is a good tutrial, however i would like to see it done with an imported avatar that looks human with hair ETC. Not just a mesh s0 it can be rendered out in MD/Clo as static images with no need to take it back to original software.
@sarkamari3 ай бұрын
You took this tutorial to a completely next level. LoL I usually get whatever i want to get out of MD and for the rest I use Maya
@nickslayton40953 ай бұрын
@@sarkamari That is the genrally how most 3d artist usually work taking it back to there 3D software of choice, However. if the hat is not built with hair already under it, most 3D software would also have a hard time putting hair under the hat. The reason why I was asking to see this tutorial on a new level is that in my use case is designing new military uniforms and presenting them as close as possible in static images so the cliant can see them, chance the need for the avatar to look as human as possible.
@AyuIUaha Жыл бұрын
Hello Reza Sarkamari! I'm glad I watched almost all of your KZbin content. Would you mind explaining your rendering for Marvelous to Blender for the next video? Or are you using only Marvelous for the best resolution? Whatever the software it is, I will watch it! Can't wait for the next videos!
@sarkamari Жыл бұрын
Amazing to hear that you're enjoying the content. I have already recorded something similar and it will get published soon 🙂