*Purchase the project files and support the channel:* *Gumroad:* ryankingart.gumroad.com/l/bark *Patreon:* www.patreon.com/posts/68646083
@IJaba272 жыл бұрын
Incredible result. Keep focusing on making Materials. This is the channel's strong point and the tutorial process is what makes it stand out.
@RyanKingArt2 жыл бұрын
thanks!
@gustaafmilzink2 жыл бұрын
This is fantastic! As are all your procedural materials tutorials. Whenever I search for a tutorial for a material I always end up on your channel!
@RyanKingArt2 жыл бұрын
thanks!
@the_Red_Star Жыл бұрын
Baller. I don't know if this stuff is faster than just downloading a texture from anywhere, but being able to just comfortably drag and drop it on whatever you want after you're finished is just fantastic.
@RyanKingArt Жыл бұрын
Yeah, well if you set it up in Blenders asset browser, you can do that.
@Hemadrum11 ай бұрын
You're really easy to listen to. You remind me of my dentist. Thanks for the tutorial.
@RyanKingArt11 ай бұрын
Haha cool 👍
@llamalatte2 ай бұрын
I don't know what it is, but I get so antsy and impatient with tutorials... except yours. The pacing is perfect, your energy is calming but also still holds my attention, but most of all, I am not considering throwing my computer out the window. Thank you!
@RyanKingArt2 ай бұрын
glad you like my videos
@adamgreenspoon64672 жыл бұрын
@Ryan King Art I really enjoy these procedural material tutorials. Your teaching style is very comprehensive. Thanks for the great content!
@RyanKingArt2 жыл бұрын
Glad you like it! Thanks for watching!
@TheDevian2 жыл бұрын
Even without the displacement that looks pretty good. A very fine bit of work again, certainly worthy of the quality we have come to expect from you. Great job, and thanks!
@RyanKingArt2 жыл бұрын
Glad you like it! Thanks!
@TheDevian2 жыл бұрын
@@RyanKingArt I have been planning to remake the park I am using in my game, and this will go a long way toward making it look better.
@RyanKingArt2 жыл бұрын
@@TheDevian Cool!
@multimediaartist59762 жыл бұрын
Ur the Master of Procedural Materials, best tutorials ever thanks
@RyanKingArt2 жыл бұрын
Glad you like it!
@kalex0711 ай бұрын
I was being lazy and downloaded a bark texture but it looked horrible. This looks so much better. Thank you.
@RyanKingArt11 ай бұрын
glad you like it!
@kalex0711 ай бұрын
Is there a way to make the bark texure without the voronoi node as it cant be exported? I tried baking the texture but it looks pretty bad in ue5@@RyanKingArt
@KerriTheWriter2 ай бұрын
Another amazing tutorial! You're so talented. Thank you for sharing this with us! 🙏🏻
@RyanKingArt2 ай бұрын
thanks!
@b33b0p172 жыл бұрын
Still using your other material as my go yo tree bark, looking forward to improving with this one. Highly recommend the material packs to people, incredibly useful and worth every penny.
@RyanKingArt2 жыл бұрын
Thank you! 😀
@pabloalbuquerque5805 Жыл бұрын
Great tutorial, it was literally my first project and I could follow every step easily, in about 3 hours of work I got the project rendered
@RyanKingArt Жыл бұрын
thank you for watching!
@FyresGames2 жыл бұрын
Really great. A little idea for a extra step on top could be with geometric node so the branch texture isn't the same as the trunk.
@RyanKingArt2 жыл бұрын
Thanks for the idea! 👍
@welingtondas.c.guimaraes633611 ай бұрын
Yes. I've been learning about Blender for a short time, and I'm having this problem at the ends of the branches and I really don't know how to solve it.
@circle28672 жыл бұрын
i wasn't expecting that to be that simple. nicee
@RyanKingArt2 жыл бұрын
Thanks!
@robertocremonini79122 жыл бұрын
I never liked the nodes but you are a good teacher sir!
@RyanKingArt2 жыл бұрын
Thank you 😃
@johnraf48252 жыл бұрын
You are an amazing teacher! Welldone !!! Thank you !!!
@RyanKingArt2 жыл бұрын
Glad you like it. Thanks for watching!
@j.o.t.u.n.n2 жыл бұрын
Teacher's pet. Mean nothing by that just saying 😂
@Mabbdaa Жыл бұрын
You explain everything so well. Thanks so much
@RyanKingArt Жыл бұрын
glad you liked it!
@mickehog762 жыл бұрын
Wow to how good it looks ❤️. And wow that you can do that in Blender 😮.
@RyanKingArt2 жыл бұрын
Thanks!!
@sansosea Жыл бұрын
You’re just amazing and awesome 🤩 I started blender 3months ago, and your tutorials are just PURE GOLD ! 🙏🏻🙏🏻🙏🏻 many many thanks for all the fantastic work you’re doing for all of us 🤜🏻🤛🏻
@RyanKingArt Жыл бұрын
glad you like them! thanks for watching.
@raoufaghaei2 жыл бұрын
Thanks for all your Tutorial mate. you are the best
@RyanKingArt2 жыл бұрын
glad you like it. Thanks for watching!
@ezzeldeensalahh Жыл бұрын
Honestly I love your Tutorials ❤
@RyanKingArt Жыл бұрын
thanks!
@ScottNetherstone2 жыл бұрын
Nice! I like the Mix RGB Linear Light to control the strength of a texture thing. Placing several nodes before the mapping node was also interesting. You're a madman sir! Much better than the last tree bark too (which was still pretty good itself).
@RyanKingArt2 жыл бұрын
Thanks! yeah, the linear light setting is very cool!
@gamegnome2 жыл бұрын
Thank you, fantastic shader.
@RyanKingArt2 жыл бұрын
Glad you like it!
@noisez2 жыл бұрын
I‘ll defenetly buy this. Keep up the great work man!
@RyanKingArt2 жыл бұрын
Thank you!
@arakoabs2 ай бұрын
Thanks!!!!!!!!!!!!
@RyanKingArt2 ай бұрын
You're welcome!
@popugaychick8279 Жыл бұрын
wow thats awesome!! love your work!!
@RyanKingArt Жыл бұрын
thanks!
@CsokaErno2 жыл бұрын
I simply admire what you do. You help many people for free, and what you teach is priceless. You are a great man and a great teacher. Do you use Octane? I think it's better even than new Cycles. Very fast, beautiful rendering.
@RyanKingArt2 жыл бұрын
Thanks! Glad I can help people learn Blender! No, I have not tried Octane before. maybe I will check it out. : )
@artistsmind2 жыл бұрын
Octane is available for blender?
@dwarakesh58912 жыл бұрын
tHIs iS kwOLIty KONtenT
@RyanKingArt2 жыл бұрын
Oh, it took me a moment to figure out what you were trying to say. 😄 Thanks!
@ClaudioMalagrino Жыл бұрын
Thank you very much. I'm learning a lot here.
@RyanKingArt Жыл бұрын
thanks for watching!
@moharmon77010 ай бұрын
Awesome stuff, as always!
@RyanKingArt10 ай бұрын
thanks!
@jcatrillo2 жыл бұрын
Simply the best!!!! Ryan Texture King , Saludos desde México
@RyanKingArt2 жыл бұрын
Glad you like it. Thanks for watching!
@Vilde321 Жыл бұрын
Ah it seems like you have everything I need as tutorials... I know I could already create this myself but I really think it's a huge advantage and benefit to do tutorials instead. Can learn a lot more that way.
@danielagranatodesouza82912 жыл бұрын
Best tutorial! Thank you :)
@RyanKingArt2 жыл бұрын
You're welcome!
@aksHandler6 ай бұрын
This is not a difficult one at all. It's awesome.
@RyanKingArt6 ай бұрын
glad you like it!
@user-hw5xg4qz1g Жыл бұрын
Thanks very very much!!!Love you!!
@RyanKingArt Жыл бұрын
Glad it helped!
@Anti_AIGuy Жыл бұрын
This is awesome, seriously. Well done!
@RyanKingArt Жыл бұрын
glad you like it!
@knowersci-fi6552 жыл бұрын
next gen
@RyanKingArt2 жыл бұрын
Thanks!
@jackmomtazee42722 жыл бұрын
Great tutorial Ryan love the procedural materials series my favorite is the scfi one with the displacement. Would love you to make a spaceship tutorial series that would cool!
@RyanKingArt2 жыл бұрын
Thanks for the tutorial idea! 😀
@Prodo-r6y Жыл бұрын
Your work is brilliant!
@RyanKingArt Жыл бұрын
thanks!
@nournada10 Жыл бұрын
Incredible tutorial, I need it for a project and it came out perfect. Thanks for the great and easy tutorial to follow.
@RyanKingArt Жыл бұрын
Glad it was helpful!
@blenderstuffs2 жыл бұрын
Amazing 😍😍
@RyanKingArt2 жыл бұрын
Thank you! Wow you commented fast. 😃
@gemykhaled41452 жыл бұрын
you're a great man
@RyanKingArt2 жыл бұрын
Thanks!
@concernedcitizen9101 Жыл бұрын
amazing tutorial. so much value. thanks g.
@RyanKingArt Жыл бұрын
you're welcome!
@kaskinjohn54062 жыл бұрын
You're impressive, keep up the good work ❤️
@RyanKingArt2 жыл бұрын
Thanks!
@kaskinjohn54062 жыл бұрын
@@RyanKingArt we will love if you do a fabric procedural tutorial. Thanks in advance ❤️
@FulguroGeek Жыл бұрын
Great tutorial. thanks a lot! Very weill done tutorial, great explaination, great visibility!
@RyanKingArt Жыл бұрын
Glad you liked it! thanks for watching.
@Mixail2 жыл бұрын
Hey Ryan, thanks for the amazing procedural material tutorial (as always)! The bark looks superb! I love the idea of putting several bump nodes one after another, never thought about this before. I was just trying to combine the textures via MixRGB beforehand, but that gets very messy quickly. Looking forward to more videos!
@RyanKingArt2 жыл бұрын
Thanks!
@ceonardoLastro Жыл бұрын
Amazing tutorial!!! keep with the excelent work!! i really learned a lot with your explanations about nodes and node wrangler!!
@RyanKingArt Жыл бұрын
Thanks for watching!
@lukdev5 ай бұрын
ur a legend dude!!!
@RyanKingArt5 ай бұрын
thanks!
@sujanmanandhar4686 Жыл бұрын
I've to say Thank you so much.
@RyanKingArt Жыл бұрын
thank you for watching!
@janthummler35482 жыл бұрын
Man you really improved! Thanks so much for sharing!
@RyanKingArt2 жыл бұрын
glad you like it!
@janthummler35482 жыл бұрын
@@RyanKingArt I did indeed. I learned a lot from you but they are also super satisfying to just watch how everything comes together ^^
@AlGny22 жыл бұрын
under rated tut
@RyanKingArt2 жыл бұрын
thank you so much!
@lop90ful12 жыл бұрын
Thanks pretty simple
@RyanKingArt2 жыл бұрын
You’re welcome!
@rewindcat7927 Жыл бұрын
Fantastic tutorial thank you
@RyanKingArt Жыл бұрын
thank you for watching!
@llojdmorgan3224 Жыл бұрын
Big thanks!
@RyanKingArt Жыл бұрын
You're welcome!
@MercuryRisingFast Жыл бұрын
Thank you so much. Just finished this tutorial and it came out just fabulous! So great that I can use this for terrain too!
@RyanKingArt Жыл бұрын
glad you like it! thanks for watching.
@knightcube Жыл бұрын
Beautiful result! I absolutely love your tutorials on procedural materials. I already watched your beginners tutorial which was really helpful. One of the problems that I am facing is when I try to create a material from scratch, I am unsure on which node to use and when. I think I will watch (and follow along) more of your procedural material tutorials, practice more and perhaps it will just come naturally to me after a few days. If you have any other tips that you can share, that will be great.
@stephenmendoza77454 ай бұрын
Thanks!
@RyanKingArt4 ай бұрын
thank you so much for your support!
@smepable2 жыл бұрын
Amazing progress compared to one year before
@RyanKingArt2 жыл бұрын
Yeah! I think so too. Thanks! 😀
@ВоваВолкогонов-ъ3б2 жыл бұрын
So goood, tysm bro
@RyanKingArt2 жыл бұрын
You're welcome!
@PoMkAc272 жыл бұрын
Wow, nice, thank you 😊
@RyanKingArt2 жыл бұрын
You're welcome! 😀
@Rampatuolistani3 ай бұрын
Something that I've noticed and that would help me a lot and maybe others. Your instructions are generally very specific and that's absolutely awesome, however when you use color ramp, your instruction is often "i place it around here" your tutorials have come so familiar for me so that I can use them on the background without actually having to look the actual video. So instead of about here you could just tell us the position you drag the black or white markers. For example at 17:10 you say "I am going to drag this black tab about here" instead you could say "I drag this black tab to position 0.543 Even if you don't your tutorials have been a massive help for me understanding how to make procedural materials in blender.
@RyanKingArt3 ай бұрын
thanks for the feedback 👍
@JustSenix2 жыл бұрын
you are amazing ive learned so much from you thank you!
@RyanKingArt2 жыл бұрын
thanks for watching!
@jesusmateus8477 Жыл бұрын
Amazing Master!
@RyanKingArt Жыл бұрын
thank you!
@Abdulla.qwq112 жыл бұрын
awesome👍
@RyanKingArt2 жыл бұрын
Thanks!!
@ИгорьВикторович-л6г Жыл бұрын
Looks amazing!!! You are the god of procedural texturing! What about palm bark? 😉
@RyanKingArt11 ай бұрын
great idea, thanks!
@daniel655.21B6 ай бұрын
thx love your tuts
@RyanKingArt6 ай бұрын
Glad you like them!
@kenaisstopmotionstudio9133 Жыл бұрын
Thank you!
@RyanKingArt Жыл бұрын
You're welcome!
@artistsmind2 жыл бұрын
You are my super boss 💜💜💜
@RyanKingArt2 жыл бұрын
Thanks!
@fansot05922 ай бұрын
pls a new tutorial about the tree texture
@kaineskeptic6484 Жыл бұрын
I admire my ability to follow this step by step and still end up with something hat looks nothing like the demo.
@Tincoco_6 ай бұрын
lmao ive got decent experience in blender and have succesfully followed many of his tutorials. But this one i just dont know where i went wrong. But i would try scaling up the mesh in edit mode without applying the scale. Because he didnt really add the mapping node to scale the entire thing. He explained it in a comment and i tried doing it but got an odd result
@indigosay Жыл бұрын
Very Cool
@RyanKingArt Жыл бұрын
thanks!!
@legoman912 жыл бұрын
Nice improvment over the original version and another fun video to follow along, this rounded of another set of 10 for my artstation. Was wondering if you have done a forged metal material? Either in the process of forged so glowing hot metal or after being forged with the scale and everything on, both could be nice additions.
@RyanKingArt2 жыл бұрын
Very cool! I just saw it on Art Station. No, I haven't done a forged metal, but that's a great idea!
@Grapefruit2610 ай бұрын
I love you man!!!
@RyanKingArt10 ай бұрын
thanks!
@1ofakindwork2 ай бұрын
Hello Ryan, I just purchased your Ultimate Material Pack. The materials are absolutely amazing for visual effect. I only wish I would have know these where only visual textures and not physical textures. Maybe I'm missing something and they can be physical textures. I sure hope so, if not then I spent a ton of money on something I don't need. Thanks.
@Nnaul Жыл бұрын
Would love to see you make a grapevine stem texture
@RyanKingArt Жыл бұрын
thanks for the tutorial request 👍
@Rampatuolistani3 ай бұрын
Hey! Could you do a tutorial on Color mix node. More specifically in which scenarios each mix type should be used, like linear light, color burn, mix, and so on. Would be awesome! Thanks!
@RyanKingArt3 ай бұрын
thanks for the idea
@tunnis7us2 жыл бұрын
thanks :)
@RyanKingArt2 жыл бұрын
Welcome!
@richardjecooke8036 Жыл бұрын
When I shift-secondary click an edge, it does create a point, but I can't drag the point to reposition the edge. Instead dragging the point creates like a fork in the edge that I can then drag into another vertex in the graph.
@Marcastle2 жыл бұрын
Muito bom parabéns pelo trabalho
@RyanKingArt2 жыл бұрын
glad you like it!
@eitantal726 Жыл бұрын
Little nitpick: using color ramps for things that aren't colors. I use "Map Range" instead
@lolledopke7 ай бұрын
It literally does the same thing
@hueym21968 ай бұрын
Blender 4.0 screws things up I think. Recent ones turn out as instructed.
@ranger26712 жыл бұрын
Mmmm... Very Nice.
@RyanKingArt2 жыл бұрын
Thanks!
@haudtalis50362 жыл бұрын
Very nice and realistic (except for the moss, perhaps). 👍 Now you are left to create an artistic tree about 40 feet high. 😉The only thing I can do on *this* snippet is to create a flea scene. 😃 It took me 28 minutes, 1300 MB of memory (128 samples, 1920x1080) to render this model. I don't think I could make a tree with such system requirements.
@RyanKingArt2 жыл бұрын
Ahh ok. Maybe turn the adaptive displacement detail down, and it should render faster.
@RyanKingArt2 жыл бұрын
Also, if your making an entire tree, or a forest, I would bake the textures to maps after I add the procedural material to a tree object. Baking the texture would really speed up render times.
@haudtalis50362 жыл бұрын
@@RyanKingArt Thanks for the advice. However, the problem mainly lies elsewhere: I have an old PC from 2009. I think I'd rather die than be able to upgrade. It's a shame that many useful software developments are not available for earlier versions of blender. For example, there are now many videos on using geometric nodes, but the vast majority of the tutorials are for blender 3+ versions, which I can't even install. What prevented the integration of geometric nodes from versions 3+ in blender 2.93, because after the release of 3.0 there was a new 2.93 LTS, it continues to improve, and now another release candidate is available? And what made the developers put a cross on GTX graphics cards, starting with Blender 2.8? Why did NVidia destroy Remington Creative's D-NOISE project and make them delete all the plugin sources? Since Blender 2.82 denoising is only possible on OptiX cards, while D-Noise also allows to do denoising on GTX cards. Fucking capitalism, fucking monopolists!
@yowza9638 Жыл бұрын
Great tutorial, excited to try this soon! One quick question, do procedural materials like this wrap around well? For example, does the bark on the cylinder look seamless when you look all the way around it? (i.e. Would it be viable to create seamless textures by rendering procedural materials like this?)
@tramelsjourney117711 ай бұрын
Thank you, subscribed. My displacement node didn't make that last difference though, maybe because i am on a newer version of blender?
@RyanKingArt11 ай бұрын
you need to make sure to turn on the displacement settings that I go over in the video, so that it works correctly. also Displacements only work in Cycles engine.
@Somplay.2 жыл бұрын
Hello Ryan sir your tuturial really helping me to understand the texture nodes in blender I am going through your tutorial one by one Could you plz tell us which one realstick Pbr Or procedural texture
@RyanKingArt2 жыл бұрын
thanks! what do you mean by realstick?
@virgilhawkins3390 Жыл бұрын
Holy shit. You get my subscription JUST for the Ctrl+Num0 shortcut. My god. For some reason MixRGB has never shown in my searches so I always have to chose Mix then set the dropdown to Color manually. This is a life saver. I also can't find documentation on Node Wrangler's other shortcuts like this - anyone got any more less-known ones??
@richardjecooke8036 Жыл бұрын
Thanks for this, got lost in the tutorial when I couldn't find this object.
@ITGeneral Жыл бұрын
very nice tutorial, thanks a lot for teaching newbies like me how it's done! but I got a little issue with the bump map, somehow my model doesn't react to the lighting and there's no bump-structure at all. I tried switching between eevee and cycles and using rendered view, nothing happened.
@dominiccura9102 Жыл бұрын
Make sure you’re in rendering mode by holding down z and dragging your mouse to it.
@baptistejacquet4868 Жыл бұрын
everything workt perfectly well until the part where we needed to connect the distance into the displacement, i didn't get that weird result of your, it didn't change anything. I have the same problem with every of your procedural materials video. Any idea why ?
@waylz2850 Жыл бұрын
I've exactly the same problem... Did you find any solution?
@gregoryporter-gaming2559 Жыл бұрын
There is a setting for it. He explains it in the quartz material video. You have to set the displacement to bump & displacement. And it has to be cycles I think
@meray200811 ай бұрын
I also have that problem and I did put Cycles as my render engine and Displacement and Bump
@panloon77767 ай бұрын
4:45
@MKerchum7 ай бұрын
1:27 cool@@gregoryporter-gaming2559
@mr.lunatic31572 жыл бұрын
🔥🔥
@RyanKingArt2 жыл бұрын
Thanks!!
@nickmatney6605 Жыл бұрын
This looks amazing! I just bought and downloaded the file, but I am not a Blender guy so I am having issues. My goal is to eliminate everything but the raw 3D shape (keeping the displacements) so that I can export as an OBJ and turn into a solid model to use in Fusion 360. Besides the technicality of modifying your file, I am fighting an old computer, so any and all help is appreciated!
@RyanKingArt Жыл бұрын
I replied to your email message 👍
@rebeccamatherz Жыл бұрын
My System doesn't have a mixRGB, what can I use?
@RyanKingArt Жыл бұрын
Use the Mix Color Node instead. that was something they updated in a recent Blender version.
@rebeccamatherz Жыл бұрын
@@RyanKingArt thank you
@theeconomy69552 жыл бұрын
Whenever i stack bump nodes like that it alwaus seems to really lag out my computer, would just adding them together then using one bump node work?
@RyanKingArt2 жыл бұрын
Hmm yeah, if your using Blender Eevee, lots of bump nodes can make it laggy. What you can do, is mix all of the bump values with Mix RGB nodes, and then plug that into just one Bump Node.
@ambrishsingh73632 жыл бұрын
👍👍👍
@RyanKingArt2 жыл бұрын
Thanks!
@MusicalGeniusBar2 жыл бұрын
Awesome, do you think you could make a tutorial on Star Citizen spaceships?
@RyanKingArt2 жыл бұрын
Thanks for the tutorial request. I will consider it. 👍
@DearBearDrinkingBeerАй бұрын
It's been a month i try to make this tree bark in anime style. Like in "Demon slayer"
@luiszarco6641 Жыл бұрын
@RyanKingArt Жыл бұрын
😀 🐈
@Carlos-ux7gv2 жыл бұрын
The version I did looks like some rock material with moss on it. I tried to add some Voronoi (Distance to Edge) Crackles, but no luck so far.
@RyanKingArt2 жыл бұрын
sorry it didn't turn out good for you. Did you use the displacements? It doesn't look nearly as good without the displacements.
@Carlos-ux7gv2 жыл бұрын
@@RyanKingArt my results are more or less the same as yours, but because I used a different ilumination, it looks more like rock in my mind Instead of correcting the ilumination, I'm trying to add a new layer of detail in the form of cracks/shims in the wood bark.
@SivartLlerrad Жыл бұрын
@@Carlos-ux7gv Im having the same issue, mine looks like rock. I cant get the deep grooves like he has. Did you figure this out?
@tonyemenike2 жыл бұрын
Great tutorial. Could please explain to me how the mix rgb nodes? What’s is the factor, color 1 and 2?
@RyanKingArt2 жыл бұрын
Color 1 and Color 2 are the two values that the mix RGB is mixing together. Then the factor tells it how much is color 1, and how much is color 2.