A great use of the memory cell I've learned is its utilization in auto on/off e-furnaces. I have a loose tutorial demonstrating it. Note this tutorial of mine was before the furnace daisychain update - so I'm using a splitter.
@alexreeve2 жыл бұрын
If you are an electrical engineer, all you need to know is the memory cell is an RS type flip-flop (set/reset) ;) Add two AND switches and you get a JK flip-flop (jump/kill/clock).. add another blocker and you get the D-flip-flop (data/clock) ;)
@sac560811 ай бұрын
to me all i heard was flip hop hip bop tip top bop pop flop top
@noahmcpherson11382 ай бұрын
Wtf , never heard these terms
@oSkely2 ай бұрын
Great Video, very understandable and also very informative 👍
@AustinKlailaGames2 ай бұрын
Thanks!
@volksbugly Жыл бұрын
Best memory cell video ! I think watching this I just resolved an issue I've been fighting, I have go test now!
@thebrokenpad37032 жыл бұрын
thanks for all ya vids bro love from the uk :} well done for the 1k sub found u when they put the electric on the test servers on console helped me out to understand a lot
@AustinKlailaGames2 жыл бұрын
Hey thank you! It's great they've been helpful for you. High five from the USA
@Under-Kaoz Жыл бұрын
Another great video! the gears are turning now
@brendenthompson42162 жыл бұрын
Love your videos my dude.. I watch’s the hemp farm one I meant to comment. But could you put out like a pro power set up for that I know you weren’t over the timers an stuff already
@AustinKlailaGames2 жыл бұрын
Thanks! And sure, I'm happy make a farm power video
@garfunkle660 Жыл бұрын
Great video, adding comment for the algorithm
@viachaslavpresnetsov3163 Жыл бұрын
One of the greatest channel
@NorrisBush2 жыл бұрын
Great video.
@AustinKlailaGames2 жыл бұрын
Thank you!
@PhilonPrim Жыл бұрын
Cover the more uses nowwww serrr it’s 8 months I want my base to tell me if someone’s North West South East and everything go WEEER WEEEEER WEEEEER and have a fun speaker yelling a voice loop to the enemy. Also have it so the alert turns on a laser & smoke show 😂
@AustinKlailaGames Жыл бұрын
Omg challenge accepted 😂
@oxain88 Жыл бұрын
Thank you!
@peterweber792 жыл бұрын
.. and its remember the state it hat before it was disconnected from the power -> hence a memory cell congratulations, rust electricity videos with class, a rarity on YT 😁
@AustinKlailaGames2 жыл бұрын
Excellent point... I probably should have mentioned that lol. And thank you!
@dr.secret50592 жыл бұрын
Hello. Is it possible to make in-game clock or a countdown? I would like to know how much time left until the sunrise. It looks like computer stations is the only way to check time in the game.
@AustinKlailaGames2 жыл бұрын
It is! I cover the basic core of the lock circuit here kzbin.info/www/bejne/b3OaaWd3abRlg68. I'll add a video on an actual clock to my list.
@enviouswings2 жыл бұрын
underrated
@AustinKlailaGames2 жыл бұрын
Hey thanks. I appreciate it
@SNOK1986 Жыл бұрын
Thank you
@stickypuck24109 ай бұрын
what server?
@gloverelaxis Жыл бұрын
Thanks for your videos, they're nice and clear! I wanted to ask: it seems like the memcell is the only component that allows you to *programmatically* change which output you are sending power to (as opposed to manually, such as by configuring a brancher). Is that right? The reason I ask is that I wanted this property and only this property, and so I was going to jury rig the memcell to get rid of its "memory" functionality by sending some signal "A" to the memcell's `set` input, and (NOT A) to the `reset` input, so that the memory cell is reacting to both the rising and falling edges of signal A, just routing power to `output` if and only if A is currently on, and routing to `inverted output` if and only if A is currently off. The above seems a little convoluted and power-inefficient, so I'm wondering if there's another way to use an electrical signal to change the direction power is being routed.