Easiest Way to make Realistic Snow in HOUDINI !!!

  Рет қаралды 44,324

INDIAN VFX SCHOOL

INDIAN VFX SCHOOL

Күн бұрын

Пікірлер: 61
@NineBetween
@NineBetween Жыл бұрын
Awesome tutorial! The density + gradient trick for faking normals is super smart. Keep it up!
@indianvfxschool
@indianvfxschool Жыл бұрын
Thank you. Glad you liked it. The gradient tricked is the same thing used for Rendering Foam/Splash etc and it can be used for Snow as well 🙂
@utubeparpankaj
@utubeparpankaj Жыл бұрын
Very nice, reallly its by far the best Snow.
@indianvfxschool
@indianvfxschool Жыл бұрын
Thanks Pankaj. You really helped lots of Maya FX artist. Loved your videos 😊
@timonarhi9935
@timonarhi9935 10 ай бұрын
Really awesome tutorial, short , sharp and essential, thanks alot!
@CaCa-co4ec
@CaCa-co4ec 5 ай бұрын
you dont know how much it helps making the video to the end and showing how you applied the shaders and how u make the snow shader thank you so much one of the best out there maybe the best for tutorials!!
@drewster_therooster
@drewster_therooster 7 ай бұрын
To everyone else’s point amazing tutorial. Didn’t have a hard time following along and everything was explained really well. Keep up the good work.
@UmairAliMughal2009
@UmairAliMughal2009 Жыл бұрын
supper tutorial…. its time to india for VFX …#Pakistan
@andersmadsen8052
@andersmadsen8052 Жыл бұрын
Awesome video
@zakirali8721
@zakirali8721 Жыл бұрын
U really nailed the look of the snow!. Awesome
@CGImagine
@CGImagine Жыл бұрын
Great work! Great pace also! Thanks for sharing!
@UzairFareedFX
@UzairFareedFX Жыл бұрын
really awesome information thank you bro. ❤❤👍👍
@stanisalvarez8999
@stanisalvarez8999 Жыл бұрын
very interesting !
@ronydey2696
@ronydey2696 Жыл бұрын
GREAT THANKS FOR THESE AMAZING TUTORIALS DEAR MENTOR
@MKRFX
@MKRFX Жыл бұрын
Really good Tutorial bro 🎉
@kareldobbelaere1870
@kareldobbelaere1870 Жыл бұрын
Hi, Thanks for the awesome tutorial, how would you handle the highlights in octane?
@sumityadav8920
@sumityadav8920 Жыл бұрын
Fantastic... 👌
@kanhaiyatiwari2639
@kanhaiyatiwari2639 Жыл бұрын
Waoo
@ravijoshi23
@ravijoshi23 Жыл бұрын
Great tutorial ❤
@iPounceMax
@iPounceMax Жыл бұрын
great tutorial!
@i20010
@i20010 Ай бұрын
Great snow tutorial! Is it possible to render this look in Karma? I haven't found there a Volume Density option in the Karma shader , Thank you.
@LukeMagdaP
@LukeMagdaP Жыл бұрын
Anty chance you could update the tutorial using Karma?
@sebastianbaalbaki1704
@sebastianbaalbaki1704 Жыл бұрын
I have added a comment with a "solution"
@shugordesign4848
@shugordesign4848 Жыл бұрын
😍😍😍
@JustThyce
@JustThyce 29 күн бұрын
This is probably one of the best Houdini tutorials around! I'm a beginner and managed to render something I can be proud to show to other people. I have only one small challenge right now, I can render the sim flawlessly but the test geometry toy doesn't show on the final render, I know I might be missing something really obvious but if anyone know please help...
@ElliotMcKenzie
@ElliotMcKenzie Ай бұрын
Can we use the density + gradient trick in karma cpu or XPU yet?
@ignitoracing
@ignitoracing 8 ай бұрын
very nice! With more substeps you could get rid of the repetitive banding too while its falling quickly
@saebr
@saebr Жыл бұрын
Really great tutorial, thanks. Could you please address how we can export that to blender and render it there! Thanks again
@indianvfxschool
@indianvfxschool Жыл бұрын
You can export them as alembic points.
@TopsonNoble
@TopsonNoble Жыл бұрын
please can you do a video on how to do that? I'm currently stuck trying to export it to polygon to render in Maya@@indianvfxschool
@svetlanat7893
@svetlanat7893 Жыл бұрын
Great tutorial! do you have any ideas how to make it work in redshift? I want to export it as particles or can I make a volume as well?
@indianvfxschool
@indianvfxschool Жыл бұрын
I think with any 3rd party renderer its best to follow particle workflow
@sebastianbaalbaki1704
@sebastianbaalbaki1704 Жыл бұрын
Hey, love the videos! This snow looks great. I got to the point rendering it in karma cpu, but XPU is still not supporting WW. However official Houdini 20 release has a snow showcase in XPU. Have you found the solution/documentation/any leads?
@sebastianbaalbaki1704
@sebastianbaalbaki1704 Жыл бұрын
If anyone interested: for Karma XPU, instead of WW shader, use basic uniform pyrovolume material, with very high density. The typical glitter should be achieved by scattering small randomly oriented planes with highly reflective shader, probably comping it in post. The volume makes it look too smooth so I also added a little bit of very high frequency noise to the density to get even more defined details to the snow.
@timelinefx4057
@timelinefx4057 Жыл бұрын
@@sebastianbaalbaki1704 hi,do you increase the volume limit?
@timelinefx4057
@timelinefx4057 Жыл бұрын
@@sebastianbaalbaki1704 do you have some hips i can learn from?
@epiccgi7475
@epiccgi7475 Жыл бұрын
can you make detailed tutorial about the RBD destruction?
@TopsonNoble
@TopsonNoble Жыл бұрын
Hi... Awesome tutorial! What if I want to export the simulation as a geometry that I can import into Maya, how will I approach that?
@indianvfxschool
@indianvfxschool Жыл бұрын
You can export the points as alembic and import it in maya using bifrost or some other alembic particles proxy loader.
@apocalipzdec
@apocalipzdec 10 ай бұрын
Snow look like realistic! What about snow shader in redshift?
@ignitoracing
@ignitoracing 8 ай бұрын
You could do the reflection trick for volumes by just converting the vdb into mesh and adding transparent reflectionlayer on top of it in comp, or you could render separate mesh reflection aov from that mesh. So it would be laid in top of the volume. Im sure you can do it in render too but if youre doing multipass compositing anyways i find it better
@ahmedaborady7883
@ahmedaborady7883 4 ай бұрын
how we can render that in redshift? can redshift read the gradient or fake normal of the volume?
@vladimirkachalov9046
@vladimirkachalov9046 Жыл бұрын
I like it, but rendering is very slow .. Does anybody know how to make it faster? Karma XPU doesn't work with this shader :(
@albertpxl
@albertpxl Жыл бұрын
Is there a way to export this snow as polygons?
@aitharel3009
@aitharel3009 8 ай бұрын
Solved* Attribute transfer is not combining both attractionweight values it's just keeping the bigger chunks and not keeping the smaller attractionweight noise, I have no idea why. Anyone have a solution? - Accidentally forgot to change vector to float on attribute noise.. 🤦
@AirStyleCrew
@AirStyleCrew Жыл бұрын
Thanks for the great tutorial, unfortunately I can't find how to do the trick with highlights on the volume using Arnold render, the standard volume shader in Arnold doesn't have a reflection slider, maybe you know how to do it in Arnold?
@indianvfxschool
@indianvfxschool Жыл бұрын
Ahh, these things are best done with native Houdini render engines, anything other needs a scratch built setup.
@AirStyleCrew
@AirStyleCrew Жыл бұрын
@@indianvfxschool In the end, I rendered with particles, made a pscale gradient from density and made an instance of small particles like little stones instead of spheres, but my computer don't pulled out more than 1.5 million particles, this method looks good too, considering that the rendering time of the volume is simply huge) it seems to me that it is worth adding to this effect a small simulation of light smoke, which does not lie on the surface, but is sprayed around the bulk of the snow for greater realism :) And thanks a lot for your tutorial!
@vrindasan
@vrindasan 11 ай бұрын
how would I take something like this in UE 5? im trying to export it as an alembic and it wont work. The import fails in UE. Usin UE 5 as my render engine tool
@norowind
@norowind Жыл бұрын
Is it possible to export this sim as alembic and use outside houdini?
@AmiitPanwar
@AmiitPanwar Жыл бұрын
sir mera sim ka file cache bhaut he slow hora h , i7 12th gen 32 gb ram h specs
@vadzila
@vadzila Жыл бұрын
cool. it's possible to make the same snow in tyflow?
@TabascoDev
@TabascoDev Жыл бұрын
Excellent tutorial. Btw could you please share your computer specs? Because my 13900 is burning. 🤣
@MotionPunk
@MotionPunk Жыл бұрын
u need to undervolt it unfortunately. Here in summer where we have around 40c it overheats over 100 degrees and it shutsdown pc. Even with triple watercooler, this cpu cannot be tamed. Only solution is undervolt, lose a little performance but remain stable
@TabascoDev
@TabascoDev Жыл бұрын
​@@MotionPunk thanks for your advice. I am using be quiet dark rock pro 4, performance is marginal. 😬
@indianvfxschool
@indianvfxschool Жыл бұрын
@@TabascoDev I'm using similar processor, 7950x AMD. I prefer amd much more as they stay more cool and don't throttle. A normal liquid cooler does the job well enough to never make it throttle.
@atharvasharma4959
@atharvasharma4959 Жыл бұрын
i also have 13900k ....just limit cpu to 288 w boxed cooler mode and turn off enhanced turbo or multicore enhcncement it stays cool and limits power draw
@restwiththetablet
@restwiththetablet 9 ай бұрын
attractionweight not work for me((
@bobikpopik
@bobikpopik Жыл бұрын
is it possible to make snow like this in tyflow?
@indianvfxschool
@indianvfxschool Жыл бұрын
Simulation wise you can, biggest problem will be Rendering as we don't have a proper volume shader which can show specular.
@tapps_kormokar55
@tapps_kormokar55 Жыл бұрын
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