
It does. Same with wraith, ghostface etc
@deathmetalhellokitty9724
@deathmetalhellokitty9724 4 күн бұрын
Hex Ruin is ok but only if survivors are too lazy to look for it . I like to use it on my Twins sometimes.
@lockedin9307
@lockedin9307 4 күн бұрын
In this match it showcases how even if the survivors leave it up and don't cleanse it, it's effects are not substantial enough to be even relevant.
@deathmetalhellokitty9724
@deathmetalhellokitty9724 4 күн бұрын
@lockedin9307 I think it works better on killers that can protect it easier tbh bit ruin definitely needs a buff.
@bboy7531
@bboy7531 3 күн бұрын
I run ruin, devour, penti, and dying light (for extra slow down), but I main Spirit lol!
@johnhorror855
@johnhorror855 4 күн бұрын
A lot of killer perk are weak now are the devs survivors sided lol all the second chance perk for survivors the killer has to sweat way to much imo gg tru3
@thomasyoung6537
@thomasyoung6537 4 күн бұрын
The original Ruin was better. Had a small skill check to hit. People complained and it has been messed up ever since
@qbangamerr5871
@qbangamerr5871 4 күн бұрын
Ruin before the nerf was stronger most people would agree i think, plus incentivized and rewarded good play as killer
@therealshumbucket
@therealshumbucket 4 күн бұрын
@@qbangamerr5871completely agree. Incentivized leaving gens to let them regress and focus on chases. Rewards applying pressure to the team more instead of holding a 3 gen and constantly kicking gens
@Bannerlordfor
@Bannerlordfor 3 күн бұрын
I assume you are referring to the first ruin nerf (this perk has been nerfed 800 times), in which case I would say that ruin was OP tbh. But for the interation where it regressed gens at 200% I thought was perfectly fine, considering it is a hex
@D4RKLOV3
@D4RKLOV3 4 күн бұрын
Only way ruin would be good is if they buff to 200% it's literally awful even as Blight forcing people off Gens with tinkerer it hardly regresses.
@Braddubb_real
@Braddubb_real 4 күн бұрын
Better off using pentimento with ruin.
@D4RKLOV3
@D4RKLOV3 4 күн бұрын
Good players immediately go back to the totem they cleansed once they see the penti you would need at least 2 - 3 totems for them to break.
@apprentice_jedi
@apprentice_jedi 4 күн бұрын
I use ruin with surveillance to make it a constant information perk. It works really well on my Dracula with his high mobility.
@azura6804
@azura6804 4 күн бұрын
then they find the totem and u got 2 uselles perks
@apprentice_jedi
@apprentice_jedi 4 күн бұрын
@@azura6804 that’s true for any hex. You can still kick gens to get value from surveillance.
@ClockTownBound
@ClockTownBound Күн бұрын
Honestly, Ruin is cheeks.
@Ryuk-i1o
@Ryuk-i1o 3 күн бұрын
Buddy really doesn't understand ruin
@TrU3Ta1ent
@TrU3Ta1ent 3 күн бұрын
100% regression on gens let go of untill hex is cleansed then it does nothing. Anything I miss?
@Ryuk-i1o
@Ryuk-i1o 3 күн бұрын
@@TrU3Ta1ent Ruin is oppressive in a 3v1, ruin is also oppressive if the survivors decide to cleanse because u can back it up with penti. Ruin can be oppressive in another way by simply existing inside of your 3 gen or 4 gen (rng). Even if they cleansed ruin and undying, its a lot of time wasted + penti can come into effect. And then u can use crowd control or blood favor too for a full hex build. If u're playing as an S-tier killer, thats even better because S-tiers (blight, nurse and billy) also defend 3 gens and ruin/totems effectively. If u dont want to run a full hex build u can just use ruin and eruption and some other 2 perks. Ruin punishes survivors for making rotations. Survivors make rotations, they arent "gen jockys". You make ruin look bad and its ur fault.
@Somalia2005
@Somalia2005 4 күн бұрын
You always run it with undying. It alone can potentially be a waste of perk right of the start of the game.
@marcusbourchier2245
@marcusbourchier2245 4 күн бұрын
If RNG is against you, even three hexes can be gone within 20 seconds of a match. You're always better off with reliable perks like Deadlock or Pop since survivors can just spawn directly in front of your hexes.
@RandomName12345
@RandomName12345 4 күн бұрын
@@marcusbourchier2245depending on your build I could see ruin working But not as an actual perk as a way to get odd survivor to actually look for totems for maybe penti stacks Because I feel like it’s one of the hex’s that’s immediately noticeable
@IaMGucci1
@IaMGucci1 4 күн бұрын
He had undying
@IaMGucci1
@IaMGucci1 4 күн бұрын
Should have had pimento you could have slowed it down real nice
@chiefsfan1011
@chiefsfan1011 2 күн бұрын
Id say that maybe commit more on chases and not be so hex reliant. If youre not constantly pressuring and winning chases before quickly they really have no reason to cleanse it regardless of how fast the regression speed of ruin is
@somedude1666
@somedude1666 4 күн бұрын
Ruin is amazing vs solo but tbh swfs are just OP at the top level
@zachosborne6577
@zachosborne6577 4 күн бұрын
They’re all going to laugh at you!
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