#UE5

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SARKAMARI

SARKAMARI

Күн бұрын

Пікірлер: 13
@germanmairen
@germanmairen 8 ай бұрын
Your channel is amazing, a huge source of knowledge. Everything is well explained and organized. Thanks a lot!! 🙌🏻
@sarkamari
@sarkamari 7 ай бұрын
Great to hear
@CarlosSSC
@CarlosSSC 8 ай бұрын
content lately has been great!
@sarkamari
@sarkamari 7 ай бұрын
Thank you
@damiandamian3281
@damiandamian3281 3 ай бұрын
amazing
@_EliteKnight_
@_EliteKnight_ 8 ай бұрын
Thx bro!
@Slava123s
@Slava123s 21 күн бұрын
Thanks for the tutorial! Please tell me if I can use decals as mud or wet material. I want to cross a swamp on a car or character and I would like to smear 3D-mesh where it touches the water. Can I use a lot of decals or is there a better way to do this? Thanks!
@sarkamari
@sarkamari 16 күн бұрын
You can, but keep in mind that decals are static. You’ll likely achieve better results with a material blend. Decals work well for effects like snow, for example.
@Ismatxr
@Ismatxr 3 ай бұрын
Nice tutorial. But problem with decal is, it cant be packaged for mobile. Do you have any workaround?
@sarkamari
@sarkamari 3 ай бұрын
Use Material Functions. Custom material setups can mimic the effect of decals by applying different textures or masks directly within the material, allowing for more control without dynamic rendering.
@santoshshetty6174
@santoshshetty6174 8 ай бұрын
What if you keep a character on the wall the decal will also get printed on the character how to avoid that?
@kunalbiswas3936
@kunalbiswas3936 8 ай бұрын
Click on the character go to details section and type decal Uncheck the receive decals box
@slackamacgaming6721
@slackamacgaming6721 7 ай бұрын
​@@kunalbiswas3936thanks...
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