Tiger I - World War II. Tank | Speed Modeling Ep. 18 [Maya 2015]

  Рет қаралды 21,100

Sacreth

Sacreth

7 жыл бұрын

Good day everybody! :) welcome to another speed modeling video. This time it is the famous german tank "Tiger I." from the 2nd World War. it is just the basemodel again without textures. The polycount is around 32k Tris.
I decided to slow down the video a little bit more than usual so you guys have it easier to follow the process.
If you want music feel free to play you own during the video! :)
Wish you all a good day and I hope to be back with another commentary on the weekend! :)
My Playlists:
- 3D Modeling : • Speed Modeling/Art
- Far Cry 4 : • Far Cry 4 - Return of ...
- Far Cry 3 : • Far Cry 3 - Path of a ...
- Dishonored II. : • Dishonored 2 - Corvo
- Dishonored I. : • Dishonored I. - Corvos...
& Dlc : • Dishonored I. - Daud´s...
- Battlefield I : • Battlefield Gameplay/C...

Пікірлер: 39
@daddydolan6575
@daddydolan6575 6 жыл бұрын
Really awsome 3D modeling, the finished result got some really neat details. Next up: The Bismarck ;)
@Sergioiafrate
@Sergioiafrate 6 жыл бұрын
Level up modeling ! This one is insane man, a pleasure to see your video, and to see you back with this type of video, I know that many people are more interested in your gaming videos, but I love your diversity.
@theartyrecords
@theartyrecords 6 жыл бұрын
I feel like this one was a tough nut to crack but you managed to get it done really amazingly mate :) The technic that you do like use different viewpoints to finish the vertical and linear parts of the machine is pretty damn dope and using the 2D blueprints I guess as refference points :D it's really nice :) I heard that if it looks good from 3 point/angles it'll look just as good from the other ones also :D so you basically managed it :D you made this one hell of a great looking tank :) I think that this could make some use in future :D so don't just delete it :) Cheers
@peasant8246
@peasant8246 6 жыл бұрын
Nice job, although the mantlet (the front of the turret) could use a bit of work, because rn it doesn't look anything like that of Tiger I. If you ever get back to this model keep it in mind.
@wirpyy
@wirpyy 5 жыл бұрын
What Is is that you are doing when you are modelling the muzzle brake?
@WehrmachtSoldier95
@WehrmachtSoldier95 5 жыл бұрын
Is it okay to texture, rig or render when the objects are cutting into each other like that? I use 3DSMax but I have trouble with faces and objects cutting into each other when when doing high-poly and texturing.
@user-uf3ic4xr4o
@user-uf3ic4xr4o
Hello, man. Right now I am doing the same model as you but am struggling to make the holes in the sides of the gun. Can you share how you did it? I would appreciate it. :)
@reginaldarmah2381
@reginaldarmah2381 5 жыл бұрын
is it compulsory to merge individual pieces of a 3d model in to one when done modelling.
@Term1nator98
@Term1nator98 6 жыл бұрын
Just...wow! That's amazing how you modeled it from scratch just from the picture like that. I watched the whole 24 minutes before I even knew it! What was the total elapsed time?
@riz8299
@riz8299 4 жыл бұрын
Can you link the reference images used in the video? Thanks
@4kultrahdgoprotesting994
@4kultrahdgoprotesting994 4 жыл бұрын
17:20
@adoorablekitty2747
@adoorablekitty2747 5 жыл бұрын
How did you setup the reference photos
@AmritSingh-sl4hp
@AmritSingh-sl4hp 4 жыл бұрын
can i get the refrence image link?
@seliunas88
@seliunas88 5 жыл бұрын
Hi, can you send my project photo link?
@Liljoda
@Liljoda 6 жыл бұрын
The gun mantle is not that accurate to the real thing tho
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