Unreal Engine 5 Tutorial - Pushing Blocks Part 2: Stopping

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Ryan Laley

Ryan Laley

Күн бұрын

Пікірлер: 15
@calibra0104
@calibra0104 2 ай бұрын
You know you could just tick the sweep box on the set location node, to stop the cube from going trough walls
@劉哲嘉-m6q
@劉哲嘉-m6q Ай бұрын
Which location node😅😅
@OrionEnding
@OrionEnding Жыл бұрын
There seems to have ben something left out from when you jump cut to fixing the diagonal pushing wherein if your'e pushing the block, rather than the block mesh stopping at an obstacle, the box trace collides with things early. Is there some particular way you fixed that (because it wasn't shown in the video)?
@regbagshaw423
@regbagshaw423 8 ай бұрын
push mechanics work fine
@epeli9915
@epeli9915 Жыл бұрын
do a rpg series, i would pay for that.. you do everything correctly
@jakejuan-ue4pg
@jakejuan-ue4pg Жыл бұрын
Yes RPG series please
@keygamedev
@keygamedev 8 ай бұрын
double HitNormalAndForwardDot = UKismetMathLibrary::Dot_VectorVector(Hit.Normal, PushingActorForwardVector); double StraightDirectionTolerance = 0.95f; if (bool IsPushingDiagonal = UKismetMathLibrary::Abs(PushingDirection.X) + UKismetMathLibrary::Abs(PushingDirection.Y) > 1.0f || HitNormalAndForwardDot < StraightDirectionTolerance) { return; } use this to check diagonal
@andyallen8101
@andyallen8101 Жыл бұрын
I'm having issues where there seems to be a delay of when I push and can move away from the block of around 5ish seconds
@gowtxd
@gowtxd 9 ай бұрын
same here, did you find how to fix it?
@schnooploop537
@schnooploop537 9 ай бұрын
Thats because you may have forgotten to adjust the length of the timeline when you initially created it. The default length for the timeline is 5 seconds. if you go in and set it to 1 it should work
@Alistr2001
@Alistr2001 Жыл бұрын
Im having issues with this in regarding to 2 players pushing it.... anyway to prevent it from happening if one player is already touching?
@MJTheJetPlane
@MJTheJetPlane 8 ай бұрын
There seems to be a great deal of lag when walking away from the pushing of the block as in once i push the block i have to wait for a full 2 seconds before being able to move away again. How can I get this to not do that anymore?
@emilyoneil6454
@emilyoneil6454 8 ай бұрын
Try editing the length of your Move Block timeline. I had the same problem and noticed it was set to a length of 5. Switched it to 1 second and voila.
@leungandrew2525
@leungandrew2525 8 ай бұрын
somehow i needed to use box trace for objects to make it work..
@regbagshaw423
@regbagshaw423 8 ай бұрын
It still goes through all walls
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